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FESK Edain 01.png
Artwork of Edain from Treasure.






Lady of Yngvi

Starting class



Genealogy of the Holy War

No, I'm staying. There's bound to be more injuries further along. I want to help others in the service of the Lord.
— Edain, to Sigurd

Edain (Japanese: エーディン Adean) is a nun and noblewoman from Grannvale's Yngvi dukedom, a descendant of the Crusader Ullr, the daughter of Lord Ring and the sister of Brigid and Andrey. While the bulk of Grannvale's army was off to war in Isaach, Verdane launched a small-scale invasion, successfully seizing Castle Yngvi and kidnapping Edain, with the kingdom's Prince Munnir taking her back to Verdane. While her childhood friend Sigurd led his few remaining knights into Verdane to rescue her, she was released from their imprisonment by Prince Jamke to travel to meet up with Sigurd's forces, with which she remains throughout Sigurd's troubles with Grannvale until the Battle of Belhalla, which she survived.

Fire Emblem: Genealogy of the Holy War


Despite their determination to protect Edain when the forces of Verdane surrounded Castle Yngvi, Midir and the other Yngvi knights fell to Prince Munnir and his army. Munnir took Edain with him back to Yngvi, mentioning to his subordinate Gerrard that he intended to marry her. Edain was imprisoned in Castle Marpha, Munnir's castle, awaiting his attention following the suppression of the invading Chalphy forces; during her imprisonment, she met Deirdre and told her about Sigurd[1]. Prince Jamke came to Marpha to free her, along with the arrested thief Dew at her request; he instructed the two to flee while he returned to the capital to attempt to persuade his father, King Batu, to stop the conflict[2].

Upon reuniting with Sigurd, she refused his request to head back to Yngvi, determined to help others with her healing abilities. She mentioned that she was motivated to join the nunnery to help her find her lost twin sister Brigid and give her, the major-blooded descendant of Ullr, the Yewfelle to wield. The two did indeed eventually reunite during the fight with the pirates of Orgahil which Brigid had led until very recently; while Brigid initially disbelieved her, Edain confirmed her identity by giving her the Yewfelle and having her successfully attempt to use it[3].

Edain was one of the few known survivors of the Battle of Belhalla. At some point after the battle, she travelled to Tirnanog, a village in Isaach, and became an abbess at its convent[4]. There, she helped Oifey and Shannan raise Seliph, Larcei, Scáthach and Diarmuid, acting as a surrogate mother to the four; she also had her own children, Lana and Lester.

Starting stats and growth rates

Portrait edain fe04.png
Ma snes02 priest female playable.gif Priest
Level 3
Holy Blood SNESHolyBloodUllr.png
Movement 5
Recruitment: Chapter 1, automatically from turn 2*

Stats Growth Rates

Inventory Skills
5,000 Gold
Weapon Levels
FE4RankSword.png -- FE4RankLance.png -- FE4RankAxe.png -- FE4RankBow.png -- FE4RankStaff.png B
FE4RankFire.png -- FE4RankThunder.png -- FE4RankWind.png -- FE4RankLight.png -- FE4RankDark.png --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
High Priest +0 +0 +5 +3 +2 +0 +2 +1 -- +0 FE4RankStaff.png A FE4RankFire.png C FE4RankThunder.png C FE4RankWind.png C


This character analysis section may not be accurate to every player's experience.

Edain joins the army in Chapter 1 of the first generation. Her only weapon rank is a B in staves, so while her base magic is high, she cannot fight until promotion. With a B rank in staves, she can use most staves in the game, such as Warp and Return. After promotion, Edain can use every staff except Valkyrie. Edain's primary issue is her very low movement; she can never keep up with the mounted units dominating Genealogy of the Holy War, which makes it difficult for her to contribute.

By repeatedly using Warp or Return to send a unit to the home castle while at the home castle, Edain can gain experience very quickly, and can reliably reach level 20 by the end of Chapter 2. Edain's promotion gives her a C rank in fire, thunder and wind magic, allowing her to fight; however, she has no skills and cannot use high-rank tomes, making her combat lackluster. Edain's promotion also increases her staff rank to A, but does not increase her movement, so she will continue to fall behind.

Given her low movement, Edain's most significant use is to move units around the map Warp. She will not be able to keep up with cavalry, so she cannot use Heal or Mend; she can use the Physic staff, but 10-range will likely not be enough later in a chapter, considering how low her movement is. If the player chooses to play slowly, Edain will be able to contribute much more, but in fast playthroughs, her usefulness is extremely limited. As such, it may be best to leave Edain inside the home castle so she can gain experience and have some use by Warping units who enter it.

As a mother

Edain's most notable pairing options are Midir, Jamke, Claud, and Azelle. Midir and Jamke will strengthen Lester at the cost of weakening Lana; this is a worthwhile trade-off as Lester is far more likely to see combat than Lana. Midir and Jamke can both pass down bows to Lester, but will pass down different skills: Lester will inherit Follow-Up and Accost from Midir, and Accost and Adept from Jamke; as Lester will not have Follow-Up without inheriting it, Midir will sire a stronger Lester, though Jamke will not create a weak one. The downside to Midir is that Edain's inferior movement means he will have to stay away from combat to build love points with her; Jamke does not have this problem, as he has much closer movement to Edain.

Claud and Azelle significantly limit Lester's combat potential, but in return provide much earlier access to Rescue, which is otherwise inaccessible until Chapter 10. Rescue can make traversing Genealogy's large maps much faster; additionally, there is a glitch involving Rescue that allows a unit to have infinite turns. Azelle provides the Rescue staff in Chapter 4, but it cannot be inherited; Claud provides Rescue in Chapter 5, but a Lana fathered by Claud will have a high enough staff rank to inherit the Rescue staff.

Personality and character

This section has been marked as a stub. Please help improve the page by adding information.

Love growths and events

Portrait edain fe04.png
Ma snes02 cavalier playable.gif
Initial: 0
Per turn: +2
Ma snes02 cavalier playable.gif
Initial: 0
Per turn: +2
Ma snes02 armored sword playable.gif
Initial: 0
Per turn: +2
Ma snes02 lance knight playable.gif
Initial: 0
Per turn: +2
Ma snes02 arch knight playable.gif
Initial: 120
Per turn: +1
Ma snes02 arch knight playable.gif
Initial: 120
Per turn: +1
Ma snes02 bard playable.gif
Initial: 50
Per turn: +2
Ma snes02 myrmidon playable.gif
Initial: 0
Per turn: +2
Ma snes02 mage playable.gif
Initial: 120
Per turn: +1
Ma snes02 bow fighter playable.gif
Initial: 250
Per turn: +1
Ma snes02 high priest playable.gif
Initial: 150
Per turn: +3
Ma snes02 free knight playable.gif
Initial: 100
Per turn: +2
Ma snes02 axe knight playable.gif
Initial: 0
Per turn: +2
Ma snes02 thief playable.gif
Initial: 0
Per turn: +2
See love for more details on the love system.

Death quote

...O lords above... Protect my comrades... in my stead...
— Edain
...O lords above... Protect my comrades... in my stead... <husband>... Forgive me... Please...
— Edain, if married at the time of death

Battle quotes

Andrey... you're so pathetic...
— Edain, when fighting Andrey in Chapter 5

Other appearances

Fire Emblem Cipher

Edain is featured on four cards in Fire Emblem Cipher.

One of the below cards' epithets is still in raw, untranslated Japanese; it needs translation.
Fire Emblem Cipher data for Edain
TCGCipher B06-021HN.png Holy Princess of Radiance, Edain


"I am a person who serves the gods, for the sake of helping the people."
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: High Priest Tier: Advanced Class Change Cost: 2
Holy Princess's Magic: [Activate] [ Is TCGCipher Tap.png, Is TCGCipher Flip 2.png ] Choose a card from your Retreat Area except "Edain" and add it to your hand.
Card #B06-021HN • Artist: Mayo
TCGCipher B06-022N.png Noblewoman of Yngvi, Edain


"You people are brutes! ...O gods, Please give these people human hearts."
Attack: 20 Support: 20 Range: - Deploy Cost: 1
Class: Priest Tier: Base Class Change Cost: --
Heal: [Activate] [ Is TCGCipher Tap.png, Is TCGCipher Flip 2.png ] Choose a card from your Retreat Area except "Edain" and add it to your hand.
Beautiful Princess: [Always] During your turn, ally units "Azelle", "Midir", and "Jamke" gain 10 attack.
Defend Support Miracle Emblem: [Support] Until the end of this battle, your opponent’s attacking unit cannot perform a Critical Hit.
Card #B06-022N • Artist: Mayo
TCGCipher B19-061R.png 悲劇に抗う聖女, Edain


"O gods above... I beg of you, watch over my companions."
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: High Priest Tier: Advanced Class Change Cost: 2
A Prayer to Heroes: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 card with the same Unit Name as your Main Character from your Retreat Area, and add it to your hand. Until the end of your opponent's next turn, your Main Character gains +10 attack.
Ward: [Activate] [Once per turn] Until the end of your opponent's next turn, all allies cannot be destroyed by attacks from enemies with a Deployment Cost of 1.
Card #B19-061R • Artist: Might O
TCGCipher B19-062N.png Noblewoman Who Serves God, Edain


"I took the cloth in the hope that the path of piety might reunite me with my sister. I had no loftier calling in mind, I fear."
Attack: 30 Support: 20 Range: - Deploy Cost: 1
Class: Priest Tier: Base Class Change Cost: --
Heal: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 non-"Edain" card from your Retreat Area, and add it to your hand.
Defend Support Miracle Emblem: [Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B19-062N • Artist: Might O
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Edain .

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes


As of Fire Emblem Heroes.[5] From Éadaoin, a heroine of Irish mythology whose name is sometimes alternatively rendered as Edain, Aideen, Aedín, or Adaon.

  • Edin
  • Aideen

Alternate romanizations of her Japanese name, of varying levels of common usage among the fandom along with the official romanization.



Officially romanized as Adean. Romanized instead as Erdin in the Super Tactics Book.
















Traditional Chinese


Edain. Used in the Choose Your Legends polls for Heroes; she is not mentioned by name in the "A Knight, a Friend" Lost Lore event in Chinese.


Sprite Gallery
Portrait edain fe04.png Priest Ma snes02 priest female playable.gif High Priest Ma snes02 high priest female playable.gif
Bs fe04 edain priest staff.png
Bs fe04 edain high priest staff.png
Bs fe04 edain high priest magic.png

Official artwork

Other appearances


  1. "Sigurd: Er? You know who I am?
    Deirdre: Yes, I met a woman here in the castle a little while ago named Edain.
    Sigurd: Edain said something about me?
    Deirdre: She did. You're just how I imagined you to be.
    " — Sigurd and Deirdre, Fire Emblem: Genealogy of the Holy War
  2. "Jamke: Edain, grab the kid and get out of here! Munnir is going to find you guys. Now move it!
    Edain: Prince Jamke, you're not joining us?
    Jamke: No. I can't go against my father... even with all the mayhem my brothers are causing. I'm going to Verdane to see my father. I have to get him to see the wrong in all this.
    " — Jamke and Edain, Fire Emblem: Genealogy of the Holy War
  3. "Edain: Hey, you're... Yes, I knew it! Brigid! I'm your sister, Edain! Please, try to remember!
    Brigid: How come you know my name? ...Wow, you look just like me. ...Edain, you say? Actually does sound kinda familiar...
    Edain: Yes! I'm your twin sister! You were taken by pirates when you were just 5 years old! I've been looking for you for such a long time.
    Brigid: I don't know. You're going to have to prove this to me somehow.
    Edain: Okay. Take this bow. Then draw.
    Brigid: Hm? Wow! Now that's a nice bow! Just draw it, right? Whoa! W, what is going on! Some strange power is bubbling up inside me. I... I have some recollection... Ah... my heart is burning... Edain. You are my sister, Edain!
    Edain: Wonderful! You remember! That bow is the holy Yewfelle... It's been handed down through our family for generations. It is said that only one direct descendant of a crusader is able to handle their divine weapon. And in our family, that appears to be you! Now is that enough proof for you?
    " — Edain and Brigid, Fire Emblem: Genealogy of the Holy War
  4. "Lester: ...So where is mother now?
    Lana: She's working at the convent in Tirnanog.
    Lester: I see. Lana, we need to do our best out here for mother and our missing father. Someday we'll be able to return with mother to her hometown of Yngvi.
    " — Lana and Lester, Fire Emblem: Genealogy of the Holy War
  5. "Sigurd set out to aid a lady of the castle, Edain, an old friend of his." — Narration of the "A Knight, a Friend" Lost Lore event, Fire Emblem Heroes
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GairForsetiLoptousMaeraNagaSalamander
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The 12 crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConoteLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Related topics TreasureŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline