|These 12 generals were great warriors in life...and even greater, now, in death! I would introduce them one by one, but well, as you'll see, they're not much for talk.
The Deadlords (Japanese: 十二人の魔将 Twelve Demon Generals) are an enigmatic collective of undead warriors which once served the Loptrian Empire, later serving the Loptr Church, the Empire's remnants, and the Grimleal of Plegia. Over the millennia, the Deadlords have existed multiple times: through an unspecified process, the Deadlords are created and recreated by transforming people into them, a process performed by Loptrian agents.
Much of the nature of the Deadlords is unclarified and shrouded in mystery. They are considered to be Risen in the era of Ylisse, as they are reanimated corpses given new "life" through dark magic. The factor which sets them apart from normal Risen appears to be their personas: all Deadlord incarnations are granted one of twelve identities, which typically wield similar weapons and abilities to their past incarnations. It is uncertain whether the recurring set of twelve names indicates that the Deadlords are reincarnations of the same twelve original Deadlord "souls" in new bodies, if the recurring names are merely honorific titles referencing the originals, or if they are merely a set of generic designations continually reused with every new batch of Deadlords.
There is little evidence on the nature of the personalities of the Deadlords: they have never spoken at all in the primary stories of their appearances, and Aversa attests that "they're not much for talk". In the Awakening downloadable episode Infinite Regalia, however, the Deadlords do have a speaking role. Here, they appear to share something of a hive mind, with each speaking a fragment of the same dialogue in turn in order to communicate with others. They claim to not "SUCCUMB TO MORTAL EMOTION" when asked about their satisfaction with their job. While most Deadlord incarnations are silent, malevolent figures in the service of evil forces, these thirty-six Deadlords are instead portrayed as honorable soldiers devoted to the protection of their temple, and are even used for comedy.
The original twelve Deadlords were convened at some point before Grann 447 in the service of the fledgling Loptrians, and in their service in this year launched a devastating result on the Grann Republic, then the dominant power of Jugdral, destroying it and allowing for the Loptrian Empire to rise in its wake. The actions of the Deadlords after this point are not recorded, but presumably they continued to be reincarnated throughout the lifetime of the Loptrian Empire and a set of them met their downfall at the hands of the Twelve Crusaders.
During the conflicts in the Thracia peninsula in the year 776, six of the Deadlords were reincarnated by the Loptrians: Veld created Mus using the late Raydrik, while Manfroy created Bovis, Tigris, Draco, Canis and Porcus. The six incarnations were defeated by Leif's liberation army, as was Veld. Shortly afterward, all twelve were reincarnated and set up in the defense of Julius, the current vessel of Loptous, in their last stand against Seliph's liberation army at Belhalla; the individuals used to create these incarnations of Anguilla, Equus and Ovis appear to have been relatives of the Friege, Velthomer and Silesse families as they possessed the respective Holy Blood. Again, they were all defeated, clearing the path to Julius.
Millennia later, the Deadlords were reincarnated by Validar and Aversa of the Grimleal, and some of their number were equpped with the holy weapons of the Twelve Crusaders. At the Dragon's Table in preparation for the revival of Grima, they were deployed under Aversa's command in order to defeat Chrom, but again failed and were slain.
In the Outrealms around the same time, a set of thirty-six Deadlord incarnations, led by an incarnation of Mus, perpetually guard a ruined temple which houses duplicates of numerous holy weapons from across the world. These thirty-six claim to have fought and died in a great cataclysm which affected their original world; through the course of battles with them, Lucina, Tiki and the other children show signs of recognition of their bodies, indicating these Deadlords were created from the corpses of Chrom and the Shepherds from an alternate timeline in which their resistance to Grima or some other enemy failed. This set of Deadlords like to challenge intruders, such as the main universe's Chrom, to fight the Deadlords off and claim the temple's treasures as a bit of sport, finding "A BIT OF MORTAL PLEASURE" in receiving a good challenge in battle.
- Each Deadlord is named for the Latin term for a symbol of the Chinese Zodiac; the Japanese names for the Deadlords are instead the German words for the numbers 1-12.
- In Genealogy of the Holy War, all 12 Deadlords have the same stat scheme; 80 HP, 4 Luck and (13 + Class Base) in all other stats.
- In Thracia 776, if the player kills or fails to recruit certain units, they will be the ones remade into the Deadlords present there:
Etymology and other languages
|Names, etymology, and in other regions
|Definition, etymology, and notes
As of Fire Emblem Awakening.
From the Genealogy of the Holy War fan translation patch.[which?]
Twelve Demon Generals
Seigneurs des Ombres
Lords of Shadow. May have been intended as "Lords of the Risen", as the French name for the Risen is "Ombres".
Princes of Death
Signori dei morti
Lords of the Dead
Senhores da morte
Lords of death; abbreviated as Srs. da morte. Mentioned in Heroes.
Twelve demon generals; mentioned in Heroes.
- "Anguilla: WILL YOU RETURN TO VISIT AGAIN?
Chrom: Er, why? ...Do you want us to? You're not...lonely or something, are you?
Equus: WE ARE THE DEADLORDS. WE DO NOT SUCCUMB TO MORTAL EMOTION.
Ovis: BUT FROM A GOOD BATTLE, WE MIGHT DERIVE A BIT OF MORTAL PLEASURE." — The Deadlords and Chrom, Fire Emblem Awakening
|Fire Emblem: Thracia 776
|Fire Emblem Awakening