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Fatigue

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Fatigue (Japanese: 疲労 Fatigue) is a gameplay mechanic first introduced in Fire Emblem: Thracia 776, then used in Fire Emblem Echoes: Shadows of Valentia. It simulates units being progressively tired out by fighting and working throughout the course of the game's battles. In Thracia 776, once a unit has performed enough actions to become worn out or fatigued, they will be forced to not participate in a chapter in order to give themselves time to rest. In Shadows of Valentia, fatigued units instead have their maximum HP temporarily reduced, but they may still participate in battles.

Overview

Thracia 776

In Thracia 776, every playable unit except Leif has a fatigue level which can be viewed on their stat screen. Starting at 0 when they join the party, units slowly gain fatigue points from performing actions in chapters. Once their accrued fatigue exceeds their maximum HP, when the player enters the preparations phase for the following chapter, that unit will be marked on the unit select menu as (Japanese: 疲労 Fatigued) and they will not be allowed to participate in the chapter. However, if there are not enough living units left to fill out the minimum deployment requirement for any given chapter, then every remaining unit in the army will be force-deployed, irrespective of their fatigue status.

If a unit does not participate in a chapter, whether they are in a fatigued state or not, their fatigue level is reset to 0, allowing them to participate in the next chapter with no issue. Alternatively, by placing a S Drink item in a fatigued unit's inventory, their status on the unit select menu will be changed to (Japanese: 疲労/可 Fatigued/Allowed) and they will be allowed into the chapter. Removing the S Drink from their inventory reverts them to "Fatigued" status and automatically deselects them from being deployed.

Fatigue has no other effects beyond this system. Fatigue also has a disproportionately greater impact on classes and units with lower HP on average, such as Mages and Priests, as accrued fatigue will affect them much more quickly than sturdier units with high HP, such as Brigands and Generals. This is further compounded for Priests by how the biggest fatigue point increases by far come from using staves with high weapon levels, with no other action in the game ever awarding more than 1 fatigue point.

Since S Drinks are rare and expensive items with only a single use each, and as a result are not a consistent solution and do not allow players to effectively ignore fatigue, the intention behind fatigue seems to have been to strongly encourage players to actively use a wider variety of their units. The idea is that, by not allowing the player to exclusively use a group of ten or so chosen units across every chapter, the player will turn to using other units when their mainstays are fatigued and will find uses for them rather than leaving them untouched throughout their playthrough of the game.

Leif is the only playable unit to be exempt from the fatigue system, as his deployment is mandatory in all chapters.

Echoes: Shadows of Valentia

In Shadows of Valentia, fatigue only takes effect during exploration of dungeons, and has no effect during battles on the world map. Whenever a character performs an action other than movement, their fatigue level is increased.[1] Once a character's fatigue level is equal to their maximum HP, that character becomes fatigued, and their fatigue level can increase no further.

Unlike in Thracia 776, a character's fatigue level is not directly stated on their stat screen; instead, fatigue is represented by a smiley-face icon appearing next to their HP stat.[1]

Icon Fatigue level
Is 3ds03 fatigue none.png 0~1/3 of maximum HP
Is 3ds03 fatigue low.png 1/3~2/3 of maximum HP
Is 3ds03 fatigue mid.png 2/3 of maximum HP ~ (maximum HP − 1)
Is 3ds03 fatigue max.png Equal to maximum HP

Once a character becomes fatigued, they will have their maximum HP reduced temporarily at the end of a battle; the player will also be notified in the post-battle summary of any characters who have become fatigued. All characters have a hidden "fatigue tolerance" stat; when that character is fatigued, their maximum HP will be temporarily reduced to an amount equal to their standard maximum HP multiplied by their fatigue tolerance stat. For example, Leon's fatigue tolerance is 0.45; if his maximum HP is 40, it will be reduced to 18 HP if he becomes fatigued. Fatigued characters may still be deployed in battle, and being fatigued does not affect any of their other stats.

Fatigue may be reduced by consuming a provision. The player may also offer items at any Mila Shrine, or exit a dungeon, to fully restore the party's fatigue. Additionally, any character undergoing a class change will also have their fatigue fully healed.

Unlike in Thracia 776, the game's main characters, Alm and Celica, are not exempt from the fatigue system.

Calculations

Fatigue points

Thracia 776

Fatigue increases by actions performed
Action Fatigue
Moving 0
Using items 0
Attacking 1
Dancing 1
Stealing 1
Using staves E-rank 1
D-rank 2
C-rank 3
B-rank 4
A-rank and Prf 5

Echoes: Shadows of Valentia

Fatigue increases by actions performed
Action Fatigue
Moving 0
Using non-offensive Combat arts 0
Attacking 1
Using Combat arts 1
Using white magic 1
Receiving 0 or 1 damage 1
Receiving 2 or more damage 2
Receiving damage from terrain 1

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
Units tire in combat. Once fatigued,
they suffer a penalty to their max HP.
Status: (blank)
疲労度
戦闘により蓄積し
限界になると最大HPが低下する
現在は(blank)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fatigue

--

Japanese

疲労

Fatigue

Spanish

Fatiga

Fatigue

French

Fatigue

--

German

Erschöpfung

Fatigue

Italian

Fatica

Fatigue

Dutch

Vermoeidheid

Fatigue

Korean

피로

Fatigue

Simplified Chinese

疲劳

Fatigue

Traditional Chinese

疲勞

Fatigue

References

  1. 1.0 1.1 Fatigue, Serenes Forest, Retrieved: 6 May, 2017

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
Bosses AlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background characters AlfionaCalfEthlynQuan
Personal weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mount Violdrake • 8x: Dagdar's Manor • 9: The Banner of Njörun • 10: Nowell Valley • 11: Fort Dandrum • 11x: Murder Holes • 12: The Bandits of Dacia • 12x: The Dandelion • 13: The Walled City • 14: The Onslaught • 14x: Yearning to Breathe Free • 15: Two Paths • 16A: Norden Line • 17A: The Gates of Leonster • 16B: Dark Forest • 17B: The Gathering Storm • 18: The Liberation of Leonster • 19: The Empire's Wrath • 20: The Scion of Light • 21: The War of Liberation • 21x: The Prison Camp • 22: Across the River • 23: The Fiend's Lair • 24: The Baron in Black • 24x: The Loptrian AltarE: Sworn Upon a Sword
Locations JugdralMunster District (ConnachtLeonsterMunsterUlster) • Thracia (FianaTarrah)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) • Magi
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map