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Marth

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Marth

SDatBoL MotE SD NMotE FEA FEF FEH FEW

FESMN Marth 02.png
Artwork of Marth from New Mystery of the Emblem.


Prince of Altea. Holds his friends in high regard. He led the Archanean League in the War of Shadows and defeated the Shadow Dragon, Medeus.

Gender

Male

Race

Human
Mirage*

Age
Family
Nationality

Altean

Title(s)
Starting class
  • Lord (Shadow Dragon & the Blade of Light, Mystery of the Emblem, Shadow Dragon, and New Mystery of the Emblem)
  • Lodestar (Awakening, Fates)
Voiced by

Appearance(s)

I am a prince before I am a son or a brother.
— Marth

Marth (pronounced /mɑɹθ/[key][2]; Japanese: マルス Marth) is the prince of Altea, son of King Cornelius and his wife Liza, indirect descendant of the hero Anri, and inheritor of both the divine blade Falchion and the task of using it to strike down Medeus, the Shadow Dragon. Driven from his kingdom by the Dolhr Empire in the beginning of the War of Shadows, he took refuge in Talys for two years before departing to amass an army to resist and strike down the empire's grip on Archanea. Years later, he led Altea in the War of Heroes against his corrupted former friend and ally, Emperor Hardin of Archanea, and was tasked by Gotoh with ensuring the future of both humans and dragons by restoring the lost Binding Shield to prevent the return of the earth dragons of the Dragon's Table.

Through his deeds across the two wars, Marth developed a reputation as a legendary hero. He was believed by many to be destined to lead all of Archanea to salvation, as represented by his use of the legendary Fire Emblem. In time the continent of Archanea came to be united under his rule, and he became renowned throughout history as the legendary "Hero-King" of the Archanean Alliance.

Marth is the first main character, or "lord", of the Fire Emblem series, acting as the protagonist of four Fire Emblem titles: Fire Emblem: Shadow Dragon & the Blade of Light and Mystery of the Emblem, and their Nintendo DS remakes Shadow Dragon and New Mystery of the Emblem. In the years since his own games, he has appeared as an optional bonus playable character in Awakening and Fates. Outside the Fire Emblem series, Marth is a regular participant in Nintendo's crossover fighting game series, Super Smash Bros., making his debut there along with Roy in Super Smash Bros. Melee.

Biography

Earlier life

 
Marth enters his exile.

In the early days of the War of Shadows, some time after King Cornelius had departed with Falchion to challenge the forces of Dolhr, Marth remained behind in Altea with his mother and Elice, committing himself to his studies; with much of the Altean army out to war under Cornelius, the defence of Altea was maintained by a Gra garrison. After Gra turned on Altea in the midst of battle, the garrison at Altea did the same, seizing the castle for Dolhr. While Elice stayed behind to buy Marth time, unknown to Marth himself, he fled the castle guided by Malledus, and gathered a small number of Altean knights to accompany him: Abel, Jagen and Frey.

On their way out, Cain returned from the battlefields of Gra to report the death of Cornelius and join Marth's group, and Marth rescued an Altean knight captured and gagged by the Gra forces, Gordin. Gra's King Jiol arrived with a wave of reinforcements, closing in on Marth's group; to ensure the escape of Marth and the others, Frey offered himself as a decoy, dressing as the prince and fleeing to the south, luring Jiol and the reinforcements away. Draug then arrived, having prepared a ship to facilitate the group's escape from Altea, and from there Marth reluctantly fled for Talys, swearing he would one day return to free his homeland and seek vengeance upon Gra and Grust.

War of Shadows

 
Marth receives the Fire Emblem from Nyna.

Following Altea's fall, Marth and his retinue lived in exile in Talys for the next two years, hosted in the island nation's eastern fortress by King Mostyn. When the pirates of Galder descended upon Talys to raid it, called into action by the arrival of Caeda, Marth's forces departed the fort to combat the invasion; upon its fall, on the advice of Mostyn, Marth's retinue left Talys to commence its goal to rebel against the domination of Dolhr.

The group's first destination was Aurelis, where during their liberation of the country from Macedon occupation, Marth swiftly befriended Hardin, the country's prince, and was entrusted with the Fire Emblem by Princess Nyna of Archanea, symbolising his fate as the world's chosen champion against Dolhr. From there, Marth led the army to reclaim Archanea, then proceeded on to Gra in an effort to find Falchion, said by Cain to have been taken by the country from his father's corpse. Gra fell, yet Falchion was nowhere to be found, leading Marth to reluctantly decide to detour to Khadein, on Malledus's theory that it had come into Gharnef's possession, instead of pressing on to liberate Altea.

 
Marth is greeted by the Altean people.

The trip to Khadein proved fruitless, with Falchion and Gharnef still nowhere in sight, and Marth turned his sights on liberating Altea. Upon Altea's fall, Marth learned of his mother's death at the hands of Morzas and that Elice had passed into Gharnef's hands. Despite his grief at this news, and despite Nyna and Malledus suggesting he take a break, he nonetheless greeted the people of Altea, joyful at their freedom.

From there, Marth led his army in the conquest of Grust and Macedon, before being sent by Gotoh to Thabes in order to confront Gharnef. With Gharnef's death at the hands of a member of Marth's army wielding Starlight, Marth recovered Falchion and, at the top of the tower, reunited with Elice, who had been imprisoned by Gharnef for the purpose of using the Aum staff. In the closing days of the war, Marth turned his focus toward Dolhr Keep, where Medeus himself lay in wait. Engaging him in battle, wielding Falchion, Marth struck down Medeus as Anri had a century before.

At the end of the war, spurred by Nyna's urging, Marth finally confessed to Caeda his longtime affections for her, and the two became engaged.

War of Heroes

 
Marth witnesses Lorenz's death.

In the year following the end of the War of Shadows, Marth devoted himself to the reconstruction of Altea and had planned a date for his wedding to Caeda, only to be interrupted by a missive from Hardin, now the Emperor of Archanea. Hardin bade Marth to lead the Altean army to Grust to suppress an insurrection there, a command Marth could not disobey owing to Archanea's power over Altea. Leaving Cain in charge of Altea's defense, Marth took Jagen, Arran, Draug, Gordin, and a number of newer knights with him to address the Grustian crisis. In Grust, he met with Lang, the general of the Archanean occupying force in the region, whose malicious attitude disgusted Marth; Lang revealed the alleged rebellion was being led by Lorenz, a former ally of Marth's, which raised Marth's suspicions about the situation. Marth soon learned that Lorenz was trying to protect the Grustian heirs, Yuliya and Jubelo, from the Empire and that the uprising was in response to the harsh Archanean domination of the region. Lorenz died from wounds sustained in an earlier battle, and with his last words warned Marth of Hardin's change into a tyrannical figure.

Despite Marth's protests, Lang arrived and took the two heirs into his custody, then commanded Marth to travel to Macedon and address another rebellion there, in which a military coup had taken Marth's former ally, Princess Minerva, prisoner. Marth's army successfully subdued the coup with the aid of Catria and Palla, but failed to find Minerva as she had already been taken away by her brother, Michalis. During this battle, Marth met Julian and learned of the mysterious disappearance of Minerva's sister Maria, and of the cleric Lena. He also encountered Linde, who entrusted Marth with the Fire Emblem again on Nyna's orders, although she remained unaware of why Nyna did so. Lang's next order to Marth was to recapture Yuliya and Jubelo, who had been freed from captivity in his castle by Ogma and were on the run; Marth, however, refused point-blank to follow Lang's orders any further, and his defiance was taken as an act of war by Lang, who fled upon being challenged by Jagen. Marth's army moved to rescue Ogma and the children, adopting them into his army along with a mysterious masked knight known only to him as Sirius. At the battle's end, Caeda arrived and broke the news to Marth that Altea had fallen to an assault by the Archanean army, and that only she had escaped while Elice remained behind to hold them off.

 
Emperor Hardin menaces Marth.

In a bid to end the Archanean abuse of the Grustian people, Marth led an attack on Olbern Keep, Lang's domain and the Archanean headquarters in Grust. Following Lang's defeat, Marth found Wendell imprisoned in the fortress, who told him of his quest to collect the lost pieces of the Starsphere to prevent the world from falling into ruin. On Wendell's advice, Marth travelled to the Fane of Raman in a bid to find some of the shards, only to find it stripped of all its contents by a band of local marauders. Their next destination was Chiasmir, seeking to cross the bridge to avoid pursuit, only to find the entire area already under the thumb of Hardin himself, who approached Marth and announced his intent to crack down on all possible dissent against him. Marth had no choice but to escape Chiasmir by sea, taking a ship north to Khadein. Marth resolved to find a way to pierce the dark protection his army had observed surrounding Hardin, but was interrupted by an attack by Khadein's mage corps. During the battle he and Wendell found his friend Merric fighting his former classmate Arlen, who in a jealous fit toward Merric had seized control of Khadein and directed its army to attack Marth and Merric; he was also approached by Minerva, who had been tasked by Michalis with joining up with Marth to fight Hardin.

Once the crisis had been settled, he was contacted through magic by Gotoh, who told him of Hardin's fall to the Darksphere and requested he travel to the Ice Dragon Temple in the north in order to collect the Lightsphere, the only means of piercing the Darksphere's protection and saving Hardin. Guided by Xane, Marth travelled to the Ice Dragon Temple on foot along Anri's Way, a path once traversed by Anri himself a century prior. As he travelled the route through the Marmotord desert, the Flame Barrel graveyard and the frozen wastelands of the north, fighting degenerated wild dragons, collecting the Starsphere's shards and learning from Xane the true history of Archanea, the Manaketes and the creation of Falchion and Fire Emblem. Upon reaching the Ice Dragon Temple, Gotoh used the twelve shards to reconstitute the Starsphere, giving both it and the Lightsphere to Marth to use against Hardin. He also allowed Marth to wake Tiki and take her with him on his journey, on the condition that Marth collected all five of the Emblem's spheres to restore its true power and allow Tiki to survive.

 
Marth leads his army in the final battle against Hardin.

Gotoh sent Marth's army back to Altea with his warp magic, and Marth once again fought to free Altea from Archanean conquest. At the battle's end, Gotoh contacted him again to warn him of Gharnef's return, and that Gharnef was responsible for abducting Elice, Maria and Lena for reasons unknown, and that he likely sought to abduct Nyna next. Marth resolved to lead a march on the Archanean capital itself, to stop Hardin and get to Nyna before Gharnef abducted her; unbeknownst to him, Nyna had already been given away to Gharnef by Hardin himself. After a long campaign, Hardin fell to Marth's army, and as he died his mind returned to him and he begged Marth to save Nyna and stop Gharnef. Having collected the final sphere from Hardin, the Fire Emblem was restored to its true form, the Binding Shield; Marth was approached by the four missing clerics, but the Shield's power revealed it to be an illusion cast by Gharnef. Gotoh then arrived and told Marth of how Gharnef was preparing to revive Medeus himself using the four clerics.

In order to stop Gharnef, Marth travelled to the Dragon's Table in the Macedon/Dolhr border region. En route he visited a village and encountered a severely wounded Michalis, who gave Starlight to Marth for use against Gharnef once more. In the Dragon's Table, Marth's army fought Gharnef once more and used Starlight to kill him, allowing Marth to finally reclaim Falchion from him. The revived Medeus awaited in the next chamber, now evolved into the powerful form of a Shadow Dragon, surrounded by the four clerics hypnotized into his service. Determined to rescue the clerics, Marth had some of his allies work to awaken them, clearing the way for him to kill Medeus for the second and final time.

 
Marth and Caeda, together after the war.

With the War of Heroes finally over, most of Archanea's noble houses were left in ruins. Almost all of its surviving rulers ceded sovereignty over their territories to Marth himself, and so Marth united the continent as the Archanean Alliance, serving as its first king with Caeda as his queen. Under Marth's reign, the continent experienced a golden era of peace and its wounds began to heal.

Legacy

At least two thousand years later in the era of Fire Emblem Awakening, Marth's tale has passed into legend and he is revered as a mythical figure of the utmost importance, revered as the "Hero-King" and a legendary ruler beyond compare. The royal house of the Halidom of Ylisse, one of several post-unified Archanean nations, are his descendants and continue to wield both Falchion and the Binding Shield, which they now call the Fire Emblem. In their portrayal of him, Ylissean culture appears to have reinterpreted Marth as fiercer and harsher than he actually was, overlooking the legacy of victory through kindness he built.[3] When she travelled back in time to try and prevent the resurrection of the fell dragon Grima, Marth's descendant Lucina cloaked her true identity as Chrom's daughter by adopting the name of Marth as her own.

Fire Emblem: Shadow Dragon & the Blade of Light

Role

Marth is the game's lord character, and in every chapter save Chapter 25 he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

 
  Lord
Level 1
Movement 7
Experience 0
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Rapier
Weapons
Sword   Lance   Axe   Bow  
Tome   Staff   Ballista   Stone  

Analysis

This character analysis section may not be accurate to every player's experience.

Marth is one of the strongest characters in the game. Though his bases might not seem spectacular, his growths are very good, which is rare in Shadow Dragon & the Blade of Light. He also has exclusive access to the Rapier and Mercurius; the latter gives him a 25% chance to get +2 to each stat upon level up instead of just +1. After defeating Gharnef in chapter 23, Marth will get Falchion, which seals adjacent non-magical attacks from non-Manaketes; this, along with the fact that attacking Marth will always be prioritized by enemies, means that he will become invincible to most damage. When combined with Falchion's ability to be used for healing along with its infinite durability, Marth will have access to infinite HP restoration. His only real flaw is the lack of a mount and thus somewhat low movement, but this can be fixed by giving him the boots; this is also recommended as Marth is the only character that can visit villages and seize thrones, so giving him boots will make his job much easier. He will also miss some combat due to needing to visit villages if the player wishes to get all the items and characters, but because of the relatively low stats of most enemies in the game, Marth will have no trouble remaining a standout combat unit among the cast.

Fire Emblem: Mystery of the Emblem

Role

Marth is the lord character in both Books, and in every chapter, he is required to seize the throne to clear the chapter. His death is an automatic Game Over in both Books.

Book 1

Starting stats and growth rates

 
  Lord
Level 1
Movement 7
Experience 0
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
  Rapier
  Vulnerary
Weapons
Sword   Lance   Axe  
Bow   Tome   Staff  

Book 2

Starting stats and growth rates

 
  Lord
Level 3
Movement 7
Experience 0
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
  Rapier
  Vulnerary
Weapons
Sword   Lance   Axe  
Bow   Tome   Staff  

Analysis

This character analysis section may not be accurate to every player's experience.

While Marth is not as good as he was in the original Fire Emblem he still manages to be a solid unit. He comes with decent enough bases in both books and high growths which allow him to snowball quickly with enough investment. He also comes with a high weapon level and he can quickly get the needed level to wield the Silver Sword which will significantly improve his combat. While the Mercurius is not exclusive to Marth anymore, the Rapier and Falchion are still solid weapons. The Rapier allows him to one round the cavaliers in book 2 and the Falchion helps deal with annoying Manaketes, Marth is also one of the best candidates to fight Medeus in both books. Marth is somewhat dependent on his growths to keep him relevant, but because of stat boosting items giving +4 in a desired stat, Marth can make great use of them as he will be deployed on every map, unlike some mounted or unmounted units depending on the map. Marth is in particular the best user of the Boots as he is the only unit who can visit villages, which might make him miss some important battles. Marth also has nice utility as a backup thief, even if it is usually faster to just deploy a thief for opening chests. Marth will not be as important once the player receives Warp, which will lead Marth to just seizing the throne instead of fighting, still Marth is an excellent lord and is well worth the little investment he desires.

Fire Emblem: Shadow Dragon

Role

Marth is the game's lord character in both the main story and the Normal Mode prologue, and in every chapter save the Endgame he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

 
  Lord
Level 1
Movement 7
Recruitment: Prologue I*/Chapter 1*, automatically from the start

Stats Growth Rates

Inventory
  Rapier
  Iron Sword
Weapon Levels
  D   --   --
  --   --   --

Analysis

This character analysis section may not be accurate to every player's experience.

Marth is the main character and lord of Shadow Dragon. He is automatically deployed in every chapter, and his deployment position cannot be changed.

Every map in Shadow Dragon except the final map requires Marth to seize. The problem is that Marth is bad at reaching objectives quickly by himself. He can never promote, he is always locked to infantry movement and locked to swords, which limits his potential to fight and ability to move around. Swords are the worst melee weapon type in Shadow Dragon, because most enemies after the first few maps use lances. Marth will suffer weapon triangle disadvantage in most battles, making it dangerous to fight with him in higher difficulties. His movement will forever be inferior to mounted units, too. To make matters worse, Shadow Dragon does not feature the rescue command, so units with higher movement cannot help Marth traverse the map.

Marth has a few advantages, despite these significant drawbacks. For instance, he can contribute with effective weapons now and then. The Rapier is effective against armored units and cavalry, and only Marth can use it. The Wyrmslayer is effective against Manaketes, but this is rarely useful until the endgame, when Marth likely has access to Falchion anyway.

Marth also benefits from the design of Shadow Dragon. Since every map except Endgame is a seize map, they can all be skipped by using the Warp staff, and the player gets one as early as Chapter 3. To minimize exposing Marth to enemies, he can be warped to the seize point and seize, even on turn 1, as long as another unit kills the boss beforehand.

Fire Emblem: New Mystery of the Emblem

Role

Marth is one of the game's two lord characters, along with Kris. In every chapter aside from the Endgame, he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

 
  Lord
Level 6
Movement 7
Recruitment: Prologue-8, automatically from the start.

Stats Growth Rates

Inventory
  Steel Sword
  Rapier
  Vulnerary
Weapon Levels
  D   --   --
  --   --   --

Analysis

This character analysis section may not be accurate to every player's experience.

Marth in New Mystery of the Emblem is far better than his Shadow Dragon incarnation. Most importantly, he has solid base stats, especially in speed. He avoids getting doubled by enemies on higher difficulty levels, and while he will not double them either, avoiding doubling helps his survivability. On lower difficulty levels, Marth reliably doubles enemies, excluding the fastest ones. His durability is also quite good, although not excellent; 26 base HP and 8 base defense is nothing to scoff at. Marth's solid survivability is crucial since he is forcefully deployed on every map and has to seize. The player can usually expose him to enemies without him instantly dying.

Marth's disadvantages remain similar to his previous incarnations. He cannot reclass, and New Mystery really promotes reclassing, especially on higher difficulty levels. This also means he is forever locked to swords and can never become a flying unit. Having other weapon types and the capability to fly would improve his combat and help him seize faster. Unfortunately, he cannot gain either of those traits.

It should be noted that outside of being required to seize on most maps, Marth is also the only unit able to visit villages. He also recruits many characters, and he obtains the Fire Emblem, letting him open chests without using keys. This makes Marth's positioning very important since most objectives on each map can only be completed using him. Marth's 7 move helps him reach significant locations faster; other unmounted units have movement in the 4-6 range, but Marth's movement is 7, elevating him above them.

Finally, Marth's long-term potential is quite good. While he cannot reclass, his growth rates are among the best in the game. He gains several unique benefits later in the game, such as the Falchion – Marth's personal weapon. On higher difficulty levels, he will struggle more, but most units will face this issue, and Marth will still be among the better ones. For these reasons, Marth is a decent lord. He is not a combat powerhouse, neither does he have excellent utility, but he can contribute and survive.

Fire Emblem Awakening

Main story

 
Lucina in her "Marth" guise.
Main article: Lucina

Although he is long dead and never personally appears, Marth's legacy has a prominent presence in Fire Emblem Awakening. Set thousands of years after Mystery of the Emblem, Marth has become a legendary figure in history, dubbed the "Hero-King"; Chrom and the rest of the Ylissean royal family are descended from him. While Chrom, Lissa, Frederick, and Robin are returning to Ylisstol from Southtown, Lissa is attacked by a group of Risen, but is saved by a mysterious swordsman bearing the name "Marth". This "Marth" present in the modern day wears a blue mask which obscures the top half of his face, and wields a sword which is nigh identical to the sealed Falchion treasured by Ylisse and currently wielded by Chrom. During an assassination attempt on Emmeryn, "Marth" is revealed to actually be a woman, though it is not until two years later that she reveals herself to be Lucina, Chrom's future daughter, who has returned to the past to prevent the resurrection of the Fell Dragon Grima.

Downloadable content

Main article: Marth/Awakening stats

Three versions of the actual Marth himself are available as bonus units in Awakening: two SpotPass releases and a third as downloadable content. The first SpotPass version is released in the Shadow Dragon character set, dubbed Pr. Marth and based on his appearance in Fire Emblem: Shadow Dragon; the second is part of the Mystery of the Emblem set, named King Marth and based on his elder appearance in Fire Emblem: New Mystery of the Emblem. The third version, also called Pr. Marth, is available as part of the DLC episode Champions of Yore 1, and features a new art design by Path of Radiance and Radiant Dawn illustrator Senri Kita.

Unlike all other bonus units, Marth has an individualized appearance not based on specifically customized Avatars, instead being adapted from Lucina's in-game models. He is the only unit of any kind able to be of the Lodestar class, a Lord-like class based on Lucina's Lord outfit which can wield Rapiers and Noble Rapiers like normal Lords. He is also allowed to wield all three Falchion variants, which are otherwise exclusive to Chrom or Lucina.

Marth is also present as an enemy in the second and third installments of the Champions of Yore DLC series in his Prince Marth version, the second and third installments of Lost Bloodlines in both his Prince Marth and King Marth versions, and the second and third installments of Rogues & Redeemers in his Prince Marth version. Additionally, he appears as an ally unit in both Champions of Yore 1 and Rogues & Redeemers 1 in his Prince Marth version, as well as in Lost Bloodlines 1 in his King Marth version.

Fire Emblem Fates

Role

If the player scans the Marth amiibo from the Super Smash Bros. series into the game when prompted, Marth will appear in the player's My Castle. The player can then talk to Marth, and challenge his army to battle; defeating Marth will allow the player to recruit him. Another version is available as DLC via a Fire Emblem Cipher promotion.

Starting stats and growth rates

amiibo DLC (Cipher)

 
  Lodestar
Level 15
Movement 6
Recruitment: Hero Battle, automatically after defeating his army in battle.

Stats Growths Mods Pair Up

Max HP 29 Speed 22+3
Strength 15 Luck 24
Magic 2 Defense 15-1
Skill 23 Resistance 10
Inventory Skills
  Falchion   Dancing Blade
  Charm
Weapon Levels
  C   --   --   --
  --   --   --   --

Reclassing options

As an amiibo/DLC unit, Marth cannot change class.

Skill set

Skill set
Skill Learned at
  Dancing Blade Innate
  Charm Innate
  Dual Guardsman Lodestar, level 25
  Speedtaker Lodestar, level 35
The above skill list does not include skills obtained via DLC.

Fire Emblem Echoes: Shadows of Valentia

Role

If the player scans the Marth amiibo from the Super Smash Bros. series into the game when prompted, Marth will appear as an NPC Illusory Hero on the battlefield for one turn.

Starting stats and growth rates

 
  Lord
Level 1
Fatigue tol. --
Recruitment: Appears as an NPC for one turn upon using the amiibo command

Base Stats Growth Rates Max Stats

Item Skills
  Exalted Falchion*   Deicide*
Weapons
           
           

Fire Emblem Heroes

Main article: Marth/Heroes stats

Role

There are five different variations of Marth available to Heroes, all of which are tied to his storyline appearance in Mystery of the Emblem, one of which also has a dual-credit with Shadow Dragon & the Blade of Light. The normal variation of Marth is one of the characters available to be summoned by players from the game's initial launch. A groom variation of Marth was added to the game alongside the assets for the Bridal Bloom update and made available to players in the second edition of the Tempest Trials+, "Loki's Flames", which initially ran from May 25, 2018 through June 4, 2018. A variation of Marth termed "Hero-King" was first made available to players on August 28, 2018 as the game's tenth Legendary Hero. A winter variation of Marth was made available between the period of December 16, 2019 through January 16, 2020 as part of the summoning event surrounding the launch of the Glorious Gifts update; this variation is a Duo Hero, teamed up with Elice. A young variation of Marth, based on his appearance in Shadow Dragon & the Blade of Light, was made available between the period of April 20, 2020 through May 20, 2020 as part of the summoning event surrounding the launch of the The Start of It All update.

Fire Emblem Warriors

Role

Marth is a playable character in Fire Emblem Warriors. His appearance is primarily based on his design from Fire Emblem: Shadow Dragon. The coat of arms of Altea is on the back of his cape, similarly to Smash Bros. having the Archanean coat of arms on his cape. He is also given armor on his boots and gloves. The Marth appearing in Warriors appears to be from some late-midpoint of Shadow Dragon's story; he has met Gharnef and obtained Falchion, but the War of Shadows still appears to be ongoing from his point of view.[4]

During the main story Marth, with Caeda, Tiki and Navarre, abruptly appears during the ending of Chapter 14 to assist Rowan and Lianna in retreating from the area. Marth's group receives the shortest amount of spotlight before joining, having virtually none, compared to the other recruited characters from Awakening and Fates. It is unclear how he and his group were informed that the twins needed rescue and neither the main story or his supports with any characters appear to ever elaborate on it.

After joining Aytolis's troops Marth accompanies the twins to the World Tree to recover Enliron and Facinna from its peak. At the tree they encounter Gharnef, who is allied with Gristonne for unspecified reasons. Gharnef is excited to put Marth in his place but Marth is not intimidated by the sorcerer and defeats him. After obtaining the swords and retaking the Fortified Citadel, Marth's Gleamstone appears and secures itself into the Shield of Flames, completing it, though it is subsequently stolen by Darios.

Marth accompanies Aytolis's forces for the rest of the story and aids in the defeat of Velezark. Upon Velezark's defeat the portals to other worlds begin closing and Marth, along with all the other heroes, are forcibly returned to their home worlds.

Starting stats

 
  Lord
Level 20
Movement 5
Recruitment: Chapter 14, automatically at chapter's end

Initial Stats Maximum Stats

Weapon Item
  Exalted Falchion --
Weapon Levels
  E   --   --
  --   --   --    

Promotion stat gains

Class HP Str Mag Skl Sp Lck Def Res  
Lodestar 100 22 2 26 25 27 20 19  

Personality and character

Marth is a confident man who believes he has a responsibility to devote himself to his country, his people and his responsibility as a prince above his own personal life. Even as he struggles to cope with the tragedies befalling his personal life, he knows others count on him as a symbol of hope and reassurance and always puts their reliance upon him first instead of focusing on his own pain.[5] Similarly, despite his and Caeda's mutual love of each other, he initially believed the demands of healing their battered nations meant that any attempt to act on these feelings would conflict with this, and that their desires had no place interfering.[6] He has a deep desire to help and save as many people as he could and will give his all to ensure this, but is nonetheless a pragmatist in his approach and accepts the hard decisions this necessitates, as with when he realized his chances of convincing Camus to stand down were minimal despite Nyna's wish to recruit him.[7] On occasion, Marth likes to joke about the situation he finds himself in as a way of expressing confidence in his ability to handle it.[8]

Marth's experiences and losses during Altea's fall scarred him greatly: he deeply regretted his inability to save Altea from conquest by Gra or to save Elice, believing himself to have failed everyone through cowardice. He came to be consumed by hatred and a desire for vengeance against Gra, Grust and Medeus's other allies, never giving any thought to the feelings of the people and soldiers until he encountered them personally and heard their words while waging war in Gra.[9] Learning from the realities of war and its impact on everyone, not just his own nation, during the War of Shadows ultimately guided Marth to look past his hatred and see his enemies not just as enemies, but as people with minds and wishes of their own. Prior to the reclamation of Altea in the War of Shadows, Marth also hoped despite the odds that Liza and Elice were still alive and well in Altea and that some part of his former life would still exist for him to return to, and was distraught to learn of his mother's death and Elice's captivity under Gharnef.[10] Even so, he again refused to allow his own grief to interfere with inspiring hope in his subjects.

Supports

Mystery of the Emblem

 
Marth
Lord
Supports:
 
Caeda
Pegasus Knight
Bonus:
10
 
Catria
Pegasus Knight
Bonus:
10

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
 
Caeda
Pegasus Knight
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
Click here for more details on supports.

Shadow Dragon

 
Marth
Lord
Mutual supports:
 
Caeda
Pegasus Knight
C: 1
B: 4
A: 9
 
Elice
Cleric
C: 0
B: 1
A: --

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

New Mystery of the Emblem: Heroes of Light and Shadow

 
Marth
Lord
Mutual supports:
 
Kris
Mercenary
C: 5
B: 11
A: 18
 
Caeda
Pegasus Knight
C: 0
B: 6
A: 13
 
Merric
Mage
C: 0
B: 5
A: 10
 
Elice
Bishop
C: 0
B: --
A: --

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

Warriors

Main article: Marth/Supports (Warriors)

Base conversations

Main article: Marth/Conversations

Endings

Shadow Dragon & the Blade of Light

Marth
His days are spent busily rebuilding Altea.

Mystery of the Emblem

Book 1

Marth, Altea's prince
He returned to the war-devastated Altea and worked to restore his homeland. Recently he has been making preparations to succeed the throne.

Book 2

Marth, Altea’s prince
He became the 5th King of Altea and, as the leader of the unified Kingdom of Archanea, worked tirelessly to restore the devastated nations.

Shadow Dragon

Marth, Altean Prince
Marth returned to war-torn Altea and devoted all his energy to restoring the kingdom to its former glory. He was later crowned king.

New Mystery of the Emblem: Heroes of Light and Shadow

(True ending)
Marth, Altean Prince
Marth was crowned the fifth king of Altea. As the leader of the Archanean Alliance, he worked tirelessly to help rebuild the ruined kingdom.

(Bad ending)
Marth, Altean Prince
Marth ascended as the fifth king of Altea. He worked tirelessly to reconstruct the ruined land, but soon had to fight another war against the revived shadow dragon...

Quotes

Battle quotes

Marth: General Lang, I have–with my own eyes–witnessed a number of your crimes. I cannot forgive you. But if you have something to say, I will listen.
Lang: S-silence... silence! You damned country-boy prince! You're a fool for coming here! Just die already!
Marth: Is that your answer? Then prepare yourself!

— Marth, when fighting Lang in Chapter 6 of New Mystery of the Emblem.
Hardin: So you've come, Marth!! I'll run you through, just as you wish!
Marth: Hardin, that's enough!

— Marth, when fighting Hardin in Chapter 20 of New Mystery of the Emblem.
Gharnef: Your blade is blunt before me, Marth... I'll smash you and the Binding Shield into pieces!!
Marth: I do not intend to fall here. Out of my way, Gharnef!

— Marth, when fighting Gharnef in Chapter 23 of New Mystery of the Emblem.
Medeus: DO YOU PLAN TO... DEFY ME ONCE MORE... DESCENDANT OF ANRI...?
Marth: No matter how many times you return, mankind will never surrender! This long battle... I will end it here, once and for all!

— Marth, when fighting Medeus in the Endgame of New Mystery of the Emblem.

Awakening

DLC
I wish you no harm. Please stand down before this gets out of hand.
— Marth, as a NPC in Champions of Yore 1.
I will defend this land at all costs!
— Prince Marth, as an enemy in Champions of Yore 2.
Tharja: You know, you remind me of a certain someone in a not-so-subtle way.
Prince Marth: Beg pardon? Who are you? And, uh...could you not stand so close?
Tharja: Oh, don't be shy. Just hold still while I pull a few strings...

— Prince Marth against Tharja, as an enemy in Champions of Yore 2.
Mine is an army of good and strong comrades. You'll not prevail this night!
— Prince Marth, as an enemy in Champions of Yore 3.
Prince Marth: I will protect this land at all costs. You've had your fun long enough.
Tharja: Have I now? I wonder what folks would say if I cursed you to squawk like a hen.

— Prince Marth against Tharja, as an enemy in Champions of Yore 3.
We will bow to no enemy, be they of this world or another!
— King Marth, as an enemy in Lost Bloodlines 2.
We will never yield, no matter how many phantoms the enemy summons!
— Prince Marth, as an enemy in Lost Bloodlines 2.
King Marth: Are you the leader of the visiting forces?
Chrom: Please don't ask me to yield. I have no choice but to defeat you.
King Marth: Then it seems neither of us has a choice. Draw, sir!

— King Marth, against Chrom in Lost Bloodlines 2.
Prince Marth: My lady, why are we dressed the same?
Lucina: It's...something of a long story, sire. Right now, our blades must do the talking. Draw!

— Prince Marth, against Lucina in Lost Bloodlines 2.
King Marth: Are you...
Robin Hmm? Have we met, sire?
King Marth: No, forgive me. It's just...you bear a shocking resemblance to someone.
Robin: Someone...
King Marth: A knight who fought by my side. She seems to be absent today, and I cannot put my finger on why... I hope it's her usual doubts that are keeping her, and nothing more.
Robin: You seem quite concerned about her. Is she your *ahem* special companion?
King Marth: M-my lover? No! Certainly not! But she is very dear to me. I suppose she is like a soul mate.
Robin: She sounds very dear indeed. If I remind you so much of her, perhaps you'd consider surrendering to me?
King Marth: Do not turn my emotions against me, my lady. I will win this battle.
Robin: It was worth a try...

— King Marth, against female Robin in Lost Bloodlines 2.
Return to the world in which you belong!
— King Marth, as an enemy in Lost Bloodlines 3.
What do you hope to gain by fighting in a world not your own?
— Prince Marth, as an enemy in Lost Bloodlines 3.
King Marth: The enemy commander, I presume? Leave. You do not belong here.
Chrom: Perhaps not. But I have my reasons to fight!

— King Marth against Chrom, as an enemy in Lost Bloodlines 3.
Prince Marth: I do not know why you dress like me, but I demand you stand down.
Lucina: Alas, I cannot. I owe you much, but this fight was quite literally in the cards. Come!

— Prince Marth against Lucina, as an enemy in Lost Bloodlines 3.
I bear you no hatred, but neither can I allow this to continue.
— Prince Marth, as an enemy in Rogues & Redeemers 2.
Prince Marth: Are you the commander of the otherworldly forces?
Chrom: Yes. But don't try and dissuade me. We must see our task here through.
Prince Marth: You'll have to win that right!

— Prince Marth against Chrom, as an enemu in Rogues & Redeemers 2.
So long as you remain an enemy of this realm, I cannot stay judgment!
— Prince Marth, as an enemy in Rogues & Redeemers 3.
Chrom: You're formidable opponents, all of you.
Prince Marth: As are you. So why not spare us this violence and return to your world?
Chrom: Sorry, but that cannot happen until we've defeated every last one of you.

— Prince Marth against Chrom, as an enemy in Rogues & Redeemers 3.
SpotPass
I am Marth, prince of Altea.
— Parley, Prince Marth variant.
I am Marth, king of Altea.
— Parley, King Marth variant.
I will prevail!
— Prince Marth's battle quote.
I will fight until my body breaks!
— King Marth's battle quote.
Let us fight together!
— Both variants' recruitment quote.

Fates

Don't hold back! I have come all this way to learn what makes a hero!
— Marth, as the boss of Hero-King Marth in Fates.

Death quotes

Forgive me, my friends...
— Marth, in Shadow Dragon and New Mystery of the Emblem.

Awakening

Forgive me, friends...
— Prince Marth, as a NPC in Champions of Yore 1.
If only I could...do more...
— Prince Marth, as an enemy in Champions of Yore 2.
A man has much growing to do if he cannot even protect his own friends...
— Prince Marth, as an enemy in Champions of Yore 3.
I overestimated my skills... and now I must retreat... May our comrades from afar find a way to bring this land peace...
— King Marth, as a NPC in Lost Bloodlines 1.
I may fall, but others will finish this... I am certain...
— King Marth, as an enemy in Lost Bloodlines 2.
Forgive me, my friends... I can...battle no longer...
— Prince Marth, as an enemy in Lost Bloodlines 2.
How could I fail... My cause...is just...
— King Marth, as an enemy in Lost Bloodlines 3.
You have prevailed... Something about you... I sense justice in your actions...
— Prince Marth, as an enemy in Lost Bloodlines 3.
I thought...I had more in me...
— Prince Marth, as a NPC in Rogues & Redeemers 1.
How did...nngh... My friends...will finish this...
— Prince Marth, as an enemy in Rogues & Redeemers 2.
Such strength... If only you fought for our side...
— Prince Marth, as an enemy in Rogues & Redeemers 3.

Fates

Farewell...
— Marth's defeat voice clip in Fates.
Well done... The victory is yours...
— Marth, as the boss of Hero-King Marth in Fates

Everyone's Conditions quotes

I feel rather well today. I'm sure I can summon more of my strength than usual.
— When receiving a temporary stat boost in New Mystery of the Emblem.
All right, that was good training. I can't let Kris protect me all the time, I must become stronger myself, too.
— When receiving experience in New Mystery of the Emblem.
Oh? What is this? Did somebody leave this behind...?
— When finding an item in New Mystery of the Emblem.
Some free time, for a change. I ought to rest for a bit.
— When failing to receive a bonus in New Mystery of the Emblem'.
I'm worried about Kris... Where did you go?
— When receiving support with Kris in New Mystery of the Emblem.

Critical quotes

Forgive me!
— Marth in Fates.
My prayers are with you!
— Marth in Fates.
I must end you!
— Marth in Fates.
Fate has brought us here!
— Marth in Fates.

Heroes quotes

Main article: Marth/Quotes (Heroes)

Other appearances

Fire Emblem: Mystery of the Emblem OVA

 
Marth in the anime.

This section has been marked as a stub. Please help improve the page by adding information.


Marth is the protagonist of Fire Emblem: Mystery of the Emblem, an anime adaptation of the beginning of Mystery of the Emblem. Being that the adaptation's English-dubbed release predated Super Smash Bros. Melee or any other semblance of official English naming for the cast of Fire Emblem, his name is translated here as Mars. His role is much the same here as it was in the game it adapts, with the addition of an exploration of the emotional consequences the fall of Aritia and the loss of his family had on him.

Super Smash Bros. series

Main article: Marth/Super Smash Bros. series

Marth is a recurring playable character in Nintendo's Super Smash Bros. fighting game series. He first joined the series in Super Smash Bros. Melee for Nintendo GameCube and, along with Roy, was one of the Fire Emblem series' first representatives in the games. He is present in all of the following games, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate. While he is not present in the original Nintendo 64 Super Smash Bros., series director Masahiro Sakurai has since claimed that he intended for Marth to be in that game as well.[11]

Marth's fighting style in the Super Smash Bros. series revolves around the impressive reach he has with his sword, Falchion, and with its ability to deal increased damage with the tip of the blade. With his relatively quick movement speed and the quick, precise sword swings of his ordinary attacks, a well-played Marth is able to pressure his opponents and rack up damage while keeping himself spaced away from his opponent's reach. He is also equipped with several potent potential finishing moves, some of which also share the advantage of coming out and striking quickly. However, he has relatively poor performance when it comes to defenses, and the laggy endings of many of his moves make him easily punished.

Like several other characters, Marth has clone characters who are derived from his moveset: Roy in Melee, for Nintendo 3DS and Wii U, and Ultimate, and Lucina in for Nintendo 3DS and Wii U and Ultimate. Marth is one of only two characters to have been cloned twice, the other being Mario.

As with the unlocking of characters like this one in Melee, Marth is the only character that can be unlocked by a Game Over using all stock characters in Regular Match Mode.

Fire Emblem Trading Card Game

Marth was featured on four TCG cards, starting from the fifth card series.

Fire Emblem Trading Card Game data for Marth
  Class: Lord Level 10 Infantry Direct Attack
Energy: 7 Atk.: 3 / Counter: 1 WLv.:   A
Equip: Steel Sword Skills: Seize
Emblem Skills: [Luck] (Battlefield Death 3)
Card #5-001Rarity: ★★ • Artist: Katsuyoshi Koya
  Class: Lord Level 20 Infantry Direct Attack
Energy: 7 Atk.: 4 / Counter: 2 WLv.:   A
Equip: Rapier Skills: Seize
Emblem Skills: [Luck] (Battlefield Death 2)[Speed] (Hand of Cards 2)
Card #6-001Rarity: S✪✪✪ • Artist: Katsuyoshi Koya
  Class: Lord Level 10 Infantry Direct Attack
Energy: 6 Atk.: 3 / Counter: 1 WLv.:   A
Equip: Steel Sword Skills: --
Card #P037Rarity: ☆★★ • Artist: Katsuyoshi Koya
  Class: Lord Level 10 Infantry Direct Attack
Energy: 7 Atk.: 3 / Counter: 1 WLv.:   A
Equip: Falchion Skills: --
Emblem Skills: [Luck] (Battlefield Death 2)
Card #P060Rarity: ☆★★ • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Code Name: S.T.E.A.M.

Marth is featured as a bonus playable character in Code Name: S.T.E.A.M..[12] His appearance is triggered by using Marth's amiibo in the chapter preparations menu. As is standard for the Fire Emblem series, but atypical of characters in Code Name: S.T.E.A.M., Marth cannot be brought back into a battle after being defeated; instead, the player must use his amiibo again in order to regain access to him. For the first time since the OVA, Marth is voiced by an English-speaking voice actor, Yuri Lowenthal, in this game's English version.

In Code Name: S.T.E.A.M., Marth has access to two weapons. His primary weapon is Falchion, which inflicts high damage in a single blow, and his secondary weapon is the Rapier, which is a quick weapon which effectively targets weak points; he also comes with a unique Boiler, the sources of the game's characters' steam energy, which takes the form of his cape and is simply known as Marth's Cape. He also has exclusive access to a Special Ability called Lodestar which heals his allies.[13]

Stats

 
Marth
Max ♥ 130
Main weapon: Falchion Boiler: Marth's Cape
Pow 60 Rate 1 Range E Max ☁️ 12 ☁️ Rech. 6 Off. +0% Def. +0%
An heirloom whose power awakens in the right hands. Uses 2 ☁️. A cape of finest silk, suitable for a heroic warrior-king.
Sub-weapon: Rapier Ability: Destiny Overwatch attacks cannot harm this character.
Pow 10 Rate 5 Range E
A fine weapon for poking enemies in their weak points. Uses 2 ☁️. Special: Lodestar Heal all nearby units of substantial damage!
Library Marth: This extraordinary young man claims to be a king and renowned swordsman from another world. The former claim is impossible to verify-the latter I will devoutly attest to.
Milton on Marth: Marth seems to have stepped directly from the pages of one of the Grimm brothers' household tales. While out of place in our modern world, his regalia is undeniably stylish. If only there were a place where similarly clothed people could convene and play in such costumes...

Fire Emblem Cipher

Marth is currently featured on twenty-one cards in Fire Emblem Cipher. Due to technical limitations, his cards have been split into two tables below.

Two of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Marth (Seasons 1-5)

Normal + variant

 
Country-Saving Hero, Marth
 

 

 
"Falchion, lend me your strength! Give me the strength to banish Medeus to eternal darkness!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Lodestar Tier: Advanced Class Change Cost: 4
Victory Nears: [Activate] [  , Discard one "Marth" from your hand] Until the end of your opponent's turn, all ally units gain 30 attack.
Falchion: [Always] While this unit attacks a   unit, this unit gains +20 attack.
Card #B01-001SR(+) • Artist: Maki Hakoda

Normal Concert ver.

 
Prince of a Fallen Land, Marth
 

 

 
"I must carry out my father’s dying wish and return peace to Archanea."
"Be brave, and we'll attain victory!
"
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Hero’s Morale: [Always] While there are 2 of more ally   units on the battlefield, this unit gains 10 attack.
Card #B01-002N (P01-012PR) • Artist: Akira Fujikawa (B01-002N), Mayo (P01-012PR)

Normal Fates promo

 
Altean Prince, Marth
 

 

 
"This is my fate... to prove my worth as Prince of Altea, I must reclaim the divine blade Falchion and defeat Dolhr."
"I can never stop until I restore freedom and peace to Altea!
"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Young Hero: [Activate] [  , Tap 1 other ally unit] Select 1 enemy unit and move it. This skill cannot be used unless this unit is in the Frontline.
  Hero Emblem: [Support] If the attacking unit is  , until the end of this battle, the number of orbs this unit’s attack would destroy becomes 2.
Card #B01-003HN, B01-003ST(+), P01-003PR • Artist: Yusuke Kozaki (B01-003HN, B01-003ST(+)), Daisuke Izuka (P01-003PR)

Normal + variant

 
Star and Savior, Marth
 

 

 
"I will crush Dolhr. I swear it on this emblem of fire!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
Prince of Light: [Trigger] [Once per turn] When a cost 2 or lower ally unit is deployed, select 1 enemy unit in the Backline, you may move that unit.
Falchion: [Always] While this unit attacks a   unit, this unit gains 20 attack.
Card #S01-001ST(+) • Artist: Yusuke Kozaki

Normal Reprint

 
Stoic Prince, Marth
 

 

 
"Steady, Caeda. You did well to come find us. Altea's bravest knights are inside this fort."
Attack: 60 Support: 20 Range: 1 Deploy Cost: 3
Class: Lodestar Tier: Advanced Class Change Cost: 2
Emboldened Prince: [Activate] [ ] Select 1 enemy unit, and move it.
Rapier: [Always] While this unit attacks a   or   unit, this unit gains 10 attack.
Card #P01-013PR(r) • Artist: Sachiko Wada

Normal + variant

 
Hero-King of Light, Marth
 

 

 
"So be it! Falchion shall be the instrument of your destruction."
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
Leader of the Ragtag: [Always] During your turn, if a card successfully supporting this unit is 2 cost or less, then you may place that card in your hand instead of sending it to your Retreat Zone.
Falchion: [Always] While this unit attacks a   unit, this unit gains 20 attack.
Card #B04-018SR(+) • Artist: Maki Hakoda
  Descendant of Heroes, Marth
 

 

 
"It matters not who stands against us... Altea shall be reclaimed."
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Mystical Jewel: [Activate] [ ] Look at 1 of your orbs.
  Fate Emblem: [Support] If the attacking unit is  , draw 1 card, then choose 1 card from your hand and place it on top of your deck.
Card #B04-019HN • Artist: Sachiko Wada
  Prince of the Archanean League, Marth
 

 

 
"Injury shall not befall our ranks... none shall fall on my watch."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Prince Exploring the Battlefield: [Trigger] When this unit is deployed, you can choose an enemy cost 2 or lower unit and move it.
Rapier: [Always] While this unit attacks a   or   unit, this unit gains 10 attack.
Card #P04-009PR • Artist: Kazuhiro Taneda
  Hero-King of Hope, Marth
 

 

 
"I know that no matter what lies in our path, we can overcome it so long as we stand together."
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
Worthy to be the Hero-King: [Activate] [Once per turn] If your bonds do not have insignias, choose an enemy in the Back Line besides the Main Character, and move them.
Strength to Fret Over Friends: [Always] During your turn, your Main Character gains +10 attack.
Card #B11-090R • Artist: Senri Kita
  Hero of Altea, Marth
 

 

 
"I am Prince Marth of Altea, and I will restore this land to its proper state!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Holder of the Gold Gleamstone: [Trigger] When this unit is deployed, you may select an ally and move it.
  Tandem Emblem: [Support] If your attacking unit does not have an insignia, then until the end of combat, your attacking unit gains +10 attack.
Card #B11-091N • Artist: Senri Kita

Normal SR+

 
Hero Chosen by the Divine Blade, Marth
 

 

 
"Come, my friends! We have a dragon to tame! Help me confine Medeus to the shadows for all eternity!"
"Caeda... When I said I would go to Altea, I hoped you would be at my side.
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
On the Path to Victory: [Trigger] If this unit is in the Front Line when your turn ends and the number of allies exceeds the number of enemies, you may draw 1 card.
Conquest: In the Name of the Hero-King: [Activate] [  , Tap 5 other allies ] If your opponent has 0 orbs, you win the game.
Falchion: [Always] While this unit is attacking a   unit, this unit gains +20 attack.
Card #B13-051SR(+) • Artist: Daisuke Izuka (B13-051SR), Mayo (B13-051SR+)

Normal Promo Pack 13 Promo Pack 15

 
Beginning of a Long Journey, Marth
 

 

 
"I will return, Altea! Your prince will return to you one day!"
"Altea's bravest knights aren’t about to hand Talys to that flock of seafowl!"
"This outfit? It's a traditional groom's outfit for a bridal festival, in which... Well... It's a bit hard to explain, you see...
"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
The Time to Act: [Trigger] [Once per turn] [ ] When you deploy another ally, you may pay the cost and if you do: Until the end of the turn, that ally gains +10 attack.
  Hero Emblem: [Support] If the attacking unit is  , until the end of this battle, the number of orbs this unit’s attack would destroy becomes 2.
Card #B13-052HN, P13-005PR, P15-005PR • Artist: Daisuke Izuka (B13-052HN), Tobi (P13-005PR), Rika Suzuki (P15-005PR)

Normal R+X

 
The World's Guiding Hero, Marth
 

 

 
"You have protected me and lent me your shoulder. I would like nothing more than for you to remain by my side."
"I am not worried, due to the support that my companions give me!
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
  Fated Moment of Change: [Activate] Choose 1   ally, and transfer Main Character status from your   MC to that ally. Until the end of the turn, you may not use "Fated Moment of Change".
Hero of Light: [Always] During your turn, if your opponent has 1 or fewer orbs, all allies gain +10 attack.
Falchion: [Always] While this unit is attacking a   unit, this unit gains +20 attack.
Card #B15-001R(+X) • Artist: Daisuke Izuka (B15-001R), Kokon Konfuzi (B15-001R+X)

Normal P14 Box Promo

 
Altean Hero-Prince, Marth
 

 

 
"Alone, I am powerless. That is why I ask that you lend me your strength."
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
"I dub you a knight of Altea.": [Activate] [Once per turn] [ ] Until the end of the turn, your lord gains +10 attack.
  Tandem Emblem: [Support] Until the end of this combat, your   attacking unit gains +10 attack.
Card #B15-002N, P14-001PR • Artist: Daisuke Izuka
  Commander of the Archanean League, Marth
 

 

 
"With such wonderful companions at my side, I can press onward."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Heartening Companion: [Trigger] When this unit's attack ends, choose 1 other ally. Until the end of the turn, that ally gains +10 attack.
Prince's March: [Activate] [ ] Choose 1 enemy in the Back Line, and move them.
Card #P15-014PR • Artist: Kotetsu Kinoshita

Normal SR+

 
Hero-King of Love and Courage, Marth
 

 

 
"Let us all join forces and forge a world at peace, together."
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Lodestar Tier: Advanced Class Change Cost: 4
The Advance of All Heroes: [Activate] [Once per turn] [ ] From your hand, choose 1 card which does not share a symbol with any ally, and deploy it.
Onward to a New Era: [Trigger] [Once per turn] When this unit's attack destroys your opponent's lord, draw 1 card.
Card #B17-001SR(+) • Artist: Kotaro Yamada • Autograph: Hikaru Midorikawa
(Autograph credit appears only on B17-001SR+)

Normal B16 Box Promo Promo Pack 19

 
The One to Become the Hero King, Marth
 

 

 
"Alteans and friends of the League! Join me now! Help me set Altea free, and ensure today is the last battle my people must endure!"
"Let us partake today in all of the fun of the festival, Caeda.
"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Light's Command: [Activate] [ ] Choose 1 other ally. Until the end of the turn, that ally gains +10 attack.
  Hero Emblem: [Support] Until the end of this combat, the number of Orbs that your Symbol-less attacking unit's attack will destroy is increased to 2.
Card #B17-002HN, B17-002ST(+), P16-001PR, P19-007PR • Artist: Daisuke Izuka (B17-002HN, B17-002ST[+]), Uncredited (P16-001PR), Shizuki (P19-007PR)
  Descendant of the Hero Anri, Marth
 

 

 
"I do not intend to fall here!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
May We Prevail: [Activate] [Once per turn] [ ] Choose 1 non-Main Character enemy in the Back Line, and move them.
Falchion: [Always] If this unit is attacking a  , this unit gains +20 attack.
Card #S11-001ST(+) • Artist: Daisuke Izuka
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Marth .
Fire Emblem Cipher data for Marth (Seasons 6-Current)

Normal SR+

 
光をもたらす英雄王, Marth
 

 

 
"Thank you, my friends. Your faith means the world to me."
"I need you.
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Lodestar Tier: Advanced Class Change Cost: 4
The Hero-King's Command: [Always] If this unit is your Main Character, all allies gain +10 attack.
"Glory to our star and savior!": [Trigger] [Once per turn] [ ] When this unit's attack destroys an enemy, you may pay the cost and if you do: Untap all allies.
Falchion: [Always] If this unit is attacking a  , this unit gains +20 attack.
Card #B22-001SR(+) • Artist: Daisuke Izuka (B22-001SR), Maki Hakoda (B22-001SR+)

Normal B21 Box Promo

 
Heir to the Fire Emblem, Marth
 

 

 
"It is in my blood—House Altea's blood—to destroy Medeus of Dolhr."
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Fate of Light: [Always] During your turn, if there are more allies than enemies, this unit gains +10 attack.
  Hero Emblem: [Support] If your attacking unit is  , then until the end of this combat, the number of Orbs that unit's attack will destroy becomes 2.
Card #B22-014N, P21-001PR • Artist: Maki Hakoda (B22-014N), Uncredited (P21-001PR)
  紋章の盾の継承者, Marth
 

 

 
"I suppose that there are times when victory is impossible without sacrifice… Still, I want to prevail without losing anybody."
Attack: 60 Support: 20 Range: 1 Deploy Cost: 3
Class: Lodestar Tier: Advanced Class Change Cost: 2
The Shield of Orbs Fivefold: [Activate] [Once per turn] [ ] Until the end of your opponent’s next turn, all allies gain +10 attack.
Falchion: [Always] If this unit is attacking a  , this unit gains +20 attack.
Card #P22-001PR • Artist: Senri Kita
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Marth .

Miitomo

As part of a collaboration coinciding with the release of Fire Emblem Heroes, a T-shirt featuring Marth as he appears in Heroes was made available in Miitomo. Between February 3rd and March 2nd, 2017, users had the opportunity to purchase the shirt in several colors from the Miitomo Shop.[14]

Notable merchandise

Image Information Price Release date
  Marth appears in volume 2 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. His volume 2 appearance is based on his standard appearance in Heroes. ¥350 February 2018JP

Trivia

 
Artwork of Marth from the April Fools' website.
 
Marth taunting in Warriors.

Voice credits

While Hikaru Midorikawa's performance as Marth is the most prominent in both Japanese material and Super Smash Bros., numerous other voice actors have portrayed Marth in less well-known Japanese media over the years, primarily drama CDs.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

• Marth
• Mars

• His current English name, used in all material since Super Smash Bros. Melee. Derived from Mars, the Roman god of war and the equivalent of the Greek Ares; also the name of the fourth planet of Earth's solar system, and the French word for the month March. There is a German municipality named Marth, but it is unlikely to have had any influence on the character's name. The "Marth" translation was popularized primarily by Super Smash Bros. Melee.
• From the Roman god Mars, as above; this name is used only in the OVA's English dub. Rather than the traditional pronunciation of Mars, here it is pronounced closer to "Marce" (IPA: /mɑɹs/[key]), a very straight interpretation of the katakana.

Japanese

マルス

Officially romanized as Marth. It is uncertain whether this was the originally intended rendering of the name or if the intention of Intelligent Systems was that his name is actually Mars; the internal debug menu and file names in Super Smash Bros. Melee, Super Smash Bros. Brawl, Shadow Dragon and New Mystery of the Emblem refer to him as "Mars", but all parts of these games intended for public consumption spell it as "Marth" when necessary. "Mars" is also used in the official Fates character book.

Spanish

Marth

As above.

French

Marth

As above.

German

Marth

As above.

Italian

Marth

As above.

Dutch

Marth

As above.

Portuguese

Marth

Used in Super Smash Bros. for Nintendo 3DS and Wii U, Super Smash Bros. Ultimate, and Brazilian Heroes.

Russian

Марс

Mars; used in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, as no Fire Emblem game has ever been released in Russian.

Korean

마르스

Literally "Mars"; as in Japanese, it is officially romanized as Marth.[15]

Simplified Chinese

马尔斯

Mars; used in the Super Smash Bros. series.

Traditional Chinese

馬爾斯

Mars; used in Heroes and the Super Smash Bros. series.

Gallery

Main article: Marth/Gallery

References

  1. GameXplain, Code Name: S.T.E.A.M. - Ending & Credits, YouTube, Published: 2013-03-12, Retrieved: 2015-03-26
  2. Super Smash Bros. announcer
  3. "Lucina: I just didn't expect the mighty King Marth to be so...er, nice.
    Tiki: And how DID you imagine him?
    Lucina: The Marth of history led the liberators and smashed the power of evil dragons! He brought peace to the entire world at the edge of a sword. He must've been a fierce, unforgiving man who struck fear in friend and foe alike! How could he not have been, when he was forced to wage such a terrible war?
    Tiki:...I suppose he was unforgiving—at least when it came to himself. He never stopped looking for a way to lead the world to peace. And every victim and sacrifice on that path haunted him...
    " — Lucina and Tiki, Fire Emblem Awakening
  4. "Celica: It's probably coincidence, but there's a land by the same name in my world. It should be at peace right now, but... you country is at war, right?
    Marth: Yes... The situation is beyond grave. Not only did I lose my own kingdom, but the entire continent is now fighting. So if I want to save my kingdom, I must save all the others as well.
    " — Marth and Celica, Fire Emblem Warriors
  5. "Nyna: Marth...perhaps you should let that wait, just until you are able to share their joy with them. We could send someone in your stead-
    Marth: No, that would not do. Today is a momentous day for my kingdom and my people. I must celebrate with them now, not later. Anything else would be a disservice to those who died to save Altea. I am a prince before I am a son or a brother. Come, Malledus. Let us go greet my people.
    " — Nyna and Marth, Fire Emblem: Shadow Dragon
  6. "Nyna: You wish to send Caeda home to Talys, then, and return to Altea alone? That is what you want?
    Marth: Well, that's where we both belong. I don't see what my wants have to do with anything.
    " — Nyna and Marth, Fire Emblem: Shadow Dragon
  7. "Nyna: I hated him, too, at first. But in the time, I found my hatred tempered by the compassion he showed me, my feelings...changed. And now, all I wish is to see him again...But not if it means you and he must fight.
    Marth: Nyna... Do you... I cannot make any promises. But I will do what I can. I hope you can accept that.
    Nyna: Thank you, Marth. I could not ask for more.
    " — Nyna and Marth, Fire Emblem: Shadow Dragon
  8. "Nyna: Grust's artillery...Our opponent is mighty.
    Marth: Nonetheless we must face them head-on; they stand between us and Altea.
    Nyna: That hunger for danger worries me, Marth. Humanity's hopes rest on your shoulders. I would sooner not see them crushed.
    Marth: Which? Humanity's hopes, or my shoulders? ...Have a little faith, Nyna. The enemy ballisticians can strike from afar, but they're powerless up close. All we need to do is move in and silence them before they do too much damage. Watch!
    " — Nyna and Marth, Fire Emblem: Shadow Dragon
  9. "Nyna: Spectacularly done, Marth. ...Does something ail you? I thought you would be happier.
    Marth: Today, there was this commoner... She mentioned Grust was divided about the war. Some of its people wanted to fight with Altea, she said...Ever since I lost my father and kingdom, I've held nothing but hate in my heart for Gra and Grust...but not once did I give any thought to what must have been going on in their heads.
    Nyna: And now you find your hate for them has been lessened?
    Marth: No... the hate remains. I will never forget the pain they inflicted upon me, the rage I felt. Yet now, at least, I can tell you it's not just hate...Not anymore.
    Nyna: Not all evils are wrought of evil purposes. Perhaps this sounds naive, but...A true leader needs to look at his opponent and see more than just an enemy.
    " — Nyna and Marth, Fire Emblem: Shadow Dragon
  10. "Nyna: Marth! Any word? Have you found your family? Your sister?
    Marth: ...My sister was taken by Gharnef. She is no longer here... And my...my mother is... She is dead. Slain...by that Dolhrian dragon...
    Nyna: ....! Marth, I am truly sorry...
    Marth: I thought there would be something...some part of my old life I would be coming back to. I fought so hard...
    " — Nyna and Marth, Fire Emblem: Shadow Dragon
  11. Sakurai, M.; trans. Soma, Sakurai Interview: Fire Emblem 25th Anniversary, Source Gaming, Published: 2015-12-13, Retrieved: 2016-02-02
  12. Nintendo Direct - 14.01.2015, Nintendo UK & Ireland, Published: 2015-01-14, Retrieved: 2015-01-14
  13. Yoshinator, Marth and Ike Code Name: S.T.E.A.M. Gameplay, Youtube, Published: 2015-03-19, Retrieved: 2015-03-25
  14. https://miitomo.com/en-gb/collaboration/170203_fe_heroes/
  15. Nintendo Korea, SUPER SMASH BROS for NINTENDO 3DS, Nintendo.co.kr, archived by the Wayback Machine, Retrieved: 2015-08-24
  This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters AnriCorneliusMalledusMostynNyna
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of ShadowsWhitewinged Order
Related topics Maki Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 AnriCorneliusGotohIoteLizaMalledusNynaMostyn
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Regalia and personal weapons AumAuraExcaliburFalchionFire Emblem/Binding ShieldFortifyGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon's Table (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon's Table) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • HereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Related topics Name charts (Book 1Book 2) • Other games (Shadow Dragon & the Blade of LightGaidenFire Emblem: Archanea SagaShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters AnriArtemisAurelis KingCaldasCorneliusIoteLizaMalledusMostynNynaOrdwin
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The Alterspire • Endgame: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Related topics ConversationsList of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelPhinaFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses AthenaCaedaCainClarisseDallDark BishopDraugEibelEllereanEremiyaEstFire DragonGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMage DragonMedeusNehringOgmaRoderickRuffianSheenaTorusWillowWyvernYodel
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: Meeting • P2: Young Squires • P3: Training Begins • P4: New Companions (Jeorge, Athena) • P5: March Duty • P6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Depths of the Abyss • 21: The Wyvern's Dale • 22: The Dragon's Table • 23: The Dark Pontifex Lives • Endgame: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon's Table) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Dragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemFire Emblem: Archanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack
Tokyo Mirage Sessions ♯FE
Playable characters Eleonora Yumizuru (Virion) • Itsuki Aoi (Chrom) • Kiria Kurono (Tharja) • Mamori Minamoto (Draug) • Touma Akagi (Cain) • Tsubasa Oribe (Caeda) • Yashiro Tsurugi (Navarre)
Non-playable characters AnnaAyaha OribeAzusa MaekawaBarry GoodmanChikaomi TsurugiChouten SawafujiKuen TarachinoMarthMaiko ShimazakiNobu HorinozawaRiku SuzumotoTikiTikiIsMyWaifuYatsufusa Hatanaka
Bosses AbelAversaBordCervantesCordDolphDraugExcellusGangrelGarrickGharnefGordinJagenLindeLon'quLorenzM-DEUSMacellanMedeusOgmaPallaPherosTeru Gojuin
Chapters P: Reincarnation • 1: A Star is Born • 2: Head Over Heels for Her • 3: The Next Generation • 4: The Audition • 5: True Colors • 6: Fire EmblemE: The Long Goodbye
Side Stories Tsubasa Meet-and-Greet PressureOpening Your HeartA Wind Named Tsubasa
Touma Thrust to the FutureTouma in Leopard PrintThe Hero Awakens
Kiria Poker FaceNot a GirlKiria in Wonderland
Eleonora Read, Chat, Fall in LovePrincess of HorrorBlast Away Hollywood
Mamori Steel HeartFortuna Family's SistersGolden Child/Monster
Yashiro The Hungry ManDangerous RelationsFinal Act
Maiko Booze and the BossLost MemoriesGodmother
Barry Only YouTroublesome DuoBarry Forever
Tiki I'll Tiki-Tiki You (For Reals)Coffee and DonutsSleepless in Shibuya
Downloadable Side Stories EXPedition HunterMasterful HunterSavage Hunter
EX Stories* Rolling StarWhat About LoveStay Gold
Locations TokyoDaitama ObservatoryIdolasphereFortuna Office (Bloom Palace) • ShibuyaToubo Rooftop
Groups, objects and concepts Fortuna EntertainmentIntermissionMirage MasterMirage (Carnage Form) • PerformaTopic
Gameplay & Mechanics EnemiesEPEquipment (CarnagesAccessoriesCostumes) • ItemsRequestSessionSkills
Related topics Downloadable contentName chart • Other games (Shadow Dragon & the Blade of LightAwakening) • Unused content
Fire Emblem Heroes
Characters Heroes AlfonseAnnaBrunoDagrEirEitriFáfnirFehFehnixFjormFreyjaFreyrGunnthráGustavHelHelbindiHenrietteHrídLaegjarnLaevateinLífLokiMirabilisNóttÓtrPeonyPlumeriaReginnSharenaSummonerSurtrThórrThrasirTriandraVeronicaYlgr
SDatBoL, MotE, NMotE AbelAstramAthenaBantuBarstCaedaCainCamusCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMarthMariaMerricMichalisMinervaNagaNagiNavarreNorneOgmaPallaPhinaRoderickSheenaSiriusTikiWrysXane
Shadows of Valentia AlmBerkutBoeyCatriaCelicaClairCliveConradDeltheaDumaFayeForsythGennyGrayKliffLeonLukasMaeMathildaMilaPythonRineaRudolfSaberSilqueSonyaTobinValbar
Genealogy of the Holy War AltenaAnnandArdenAresArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexQuanSeliphShannanSigurdSilviaTailtiuTravant
Thracia 776 AsbelEyvelFinnKempfLeifMareetaMirandaNannaOlwenOsianReinhardtRonanSaiasSaraTanyaVeld
The Binding Blade BartreBrunnyaCeciliaChadClarineDieckEchidnaFaeFirGalleGeeseGuinivereGwendolynIdunnIgreneKleinLarumLilinaLughMeladyMerlinusNarcianPercevalRaighRoyRutgerShannaSophiaSueTheaWoltZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFarinaFioraFlorinaHawkeyeHeathHectorJaffarKarelKarlaLegaultLeilaLinusLloydLouiseLuciusLynMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSerraSoniaUrsulaZephiel
The Sacred Stones AmeliaCaellachCormagDozlaDuesselEirikaEphraimEwanGerikInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaOrsonRossSalehSelenaSethTanaTethysValter
Path of Radiance AshnardBlack KnightElinciaGatrieGreilIkeIlyanaJillMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaZihark
Radiant Dawn AltinaCaineghisDheginseaElinciaEnaHaarIkeJorgeLeanneLetheMiaMicaiahMordecaiNaesalaNailahOliverRafielRanulfReysonRhysSanakiSotheTibarnYuneZelgius
Awakening AnnaAversaBradyChercheChromCordeliaCynthiaDonnelEmmerynFrederickGaiusGangrelGeromeHenryInigoKjelleLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaNagaNahNoireNowiOliviaOwainPanneRobinSay'riSeveraStahlSullySumiaTharjaTikiVirionWalhartYarne
Fates ArthurAzamaAzuraBerukaCamillaCharlotteCorrinEffieEliseFeliciaFloraForrestGaronGunterHanaHinataHinokaIagoJakobKadenKageroKanaKazeKeatonLaslowLeoLilithMidoriMikotoNilesNinaOboroOdinOpheliaPeriRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses AnnetteBernadettaBylethCatherineClaudeDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynHildaHubertIngridKronyaLinhardtLorenzLysitheaMarianneMercedesNemesisPetraRaphaelRheaSeirosSetethShamirSolonSothisSylvain
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere
Paralogues 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter
Xenologues 1: Detached Princess • 2: The Brink of Chaos • 3: The People's Hero • 4: Whispers of Death • 5: Heavenly Witness
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of DawnWorld of Holy WarWorld of MysteryWorld of RadianceWorld of ShadowsWorld of ThraciaWorld of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelLjósálfheimrMúspellNiflNiðavellirJötunheimr)
Groups, objects, and concepts Aether RaidsBlessed GardensBreidablikChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant Battle) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroic OrdealsLost LoreMjölnir's StrikeOrbOrder of HeroesPawns of LokiRarityRøkkr SiegesSummoning (summoning events) • Special Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtistsCalendarsChoose Your LegendsEvent calendarsFind & Vote Heroes!Fire Emblem Heroes - A Day in the LifeFire Emblem Heroes: Mini Acrylic Figure CollectionList of version differences (Name chart) • Pre-release information (Unused content) • Voting Jubilee
Fire Emblem Warriors
Playable characters Original characters AnnaLiannaRowan
Shadow Dragon CaedaLindeDLCMarthMinervaDLCNavarreDLCTiki
Echoes: Shadows of Valentia Celica
The Blazing Blade Lyn
Awakening ChromCordeliaFrederickLissaLucinaOliviaDLCOwainDLCRobinTharjaDLC
Fates AzuraDLCCamillaCorrinEliseHinokaLeoNilesDLCOboroDLCRyomaSakuraTakumiXander
Non-playable characters OskarYelena
Bosses DariosGharnefIagoValidarVelezark
Personal weapons Anna's BowAuraBlessed LanceBrynhildrCamilla's AxeCordelia's LanceDivinestoneEnlironExpirationFacinnaFalchionFrederick's AxeFujin YumiGrima's TruthHauteclereHinoka's SpearIago's TomeImhulluLady SwordLissa's AxeMissiletainnMoonlightNiles's BowOboro's SpearOlivia's BladeParallel FalchionRaijintoRisylSiegfriedSol KattiSpellbane YumiTharja's HexThoronWing SpearWo DaoYato
Chapters Pm: Interwoven DestiniesP: Crumbling Peace • 1: Home in Ruins • 2: Woodlands Encounter • 3: Dragon Valley Temple • 4: Hero-King of the Desert • 5: The Dragon's Table • 6: Hoshidan Princess • 7: Hoshidan Prince • 8: High Prince Ryoma • 9: Nohrian Princess • 10: Nohrian Prince • 11: Crown Prince Xander • 12: An Orchestrated Battle • 13: What Happened to Corrin • 14: Sieging the Citadel • 15: Taking the World Tree • 16: The Imprisoned Prince • 17: Royal Blood • 18: Chaos Dragon's Might • 19: Reclaiming Home • 20: Clash at the World Tree • Endgame: Chaos Dragon Velezark
History Mode Invisible TiesThe Path Is YoursThe Dark PontifexNoble Lady of CaelinTogether to the EndHero ChallengeGriefLand of GodsCold ReceptionA Brush in the TeethPrincess MinervaKnorda MarketScion of LegendEmmerynCaravan Dancer
Locations AytolisGristonne
Groups, objects and concepts Anna's MementosBlessingsCostumesCrestsMaterialsGleamstonesShield of FlamesWeapon Attributes
Related topics Downloadable contentName chart • Other games (Shadow DragonEchoes: Shadows of ValentiaThe Blazing BladeAwakeningFates) • Pre-release information (Unused content) • Sound GalleryWorld map