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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the skill. For the game mechanic, see Attack speed.

Is snes02 follow-up.png
Icon of the Follow-Up skill in Genealogy of the Holy War.

If faster than the opponent, attack again.




Follow-Up (Japanese: ついげき Pursuit) is a combat skill exclusive to Fire Emblem: Genealogy of the Holy War. It enables the user to perform a double-attack if their attack speed is greater than that of their target; whereas in every other game in the series the ability to double-attack is available to all units, in Genealogy of the Holy War it can only be performed by units possessing this skill.


Game Icon Effect Activation Capacity Notes
Genealogy of the Holy War Is snes02 follow-up.png Enables the user to make follow-up attacks. 100% -- --


Genealogy of the Holy War

Units (As a personal skill) First Generation: AlecAzelBeowolfErinysFinnMidayleSigurd
Second Generation: (Any child character*), if Alec, Azel, Beowolf, Finn or Midayle was their father • AresCedDimnaFeeHawkJuliaOifeySeliph
Units (As a class skill) AyraBrigidFavalHolynJamkeLarceiRadneyRoddlevanShannanScáthach
After promotion: AltenaDewLeifPattyLachesis
Classes Master KnightMyrmidonSwordmasterForrestBow FighterSniperWyvern LordThief FighterDark Bishop
Itemst Follow-Up Ring

Flavor text

Game Text
Genealogy of the Holy War Allows the user to
double attack if atk.
speed exceeds foe's.*


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Follow-Up Implied by the name of the Follow-Up Ring.
Pursuit --
Japanese ついげき Pursuit. This is the term for doubling in the Japanese versions of Fire Emblem games.



Skills in Fire Emblem: Genealogy of the Holy War
Standard skills BargainCharmDanceMiracleParagonRenewal
Combat skills AccostAdeptCriticalNihilPaviseFollow-UpStealVantageWrath
Special sword skills AstraLunaSol
Uncategorized skills CantoRecoverReturn
Unused skills Darkness SwordHoly Sword