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Dodge

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For evasion of attacks, see Avoid.

Dodge, abbreviated Ddg, (Japanese: 必殺回避 critical avoidance) is a calculation determining a unit's ability to protect themself from enemy critical hits. It is directly based on a unit's luck stat and serves as the primary use for luck, so the higher a unit's luck, the less likely they are to be struck by a critical hit; dodge is subtracted from the opponent's critical rate to produce their chance of scoring a critical hit in that battle. Dodge was first implemented in Fire Emblem: Mystery of the Emblem, and the earlier Nintendo Entertainment System-era games had no way of reducing or avoiding critical hit risk; dodge is also absent in Genealogy of the Holy War, as very few units can inflict critical hits in the first place.

Unlike most other calculations, dodge is very rarely shown directly to the player, likely because its status in most games as being entirely based on the luck stat means that showing the calculation could be seen as redundant. Only Path of Radiance and Radiant Dawn show a unit's dodge on their profile.

Calculations

Dodge

Game Formula Notes
Mystery of the Emblem (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Thracia 776 (Luck / 2) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
The Binding Blade (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Fire Emblem: The Blazing Blade (Luck) + (Support bonus) + (Tactician bonus) If the support or tactician effects are not relevant, the bonus in question is taken to be 0.
The Sacred Stones (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Path of Radiance (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Radiant Dawn (Luck) + (Bond support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Shadow Dragon (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
New Mystery of the Emblem (Luck) + (Support bonus) If the support effect is not relevant, the support bonus is taken to be 0.
Awakening (Luck) + (Support/Dual bonus) + (Any bonuses from skills) If any bonus is not relevant, the bonus in question is taken to be 0.
Fates (Luck / 2) + (Support/Dual bonus) + (Any bonuses from skills) + (Class bonus) Class bonus is +10 for Troubadours, Shrine Maidens, and Pegasus Knights.
If any bonus is not relevant, the bonus in question is taken to be 0.

Items and skills affecting dodge

Items and skills awarding dodge bonuses or penalties
Item Effect Games
Is gba iron rune.png Iron Rune A device that negates enemy critical attacks. Fire Emblem: The Blazing Blade
Is gba hoplon guard.png Hoplon Guard A device that negates enemy critical attacks. The Sacred Stones
Is wii vigilance.png Vigilance Raises Avoid and Dodge by 20. Radiant Dawn
Is wii fortune.png Fortune Nullifies enemy's critical attacks. Radiant Dawn
Is 3ds01 solidarity.png Solidarity Grants Crit/Ddg +10 to all adjacent allies. Awakening, Fates
Is 3ds01 anathema.png Anathema Reduces Avo/Ddg by 10 for all enemies within three spaces. Awakening
Is 3ds01 demoiselle.png Demoiselle Grants Avo/Ddg +10 to all male allies within three spaces. Awakening
Is 3ds02 misfortunate.png Misfortunate The user gets Ddg -5, while enemies within 2 spaces get -15 Ddg. Fates
Is 3ds02 fortunate son.png Fortunate Son The user gets Ddg +5, while allies within 2 spaces get +15 Ddg. Fates
All Bronze/Brass-weapons +10 Dodge. Fates
All Joke-weapons +10 Dodge. Fates
All Stone-weapons +10 Dodge. Fates

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Dodge --
English
(unofficial)
Critical evade --
Japanese 必殺回避 Critical avoidance
Spanish Evito Avoid
French Éviter Avoid
German Kritisch ausweichen Critical dodge
Italian Eludere Evade

References

See also

Game mechanics
Out-of-battle management Base (Base conversationMy Castle) • Battle preparationsBonus experienceDungeonsGameplay modes (DifficultyCreature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician