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Follow-Up
- This article is about the skill. For the game mechanic, see Attack speed.
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Follow-Up (Japanese: ついげき Pursuit) is a combat skill exclusive to Fire Emblem: Genealogy of the Holy War. It enables the user to perform a follow-up attack if their attack speed is greater than that of their target; whereas in every other game in the series the ability to follow-up attack is available to all units, in Genealogy of the Holy War it can only be performed by units possessing this skill.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Genealogy of the Holy War | ![]() |
Enables the user to make follow-up attacks. | 100% | -- | -- |
Availability
Genealogy of the Holy War
Units (As a personal skill) | First Generation: Alec • Azelle • Beowolf • Erinys • Finn • Midir • Sigurd Second Generation: (Any child character*), if Alec, Azelle, Beowolf, Finn or Midir was their father • Ares • Ced • Deimne • Fee • Hawk • Julia • Oifey • Seliph |
Units (As a class skill) | Ayra • Brigid • Febail • Chulainn • Jamke • Larcei • Creidne • Dalvin • Shannan • Scáthach After promotion: Altena • Dew • Leif • Patty • Lachesis |
Classes | Master Knight • Myrmidon • Swordmaster • Forrest • Bow Fighter • Sniper • Wyvern Lord • Thief Fighter • Dark Bishop |
Items | Follow-Up Ring |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Genealogy of the Holy War | Allows the user to double attack if atk. speed exceeds foe's.* |
あいてよりも みがるならば さいこうげき |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Follow-Up |
Implied by the name of the Follow-Up Ring. |
English (unofficial) |
Pursuit |
-- |
Japanese |
ついげき |
Pursuit. This is the term for follow-up attacks in the Japanese versions of Fire Emblem games. |
Gallery
Artwork of the Follow-Up manual from the Fire Emblem Trading Card Game.
References
Skills in Fire Emblem: Genealogy of the Holy War | |||||||||||||||
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