The Coastal Village
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“
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Dammit, Lifis... You've become more trouble than you're worth. It's time we parted ways. I just need to make contact with the Leonster heir, and then Lifis is disposable. Now, how should I go about this...?
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”
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— August
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The Coastal Village (Japanese: イスの海岸 Iss Coast) is the second chapter of Fire Emblem: Thracia 776. In order to play the following sidequest, the player must prevent all of the villages from being destroyed (except the one destroyed in the opening cutscene).
Plot
- Main article: The Coastal Village/Script
The tactician August learns of Leif's presence in the Fiana Freeblades and resolves to meet him. Meanwhile, Leif arrives in the village of Iz and discovers the area is being attacked by pirates led by Bucks. After defeating him and driving off his men, Leif meets August, who offers to lead him to an island stronghold where Bucks's master Lifis is holed up.
Chapter data
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Victory: Seize the mansion
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Leif dies
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8+1
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{{{partner}}}
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{{{other}}}
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12+9
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{{{third}}}
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Units are arranged based on their position in deployment order after Leif. If every unit is recruited and alive, deployment order is Leif, Finn, Eyvel, Osian, Halvan, Marty, Dagdar, and Tanya.
Character data
Item data
Shop data
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Lifis's Crew
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Hunter
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3
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1
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20~25
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3~8
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0~3
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0~5
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0~5
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0~5
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2~7
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8~13
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6~7
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Iron Bow • Vulnerary
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Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
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Lifis's Crew
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Hunter
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3
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1
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20~25
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3~8
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0~3
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0~5
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0~5
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0~5
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2~7
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8~13
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6~7
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Iron Bow
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Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
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Lifis's Crew
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Pirate
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1
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4
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24~27
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5~8
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0~3
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0~3
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0~3
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0~3
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3~6
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9~12
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5~6
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Iron Axe
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The southwest one does not move until he is provoked.
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Lifis's Crew
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Pirate
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3
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1
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24~29
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5~10
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0~3
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0~5
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0~5
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0~5
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3~8
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9~14
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5~6
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Iron Axe • Vulnerary
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Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
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Lifis's Crew
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Pirate
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2
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1
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24~28
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5~9
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0~3
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0~4
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0~4
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0~4
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3~7
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9~13
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5~6
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Iron Axe • Vulnerary
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Does not move until he is provoked.
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Lifis's Crew
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Pirate
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3
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1
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24~29
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5~10
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0~3
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0~5
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0~5
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0~5
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3~8
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9~14
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5~6
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Hand Axe • Vulnerary
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Does not move until he is provoked.
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Lifis's Crew
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Hunter
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1
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1
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20~23
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3~6
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0~3
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0~3
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0~3
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0~3
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2~5
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8~11
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6~7
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Iron Bow
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--
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Lifis's Crew
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Pirate
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2
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1
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24~28
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5~9
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0~3
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0~4
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0~4
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0~4
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3~7
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9~13
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5~6
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Iron Axe
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Does not move until he is provoked.
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Bucks
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Warrior
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4
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1
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28~34
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8~14
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1~7
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5~11
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6~12
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0~6
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6~12
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10~16
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6~7
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Iron Axe • Iron Bow • Vulnerary
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Does not move; stands on a gate, the chapter's seize point.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Lifis's Crew
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Pirate
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1
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2
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24~27
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5~8
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0~3
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0~3
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0~3
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0~3
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3~6
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9~12
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5~6
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Iron Axe
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The one from the southeast ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
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Lifis's Crew
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Pirate
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3
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1
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24~29
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5~10
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0~3
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0~5
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0~5
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0~5
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3~8
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9~14
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5~6
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Iron Axe
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--
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Lifis's Crew
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Pirate
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1
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1
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24~27
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5~8
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0~3
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0~3
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0~3
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0~3
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3~6
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9~12
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5~6
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Hand Axe • Vulnerary
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Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
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Lifis's Crew
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Pirate
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3
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1
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24~29
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5~10
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0~3
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0~5
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0~5
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0~5
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3~8
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9~14
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5~6
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Hand Axe
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--
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Lifis's Crew
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Pirate
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1
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1
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24~27
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5~8
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0~3
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0~3
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0~3
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0~3
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3~6
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9~12
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5~6
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Iron Axe • Vulnerary
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--
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Lifis's Crew
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Pirate
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2
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1
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24~28
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5~9
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0~3
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0~4
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0~4
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0~4
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3~7
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9~13
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5~6
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Iron Axe
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--
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Lifis's Crew
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Pirate
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2
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1
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24~28
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5~9
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0~3
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0~4
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0~4
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0~4
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3~7
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9~13
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5~6
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Hand Axe
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--
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Lifis's Crew
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Pirate
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10
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1
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24~36
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5~17
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0~3
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0~12
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0~12
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0~12
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3~15
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9~20
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5~6
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Steel Axe • Vulnerary
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Ignores combat and moves to raid villages; moves to attack units unprovoked once no more villages can be raided.
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Reinforcements
All reinforcements are halted once Bucks is defeated
Boss data
- Main article: Bucks
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Enemy Pirates will head to the shore in hopes of plundering villages; you can try taking them on with your weaker units, but note that this will take time. Eyvel can carry Leif to the seize point and defeat Bucks, while Finn can work on visiting every village and recruiting Ronan.
If every village is left undestroyed (save for the one on the far bottom right), you will have the opportunity to recruit Lifis and Safy, two invaluable units.
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology and in other regions
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Language
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Name
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Definition, etymology, and notes
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English (unofficial)
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• The Coastal Village • The Village of Ith
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• Used in the most recent, up-to-date fan translation patch;[which?] it was chosen to lessen confusion over whether the name of the village ("Ys" in the fan translation) is also the name of the coast.[citation needed] • ??
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Japanese
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イスの海岸
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Iss Coast
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Gallery