Personal tools
Site News

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord! Or, to join our Skype chat, contact any active admin and ask to be added.
Coverage policy: Please read the proposed coverage policy, and contribute your thoughts and questions here.


NOTICE: If you borrow any content from Fire Emblem Wiki and reuse it elsewhere, you must credit us as the original source, under the terms of our licence. If you do not do so, we may ask you to remove the relevant content.

Skills

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Jump to: navigation, search
Highlighted: Fiona's skills list and capacity. She currently has two personal skills equipped - Savior and Imbue - and also possesses the class skill Canto.

The skill system is a Fire Emblem series gameplay mechanic revolving around the use of special abilities, called skills, which grant additional abilities to individual units which subvert the normal flow of gameplay. Learned by units both depending on their class and on a personal basis, skills possess a wide variety of effects which serve to both augment and hinder a unit's performance and capabilities in battle, and are used by both playable units and the enemy army.

While skills as a defined mechanic first appeared in Fire Emblem: Genealogy of the Holy War, skill-like features of certain classes have existed since the very beginning.

Overview

Classifications

Class and personal skills

Skills are near-universally divided into two categories which dictate their availability: class and personal (or "soldier" and "citizen" respectively in Path of Radiance). A class skill is a skill possessed by all units of a certain class, whereas a personal skill is a skill specifically inherent or taught to an individual unit and has no direct association with a class. Overlap in the two categories is possible, as a skill which is a class skill for some classes may be available as a personal skill for some units.

Example: Pavise is a class skill in Genealogy of the Holy War and Thracia 776, associated with Generals, Barons and Emperors in the former, and Barons only in the latter. However, Xavier also possesses Pavise as a personal skill.

A sub-category of class skills is mastery skills in Path of Radiance and Radiant Dawn, which are class skills available only to advanced classes (requiring the use of a Occult scroll in the former game) and are typically more potent than "normal" skills.

From Awakening onward, the distinction between class and personal skills is somewhat reworked with the greater emphasis now being placed on class skills, although the games themselves never refer to them this way. Almost all playable classes have a set of skills which units learn as class skills by levelling up in that class, which they still retain if they reclass or class change out of the initial class. In Awakening, a small few units have access to skills they could not learn in the classes available to them. Occasionally, units have access to personal skills which cannot be learned from any of the classes they have access to; in particular, every bonus unit has at least one skill outside their default class, with some being otherwise unable to them due to gender. Fates reintroduces true personal skills, while also retaining the class skill system from Awakening; in Fates, every normal playable unit has a single unique personal skill which cannot be removed, in addition to any skills they learn from their classes.

Sword skills

Main article: Sword skill

A sword skill is any skill which has a percentage chance of activating derived from a specific stat possessed by the user or their target, usually their Skill stat. In common fandom parlance, however, the term is most commonly used to refer to directly offensive skills with this activation criteria, such as Sol and Luna.

Restrictions

Pirn, after learning all eight of the game's manual-taught skills (plus his own base skills), demonstrating an absence of a hard skill maximum in Thracia 776.

In Thracia 776, there is no restriction on how many skills a unit can learn. Theoretically, a unit can be taught all eight of the skills learnable from the game's skill manuals with no restriction, though in practice the limited quantities of the skill manuals and the size of the playable cast discourage expending all of one's skill manuals on a single unit. Needless to say, a unit who already possesses a given skill cannot learn it a second time from a manual.

In Path of Radiance and Radiant Dawn, skill restriction is determined by the capacity stat. Every unit has a set number of capacity points depending on their class, which are consumed by the skills they have been taught; every skill has a set number of capacity points which it requires to be available if it is to be taught to a unit, with the required point threshold depending on the individual skill. Generally speaking, advanced classes have a higher capacity than basic classes, and laguz possess the highest capacity of any class. It is important to remember that mandatory class skills such as Shove and Canto do consume capacity points and cannot be removed to free up capacity. There is also a physical limit in place in Radiant Dawn, where regardless of how much capacity they have left over, a unit cannot learn more than six skills, including any irremovable ones.

List of classes by capacity points available

Path of Radiance Radiant Dawn

Capacity Classes possessing this capacity
0 Civilian
15 Sword KnightLance KnightAxe KnightBow KnightPegasus KnightWyvern Rider
20 RangerMyrmidonSoldierFighterArcherKnightPaladinFalcon KnightPrincess CrimeaWyvern LordMagePriestClericThiefBandit
25 LordHeroSwordmasterHalberdierWarriorSniperGeneralSageBishopValkyrieAssassinBerserkerLionTigerCatHawkRaven
40 General (Black Knight only) • King DaeinWhite DragonRed DragonHawk (Tibarn only) • Raven (Naesala only) • Heron

In Awakening, a unit may only have five skills active on themselves at a time; any surplus skills are stored in a pool of skills available to the individual unit, and all units can freely swap around, apply or remove skills in the Equip Skills menu when outside of battle. Fates allows six skills active per unit at a time, a personal skill as well as the five-skill system from Awakening.

List of skills by game

Technically speaking, class skills exist in almost all games in the series, in the sense of abilities dependent on specific classes, and indeed many abilities available to classes in non-skill-enabled games are considered skills in games with a formal skill system (in some cases, such as Canto and Shove, a skill already existed in an hidden and undefined state in earlier games with skill systems before finally being given a proper skill entry in a later game with a skill system). However, only seven titles in the series actually possess a formal skill system, and only one skill appears as a defined skill in all seven.

Genealogy of the Holy War and Thracia 776

Genealogy of the Holy War and Thracia 776 are the originators of the formal skill system, with the original eighteen skills debuting in the former. Of these eighteen only two, Critical and Pursuit, did not return in Thracia 776 as the game's mechanics were altered to render their respective functions part of standard gameplay as per the rest of the series.

Skill Effect Available in:
Genealogy
Available in:
Thracia
Is snes02 accost.png Accost Engages the enemy in another round of combat. Yes check.png Yes check.png
Is snes02 adept.png Adept It deals two consecutive hits against the enemy. Yes check.png Yes check.png
Is snes02 bargain.png Bargain Reduces prices at the armory, weapon repair shop and pawn shop*/vendor* by 50%. Yes check.png Yes check.png
Is snes02 charm.png Charm +10% hit rate and avoid to all allied units within a 3-tile radius of the user. Yes check.png Yes check.png
Is snes02 critical.png Critical Allows the user to perform critical hits. Yes check.png X mark.png
Is snes02 dance.png Dance Refreshes all four*/one* adjacent allies, allowing them to move again if they have already moved. Yes check.png Yes check.png
Is snes02 miracle.png Miracle The user's avoid is increased by
[(11 - HP) x 10] for one turn.*/
The user's avoid is maximised to 100%, if the enemy's next attack will otherwise kill the user.*
Yes check.png Yes check.png
Is snes02 nihil.png Nihil It negates the enemy's sword skills, critical hits and effective damage.*/
It negates the enemy's combat skills.*
Yes check.png Yes check.png
Is snes02 paragon.png Paragon It doubles the user's experience gain. Yes check.png Yes check.png
Is snes02 pavise.png Pavise It nullifies damage dealt by the enemy. Yes check.png Yes check.png
Is snes02 pursuit.png Pursuit Enables the user to double-attack. Yes check.png X mark.png
Is snes02 renewal.png Renewal It heals 5-10 HP to the user at the beginning of the user's phase.*/
It heals 10-20% of the user's HP at the beginning of the user's phase.*
Yes check.png Yes check.png
Is snes02 steal.png Steal On a successful hit, user takes all of the enemy's gold.*/
The user can steal weapons and items from enemies, if (user's Speed > enemy's Speed) and (user's Con > weapon/item's Weight)*
Yes check.png Yes check.png
Is snes02 vantage.png Vantage The user always strikes first when attacked during the enemy phase. Yes check.png Yes check.png
Is snes02 wrath.png Wrath The user always unleashes a critical hit when at under half HP.*/
The user always unleashes a critical hit when counter-attacking.*
Yes check.png Yes check.png

Sword skills

In Genealogy of the Holy War, sword skills are a specific subcategory of offensive trigger skills which are available only for unmounted sword-wielding units (Myrmidon, Swordmaster, Forrest, Thief, Thief Fighter, Dancer) and cannot be learned by mounted or non-sword-wielding units under any circumstances, and cannot activate simultaneously if multiples are possessed by a single unit. These restrictions were lifted in Thracia 776 onward, allowing them to be freely learned and used by any class.

Skill Activation Effect Available in:
Genealogy
Available in:
Thracia
Is snes02 astra.png Astra (Skill)% It deals five consecutive strikes against the enemy. It is possible for any and all of the strikes to be a critical hit. Yes check.png Yes check.png
Is snes02 luna.png Luna (Skill)% It nullifies the enemy's Defense. Yes check.png Yes check.png
Is snes02 sol.png Sol (Skill)% It recovers user's HP equal to the damage dealt to the enemy. Yes check.png Yes check.png

The Sacred Stones

Gilliam activating Great Shield in The Sacred Stones.

The Sacred Stones reintroduced skills to the series following their absence in its two predecessors, albeit in a significantly watered-down form compared to skill systems in other games. Seven skills are present in the game, all class skills. The game interface allots no specific space to profile skills and their effects, and the skills are only acknowledged briefly by name in the class descriptions.

Skill Activation Effect Class
Great Shield (Enemy's level)% It nullifies damage dealt by the enemy. General
Sure Strike (User's level)% It maximizes the user's accuracy for one strike. Sniper
Silencer (Critical hit rate / 2)% It instantly kills the enemy in one strike. Assassin
Pick Command It allows the user to open doors and chests without keys or a Lockpick. Rogue
Pierce (User's level)% It nullifies the enemy's Defense. Wyvern Knight
Slayer 100% It allows the user to deal effective damage to monsters. Bishop
Summon Command It summons a single Phantom onto the map as an ally. Summoner

Path of Radiance and Radiant Dawn


This section has been marked as a stub. Please help improve the page by adding information.


Mastery skills

Mastery skills (Japanese: 奥義スキル esoteric skills) are a classification of powerful skills in the Tellius duology and a sub-type of class/soldier skills. The majority of class families are associated with a mastery skill, which normally are trigger skills dealing exceedingly potent amounts of damage to enemies. All mastery skills consume a very high amount of capacity, hindering the ability to equip them alongside other skills. In other games, the mastery skill distinction does not exist and they are treated as normal, if uncommon, skills; additionally, a few Path of Radiance mastery skills were downgraded to become normal skills in Radiant Dawn. All three of the sword skills of the Jugdral duology also act as mastery skills in Tellius.

In Path of Radiance, mastery skills are learned by advanced-class beorc units and laguz units above level 15 by equipping them with an Occult scroll. In Radiant Dawn, beorc units automatically obtain their mastery skill upon promoting to their third-tier advanced class, while laguz units gain their mastery skills by using a Satori Sign item after reaching a minimum level of 30.

Skill Effect Mastery skill in:
Path of Radiance
Mastery skill in:
Radiant Dawn
Is wii aether.png
Aether
Can launch consecutive attacks, using the power of Sol and Luna. Yes check.png
Lord, Hero
Yes check.png
Vanguard
Is wii sol.png
Sol
In certain conditions, restores as many HP as the damage dealt to an enemy.*/
Can inflict 3 times normal damage and restore HP equal to damage dealt.*
Yes check.png
Paladin, Valkyrie
Yes check.png
Gold Knight, Silver Knight, Valkyrie
Is wii luna.png
Luna
In certain conditions, reduces enemy defense by half.*/
Can neutralize an enemy's defenses and multiply the unit's strength by 3.*
Yes check.png
General, Halberdier
Yes check.png
Marshall
Is wii astra.png
Astra
In certain conditions, grants this unit 5 consecutive attacks at half damage.*/
Can launch 5 consecutive attacks.*
Yes check.png
Swordmaster
Yes check.png
Trueblade
Is wii impale.png
Impale
Can multiply damage dealt by 4 times. X mark.png Yes check.png
Sentinel
Is wii colossus.png
Colossus
In certain conditions, increases damage when unit's Cn exceeds enemy's.*/
Can multiply the unit's strength by 3.*
Yes check.png
Warrior, Berserker
Yes check.png
Reaver
Is wii deadeye.png
Deadeye
Doubles chance to hit and, in certain instances, puts enemy to sleep.*/
Can multiply damage by 3 times and put the enemy to sleep.*
Yes check.png
Sniper
Yes check.png
Marksman
Is wii stun.png
Stun
In certain instances, immobilizes an enemy unit for 1 turn after being hit.*/
Can inflict 3 times normal damage and paralyze enemy until their next turn.*
Yes check.png
Falcon Knight, Wyvern Lord, Princess Crimea
Yes check.png
Seraph Knight, Dragonlord, Queen
Is wii lethality.png
Lethality
Can kill with a single strike. Does not work on all opponents. Yes check.png
Assassin
Yes check.png
Assassin
Is wii bane.png
Bane
Can reduce an enemy's HP to 1 with a strike. Does not work on all opponents. X mark.png Yes check.png
Whisper
Is wii flare.png
Flare
In certain conditions, reduces enemy magic resistance by half.*/
Can nullify an opponent's resistance and restore HP equal to damage dealt.*
Yes check.png
Sage, Bishop
Yes check.png
Arch Sage, Summoner, Empress
Is wii corona.png
Corona
Can nullify an opponent's resistance and halve their hit rate for one turn. X mark.png Yes check.png
Saint, Chancellor, Light Priestess
Is wii roar.png
Roar
Immobilizes enemies on the next turn. Does not work against certain units.*/
Can multiply the unit's strength by 3 and shocks enemy for a turn.*
Yes check.png
Lion, Tiger, Cat
Yes check.png
Lion, Tiger
Is wii rend.png
Rend
Can multiply the unit's strength by 5 and shocks enemy for a turn. X mark.png Yes check.png
Cat
Is wii savage.png
Savage
Can multiply the unit's strength by 3 and halve enemy skill for a turn. X mark.png Yes check.png
Wolf
Is gcn cancel.png
Cancel
In certain conditions, nullifies enemy attacks. Yes check.png
Hawk
X mark.png
(Downgraded to normal skill)
Is gcn vortex.png
Vortex
Attacks with the same effect as Wind. Yes check.png
Raven
X mark.png
Is wii tear.png
Tear
Can multiply the unit's strength by 3 and halve enemy speed for a turn. X mark.png Yes check.png
Hawk, Raven
Is gcn blessing.png
Blessing
Restores HP to a unit in an adjacent space. Yes check.png
Heron
X mark.png
(Downgraded to normal skill)
Is gcn boon.png
Boon
Returns an adjacent unit to normal condition. Yes check.png
Red Dragon, White Dragon
X mark.png
(Downgraded to normal skill)
Is wii ire.png
Ire
Can inflict triple the normal amount of damage dealt. X mark.png Yes check.png
Red Dragon, White Dragon, Black Dragon
Is wii eclipse.png
Eclipse
Can neutralize an enemy's defenses and multiply the unit's strength by 5. X mark.png Yes check.png
Black Knight

Enemy- and NPC-exclusive skills

Awakening

Skill Effect Learned at
Is 3ds dual strike+.png Dual Strike+ +10% to Dual Strike rate Lord, level 1
Is 3ds charm.png Charm +5 Hit rate and +5 Avoid to all allies within a 3 tile radius Lord, level 10
Is 3ds aether.png Aether Two consecutive strikes; first has Sol effect, second a Luna effect Great Lord, level 5
Is 3ds rightful king.png Rightful King +10% to skill activation rates Great Lord, level 15
Is 3ds veteran.png Veteran ×1.5 experience gain while paired up Tactician, level 1
Is 3ds solidarity.png Solidarity +10 Critical and +10 critical avoid to all allies within a 3 tile radius Tactician, level 10
Is 3ds ignis.png Ignis Physical attacks: Adds half of the Magic stat to Strength
Magic attacks: Adds half of the Strength stat to Magic
Grandmaster, level 5
Is 3ds rally spectrum.png Rally Spectrum +4 all stats to all allies within a 3 square radius on command Grandmaster, level 15
Is 3ds discipline.png Discipline ×2 weapon experience Cavalier, level 1
Is 3ds outdoor fighter.png Outdoor Fighter +10 Hit rate and +10 Avoid while outdoors Cavalier, level 10
Is 3ds defender.png Defender +1 all stats while paired up Paladin, level 5
Is 3ds aegis.png Aegis Halves damage done by bows, tomes, and dragonstones Paladin, level 15
Is 3ds luna.png Luna Halves enemy's Defense or Resistance Great Knight, level 5
Is 3ds dual guard+.png Dual Guard+ +10% to Dual Guard rate Great Knight, level 15
Is 3ds defense +2.png Defense +2 +2 Defense Knight, level 1
Is 3ds indoor fighter.png Indoor Fighter +10 Hit rate and +10 Avoid while indoors Knight, level 10
Is 3ds rally defense.png Rally Defense +4 Defense to all allies within a 3 square radius on command General, level 5
Is 3ds pavise.png Pavise Halves damage done by swords, lances, axes, beaststones, and blights General, level 15
Is 3ds avoid +10.png Avoid +10 +10 Avoid Myrmidon, level 1
Is 3ds vantage.png Vantage Attack first during enemy phase when HP is half or below Myrmidon, level 10
Is 3ds astra.png Astra 5 consecutive strikes at half damage Swordmaster, level 5
Is 3ds swordfaire.png Swordfaire +5 Strength with a sword equipped
(+5 Magic with a Levin Sword)
Swordmaster, level 15
Is 3ds armsthrift.png Armsthrift Doesn't reduce durability Mercenary, level 1
Is 3ds patience.png Patience +10 Hit rate and +10 Avoid during enemy phase Mercenary, level 10
Is 3ds sol.png Sol Heal HP equal to half damage Hero, level 5
Is 3ds axebreaker.png Axebreaker +50 Hit rate and +50 Avoid against enemies equipping an axe Hero, level 15
Is 3ds hp +5.png HP +5 +5 maximum HP Fighter, level 1
Is 3ds zeal.png Zeal +5 Critical Fighter, level 10
Is 3ds rally strength.png Rally Strength +4 Strength to all allies within a 3 square radius on command Warrior, level 5
Is 3ds counter.png Counter Deals non-lethal damage against holder back against opponent Warrior, level 15
Is 3ds despoil.png Despoil Obtain a Bullion (S) upon killing an enemy Barbarian, level 1
Is 3ds gamble.png Gamble -5 Hit rate, +10 Critical Barbarian, level 10
Is 3ds wrath.png Wrath +20 Critical when HP is at half or below Berserker, level 5
Is 3ds axefaire.png Axefaire +5 Strength with an axe equipped
(+5 Magic with a Bolt Axe)
Berserker, level 15
Is 3ds skill +2.png Skill +2 +2 Skill Archer, level 1
Is 3ds prescience.png Prescience +15 Hit rate and +15 Avoid during player phase Archer, level 10
Is 3ds hit rate +20.png Hit Rate +20 +20 Hit rate Sniper, level 5
Is 3ds bowfaire.png Bowfaire +5 Strength with an bow equipped Sniper, level 15
Is 3ds rally skill.png Rally Skill +4 Skill to all allies within a 3 square radius on command Bow Knight, level 5
Is 3ds bowbreaker.png Bowbreaker +50 Hit rate and +50 Avoid against enemies equipping a bow Bow Knight, level 15
Is 3ds locktouch.png Locktouch Opens doors and chests without keys Thief, level 1
Is 3ds movement +1.png Movement +1 +1 Movement Thief, level 10
Is 3ds lethality.png Lethality Instantly defeats the enemy Assassin, level 5
Is 3ds pass.png Pass Pass through enemy-occupied tiles Assassin, level 15
Is 3ds lucky seven.png Lucky Seven +20 Hit rate and +20 Avoid during first seven turns Trickster, level 5
Is 3ds acrobat.png Acrobat Traverse all traversable terrain as if it were a plain Trickster, level 15
Is 3ds speed +2.png Speed +2 +2 Speed Pegasus Knight, level 1
Is 3ds relief.png Relief Heal 20% HP at the start of a turn if no units are within three spaces Pegasus Knight, level 10
Is 3ds rally speed.png Rally Speed +4 Speed to all allies within a 3 square radius on command Falcon Knight, level 5
Is 3ds lancefaire.png Lancefaire +5 Strength with a lance equipped
(+5 Magic with a Shockstick)
Falcon Knight, level 15
Is 3ds rally movement.png Rally Movement +1 Movement to all allies within a 3 square radius on command Dark Flier, level 5
Is 3ds galeforce.png Galeforce Grants another full action to a unit upon defeating an enemy once per turn Dark Flier, level 15
Is 3ds strength +2.png Strength +2 +2 Strength Wyvern Rider, level 1
Is 3ds tantivy.png Tantivy +10 Hit rate and +10 Avoid with no allies within a 3 square radius Wyvern Rider, level 10
Is 3ds quick burn.png Quick Burn +15 Hit rate and +15 Avoid at start of chapter
-1 to both stats for each successive turn
Wyvern Lord, level 5
Is 3ds swordbreaker.png Swordbreaker +50 Hit rate and +50 Avoid against enemies equipping a sword Wyvern Lord, level 15
Is 3ds deliverer.png Deliverer +2 Movement when paired up Griffon Rider, level 5
Is 3ds lancebreaker.png Lancebreaker +50 Hit rate and +50 Avoid against enemies equipping a lance Griffon Rider, level 15
Is 3ds magic +2.png Magic +2 +2 Magic Mage, level 1
Is 3ds focus.png Focus +10 Critical with no allies within a 3 square radius Mage, level 10
Is 3ds rally magic.png Rally Magic +4 Magic to all allies within a 3 square radius on command Sage, level 5
Is 3ds tomefaire.png Tomefaire +5 Magic with a tome equipped Sage, level 15
Is 3ds hex.png Hex -15 Avoid to adjacent enemies Dark Mage, level 1
Is 3ds anathema.png Anathema -10 Avoid and -10 Critical avoid to all enemies within a 3 square radius Dark Mage, level 10
Is 3ds vengeance.png Vengeance Increases damage output by half of damage taken Sorcerer, level 5
Is 3ds tomebreaker.png Tomebreaker +50 Hit rate and +50 Avoid against enemies equipping a tome Sorcerer, level 15
Is 3ds slow burn.png Slow Burn +1 Hit rate and +1 Avoid per turn
Effects cap at 15 turns
Dark Knight, level 5
Is 3ds lifetaker.png Lifetaker Heals 50% HP upon defeating an enemy during player phase Dark Knight, level 15
Is 3ds miracle.png Miracle Survives an otherwise-lethal attack with 1 HP if user didn't already have only 1 HP Priest/Cleric, level 1
Is 3ds healtouch.png Healtouch +5 healing output of a staff Priest/Cleric, level 10
Is 3ds rally luck.png Rally Luck +8 Luck to all allies within a 3 square radius on command War Monk/War Cleric, level 5
Is 3ds renewal.png Renewal Heals 30% HP at the start of a turn War Monk/War Cleric, level 15
Is 3ds resistance +2.png Resistance +2 +2 Resistance Troubadour, level 1
Is 3ds demoiselle.png Demoiselle +10 Avoid and +10 Critical avoid to all male allies within 3 spaces Troubadour, level 10
Is 3ds rally resistance.png Rally Resistance +4 Resistance to all allies within a 3 square radius on command Valkyrie, level 5
Is 3ds dual support+.png Dual Support+ Increases the support bonus effect Valkyrie, level 15
Is 3ds aptitude.png Aptitude +20 to all Growth rates Villager, level 1
Is 3ds underdog.png Underdog +15 Hit rate and +15 Avoid when opponent's level is higher
(Advanced classes: Add 20 to level)
Villager, level 15
Is 3ds luck +4.png Luck +4 +4 Luck Dancer, level 1
Is 3ds special dance.png Special Dance +2 to each of Strength, Magic, Defense, and Resistance to unit receiving the dance effect Dancer, level 15
Is 3ds even rhythm.png Even Rhythm +10 Hit rate and +10 Avoid on even-numbered turns Taguel, level 1
Is 3ds beastbane.png Beastbane Deals effective damage to beast units while in the Taguel class Taguel, level 15
Is 3ds odd rhythm.png Odd Rhythm +10 Hit rate and +10 Avoid on odd-numbered turns Manakete, level 1
Is 3ds wyrmsbane.png Wyrmsbane Deals effective damage to dragon units while in the Manakete class Manakete, level 15
Is 3ds shadowgift.png Shadowgift Allows wielding of dark tomes in any tome-wielding class Personal skill only
Is 3ds conquest.png Conquest Negates effective damage bonuses when equipped by a beast or armor unit Personal skill only
Is 3ds outrealm skill.png Outrealm Skill Placeholder for DLC skills when corresponding DLC is not installed
The following skills require DLC to obtain:
Is 3ds resistance +10.png Resistance +10 +10 Resistance Dread Fighter, level 1
Is 3ds aggressor.png Aggressor +10 Attack during player phase Dread Fighter, level 15
Is 3ds rally heart.png Rally Heart +1 Movement and +2 all other stats to all allies within a 3 square radius on command Bride, level 1
Is 3ds bond.png Bond Heals 10 HP to all allies within a 3 square radius at the start of the turn Bride, level 15
Is 3ds all stats +2.png All Stats +2 +2 All stats All Stats +2 item
Is 3ds paragon.png Paragon ×2 experience gain Paragon item
Is 3ds iote's shield.png Iote's Shield Negates effective damage bonuses when equipped by a flight unit Iote's Shield item
Is 3ds limit breaker.png Limit Breaker +10 to all stat caps Limit Breaker item

Enemy-exclusive skills

Skill Effect Appears on
Is 3ds dragonskin.png Dragonskin Halves all damage, negates Counter and Lethality All difficulties
Is 3ds hit rate +10.png Hit Rate +10 +10 Hit rate Lunatic and Lunatic+ difficulties
Is 3ds rightful god.png Rightful God +30 to skill activation rates Lunatic and Lunatic+ difficulties
Apotheosis
Is 3ds vantage+.png Vantage+ Always move before opponent Lunatic+ difficulty
Apotheosis
Is 3ds luna+.png Luna+ All attacks have the Luna effect Lunatic+ difficulty
Apotheosis
Is 3ds hawkeye.png Hawkeye Attacks strike without fail Lunatic+ difficulty
The Future Past 3 and Apotheosis
Is 3ds pavise+.png Pavise+ Always halves damage done by swords, lances, axes, and beaststones Lunatic+ difficulty
Apotheosis
Is 3ds aegis+.png Aegis+ Always halves damage done by bows, tomes, and dragonstones Lunatic+ difficulty
Apotheosis

Fates

Personal skills

Skill Effect Personal skill of
Is 3ds supportive.png Supportive If the support unit to a unit with a support rank of C or higher, lead unit gets +10 hit rate, +2 damage dealt, and -2 damage received Corrin
Is 3ds forceful partner.png Forceful Partner If the support unit to Corrin, Corrin gets +15 hit rate and +3 damage dealt Gunter
Is 3ds devoted partner.png Devoted Partner If the support unit to Corrin, Corrin gets +2 damage dealt and -2 damage received Felicia
Is 3ds evasive partner.png Evasive Partner If the support unit to Corrin, Corrin gets +15 Avoid and -3 damage received Jakob
Is 3ds miraculous save.png Miraculous Save If the support unit, grants the lead unit the Miracle skill Kaze
Is 3ds healing descant.png Healing Descant At start of user's turn, heals 10% HP to all allies within a two-square radius of user Azura
Is 3ds vow of friendship.png Vow of Friendship If paired up with Corrin, when Corrin is under half HP, damage dealt +3 and damage received -3 Silas
Is 3ds highwayman.png Highwayman -3 each to Strength and Speed for the rest of the turn when attacking an enemy that cannot counter-attack Shura
Is 3ds peacebringer.png Peacebringer -2 damage dealt to all units within a two-square radius of user Izana
Is 3ds forager.png Forager If the user stands on mountain, forest, wasteland, or field terrain, user recovers 20% HP at start of turn Mozu
Is 3ds fiery blood.png Fiery Blood Damage dealt +4 if user's HP is not full Rinkah
Is 3ds quiet strength.png Quiet Strength -2 damage received to all allies within a two-square radius of user Sakura
Is 3ds fearsome blow.png Fearsome Blow If user defeats an enemy in a battle the user initiated, other enemy units adjacent to user lose 20% HP Hana
Is 3ds perfectionist.png Perfectionist Hit rate and Avoid +15 each when user's HP is full Subaki
Is 3ds pyrotechnics.png Pyrotechnics If user initiates a battle at under half HP, user and all enemies within a two-square radius lose 20% HP Saizo
Is 3ds capture.png Capture If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. Orochi
Is 3ds rallying cry.png Rallying Cry All allies within a two-square radius get +2 damage dealt Hinoka
Is 3ds divine retribution.png Divine Retribution If user is unequipped, counters any adjacent attack for half damage Azama
Is 3ds optimistic.png Optimistic Recovers ×1.5 normal HP recovery when healed by a staff or rod Setsuna
Is 3ds pride.png Pride +3 damage dealt when user's level is lower than enemy's. (For advanced classes, add 20 to their level.) Hayato
Is 3ds nohr enmity.png Nohr Enmity +3 damage dealt when fighting a Nohr-related enemy Oboro
Is 3ds triple threat.png Triple Threat If user is under half HP, counters any damage done by a sword, lance, or axe Hinata
Is 3ds competitive.png Competitive If the lead unit and at a lower level than the support unit, user gets +10 critical rate, +3 damage dealt, and -1 damage received Takumi
Is 3ds shuriken mastery.png Shuriken Mastery If damaged by a dagger, counters for both half damage and full debuff Kagero
Is 3ds morbid celebration.png Morbid Celebration Recovers 20% HP after defeating an enemy in a user-triggered battle Reina
Is 3ds reciprocity.png Reciprocity If a healing staff or rod is used on the user, the staff wielder recovers same amount of HP Kaden
Is 3ds bushido.png Bushido If the lead unit and at a higher level than the support unit, user gets +10 critical rate, +2 damage dealt, and -2 damage received Ryoma
Is 3ds in extremis.png In Extremis +30 critical rate if user's HP is under one-quarter Scarlet
Is 3ds perspicacious.png Perspicacious +5 hit rate to all allies Yukimura
Is 3ds draconic heir.png Draconic Heir Recovers 15% HP at start of a turn if equipped with a dragonstone Kana
Is 3ds born steward.png Born Steward While fighting in the My Castle, +20 each to hit rate and Avoid, +2 damage dealt, -2 damage received Dwyer
Is 3ds perfect pitch.png Perfect Pitch On command, restores 10% HP to allies within a two-square radius with lower HP than the user Shigure
Is 3ds mischievous.png Mischievous If user triggers the battle and connects with their attack, enemy gets -3 Defense and torn clothes Sophie
Is 3ds lucky charm.png Lucky Charm Increases trigger rate of any skill dependent on Luck by 20% Midori
Is 3ds noble cause.png Noble Cause If the lead unit to support unit not at full HP, +3 damage dealt and -1 damage received Shiro
Is 3ds optimist.png Optimist +4 Speed and +8 Luck for remainder of turn when choosing to wait Kiragi
Is 3ds sweet tooth.png Sweet Tooth Recovers 4 HP when choosing to wait Asugi
Is 3ds playthings.png Playthings At start of turn, any enemy adjacent to the user loses 5 HP Selkie
Is 3ds calm.png Calm +4 Skill and +4 Resistance for remainder of turn when choosing to wait Hisame
Is 3ds haiku.png Haiku If there is an ally directly above user and another ally directly below user at the start of a turn, restores 7 HP to user and 5 HP each to these allies Mitama
Is 3ds prodigy.png Prodigy Damage dealt +4 if, at start of battle, the higher of the enemy's Strength or Magic is higher than the corresponding stat on the user Caeldori
Is 3ds vendetta.png Vendetta +4 damage dealt when triggering a battle on a repeated map Rhajat
Is 3ds lily's poise.png Lily's Poise Adjacent allies get +1 damage dealt and -3 damage received Elise
Is 3ds misfortunate.png Misfortunate -5 to user's dodge and -15 to dodge to all enemies within a two-square radius of user Arthur
Is 3ds puissance.png Puissance +3 damage dealt when user's Strength is 5 or more points than target's Strength Effie
Is 3ds aching blood.png Aching Blood +10 critical rate when equipping a forged weapon whose name includes at least 12 characters.
(8 Chinese kanji in the Japanese version)
Odin
Is 3ds kidnap.png Kidnap If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. Niles
Is 3ds countercurse.png Countercurse Counters an enemy's magic attack for half damage when enemy initiates battle Nyx
Is 3ds rose's thorns.png Rose's Thorns Adjacent allies get +3 damage dealt and -1 damage received Camilla
Is 3ds fierce rival.png Fierce Rival If user is the support unit and the lead unit lands a critical hit, the user will also land a critical hit if their attack connects Selena
Is 3ds opportunist.png Opportunist +4 damage dealt when enemy cannot counter-attack Beruka
Is 3ds fancy footwork.png Fancy Footwork On command, +1 Strength and +1 Speed for rest of turn to all allies within a two-square radius of user Laslow
Is 3ds bloodthirst.png Bloodthirst When user triggers the battle and defeats the enemy, +4 each to Strength, Magic, Skill, and Speed for rest of turn Peri
Is 3ds fierce mien.png Fierce Mien -10 Avoid to all enemies within a two-square radius of user Benny
Is 3ds unmask.png Unmask +4 damage dealt and +20 critical rate when fighting a female enemy Charlotte
Is 3ds pragmatic.png Pragmatic +3 damage dealt and -1 damage received if enemy's HP is not full Leo
Is 3ds collector.png Collector (Luck)% chance of obtaining 3 minerals or foodstuffs after moving upward, until the seventh turn Keaton
Is 3ds chivalry.png Chivalry +2 damage dealt and -2 damage received if enemy's HP is full Xander
Is 3ds icy blood.png Icy Blood If user's HP is not full and user sustains damage, enemy countered for same damage and gets -3 each to Skill and Speed Flora
Is 3ds gallant.png Gallant If the support unit to a female lead unit, lead unit gets +2 damage dealt Siegbert
Is 3ds fierce counter.png Fierce Counter +2 damage dealt when a male enemy triggers the battle Forrest
Is 3ds guarded bravery.png Guarded Bravery -2 damage received when the user is the lead unit; +2 damage received instead if user isn't in either Attack Stance or Guard Stance Ignatius
Is 3ds goody basket.png Goody Basket (Luck)% chance of recovering 10% HP at start of turn Velouria
Is 3ds fortunate son.png Fortunate Son +5 dodge to user, +15 dodge to all allies within a two-square radius of user Percy
Is 3ds bibliophile.png Bibliophile +10 critical rate when user is carrying 3 or more tomes Ophelia
Is 3ds sisterhood.png Sisterhood +2 damage dealt and -2 damage received while the lead unit with a female support unit Soleil
Is 3ds daydream.png Daydream +2 damage dealt and -2 damage received if adjacent to paired male allies Nina
Is 3ds wind disciple.png Wind Disciple +10 hit rate and +10 Avoid when user's HP is not full Fuga
Is 3ds make a killing.png Make a Killing (Luck)% chance of obtaining a Gold Bar after defeating an enemy Anna

Class skills

Skill Effect Learned at
Is 3ds dragon ward.png Dragon Ward (Luck/2)% chance of adjacent allies taking half damage from enemy attacks Hoshido Noble, level 5
Is 3ds hoshidan unity.png Hoshidan Unity +10% to skill activation rates Hoshido Noble, level 15
Is 3ds duelist's blow.png Duelist's Blow +30 Avoid when user initiates battle Samurai, level 1
Is 3ds vantage.png Vantage Attack first during enemy phase when HP is half or below Samurai, level 10
Is 3ds astra.png Astra (Skill/2)% chance of dealing 5 consecutive strikes at half damage Swordmaster, level 5
Is 3ds swordfaire.png Swordfaire +5 damage with a sword equipped. Swordmaster, level 15
Is 3ds seal strength.png Seal Strength -6 Strength to enemy; recovers by 1 per turn Master of Arms, level 5
Is 3ds life and death.png Life and Death +10 damage dealt, +10 damage received Master of Arms, level 15
Is 3ds seal resistance.png Seal Resistance -6 Resistance to enemy; recovers by 1 per turn Oni Savage, level 1
Is 3ds shove.png Shove Pushes an adjacent ally one tile on command Oni Savage, level 10
Is 3ds death blow.png Death Blow +20 critical rate when user initiates battle Oni Chieftain, level 5
Is 3ds counter.png Counter Deals non-lethal damage against holder back against an adjacent opponent Oni Chieftain, level 15
Is 3ds salvage blow.png Salvage Blow When user initiates battle, (Luck)% chance of receiving a katana, naginata, club, yumi, or shuriken if user defeats the enemy Blacksmith, level 5
Is 3ds lancebreaker.png Lancebreaker +50 Hit rate and +50 Avoid against enemies equipping a lance Blacksmith, level 15
Is 3ds seal defense.png Seal Defense -6 Defense to enemy; recovers by 1 per turn Spear Fighter, level 1
Is 3ds swap.png Swap On command, switches places with an adjacent ally Spear Fighter, level 10
Is 3ds seal speed.png Seal Speed -6 Speed to enemy; recovers by 1 per turn Spear Master, level 5
Is 3ds lancefaire.png Lancefaire +5 damage with a lance equipped. Spear Master, level 15
Is 3ds rend heaven.png Rend Heaven (Skill×1.5)% chance of adding half of enemy's Strength or Magic, depending on enemy's wielded weapon type, to user's damage Basara, level 5
Is 3ds quixotic.png Quixotic +30 hit rate and +15 skill activation rate for both user and enemy Basara, level 15
Is 3ds magic +2.png Magic +2 +2 Magic Diviner, level 1
Is 3ds future sight.png Future Sight (Luck)% chance of earning double experience when initiating battle and defeating enemy Diviner, level 10
Is 3ds rally magic.png Rally Magic +4 Magic to all allies within a two-square radius on command Onmyoji, level 5
Is 3ds tomefaire.png Tomefaire +5 damage with a tome equipped Onmyoji, level 15
Is 3ds miracle.png Miracle (Luck)% chance of surviving an otherwise-lethal attack with 1 HP if user didn't already have only 1 HP Monk, level 1
Shrine Maiden, level 1
Is 3ds rally luck.png Rally Luck +8 Luck to all allies within a two-square radius on command Monk, level 10
Shrine Maiden, level 10
Is 3ds renewal.png Renewal Heals 30% HP at the start of a turn Great Master, level 5
Priestess, level 5
Is 3ds countermagic.png Countermagic Deals non-lethal damage against holder back against an opponent attacking with magic Great Master, level 15
Priestess, level 15
Is 3ds darting blow.png Darting Blow +5 double attack threshold when user initiates battle Sky Knight, level 1
Is 3ds camaraderie.png Camaraderie Recovers 10% HP at start of turn if there are any allies within a two-square radius Sky Knight, level 10
Is 3ds rally speed.png Rally Speed +4 Speed to all allies within a two-square radius on command Falcon Knight, level 5
Is 3ds warding blow.png Warding Blow -20 magical damage received whenever user initiates battle Falcon Knight, level 15
Is 3ds air superiority.png Air Superiority +30 hit rate and +30 avoid when facing a flight unit Kinshi Knight, level 5
Is 3ds amaterasu.png Amaterasu Allies within a two-square radius recover 20% HP at start of turn Kinshi Knight, level 15
Is 3ds skill +2.png Skill +2 +2 Skill Archer, level 1
Is 3ds quick draw.png Quick Draw +4 damage dealt when user initiates battle Archer, level 10
Is 3ds certain blow.png Certain Blow +40 hit rate when user initiates battle Sniper, level 5
Is 3ds bowfaire.png Bowfaire +5 damage with a bow equipped Sniper, level 15
Is 3ds locktouch.png Locktouch Opens doors and chests without keys Ninja, level 1
Outlaw, level 1
Is 3ds poison strike.png Poison Strike Reduces enemy's HP by 20% after battle if user initiates battle Ninja, level 10
Is 3ds lethality.png Lethality (Skill/4]% chance of instantly defeating the enemy Master Ninja, level 5
Is 3ds shurikenfaire.png Shurikenfaire +5 damage with a dagger equipped Master Ninja, level 15
Is 3ds golembane.png Golembane All attacks deal effective damage against Mechanists, Automatons, and Stoneborn Mechanist, level 5
Is 3ds replicate.png Replicate Creates a replica once per map on command; anything that happens to one happens to the other Mechanist, level 15
Is 3ds potent potion.png Potent Potion ×1.5 effect of HP restoration and tonic items Apothecary, level 1
Is 3ds quick salve.png Quick Salve Upon consuming an HP restoration or tonic item, user can perform another action Apothecary, level 10
Is 3ds profiteer.png Profiteer (Luck)% chance of obtaining a Gold Bar after moving upward, until the seventh turn Merchant, level 5
Is 3ds spendthrift.png Spendthrift +10 damage dealt and -10 damage received if user chooses to spend a Gold Bar during a battle Merchant, level 15
Is 3ds evenhanded.png Evenhanded +4 damage dealt on even-numbered turns Kitsune, level 1
Is 3ds beastbane.png Beastbane Deals effective damage to beast units while in a beaststone-wielding class Kitsune, level 10
Wolfskin, level 10
Is 3ds even better.png Even Better Recovers 40% HP at the start of even-numbered turns Nine-Tails, level 5
Wolfssegner, level 5
Is 3ds grisly wound.png Grisly Wound Reduces enemy's HP by 20% after battle Nine-Tails, level 15
Wolfssegner, level 15
Is 3ds luck +4.png Luck +4 +4 Luck Songstress, level 1
Is 3ds inspiring song.png Inspiring Song On command, +3 each to targeted ally's Skill, Speed, and Luck Songstress, level 10
Is 3ds voice of peace.png Voice of Peace -2 damage dealt by enemies within two-square radius of user Songstress, level 25
Is 3ds foreign princess.png Foreign Princess -2 damage dealt, +2 damage received to enemies from foreign armies within two-square radius of user Songstress, level 35
Is 3ds aptitude.png Aptitude +10 to all Growth rates Villager, level 1
Is 3ds underdog.png Underdog +15 Hit rate and +15 Avoid when opponent's level is higher
(Advanced classes: Add 20 to level)
Villager, level 10
Is 3ds even keel.png Even Keel -4 magical damage received during even-numbered turns Dread Fighter, level 1
Is 3ds iron will.png Iron Will -4 magical damage received when user initiates battle Dread Fighter, level 10
Is 3ds clarity.png Clarity Recovers from status reduction effects twice as fast Dread Fighter, level 25
Is 3ds aggressor.png Aggressor +7 damage dealt when user initiates battle Dread Fighter, level 35
Is 3ds nobility.png Nobility ×1.2 experience gain Nohr Prince, level 1
Nohr Princess, level 1
Is 3ds dragon fang.png Dragon Fang (Skill×0.75)% chance of increasing user's attack power by 50% Nohr Prince, level 10
Nohr Princess, level 10
Is 3ds draconic hex.png Draconic Hex -4 all stats on enemy for remainder of turn Nohr Noble, level 5
Is 3ds nohrian trust.png Nohrian Trust Can access support unit's battle skills while in Attack Stance or Guard Stance Nohr Noble, level 15
Is 3ds elbow room.png Elbow Room +3 damage dealt when fighting in no-effect terrain Cavalier, level 1
Is 3ds shelter.png Shelter On command, makes an adjacent ally the user's support unit Cavalier, level 10
Is 3ds defender.png Defender +1 all stats while the lead unit and in Guard Stance Paladin, level 5
Is 3ds aegis.png Aegis (Skill)% chance of halving damage done by bows, tomes, daggers, dragonstones, breath, or ballistae Paladin, level 15
Is 3ds luna.png Luna (Skill)% chance of halving the enemy's Defense or Resistance while attacking Great Knight, level 5
Is 3ds armored blow.png Armored Blow -10 physical damage received when user initiates battle Great Knight, level 15
Is 3ds defense +2.png Defense +2 +2 Defense Knight, level 1
Is 3ds natural cover.png Natural Cover -3 damage received when fighting in terrain with effects Knight, level 10
Is 3ds wary fighter.png Wary Fighter Neither user nor enemy may double attack General, level 5
Is 3ds pavise.png Pavise (Skill)% chance of halving damage done by swords, lances, axes, beaststones, monster attacks, or puppet attacks General, level 15
Is 3ds hp +5.png HP +5 +5 maximum HP Fighter, level 1
Is 3ds02 gamble.png Gamble -10 hit rate, +10 critical rate Fighter, level 10
Is 3ds rally strength.png Rally Strength +4 Strength to all allies within a two-square radius on command Berserker, level 5
Is 3ds axefaire.png Axefaire +5 damage with an axe equipped Berserker, level 15
Is 3ds good fortune.png Good Fortune (Luck)% chance of recovering 20% HP at start of turn Mercenary, level 1
Is 3ds strong riposte.png Strong Riposte +3 damage dealt when enemy initiates battle Mercenary, level 10
Is 3ds sol.png Sol (Skill)% chance of healing HP equal to half damage dealt Hero, level 5
Is 3ds axebreaker.png Axebreaker +50 Hit rate and +50 Avoid against enemies equipping an axe Hero, level 15
Is 3ds rally skill.png Rally Skill +4 Skill to all allies within a two-square radius on command Bow Knight, level 5
Is 3ds shurikenbreaker.png Shurikenbreaker +50 Hit rate and +50 Avoid against enemies equipping a dagger Bow Knight, level 15
Is 3ds movement +1.png Movement +1 +1 Movement Outlaw, level 10
Is 3ds lucky seven.png Lucky Seven +20 Hit rate and +20 Avoid during first seven turns Adventurer, level 5
Is 3ds pass.png Pass Pass through enemy-occupied tiles Adventurer, level 15
Is 3ds strength +2.png Strength +2 +2 Strength Wyvern Rider, level 1
Is 3ds lunge.png Lunge On command, switches places with an enemy after battle Wyvern Rider, level 10
Is 3ds rally defense.png Rally Defense +4 Defense to all allies within a two-square radius on command Wyvern Lord, level 5
Is 3ds swordbreaker.png Swordbreaker +50 Hit rate and +50 Avoid against enemies equipping a sword Wyvern Lord, level 15
Is 3ds savage blow.png Savage Blow When user initiates battle, enemies within a two-square radius have their HP reduced by 20% after battle Malig Knight, level 5
Is 3ds trample.png Trample +5 damage dealt against non-mounted enemies Malig Knight, level 15
Is 3ds heartseeker.png Heartseeker -20 Avoid to adjacent enemy Dark Mage, level 1
Is 3ds malefic aura.png Malefic Aura +2 magical damage received to all enemies within a two-square radius of user Dark Mage, level 10
Is 3ds vengeance.png Vengeance (Skill×1.5)% chance of increasing damage output by half of damage taken Sorcerer, level 5
Is 3ds bowbreaker.png Bowbreaker +50 Hit rate and +50 Avoid against enemies equipping a bow Sorcerer, level 15
Is 3ds seal magic.png Seal Magic -6 Magic to enemy; recovers by 1 per turn Dark Knight, level 5
Is 3ds lifetaker.png Lifetaker Heals 50% HP upon defeating an enemy during player phase Dark Knight, level 15
Is 3ds resistance +2.png Resistance +2 +2 Resistance Troubadour, level 1
Is 3ds gentilhomme.png Gentilhomme -2 damage taken by female allies within two-square radius of user Troubadour (male), level 10
Is 3ds demoiselle.png Demoiselle -2 damage taken by male allies within two-square radius of user Troubadour (female), level 10
Is 3ds rally resistance.png Rally Resistance +4 Resistance to all allies within a two-square radius on command Strategist, level 5
Is 3ds inspiration.png Inspiration +2 damage dealt, -2 damage received by allies within a two-square radius of user Strategist, level 15
Is 3ds live to serve.png Live to Serve When healing an ally, user recovers same amount of HP Butler, level 5
Maid, level 5
Is 3ds tomebreaker.png Tomebreaker +50 Hit rate and +50 Avoid against enemies equipping a tome Butler, level 15
Maid, level 15
Is 3ds odd shaped.png Odd Shaped +4 damage dealt on odd-numbered turns Wolfskin, level 1
Is 3ds better odds.png Better Odds Recovers 40% HP at the start of odd-numbered turns Wolfseggner, level 5
Is 3ds speed +2.png Speed +2 +2 Speed Dark Falcon, level 1
Is 3ds relief.png Relief Heal 20% HP at the start of a turn if no units are within a two-square radius of the user Dark Falcon, level 10
Is 3ds rally movement.png Rally Movement +1 Movement to all allies within a two-square radius on command Dark Falcon, level 25
Is 3ds galeforce.png Galeforce Grants another full action to a unit upon defeating an enemy once per turn, as long as user isn't in Attack Stance or Guard Stance Dark Falcon, level 35
Is 3ds dancing blade.png Dancing Blade +3 Speed, -1 Defense Lodestar, level 1
Is 3ds charm.png Charm +2 damage dealt by allies within a two-square radius of user Lodestar, level 10
Great Lord, level 10
Is 3ds dual guardsman.png Dual Guardsman If user is support unit in Guard Stance, +1 shield gauge gain Lodestar, level 25
Is 3ds speedtaker.png Speedtaker +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Lodestar, level 35
(Also a skill item skill)
Is 3ds heavy blade.png Heavy Blade +3 Strength, -1 Speed Vanguard, level 1
Is 3ds veteran intuition.png Veteran Intuition +15 dodge Vanguard, level 10
Is 3ds aether.png Aether (Skill/2)% chance of launching two consecutive strikes; first has Sol effect, second a Luna effect Vanguard, level 25
Great Lord, level 25
Is 3ds strengthtaker.png Strengthtaker +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Vanguard, level 35
(Also a skill item skill)
Is 3ds dual striker.png Dual Striker If user is support unit in Attack Stance, +3 Dual Strike damage Great Lord, level 1
Is 3ds awakening.png Awakening +30 hit rate, +30 Avoid, +30 critical rate, +30 dodge when user's HP is below half Great Lord, level 35
Is 3ds tactical advice.png Tactical Advice If user is support unit in Guard Stance, +10 to lead unit's hit rate Grandmaster, level 1
Is 3ds solidarity.png Solidarity +10 Avoid and +10 dodge to all adjacent allies Grandmaster, level 10
Is 3ds ignis.png Ignis Physical attacks: Adds half of the Magic stat to Strength
Magic attacks: Adds half of the Strength stat to Magic
(Trigger chance: (Skill)%)
Grandmaster, level 25
Is 3ds rally spectrum.png Rally Spectrum +2 all stats to all allies within a four-square radius on command Grandmaster, level 35
Is 3ds survey.png Survey +10 turret hit rate on command Ballistician, level 1
Is 3ds opportunity shot.png Opportunity Shot (Skill)% chance of attacking a random enemy within range at start of turn while in Ballistician class Ballistician, level 10
Is 3ds rifled barrel.png Rifled Barrel +1 ballista range, -1 inner/outer range on command Ballistician, level 25
Is 3ds surefooted.png Surefooted +1 Movement and all terrain costs 1 movement point to cross while in Ballistician class Ballistician, level 35
Is 3ds shadowgift.png Shadowgift Allows wielding of dark tomes in any tome-wielding class Witch, level 1
Is 3ds witch's brew.png Witch's Brew (Luck}% chance of obtaining a potion-type item (i.e. Vulnerary) after moving upward, up to the seventh turn Witch, level 10
Is 3ds warp.png Warp On command, moves adjacent to a selected ally unit and performs another action Witch, level 25
Is 3ds toxic brew.png Toxic Brew (Skill×1.5)% chance of reducing enemy's Movement to 0 and Avoid by 20 for rest of turn when initiating battle Witch, level 35

Other skills

Skill Effect Obtained by
Is 3ds02 dragonskin.png Dragonskin Halves damage, weakens critical hits and other sword skills (e.g. Sol, Luna, Astra, etc.), and nullifies Lethality, counter-type skills, and poison damage Unknown
Is 3ds divine shield.png Divine Shield Halves damage and nullifies Lethality, counter-type skills, and poison damage Unknown
Is 3ds accuracy and avoid +10.png Hit/Avo +10 +10 each to hit rate and Avoid Unknown
Is 3ds accuracy and avoid +20.png Hit/Avo +20 +20 each to hit rate and Avoid Unknown
Is 3ds resist status.png Resist Status Halves status reduction effects, poison damage, and the hit rate of status staves and rods Unknown
Is 3ds immune status.png Immune Status Negates status reduction effects, poison damage, and the hit rate of status staves and rods Unknown
Is 3ds void curse.png Void Curse Defeating the user yields no experience Unknown
Is 3ds self-destruct.png Self-Destruct If user is under half HP, deals damage to all enemies and walls within a two-square radius before disappearing Unknown
Is 3ds staff savant.png Staff Savant Prevents any durability decrease on a staff or rod, and increases the range of staves and rods to a minimum of 10 Unknown
Is 3ds immobilize.png Immobilize Reduces enemy's Movement to 0 and Avoid by 20 for remainder of turn if user's attack connects Unknown
Is 3ds inevitable end.png Inevitable End Allows stat reduction effects targeted at the enemy to stack Unknown
Is 3ds paragon.png Paragon ×2 experience gain Paragon item
Is 3ds bold stance.png Bold Stance If user is lead unit, the support unit can trigger Dual Strikes even if the lead is in Guard Stance, but enemy's Dual Strikes will not be passively negated Bold Stance item
Is 3ds point blank.png Point Blank Allows the user's bows and yumi to attack in melee range Point Blank item
Is 3ds winged shield.png Winged Shield Negates any anti-flight weakness on the user, and allows the user access to terrain bonuses Winged Shield item
Is 3ds beast shield.png Beast Shield Negates any anti-beast weakness on the user Beast Shield item
Is 3ds armor shield.png Armor Shield Negates any anti-armor weakness on the user Armor Shield item
Is 3ds strengthtaker.png Strengthtaker +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Strengthtaker item
(Also a class skill)
Is 3ds magictaker.png Magictaker +2 Magic for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Magictaker item
Is 3ds skilltaker.png Skilltaker +2 Skill for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Skilltaker item
Is 3ds speedtaker.png Speedtaker +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Speedtaker item
(Also a class skill)
Is 3ds lucktaker.png Lucktaker +2 Luck for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Lucktaker item
Is 3ds defensetaker.png Defensetaker +2 Defense for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Defensetaker item
Is 3ds resistancetaker.png Resistancetaker +2 Resistance for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other -taker skills
Resistancetaker item

Trivia

Gallery

References

See also

Skills
Introduced in
Genealogy of the Holy War
AccostAdeptAstraBargainCantoCharmCriticalDanceLunaMiracleNihilParagonPavisePursuitRecoverRenewalReturnSolStealVantageWrath
Introduced in
The Sacred Stones
LethalityLocktouchPierceSlayerSummonSure Strike
Introduced in
Path of Radiance
AetherBlessingBlossomBoonCelerityColossusCorrosionCounterDauntDeadeyeDisciplineFlareGambleGuardInsightKnifeLuminaMantleParityProvokeReinforceResolveRoarSaviorSerenityShadeShoveSmiteStunTempestVigilanceVortex
Introduced in
Radiant Dawn
AuroraBaneBeastfoeBirdfoeBlood TideCancelCritical +5Critical +10Critical +15Critical +20Critical +25CoronaDisarmDragonfoeEclipseFlourishFormshiftFortuneGaldrarGlareHowlImbueImpaleIreMaelstromMercyNight TideNullifyPassQuickclawRendSacrificeSavageShriekStillnessTearWhite PoolWildheart
Introduced in
Awakening
AcrobatAegisAegis+AggressorAll Stats +2AnathemaAptitudeArmsthriftAvoid +10AxebreakerAxefaireBeastbaneBondBowbreakerBowfaireConquestDefenderDefense +2DelivererDemoiselleDespoilDragonskinDual Strike+Dual Guard+Dual Support+Even RhythmFocusGaleforceHawkeyeHealtouchHexHit Rate +10Hit Rate +20HP +5IgnisIndoor FighterIote's ShieldLancebreakerLancefaireLifetakerLimit BreakerLuck +4Lucky SevenLuna+Magic +2Movement +1Odd RhythmOutdoor FighterPatiencePavise+PrescienceQuick BurnRally DefenseRally HeartRally LuckRally MagicRally MovementRally ResistanceRally SkillRally SpectrumRally SpeedRally StrengthReliefResistance +2Resistance +10Rightful GodRightful KingShadowgiftSkill +2Slow BurnSolidaritySpecial DanceSpeed +2Strength +2SwordbreakerSwordfaireTantivyTomebreakerTomefaireUnderdogVantage+VengeanceVeteranWyrmsbaneZeal
Introduced in
Fates
Aching BloodAir SuperiorityAmaterasuArmor ShieldArmored BlowAwakeningBeast ShieldBetter OddsBibliophileBloodthirstBold StanceBorn StewardBrynhildrBushidoCalmCamaraderieCaptureCertain BlowChivalryClarityCollectorCompetitiveCountercurseCountermagicDancing BladeDarting BlowDaydreamDeath BlowDefensetakerDevoted PartnerDivine RetributionDivine ShieldDraconic HeirDraconic HexDragon FangDragon WardDual GuardsmanDual StrikerDuelist's BlowElbow RoomEvasive PartnerEven BetterEven KeelEvenhandedFancy FootworkFearsome BlowFierce CounterFierce MienFierce RivalFiery BloodForagerForceful PartnerForeign PrincessFortunate SonFuture SightGallantGentilhommeGolembaneGood FortuneGoody BasketGrisly WoundGuarded BraveryHaikuHealing DescantHeartseekerHeavy BladeHighwaymanHit/Avo +10Hit/Avo +20Hoshidan UnityIcy BloodImmobilizeImmune StatusIn ExtremisInevitable EndInspirationInspiring SongIron WillKidnapLife and DeathLily's PoiseLive to ServeLucktakerLucky CharmLungeMagictakerMake a KillingMalefic AuraMiraculous SaveMischievousMisfortunateMorbid CelebrationNatural CoverNobilityNoble CauseNohr EnmityNohrian TrustOdd ShapedOpportunistOpportunity ShotOptimistOptimisticPeacebringerPerfect PitchPerfectionistPerspicaciousPlaythingsPoint BlankPoison StrikePotent PotionPragmaticPrideProdigyProfiteerPuissancePyrotechnicsQuick DrawQuick SalveQuiet StrengthQuixoticRallying CryReciprocityRend HeavenReplicateResist StatusResistancetakerRifled BarrelRose's ThornsSalvage BlowSavage BlowSeal DefenseSeal MagicSeal ResistanceSeal SpeedSeal StrengthSelf-DestructShelterShuriken MasteryShurikenbreakerShurikenfaireSisterhoodSkilltakerSpeedtakerSpendthriftStaff SavantStrengthtakerStrong RiposteSupportiveSurefootedSurveySwapSweet ToothTactical AdviceToxic BrewTrampleTriple ThreatUnmaskVendettaVeteran IntuitionVoice of PeaceVoid CurseVow of FriendshipWarding BlowWarpWary FighterWind DiscipleWinged ShieldWitch's Brew
Unused skills Darkness SwordHoly SwordImpregnable
Related topics Skill items
Game mechanics
Out-of-battle management Base (Base conversation) • Battle preparationsBonus experienceDungeonsGameplay modes (Creature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden itemsObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon rankWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play/Sing (Galdrar) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Effective damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician