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Holy Blood

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Seliph's Holy Blood chart, marking his major Baldr and minor Naga blood.
On your hand...that is the Brand, yes? The mark is proof that you descend from dragons, our gods of yore. I, too, carry the Brand. The blood in my veins entitled me to wield the divine blade that led me to victory. But it also cursed me to a lifetime of tragedy... Namely, my father's death and a terrible war with my half-brother. So much blood spilt over blood...
— Seliph asking Robin about their mark in Awakening

The Holy Blood system is a gameplay mechanic of Fire Emblem: Genealogy of the Holy War and a story element in Genealogy of the Holy War, Thracia 776, Awakening, and Echoes: Shadows of Valentia. It deals with the genealogy of the descendants of the Twelve Crusaders and the ability to inherit their "holy blood", the connection with the dragon gods bestowed upon the Crusaders at the Miracle of Dahna. Possession of holy blood increases the combat abilities of an individual and allows them to wield the holy weapon of their ancestors.

In Fire Emblem Fates, the ability to use Dragon Veins is based on a similar principle. Three Houses also features a similar concept, known as Crests.


In Jugdral, there are thirteen lines of holy blood: the twelve lines of the Crusaders themselves, and that of their enemy Loptous, passed on through the emperors of the Loptrian Empire and linked into the modern day by Saint Maera. The lineages of the Crusaders were preserved through their assembly of various kingdoms and noble houses across Jugdral, while the descendants of Maera secluded themselves into Verdane's Spirit Forest to prevent the Loptous bloodline from influencing the world. Most of the lines are simply named for their Crusader originator, for example "Baldr blood" for the lineage of Baldr; the exceptions are Heim and Ced's lineages, which are instead named for the dragons with whom they made a blood pact, Naga and Forseti. Outside of Jugdral, there exists two further holy blood lineages not associated with Loptous or the Twelve Crusaders: that of the royal family of Ylisse, whose ancestor also made a blood pact with Naga, and that of the Fell Dragon Grima's vessels.

Major and minor blood

Holy blood manifests in two distinct forms: minor blood and major blood. While both carry power, minor blood carries signficantly less. Possession of major blood grants an individual the ability to wield the holy weapon wielded by their Crusader ancestor, whereas minor blood does not. Generally, even in direct lineage, major blood is significantly rarer and, in groups of children of a given bearer of major blood, will often only manifest in just one of the children, with no criteria as to on which child it will manifest.[1] Major holy blood in children will manifest either if one parent possessed major blood themselves, or if both parents possessed the same type of minor blood; Manfroy of the Loptr Church used the latter to his advantage in the sect's scheme to revive the Loptous lineage, by having two bearers of minor Loptous blood reproduce to produce a child bearing major Loptous blood, able to wield the tome and become a vessel for the dark god.

Holy weapons

In the Miracle of Dahna, each Crusader received a holy weapon alongside their blood pact from their respective dragon, each incredibly powerful and boosting the natural abilities of their wielder even further. These twelve weapons all contain a dragonstone from their creator dragon, and are sealed in such a way that only possessors of major holy blood in the matching bloodline are capable of wielding them.[2] Additionally, the connection to the holy bloodlines can enable the weapons to restore lost memories of their wielder; for example, wielding Yewfelle helped restore the memories of Brigid after being raised by the pirates of Orgahil.

By the era of Awakening, however, the sealing of the weapons to the holy bloodlines appears to have faded, as five of the weapons were wielded by the Deadlords and can be subsequently used by any member of Chrom's army of suitable skill.


"Brand" redirects here. For the Tellius race of mixed beorc and laguz heritage, see Branded.
Alm and Celica inspect their brands.

Possession of holy blood manifests physically by the appearance of Brands on the bodies of their possessors, appearing at a varying point in their life and acting as proof of their holy lineage;[3] however, in rare cases the Brand will not appear on a descendant, but will still show up on the descendant's own children.[4] The placement varies based on the individual. It is unclear whether only major holy blood causes Brands to appear or whether they are present on minor holy blood possessors too. The following are all known brand wearers, along with their locations:

Brand Person Location
Od Galzus Back
Od Mareeta Back
Naga Deirdre Forehead
Naga Emmeryn Forehead
Naga Chrom Right upper arm
Naga Lucina Left eye
Naga Owain Upper arm
Naga Ophelia Arm
Naga Inigo Right eye[5]
Grima Robin Back of the right hand
Duma Alm Back of the left hand
Mila Celica Palm of the right hand
Loptous Julius Forehead (Oosawa manga only)
Forseti Lewyn Chest (Suzuki novelization only)
Ullr Brigid Back of the right hand (Suzuki novelization only)

As obvious distinguishing traits of holy blood lineage, the people of some countries, like Agustria, have historically taken advantage of this in witch hunts to find and burn bearers of Loptous blood, though generally unsuccessfully and never capturing actual possessors of Loptous blood.[6] Arvis, a possessor of minor Loptous blood, was paranoid about his Loptous heritage being revealed despite also possessing major Fjalar blood, and so made an effort to keep his Brands hidden.

Mechanics in Genealogy of the Holy War


For the second generation, a child unit will, unlike the lore might suggest, inherit all of the holy blood types held by both of their parents. A child will always inherit at least minor holy blood of these blood types; to inherit major holy blood, one of a handful of circumstances will allow them to do so:

  • If a parent of the same sex as the child has major holy blood, the child will also have it.
  • If both of their parents possessed the same type of minor holy blood, the child will have major holy blood.
  • Ares and Shannan are fixed characters, completely independent of the love and inheritance system, and will always have major Hoðr and Od blood respectively. From a story perspective, both fit the first criteria: Ares's father was Eldigan (major Hoðr), while Shannan's father was Mariccle (major Od), and neither of their mothers are known to have had any holy blood of their own.
  • The parents of Seliph and Julia are fixed, and so they will always inherit from their parents the major holy blood matching their weapon type (Baldr and Naga respectively). Additionally, neither will inherit Loptous blood from their mother or, in Julia's case, her father.

With major holy blood, there is some inconsistency in the ability to use their matching holy weapon. For example, Larcei and Scáthach are both Myrmidons, and if Chulainn (who has minor Od just like their mother) is their father, both will inherit major Od blood. However, only their cousin Shannan is allowed to use the matching holy weapon, assuming a glitch to move Balmung into their inventory is not used. Also, even if a character had the needed major blood to wield a holy weapon, they are unable to wield it unless their class is able to use its weapon type.

While all holy blood types except Dáinn are available in playable units, there are five where it is impossible for a player unit to have major holy blood. No playable unit can have major Thrud, Fjalar, Nál, Dáinn or Loptous holy blood, as there is either no access to parent units who possess major holy blood of these types, or because there is no access to two parent units of different genders who both possess minor holy blood of these types.

Substitute units, of course, do not inherit anything as they are static characters who are not the product of playable parent units being paired up. Linda and Amid are the only substitute units to possess any holy blood at all (both have minor Thrud), for story reasons to adequately fulfill their role as substitutes for Tine and Arthur.

Growth rates

Each type of holy blood is associated with a set of growth rate bonuses, with each totalling up to a 50% overall bonus. A unit in possession of minor holy blood in a bloodline will have these growth rates added to their own base growth rates; for example, Ayra possesses minor Od holy blood, so she gains a further 20% HP growth and 30% Skill growth added on top of her own base growth rates of 50% HP and 30% Skill.

The same principle applies for units in possession of major holy blood; however, the growth rate bonuses are doubled for such units.

For example: Larcei, Ayra's daughter, will by default inherit minor Od holy blood from her mother and will gain the +20% HP and +30% Skill growth bonuses. However, if Chulainn (minor Od) is her father, she will instead inherit major Od holy blood, doubling the bonuses given to +40% HP and +60% Skill.

The growth rate bonuses will stack, so units in possession of multiple holy blood types will gain the growth bonuses from both types.

For example: if Larcei's father is Lex, she will inherit minor Nál as well as minor Od, giving her the stacked bonuses of +40% HP, +30% Skill and +30% Defense.

Weapon levels

As a general rule, a unit in possession of a line of holy blood will receive an increased weapon level in the line's matching weapon type if they are capable of using said matching weapon type in their base class.

For example: Patty (minor Ullr blood by default) will receive an increase in her sword rank if Chulainn (minor Od) is her father as she, a Thief, is capable of using swords, but she will not receive an increase in her wind magic rank if Lewyn (major Forseti) is her father, as she is incapable of ever wielding wind magic.

If this criteria is met, a unit in possession of minor holy blood will have their matching weapon level increased one rank from its base value, and a unit in possession of major holy blood will possess a ★ rank in their matching weapon type, granting them access to the matching holy weapon.

For example: Tine and Arthur both normally possess a C rank in wind magic. If Lewyn is their father, both will inherit his Forseti blood, but only Arthur will receive major blood while Tine will receive minor blood, as above. If this is the case, Tine will possess a B rank in wind magic because of her minor blood, while Arthur will receive a ★ rank because of his major blood, allowing him to use the Forseti tome.

If children obtain new weapon types upon promoting, they will also gain the weapon level boosts afforded by their holy blood. Additionally, should their promoted class increase the weapon level of their current weapon types, their rank boost will added to their new base rank.

For example: Arthur is a Mage and thus would normally have a C rank in fire, wind and thunder magic. Suppose that Chulainn is Arthur's father, thus he possesses minor Thrud and minor Od. As a Mage, he would now have a B rank in thunder magic (base rank C + 1 from minor Thrud) prior to promotion; when promoted to Mage Knight, a class which has base B ranks in swords, thunder, fire and wind, his holy blood increases will boost him to an A rank in swords and thunder instead.



Bloodline Weapon Default bearers Growth rate bonuses
FESK Tyrfing.png
Byron, Sigurd, Ethlyn, Oifey, Seliph, Altena, Leif
MHP +20% Spd --%
Str +10% Lck +10%
Mag --% Def --%
Skl +10% Res --%
FESK Balmung.png
Mananan, Mariccle, Ayra, Chulainn, Shannan, Galzus, Larcei, Scáthach, Mareeta
MHP +20% Spd --%
Str --% Lck --%
Mag --% Def --%
Skl +30% Res --%
FESK Gungnir.png
Travant, Arion
MHP +20% Spd +30%
Str --% Lck --%
Mag --% Def --%
Skl --% Res --%
FESK Yewfelle.png
Ring, Brigid, Edain, Andrey, Febail, Patty, Lester, Lana
MHP +20% Spd --%
Str --% Lck +30%
Mag --% Def --%
Skl --% Res --%
FESK Valkyrie Staff.png
Claud, Silvia, Lene, Coirpre
MHP +10% Spd --%
Str --% Lck +10%
Mag +10% Def --%
Skl --% Res +20%
FESK Mjölnir.png
Reptor, Bloom, Tailtiu, Ethnia, Arthur, Tine, Amid, Linda, Ishtore, Ishtar, Kempf, a vessel of Anguilla
MHP +20% Spd --%
Str --% Lck --%
Mag --% Def --%
Skl +30% Res --%
FESK Valflame.png
Victor, Arvis, Azelle, Hilda, Julius, Julia, Saias, a vessel of Equus
MHP +20% Spd --%
Str --% Lck --%
Mag +30% Def --%
Skl --% Res --%
FESK Mystletainn.png
Eldigan, Lachesis, Ares, Nanna, Diarmuid
MHP +20% Spd --%
Str +30% Lck --%
Mag --% Def --%
Skl --% Res --%
FESK Gáe Bolg.png
Gáe Bolg
Calf, Quan, Altena, Leif
MHP +20% Spd +10%
Str +10% Lck --%
Mag --% Def +10%
Skl --% Res --%
FESK Helswath.png
Lombard, Danann, Lex, Brian, Iuchar, Iucharba
MHP +20% Spd --%
Str --% Lck --%
Mag --% Def +30%
Skl --% Res --%
FESK Naga.png
Azmur, Kurth, Deirdre, Seliph, Julia, Linoan
MHP +10% Spd --%
Str --% Lck --%
Mag +20% Def --%
Skl --% Res +20%
FESK Forseti.png
Lewyn, Ced*, Fee*, Musar, Mabel, Meng, Bleg, a vessel of Ovis
MHP +20% Spd +30%
Str --% Lck --%
Mag --% Def --%
Skl --% Res --%
FESK Loptous.png
Maera, Cigyun, Deirdre, Arvis, Julius, Saias
MHP +10% Spd --%
Str --% Lck --%
Mag +20% Def --%
Skl --% Res +20%
Note: A bold name means that character possesses major blood, while an italics name marks a nonplayable character, or a character unseen in the gameplay of Genealogy of the Holy War who has been confirmed to possess that holy blood by other material like Thracia 776 or official artbooks explaining backstory.


Bloodline Weapon Default bearers
Brand of Naga.svg
FEA Falchion.png
Emmeryn, Chrom, Lissa, Lucina, Owain, Ophelia
Brand of Grima.svg
N/A Validar, Robin, Morgan
Note: No clarification has currently been made in any source material as to whether these characters possess major or minor blood; it is implied that most of these characters possess major blood, however nothing has been confirmed.


Bloodline Weapon Default bearers
Brand of Duma.svg
FESoV Falchion concept.png
Rigel, Rudolf, Alm
Brand of Mila.svg
Zofia, Celica
Note: No clarification has currently been made in any source material as to whether these characters possess major or minor blood; it is implied that most of these characters possess major blood, however nothing has been confirmed.


  • There are several weapons that are mentioned to be derived from the power of a dragon and are personal weapons of characters who possess said dragon's blood, but are not formally stated to be holy weapons:

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology, and notes

Holy Blood




  1. Designers' notes from a Genealogy of the Holy War playing guide, translated by Serenes Forest, Retrieved: April 1, 2012
  2. Designers' notes from a Genealogy of the Holy War playing guide, translated by Serenes Forest, Retrieved: March 21, 2013
  3. "A mark known as a Brand surfaces on their bodies, which is the proof of forming a blood pact with the dragon tribe. Although, the time of appearance of the holy markings differs wildly for each person, sometimes appearing during their youth or even when they're in their old age."Designers' notes from a Genealogy of the Holy War playing guide, translated by Serenes Forest, Retrieved: April 1, 2012
  4. "Owain: Oh, right! Sorry. Guess I should have shown you before. It's my Brand. The one carried by House Ylisse. So no more need to worry, eh?
    Lissa: Th-then you know? That I don't...
    Owain: That your Brand never surfaced? Yes, you told me as such. You said it always weighed on you... You should have seen how happy you were the day mine appeared! You were sobbing and laughing for an hour without pause!
    Lissa: I was kind of hoping to grow out of the crying thing...
    Owain: Yes, well. No more worrying. It was by chance alone your Brand never surfaced. We're all family, linked by blood. You really are Chrom's sister. My Brand proves our lineage.
    " — Owain and Lissa, Fire Emblem Awakening
  5. "If you need further proof, I bear a Brand in the opposite eye as Lucina." — Inigo to Chrom, Fire Emblem Awakening
  6. "I wonder if there still are any blood relatives of the Dark Lord Loptous around... Each year big towns like Agusti and Mackily hold witch hunts and arrest a ton of people. Then they burn 'em at the stake for doin' what? Absolutely nothin'! Is that nuts or what!?" — A villager, Fire Emblem: Genealogy of the Holy War
  7. "Those who carry the divine dragon's blood and bear her mark can draw out the Kingsfang's true strength and manifest their royal power. [...] Duma and Mila bequeathed their divine blood to two champions, and brought prosperity to their respective nations." — Book of Valentian Revelations, Fire Emblem Echoes: Shadows of Valentia
  8. "Dark magic. Channels Grima's power." — Grima's Truth description, Fire Emblem Awakening
  9. "The tome she's carrying is illustrated with a symbol of Mila, the goddess she worships. That symbol's not just a decoration, by the way—the tome really is imbued with Mila's power!" — Sharena, Meet some of the Heroes
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GairForsetiLoptousMaeraNagaSalamander
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The 12 crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline
Game mechanics
Out-of-battle management Base (Base conversationEveryone's ConditionsBarracksMy CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative power) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttackAuto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblemFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • Skills (Offensive skill) • Staggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayGlitchesRankingsSound RoomTacticianMultiple endings