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Eyvel's 10% chance of moving again has been activated, as marked by the musical note appearing above her.

(行動 Action), widely called movement stars in the English fandom, is a stat exclusive to Fire Emblem: Thracia 776. All units in the game, both playable and enemy, possess between zero and five action stars, which give each unit a small chance to be allowed to have a complete new turn of movement again after completing any action in their turn.

A unit with no action stars, the most common number, has no chance at all of being allowed to move again, while for units with action stars, they have a 5% chance per action star they have, making a 25% chance the maximum possible for the few units possessing five action stars. When the chance to move again activates, a musical note in a blue box appears above the unit in question indicating the activation. Action stars are inherent to the specific unit and cannot be changed at all.


([# action stars] x 5) = % chance of moving again

List of units by number of action stars

# Playable units Enemy units
(0% chance)
FinnOrsinHalvanTanyaMartySafyBrightonMachyuaKarinDalsinNannaHicksSelfinaKainAlvaFredSalemGladeEdaLinoanRalfMirandaShanamXavierDelmud All enemies not listed below

(5% chance)
LeifDagdarLaraFelgusAsvelShivaCarrionRobertOlwenMareetaTrewdHomerEyriosMishaAmaldaConomool RaydrikMareetaShivaRumeiGomezOlwenDvorakKempfBaldackTrewdGustafMishaAmaldaConomoolCoenFardenMus
(10% chance)
EyvelLifisDeanCed LifisVeldLargoAihimanAlphanDracoPorcus
(15% chance)
RonanSleufSaias Saias
(20% chance)
-- Tigris
(25% chance)
PirnTinaSaraGalzus GalzusPirnReinhardtBovis

See also

Game mechanics
Out-of-battle management Base (Base conversation) • Battle preparationsBonus experienceDungeonsGameplay modes (Creature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play/Sing (Galdrar) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician