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Fourteen members (five named)

Group type

Freedom fighters


To protect and liberate the people of Manster

They're called the Magi? They seem to have both knights and mercenaries, but who are they?
— Finn

The Magi (Japanese: マギ団 Magi Squad) are a band of rebels and freedom fighters working in Manster during the reign of the Grannvale Empire. The Magi sought to oppose the Grannvale occupation of the city of Manster and the wider Manster District, seeking to protect the country's people; during these efforts, they became allies of Leif's revolution army in Grann 776.


Prior to the start of Leif's revolution, the Magi had been operating for some time in opposition to Raydrik and Grannvale, but had suffered a crushing defeat at the Empire's hands. The group withstood the defeat and gained a new leader: Ced, the Silessean prince, who was passing through the Manster District at the time in search of his wayward father.[1] Under Ced, the Magi rose to become a greater threat to the Manster occupation, proving particularly adept at raiding prisons to free children captured in the child hunts.

The Magi's work eventually took them to Manster Castle itself, where a small force of five of its members spearheaded by Ced invaded the castle's dungeon to free its prisoners; at the time, the prison played host to Leif himself, who had been captured by Raydrik at Fort Kelbeth. Ced entrusted his four companions to Leif's army to aid his escape and serve him until Manster itself was freed,[2] while he himself remained behind with the Magi's remainder to directly help the people of the city.[3] The Magi's subsequent efforts in Manster in the following time culminated with the successful seizure of the entire city, save for the palace itself in which Raydrik awaited;[4] at this point, Ced joined Leif's army in confronting Raydrik himself.


Portrait ced fe05.png Portrait asvel fe05.png Portrait brighton fe05.png Portrait machyua fe05.png Portrait lara fe05.png
Ced Asvel Brighton Machyua Lara

Additionally, in Chapter 6, Ced commands a small force of nine generic neutral Magi members if Chapter 4x was not visited. This group consists of two Bow Fighters, two Fighters and five Myrmidons, one of whom is female.[5]


  • The Magi as a cohesive group are not present in Genealogy of the Holy War; instead, Ced (or Hawk, his substitute) appears to operate alone in liberating Manster.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Magi As of Fire Emblem Awakening.
Magi group Used in the Thracia 776 fan translation.
Japanese マギ団 Magi Squad



  1. "Robos: Magi? Oh, the rebels from Manster... They were still operating?
    Raydrik: I thought I had killed them off, but they seem to have recovered somehow. Apparently they have a new leader. Irritating little pests.
    " — Robos and Raydrik, Fire Emblem: Thracia 776
  2. "They're rebels from Manster. They agreed to help me until their city is liberated." — Leif, Fire Emblem: Thracia 776
  3. "Ced: I see... Anyway, find the prince and escape Manster with him. I plan on getting the Magi members to hide outside the castle as well. We'll only be decimated if we don't do something.
    Asvel: What are you going to do, Lord Ced?
    Ced: I'm going to stay here a little longer. The remaining civilians must be helped as well.
    " — Ced and Asvel, Fire Emblem: Thracia 776
  4. "I am Ced, of the Magi. We have taken control of Manster, leaving only a small section of the castle. Now, if you would surrender peacefully, I can guarantee your life..." — Ced, Fire Emblem: Thracia 776
  5. Fire Emblem Wars of Dragons: Fire Emblem Thracia 776 Guide
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsvelBrightonCarrionCedConomoolDagdarDalsinDeanDelmudEdaEyriosEyvelFelgusFinnFredGalzusGladeHalvanHicksHomerKainKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOrsinPirnRalfRobertRonanSafySaiasSalemSaraSelfinaShanamShivaSleufTanyaTinaTrewdXavier
Non-playable characters AltenaAreoneAugustCorpulDoriasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPirnPorcusRaydrikReinhardtRobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeEarth SwordForsetiGrafcaliburKiaLight BrandLopt SwordMareeta's SwordPugiRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Village of Iss • 2x: The Pirate Isles • 3: The Gate of Kelbeth • 4: The Dungeon • 4x: The Hero of the Winds • 5: Mother and Child • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Noel Canyon • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dakia • 12x: Dandelion • 13: The Stronghold • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation Wars • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Lopt Altar • Endgame: An Undying Oath
Locations JugdralManster District (AlsterConoteLeonsterManster) • Thracia (FianaTahra)
Groups, objects and events Battle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptyrians (BergrosenDeadlords) • MagiYied Massacre
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline