For the first time in my life I know what I'm here for. And that's to fight... I'm not scared anymore, Seliph.
Julia (pronounced /ˈdʒuliə/[key]; Japanese: ユリアYuria) is a princess of Grannvale, the daughter of Arvis and Deirdre, twin sister of Prince Julius and a full-blooded descendant of Saint Heim of the Twelve Crusaders. Born some time after the Battle of Belhalla, her father's ascension to the Grannvale throne and the rise of Grannvale as an empire, as a child she was attacked by her brother shortly after he first claimed the Book of Loptous, escaping only with the last of her mother's strength. She was found, taken in and raised by Lewyn, who later entrusted her to the protection of Seliph at the beginning of his revolution in Grann 776. She developed a strong trust in Seliph and was a close ally of his throughout the campaigns in Isaach, the Munster District and Thracia, and proved instrumental in the final confrontation with Julius.
In approximately Grann 770, seven years prior to their eventual reunion, when Julius first received the Book of Loptous, under Loptous's influence he attempted to kill Julia to exterminate the only possible threat to him. She was severely wounded by Julius, but survived through Deirdre's intervention, who warped her away from Julius at the cost of her own life. Afterward, now amnesiac, she was found by Lewyn and was taken by him to a remote hideaway in Silesse to recover, where she remained for the following seven years.
Years later, in response to the situation in Silesse worsening, Lewyn and Julia fled the area and eventually arrived in Ganeishire Castle in Grannvale-controlled Isaach, where they met her then-unknowing half-brother Seliph, who had just launched an offensive against the House Dozel occupation of the nation. Lewyn left Julia in Seliph's care while he travelled to Leonster. Using a light tome looted from an Isaach castle, she fought in Seliph's army and acted as an advisor and confidante to him throughout it.
Eventually, at Peruluke Castle in Miletos, Julia was found and cornered by Manfroy of the Loptr Church, who abducted her while nobody was looking. Manfroy initially took Julia to Chalphy Castle for temporary imprisonment; there, she was reunited with Arvis, who attempted to set her free with Palmarch and other captive children. He was stopped by Manfroy, who took her straight to Belhalla to see Julius, but not before Arvis surreptitiously passed on her late mother's circlet to her. Although Julius wanted Julia to be killed without delay, at Manfroy's insistence she was spared and instead hypnotized by Manfroy into serving him.
During Seliph's final attack on Grannvale, Julia was deployed by Manfroy from Velthomer Castle to fight Seliph. She was freed from Manfroy's control following his death. On the advice of the steward Felipe, Julia entered the Velthomer treasury and used her circlet to unlock Naga for use against Julius.
Julia is a playable character in the second generation. She leaves the party before the beginning of Chapter 10, and later re-appears as an enemy unit late in the Endgame. She can then be re-recruited by having Seliph talk to her after Velthomer has been seized, the goal being to do so in order to be able to use Naga against Julius.
As with Deirdre, Julia does not permanently die when defeated in battle; if this happens, she is found captured upon the seizing of the chapter's final castle and returns to be playable in the next chapter as if nothing ever happened, stating she was merely captured by the enemy. However, unlike Deirdre, this no longer applies to Julia if she is defeated in the endgame, and if she is defeated at that point, she actually will die properly.
Julia is playable as a SpotPass character, released in the Genealogy of the Holy War second-generation character set. She is also present as an enemy in the first and third installments of the Champions of YoreDLC series, the first and third installments of Lost Bloodlines, and the second and third installments of Rogues & Redeemers.
There are three different variations of Julia available to Heroes, all of which are tied to her storyline appearance in Genealogy of the Holy War. The normal variation of Julia is one of the characters added to the game in the Family Bonds update, and became available for summoning by players on February 15, 2017; she is one of the first four characters added to the game whose data was not present in the game at its launch. A variation of Julia termed "Crusader of Light" was first made available to players on August 28, 2019 as the game's eighteenth Legendary Hero; she is notably the first Legendary Hero to repeat an exact attribute combination of a previous Legendary Hero, repeating the Earth/Duel combination previously seen on the Legendary Hero variation of Alm. A corrupted variation of Julia, based on her brainwashing by Manfroy, was first made available to be summoned by players on May 8, 2020 as part of the summoning event surrounding the launch of the Steeped in Twilight update.
Julia: Naga's Blood
Julia: Naga's Blood is only available at 5★ rarity.
At the time she joined Seliph's army, Julia was timid and quiet, possibly a result of the trauma or amnesia inflicted by Julius's attack on her. While wary of others and being forced out of Lewyn's care, she quickly developed a strong trusting bond in Seliph, and also got along well with Lana. As the war developed, she developed a strong concern for Seliph, as well as an equally strong trust in his ability to save Jugdral and rescue her should she be captured. At the war's end, when she met Julius with her memory restored, she was significantly more confident than before, which remained following Seliph freeing her from Manfroy's hypnosis.
Julia appears to possess a minor ability to sense impending danger, which alerted her to the threat of Ishtar's sheer power during the Munster District campaign.
In Chapter 6, Lana/Muirne can initiate a conversation with Julia any time after she joins, which gives Julia a Mend staff.
In Chapter 6, Julia can talk to Seliph after conquering either Sophara or Isaach. This rewards Julia with a light tome, depending on which castle was conquered - Nosferatu for Isaach, and Aura for Sophara. Note: It is possible to obtain both by either not recruiting either of the Dozel brothers, or after recruiting one letting their respective castle be seized by the enemy before seizing it back, then having Julia and Seliph talk twice after each castle seizure. Conventionally, though, the player will only receive one of the two tomes.
In Chapter 8, Julia can talk to Seliph at any point before Ishtar appears on the map, awarding Seliph +1 luck.
Light Magic: Naga:[Trigger]  If this unit's attack destroys an enemy, you may pay the cost, and if you do: Search your deck for a card except "Julia", and place that card into your Bond Area. Dragon King's Descendant:[Activate][Once per turn] [Send a card in your Bond Area to the Retreat] Until the end of the turn, this unit gains +20 attack.
Maiden of Fate:[Trigger] When this unit is deployed, you may choose a card in your hand and place it into the Bond Area, and if you do: Choose one of the face-up cards in your Bond Area and place it in your hand. Miracle Emblem:[Support] Until the end of this battle, your opponent’s attacking unit cannot perform a Critical Hit.
"My brother... My real brother, the kind and caring boy, he... He died that night. And you're all that was left in his place: a devil of a man... Who are you? WHAT are you? Why must you do this to us?!" "Yes, my lord... I mean, my lord brother. I want to help you every step of the way. I know this won't be easy... But no matter how dire things get, I'll never abandon you. Never."
Ode to the Crusaders:[Activate][Once per turn] [Flip 2 bond cards face-down] Choose 3 of your bond cards, and send them to the Retreat Area. Once you do, reveal the top 3 cards of your deck, and play them in the Bond Area. Darkness-Searing Dragonlight:[Trigger] Each time you play 1 card in the Bond Area, until the end of the turn, this unit gains +10 attack.
Successor of Light Magic:[Activate][Once per turn] [Send 1 face-up Bond card to the Retreat Area] Reveal the topmost card of your Deck, and play it in the Bond Area. Holy Blood Emblem:[Support] If you have as many as or fewer Bond cards than your opponent, you may choose 1 card from your hand, and play it in the Bond Area.
↑"Lana: Hello, Julia. I bet you miss Lewyn. Julia: You're Lana, right? No, I'm fine. Lana: Well, His Highness is pretty concerned about you. But if you have any problems, come to me. Okay? Julia: Thank you." — Lana and Julia (If Muirne is present instead, dialogue is identical), Fire Emblem: Genealogy of the Holy War
↑"...I'm scared. I sense something evil in this area. [...] ...Seliph, be careful... Ishtar is extremely powerful... You must not fight her! [...] ...Huh? W-what's going on!?" — Julia, Fire Emblem: Genealogy of the Holy War