Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter or Tumblr! Engage info: As the game has only recently released, we lack much key information. Please help add any info that you can. |
Nanna
| ||||||||||||||||
|
“ | Of course, Lord Leif! I'll be by your side forevermore, wherever your path leads. Even to the very ends of the earth... | ” | — Nanna |
---|
Nanna (Japanese: ナンナ Nanna) is a princess of the Agustrian state of Nordion, and the daughter of Princess Lachesis of Nordion. She is a playable character appearing in Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776.
Biography
Nanna was born in Leonster in the year preceding its downfall, she lived most of her life on the run with her mother and Leonster's Prince Leif as they evaded capture by the Friege forces occupying the Munster District. Eventually, after Lachesis abandoned them to find her other child, Nanna, Leif and their guardian Finn settled in the village of Fiana in Thracia.
In Grann 776, Fiana was attacked by the Munster army under Raydrik and Nanna was abducted along with Mareeta, which prompted Leif and Finn to emerge from hiding and amass a revolution against the invaders of the Munster District; she was rescued from imprisonment in Munster Castle shortly into the war and accompanied Leif through its duration. Their efforts soon merged with those of Seliph of Chalphy when he rescued the trio from being cornered at Leonster.
Fire Emblem: Genealogy of the Holy War
Role
Nanna is a playable character in the second generation, if Lachesis was married and still alive at the end of Chapter 5. In Chapter 7, Nanna—along with Finn and Leif—will appear as player units next to Leonster. In Chapter 8, Nanna, Leif, and Finn will start next to Leonster castle instead of in the home castle.
Starting stats and growth rates
- Main article:
Nanna/Stats
|
|
Promotion stat gains
- Main article:
Nanna/Stats
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|
Paladin | +0 | +6 | +2 | +3 | +3 | +0 | +6 | +2 | +1 | ![]() ![]() ![]() |
Love growths and events
|
- In Chapter 7, Diarmuid can initiate a conversation with Nanna at any time, awarding Nanna +1 Luck.
- In Chapter 7, if Finn is her father, he can initiate a conversation with Nanna after Dahna has been seized, awarding Nanna +5 Speed.
- In Chapter 8, Nanna can talk to Ares after Connacht has been seized, awarding Nanna +2 Strength and Defense.
- In Chapter 10, Nanna can talk to Leif at any time, awarding Nanna +3 maximum HP and +100 love points with each other.
- In the Final Chapter, if they are lovers, Nanna can talk to Seliph, giving Seliph +3 maximum HP.
- In the Final Chapter, if they are lovers, Nanna can talk to Leif or Ares, giving Leif/Ares +3 Defense.
Analysis
This character analysis section may not be accurate to every player's experience. |
Nanna is a troubadour that joins in Chapter 7 alongside Leif and the returning Finn. She's underleveled, being at level 3 and with low base stats. Like her mother Lachesis, she lacks Follow-Up, but unlike her, she can't even get it after promotion, which is a big problem when she's fighting, especially since she cannot promote into a Master Knight like her. While she can heal, her magic is very low and will barely grow unless her father is a mage, and she's generally frail, with poor defense and mediocre HP.
However, in spite of her poor base stats, Nanna has her strengths: being a mounted healer is very useful, allowing her to heal someone from a large distance, and having Canto will allow her to fall back for protection after healing and attacking. Her mother's Minor Hoðr Holy Blood grants her high a generally high strength growth and an A rank in swords at base, which will make her a good offensive unit with training, and she also generally has a good luck growth. Her poor magic growth is compensated by her joining with a Mend staff at base, and she can fix her shaky defense with the Lands Sword, which is a 2-range sword that can be used as an indirect attack at a distance and heals her if she hits the opponent, but its uses are limited to only 10, so it should be used carefully. She promotes into a Paladin, and while C-level lances are useless to her due to their higher weight, she will get some solid stats bonuses that include +6 in strength and defense, which will help her on the offensive front.
Nanna also inherits her mother's skill, Charm, which increases accuracy and avoid for everyone who is within three spaces of her, and not only it stacks with Seliph's authority stars, but her brother Diarmuid also has Charm, so it also stacks with his own. This makes Nanna good at supporting other units, even when she's not healing any of them.
In terms of fathers, Nanna could use a father that grants Follow-Up. Azelle grants both that and a decent magic growth, improving her potential as a healer, and Diarmuid isn't too hindered by the magic stats, as he will be able to use magic swords effectively, but they can't use tomes, Diarmuid could use some more strength from other fathers and Azelle has better options. Finn is a solid option, as he grants her Follow-Up, a high luck growth and Miracle, which helps her in dangerous situations, and has a conversation with her that increases her speed, but he will lose his lances. Miracle is also redundant, as she will get it anyway is she equips the Miracle Sword. Beowolf is similiar to Finn in terms of inheritance, but he passes down sligthly more HP and strength in exchange for less luck and Accost instead of Miracle, and he will also pass down swords to Diarmuid, maximizing their combat potential.
Overall, Nanna is a versatile unit that can cover offensive and supporting roles effectively.
Fire Emblem: Thracia 776
Role
Nanna is a playable character. At the start of Chapter 5, Nanna, along with Eyvel, appear as player units in the middle on the central arena. In Chapter 14, she can recruit Homer by visiting the north-eastern house.
Starting stats and growth rates
|
|
Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Con | Mov | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|
Paladin | +0 | +1 | +3 | +1 | +3 | +0 | +1 | +1 | +1 | ![]() |
Supports
|
Analysis
This character analysis section may not be accurate to every player's experience. |
Nanna is a utility unit above all else. While her luck is good and her base speed is decent, she has low stats at base, especially in strength, defense and HP, and her very low constitution of 4 greatly reduces her speed. In the arena where she starts, she cannot afford being attacked at close-range by the pre-promoted gladiators or by Mareeta or she will be doubled and killed or captured, and her frailty means that she should be used cautiously in combat, as enemies will generally two-shot her. She can become a good combat unit with investment, though. Nanna's main early utility lies in her skill, Charm. Charm is one of the best skills in the game, as it increases the accuracy and avoid by 10 for every ally up to three spaces from her. Nanna also supports Leif, Finn, Diarmuid and Homer, being the only character that gives Leif support bonuses instead of just receiving them. Supports increase their accuracy, avoid, crit chance and crit avoid by 10. Leif and Diarmuid also support Nanna back and the support bonuses stack with Charm as well as her brother's own Charm, making Nanna's presence a great help to her allies, especially when there are a lot of enemies or in situations with Ballistae.
Nanna can use staves with no investment, but only at E-rank. This limits her to the weakest staves, such as the Heal staff. Unless the player chooses to train her staff rank, she will most likely end up at D-rank at the end of the game. Aside from her low staff rank, she also has low base skill at 6. Staves can miss in Thracia, and Nanna's skill is low enough for her to at first miss sometimes. For that reason, Nanna is a good user of the Od Scroll, which increases her skill growth by 30%. As soon as she reaches 10 skill, she will not miss with staves anymore.
Outdoors, Nanna becomes mounted, which comes with utility perks. She is mobile enough to support her allies in most places on the map and to keep up with the frontlines. She can also rescue-drop allied units. Rescue-dropping is good for helping units reach important locations faster. It also helps keep vulnerable allies away from danger. Besides that, Nanna can also take captured units from allies who captured them and drop them. Being a mounted healer with high movement, Nanna can do several things from afar. She's also the only Troubadour in the game, and the only other mounted healer in the game is Amalda, a pre-promoted female Paladin that is recruited late in the game with a few chapters before endgame and only if route A was chosen in Chapter 15, meaning that Nanna may likely be the only mounted healer in the army.
Nanna has a base C-rank in swords and a personal sword, the Lands Sword. The sword is very powerful, with 1-2 range, magical damage at 2-range, and 12 might. It also has a Nosferatu effect, healing her for the damage dealt with it. Even so, Nanna's combat stats are far from high enough to do significant combat on enemy phase. Without investment, Nanna can use the sword to weaken enemies on player phase, but not much else.
There are ways to make Nanna's enemy phase combat good, though. The easiest way is to give her the Wrath Manual from Chapter 8x. With Wrath, Nanna will always crit on the first hit while counterattacking. Thanks to the Lands Sword's high stats, this will allow her to clear out entire groups of enemies. The sword's life-stealing effect will prevent her from dying. Having a mounted unit who can fight an entire group of enemies is especially useful in Chapter 9. Nanna can get the attention of foes trying to kill Glade's group of units and one-round them on enemy phase. She can also contribute in the chapter she joins if she's between Eyvel and the door: in this position, she's in no danger of getting attacked, and if Eyvel has weakened an enemy, Nanna can safely attack them with the Lands Sword. If she succeeds in hitting them and defeat them, she will quickly level up, although her attack can miss. Nanna's class is one of the least penalized ones when dismounted, as her class penalties indoors are among the lowest, only behind the Free Knight and its promoted class, Ranger, and she can use both swords and staves at anytime, so she will still contribute well indoors.
If the player uses Nanna for combat, another good idea is to give her Crusader Scrolls. This will prevent Nanna from getting crit by enemies and increase her growths. Coupled with the Wrath Manual, she can gain several boosted levelups from combat. For bonus experience gain, Nanna can also keep the Paragon Sword in her inventory. It works well for her, as if she has it, it will double her experience gain not only from combat, but also from healing.
Fire Emblem Awakening
Role
Nanna is playable as a SpotPass character, released in the Thracia 776 character set. She is also present as an enemy in the first and third installments of the Champions of Yore DLC series as well as the first and third installments of Lost Bloodlines and the second and third installments of Rogues & Redeemers.
Starting stats and growth rates
|
|
Reclassing options
Growth rates when reclassed
Tactician/Grandmaster Cavalier Paladin Knight Great Knight General Mercenary/Hero Bow Knight Archer Sniper Myrmidon Swordmaster Assassin Thief Trickster
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Tactician/ |
80% | 50% | 55% | 45% | 50% | 70% | 35% | 30% |
Pegasus Knight Falcon Knight Dark Flier Wyvern Rider/Wyvern Lord Griffon Rider Troubadour Cleric War Cleric Mage/Sage Dark Mage Dark Knight Sorcerer Valkyrie Bride
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|---|
Pegasus Knight | 80% | 50% | 45% | 55% | 60% | 70% | 30% | 30% |
Promotion stat gains
Archer Cavalier Cleric Dark Mage Wyvern Rider Knight Mage Mercenary Myrmidon Pegasus Knight Tactician Thief Troubadour
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|
Sniper | +4 | +2 | +1 | +4 | +3 | +0 | +5 | +3 | +1 | -- |
Bow Knight | +8 | +3 | +0 | +2 | +4 | +0 | +1 | +2 | +3 | ![]() ![]() |
Skill set
Like all female bonus units in Awakening, Nanna has access to all base class and advanced class skills available to standard female units.
In addition, Lachesis can also receive the following as a personal skill:
Skill | |
---|---|
![]() |
Charm |
Fire Emblem Engage
Role
Nanna appears as an equippable Bond Ring. She can be summoned using Leif's Emblem Ring.
Bond Ring data
![]() | ||||||||||||||||||||||||
|
Fire Emblem Heroes
Role
There are three different variations of Nanna available to Heroes, both of which are tied to her storyline appearance in Thracia 776. The normal variation of Nanna is one of the characters added to the game in the Snow and Ash update, and became available for summoning by players on April 11, 2018. A festival-themed variation of Nanna was first added to the game as part of the Scions of Twelve update, and was made available to players in the thirty-second edition of the Tempest Trials+, "Ice & Flame 3", which initially ran from September 7, 2021 through September 17, 2021. A legendary variation of Nanna was first made available to players on March 31, 2022 as the game's thirty-fifth Legendary Hero.
Nanna: Nordion Princess
Starting stats
★★★ ★★★★ ★★★★★
|
Initial Stats Level 40 Stats
|
|
Skill set
Skill set | |||
---|---|---|---|
Skill | Rarity | SP cost | |
![]() |
Assault | ★★★ | 50 SP |
![]() |
Absorb | ★★★ | 150 SP |
![]() |
Absorb+ | ★★★★★ | 300 SP |
![]() |
Heal | Innate | |
![]() |
Reconcile | Innate | |
![]() |
Restore | ★★★★ | 200 SP |
![]() |
Restore+ | ★★★★★ | 300 SP |
![]() |
Imbue | ★★★ | 50 SP |
![]() |
Heavenly Light | ★★★★ | 150 SP |
![]() |
Resistance +1 | ★★★ | 30 SP |
![]() |
Spd/Res 1 | ★★★★ | 80 SP |
![]() |
Spd/Res 2 | ★★★★★ | 160 SP |
![]() |
Spur Def 1 | ★★★ | 50 SP |
![]() |
Drive Def 1 | ★★★ | 120 SP |
![]() |
Drive Def 2 | ★★★★ | 240 SP |
Nanna: Mystletainn Scion
Starting stats
★★★★ ★★★★★
|
Initial Stats Level 40 Stats
Note: This unit requires the usage of Trait Fruit to access any flaws and assets. |
|
Skill set
Skill set | |||
---|---|---|---|
Skill | Rarity | SP cost | |
![]() |
Assault | ★★★★ | 50 SP |
![]() |
Staff of Twelve | ★★★★ | 150 SP |
![]() |
Staff of Twelve+ | ★★★★★ | 300 SP |
![]() |
Heal | Innate | |
![]() |
Mend | Innate | |
![]() |
Recover | Innate | |
![]() |
Recover+ | ★★★★★ | 300 SP |
![]() |
Imbue | Innate | |
![]() |
Heavenly Light | ★★★★ | 150 SP |
![]() |
Spd/Res Form 1 | ★★★★ | 60 SP |
![]() |
Spd/Res Form 2 | ★★★★ | 120 SP |
![]() |
Spd/Res Form 3 | ★★★★ | 240 SP |
![]() |
Atk Tactic 1 | ★★★★ | 60 SP |
![]() |
Atk Tactic 2 | ★★★★ | 120 SP |
![]() |
Atk Tactic 3 | ★★★★★ | 240 SP |
Nanna: Beloved Princess
Starting stats
- Nanna: Beloved Princess is only available at 5★ rarity.
|
Initial Stats Level 40 Stats
|
|
Skill set
Skill set | |||
---|---|---|---|
Skill | Rarity | SP cost | |
![]() |
Iron Sword | Innate | |
![]() |
Steel Sword | Innate | |
![]() |
Silver Sword | Innate | |
![]() |
Lands Sword | Innate | |
![]() |
Miracle | Innate | |
![]() |
Atk/Spd Push 1 | ★★★★★ | 60 SP |
![]() |
Atk/Spd Push 2 | ★★★★★ | 120 SP |
![]() |
Atk/Spd Push 3 | ★★★★★ | 240 SP |
![]() |
Atk/Spd Push 4 | ★★★★★ | 300 SP |
![]() |
Hoðr's Zeal | ★★★★★ | 300 SP |
![]() |
Threaten Spd 1 | ★★★★★ | 50 SP |
![]() |
Threat. Atk/Spd 1 | ★★★★★ | 100 SP |
![]() |
Threat. Atk/Spd 2 | ★★★★★ | 200 SP |
![]() |
Atk/Spd Menace | ★★★★★ | 300 SP |
Personality
At first, Nanna was quite underdeveloped and reserved due to being somewhat sheltered much like her childhood friend Leif, as she and her friend Mareeta were kidnapped by Raydrik before she could fight back. She was also afraid when she got involved in the arena after her capture, and had to rely on Eyvel to stay alive. In spite of that, she cared about Leif greatly, telling him to run away when Raydrik used her as a hostage to force Leif and the others to give up, although he got captured for not listening to her.
During the hardships of battles, Nanna grew into a strong-willed and headstrong young woman, much like her mother Lachesis, something that Finn noticed. A good example of her strong will was when she met Homer when she was defending Tarrah alongside the others, slapping him and yelling at him angrily because he tried to seduce her and was wasting his time in drinking wine when every single person in Tarrah is trying to defend their city, which led him to join Leif's army. She kept her stubbornness in the face of danger during her battles with Seliph's army.
Endings
Genealogy of the Holy War
This section has been marked as a stub. Please help improve the page by adding information.
Thracia 776
Nanna - The Queen of Nordion
After the victory at Belhalla, Nanna joined Leif in the battle to liberate Agustria. Later, she married Leif and devoted her life to helping orphans who lost their family in the war. Due to her sweetness and generosity, the citizens affectionately referred to her as "Princess Nanna" even after she became queen. Her life with Leif is said to have ended happily.
Quotes
Battle quotes
“ | I've no gift for blood-taking, but this staff is sworn to protect my allies. | ” | — Nanna, as an enemy in Champions of Yore 1 in Awakening. |
---|
“ | If your humors disagree with you, sir, perhaps you ought retreat? | ” | — Nanna, when fighting Owain, as an enemy in Champions of Yore 1 in Awakening. |
---|
“ | My life matters not. But my lord must live on... | ” | — Nanna, as an enemy in Champions of Yore 3 in Awakening. |
---|
“ | Then you're some kind of monster? So be it! I must defeat you before your transformation is complete! [...] Silence, fiend! You must be purified! | ” | — Nanna, when fighting Owain, as an enemy in Champions of Yore 3 in Awakening. |
---|
“ | Leave here now! You do not belong in this world! | ” | — Nanna, as an enemy in Lost Bloodlines 1 in Awakening. |
---|
“ | Please return from whence you came. The fighting will only get worse. | ” | — Nanna, as an enemy in Lost Bloodlines 3 in Awakening. |
---|
“ | I may not be able to defeat you, but I have to at least try. | ” | — Nanna, as an enemy in Rogues & Redeemers 2 in Awakening. |
---|
“ | I must fight. Courage has nothing to do with it. | ” | — Nanna, when fighting Basilio, as an enemy in Rogues & Redeemers 2 in Awakening. |
---|
“ | I'll never give up. Not while this realm is counting on me! | ” | — Nanna, as an enemy in Rogues & Redeemers 3 in Awakening. |
---|
“ | I think it's worth a try! | ” | — Nanna, when fighting Basilio, as an enemy in Rogues & Redeemers 3 in Awakening. |
---|
“ | I'm Lachesis's daughter. | ” | — Nanna's SpotPass parley quote in Awakening. |
---|
“ | Have you gone mad?! | ” | — Nanna's SpotPass battle quote in Awakening. |
---|
“ | My strength is appealing, huh? | ” | — Nanna's SpotPass recruitment quote in Awakening. |
---|
Death quote
“ | Prince Leif, I leave the rest in your hands... | ” | — Nanna, in Genealogy of the Holy War. |
---|
“ | ...Leif... Don't...lose... | ” | — Nanna, in Thracia 776. |
---|
“ | I believe my friends will finish this struggle... I must... | ” | — Nanna, as an enemy in Champions of Yore 1 in Awakening. |
---|
“ | May the powers save you, Lord Leif... | ” | — Nanna, as an enemy in Champions of Yore 3 in Awakening. |
---|
“ | I lost...but if I managed to buy them time... | ” | — Nanna, as an enemy in Lost Bloodlines 1 in Awakening. |
---|
“ | Why did you not use that strength...to help instead of to harm? | ” | — Nanna, as an enemy in Lost Bloodlines 3 in Awakening. |
---|
“ | It may not...have been enough...but I fought with all my power... | ” | — Nanna, as an enemy in Rogues & Redeemers 2 in Awakening. |
---|
“ | I couldn't do it. But at least...I stood my ground... | ” | — Nanna, as an enemy in Rogues & Redeemers 3 in Awakening. |
---|
Heroes quotes
- Main article:
Nanna/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Nanna is featured on four cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Nanna | |||||
---|---|---|---|---|---|
Brave Princess, Nanna | |||||
![]() ![]() ![]() ![]() |
"Through my veins runs the blood of Nordion... The blood of the valiant Mother!" "Of course, Lord Leif! I'll be by your side forevermore, wherever your path leads. Even to the very ends of the earth... " | ||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 5 | ||
Class: Paladin | Tier: Advanced | Class Change Cost: 4 | |||
Lion's Kin: [Activate] [Once per turn] [![]() Magic Blade: Lands Sword: [Always] If you have 6 or more bond cards, this unit gains ![]() ![]() | |||||
Card #B10-004SR(+) • Artist: Mayo (B10-004SR), Rika Suzuki (B10-004SR+) | |||||
![]() |
Princess Inheriting Hoðr's Blood, Nanna | ||||
![]() ![]() ![]() ![]() |
"I resented her for it when I was young, but now I understand... As a grown woman myself, just like her, I understand how Mother felt..." | ||||
Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Paladin | Tier: Advanced | Class Change Cost: 2 | |||
Blood of the Black Knight: [Activate] [Once per turn] [![]() Noble Determination: [Always] If you have 1 or more "Leif" or "Finn" bond cards, this unit gains +10 attack. | |||||
Card #B10-005N • Artist: Fumi | |||||
![]() |
Princess of Nordion, Nanna | ||||
![]() ![]() ![]() ![]() |
"I am Nanna: daughter of Lachesis, herself the sister of Lord Eldigan." | ||||
Attack: 20 | Support: 20 | Range: - | Deploy Cost: 1 | ||
Class: Troubadour | Tier: Base | Class Change Cost: -- | |||
Heal: [Activate] [![]() ![]() Noble Strength: [Always] If you have 1 or more "Leif" or "Finn" bond cards, this unit gains +10 attack, ![]() ![]() | |||||
Card #B10-006HN • Artist: Mayo | |||||
![]() |
Entrusted Thought, Nanna | ||||
![]() ![]() ![]() ![]() |
"It says your father and Lord Sigurd were the closest of friends and held each other's deepest trust. This never changed, even in the very end." | ||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Paladin | Tier: Advanced | Class Change Cost: 3 | |||
Friendship-Conveying Letter: [Activate] [Once per turn] Choose up to 2 bond cards with the same unit name as your lord, and add them to your hand. Mother-Bequeathed Sword: [Trigger] When this unit's attack destroys an enemy, until the end of your opponent's next turn, this unit gains +10 attack, and cannot be destroyed as the cost or effect of a skill. | |||||
Card #B12-082R • Artist: cuboon | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Nanna . |
Notable merchandise
Image | Information | Price | Release date |
---|---|---|---|
![]() |
Nanna appears in volume 4 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. Her volume 4 appearance is based on her standard appearance in Heroes. | ¥350 | June 2018JP |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Engage | Hero from beyond Elyos and the
daughter of the Princess Lachesis. She was raised by Finn, a knight of Leonster, alongside Prince Leif. She fought to liberate Thracia with her mother's noble spirit. Appears in Genealogy of the Holy War and Thracia 776. |
異界の英雄で、ラケシス王女の娘。
レンスターの騎士フィンの下で リーフと一緒に育った。 母譲りの美しさと気高さを持ち 仲間と共にトラキア解放の戦いに挑んだ。 「聖戦の系譜」「トラキア776」 |
Heroes (Nanna: Nordion Princess) |
Lachesis's daughter. A charismatic young
lady, she has her mother's graceful bearing. Appears in Fire Emblem: Thracia 776. |
ラケシスの娘。母親譲りの容姿と気品で
周囲の目を引くカリスマの持ち主。 (登場:『ファイアーエムブレム トラキア776』) |
Heroes (Nanna: Mystletainn Scion) |
Daughter of Lachesis, the princess of Nordion,
and descendant of Hoðr, known as the black knight of the 12 crusaders. Appears in Fire Emblem: Thracia 776. |
ノディオン王女ラケシスの娘。
十二聖戦士の一人、黒騎士ヘズルの血を継ぐ。 (登場:『ファイアーエムブレム トラキア776』) |
Heroes (Nanna: Beloved Princess) |
Daughter of Lachesis, the princess of Nordion.
Known for her grace, charm, and kindness. Appears in Fire Emblem: Thracia 776. |
ノディオン王女ラケシスの娘。
気品ある愛らしさと優しさで知られる。 (登場:『ファイアーエムブレム トラキア776』) |
Trivia
- An earlier version of the character list on Thracia 776's website listed Beowolf as Nanna's father.[2] However, this has been removed from the modern version of the site.[3]
- In Thracia 776, Nanna's growth rates are all identical to Selphina's.
- According to Thracia 776's website, Nanna was designed to look 14 years old.[3]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Nanna |
As of Fire Emblem Awakening. From Nanna, a Norse goddess and the wife of the god Baldr. |
Japanese |
ナンナ |
Officially romanized as Nanna; as above. |
Spanish |
Nanna |
As above. |
French |
Nanna |
As above. |
German |
Nanna |
As above. |
Italian |
Nanna |
As above. |
Portuguese (Brazil) |
Nanna |
As above. |
Traditional Chinese |
南娜 |
Nanna |
Gallery
Sprite Gallery | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War
| |||||||||||||||||
Thracia 776
|
Official artwork
Artwork of Nanna from Treasure.
Artwork of Nanna from Thracia 776.
Artwork of Nanna from Thracia 776.
Artwork of Nanna from the Trading Card Game.
Portrait artwork of Nanna from Thracia 776 Illustrated Works.
Heroes artwork
Artwork of Nanna: Nordion Princess from Heroes.
Artwork of Nanna: Nordion Princess from Heroes.
Artwork of Nanna: Nordion Princess from Heroes.
Artwork of Nanna: Nordion Princess from Heroes.
Artwork of Nanna: Mystletainn Scion from Heroes.
Artwork of Nanna: Mystletainn Scion from Heroes.
Artwork of Nanna: Mystletainn Scion from Heroes.
Artwork of Nanna: Mystletainn Scion from Heroes.
Artwork of Nanna: Beloved Princess from Heroes.
Artwork of Nanna: Beloved Princess from Heroes.
Artwork of Nanna: Beloved Princess from Heroes.
Artwork of Nanna: Beloved Princess from Heroes.
Cipher artwork
Artwork of Nanna from Cipher.
Artwork of Nanna from Cipher.
Artwork of Nanna from Cipher.
Artwork of Nanna from Cipher.
References
- ↑ Jeff Burns, Chillin' With Voice Actors Anime Expo 2019 (Video), YouTube, Published: July 12, 2019, Retrieved: October 8, 2019
- ↑ Character ~登場人物の紹介~, ファイアーエムブレム トラキア776 (archived by the Wayback Machine), Retrieved: June 22, 2019
- ↑ 3.0 3.1 Character ~登場人物の紹介~, ファイアーエムブレム トラキア776, Retrieved: 11 April, 2017
![]() |
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
Fire Emblem: Thracia 776 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Fire Emblem Heroes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|