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Dance

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Dance

Is snes02 dance.png
Icon of the Dance skill in Genealogy of the Holy War.

A dance that allows allies to move again.

Type(s)

Class

Game(s)

Dance (Japanese: 踊る Dance) is a skill which debuted as a command in Mystery of the Emblem, then debuted as a defined visible skill in Genealogy of the Holy War, and has appeared in some form in almost every Fire Emblem series title since. Exclusively held by Dancers, its function is to refresh adjacent allied units to grant them a second movement opportunity in the turn, if they had previously moved already.

A small few games feature classes which replace Dancers or act as a counterpart to them, but otherwise perform an identical function. In The Binding Blade and The Blazing Blade, the Bard acts as a direct male countepart to Dancers, performs the same function through the Play (Japanese: 奏でる Play) command and, in Fire Emblem, can make full use of the same four dancer ring items as the Dancer. Neither appears in Path of Radiance and Radiant Dawn, replaced by Herons who can use the functionally identical Galdrar skill to fill the same role. In Fates, the Dancer is instead replaced by the Songstress class, who also performs the same function with the Sing command.

Data

In the main Fire Emblem series

Game Icon Effect Activation Capacity Notes
Mystery of the Emblem -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
Genealogy of the Holy War Is snes02 dance.png Refreshes all four adjacent allies, allowing them to move again if they have already moved. Command -- Debut as a defined, visible skill.
Thracia 776 Is snes03 dance.png Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Appears as a defined, visible skill.
The Binding Blade -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
The Blazing Blade -- Refreshes one adjacent ally, allowing them to move again if they have already moved.
If the unit has Ninis' Grace, Thor's Ire, Filla's Might and/or Set's Litany in their inventory, they can choose between doing the normal refreshing dance or using one of these items.
Command -- Exists only as a command; this game does not have a skills system.
The Sacred Stones -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command.
New Mystery of the Emblem -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
Awakening Is 3ds01 dance.png Refreshes one adjacent ally, allowing them to move again if they have already moved.
If the unit has Special Dance equipped, it activates alongside the dance.
Command -- Exists only as a command.
An unused skill icon suggests it may have been intended to be a defined skill at one point.

In other Fire Emblem series titles

Game Icon Effect Activation Capacity Notes
Heroes Is feh skill support.png Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Appears as a defined, visible skill.
Cost: 150 SP

Availability

Mystery of the Emblem

Classes Dancer

Genealogy of the Holy War

Classes Dancer

Thracia 776

Classes Dancer

The Binding Blade

Classes BardDancer

The Blazing Blade

Classes BardDancer

The Sacred Stones

Classes Dancer

New Mystery of the Emblem

Classes Dancer

Awakening

Classes Dancer

Heroes

Units Elincia: Estival PrincessInigo: Indigo DancerLene: Yearning DancerMicaiah: Summer's DawnNinian: Bright-Eyed BrideNinian: Oracle of DestinyOlivia: Blushing BeautyOlivia: Festival DancerOlivia: Sky-High DancerRyoma: Dancing SamuraiSilvia: Traveling DancerXander: Dancing Knight

Trivia

  • In the Spanish version of Fire Emblem: The Blazing Blade, the Play command is mistranslated as "Jugar" which does mean to play, but in the sense of playing a game, not an instrument.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Dance --
Japanese 踊る Dance
Spanish Bailar Dance
French Danser Dance
German Tanzen Dance
Italian Danza Dance
Traditional Chinese 起舞 Dance

Gallery

References

See also

Skills in Fire Emblem: Genealogy of the Holy War
Standard skills BargainCharmDanceMiracleParagonRenewal
Combat skills AccostAdeptCriticalNihilPaviseFollow-UpStealVantageWrath
Special sword skills AstraLunaSol
Uncategorized skills CantoRecoverReturn
Unused skills Darkness SwordHoly Sword
Skills in Fire Emblem: Thracia 776
AccostAdeptAstraBargainCantoCharmDanceLunaMiracleNihilParagonPaviseRenewalSolStealVantageWrath
Assist skills in Heroes
Healing skills Ardent SacrificeReciprocal AidSacrifice
Positioning skills Draw BackFuture VisionPivotRepositionShoveSmiteSwap
Rally skills Rally AttackRally Attack/DefenseRally Attack/ResistanceRally Attack/SpeedRally DefenseRally Defense/ResistanceRally ResistanceRally SpeedRally Speed/DefenseRally Speed/ResistanceRally Up Attack
Staff skills HealMartyrMendPhysicReconcileRecoverRehabilitateRestore
Miscellaneous skills DanceHarsh CommandSing
Game mechanics
Out-of-battle management Base (Base conversation) • Battle preparationsBonus experienceDungeonsGameplay modes (DifficultyCreature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician