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Ingrid

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Ingrid Brandl Galatea

Three Houses (Part I) Three Houses (Part II) Heroes

FETH Ingrid 02.png
Artwork of Ingrid in Part I, from Three Houses.


Heir to House Galatea

Gender

Female

Race

Human

Age
  • 17 (Part I)
  • 22 (Part II)
Birthday

4th of the Guardian Moon (January 4th)

Height

165 cm (5'5")

Nationality

Faerghus

Starting class

Noble

Voiced by

Appearance(s)

Living as a knight is certainly not an easy task. I know it will mean much pain, strife, and heartache. But I still want to pursue that dream. Talking to you has reminded me... I'm not the type who gives up easily.
— Ingrid while talking to Ashe

Ingrid Brandl Galatea (pronounced /'ɪŋgɹɪd ˌgælə'tiə/[key]; Japanese: イングリット Ingrid) is a playable character appearing in Fire Emblem: Three Houses. She is a student at the Officers Academy and a member of the Blue Lions.

Biography

Ingrid is the daughter of Count Galatea and a childhood friend of Dimitri, Felix, and Sylvain. She was previously betrothed to Glenn, Felix's elder brother, but Glenn died in the Tragedy of Duscur. In 1180, she enrolled in the Officers Academy at Garreg Mach Monastery and joined the Blue Lions, studying and fighting alongside them.

After the timeskip, if Ingrid is a member of Byleth's class, she returns to Garreg Mach on the day of the millennium festival and accompanies them throughout the war. If not recruited on the Verdant Wind route, she reunites with Dimitri and fights alongside him in the Battle at Gronder, where she can be circumvented or slain at the player's discretion. If not recruited on the Crimson Flower route, she is one of the defenders of Arianrhod alongside Rodrigue, Cornelia, Gwendal, and a non-recruited Felix, and is slain in battle. Ingrid makes no appearances in the story on the Silver Snow route, but it is most likely she is one of the many casualties of the Battle at Gronder.

Fire Emblem: Three Houses

Role

Ingrid is a starting playable character for the Blue Lions route, a recruitable unit on the Black Eagles and Golden Deer routes and a recurring enemy should she not be poached during Part I.

Starting stats and growth rates

Playable

Main article: Ingrid/Stats

Main story P: Rumored Nuptials, Normal/Hard P: Rumored Nuptials, Maddening

 
  Noble
Level 1
Movement 4
Crest  
Recruitment: Automatically upon joining the Blue Lions; can be recruited to other houses if Byleth has skill in Dexterity and Flying

Base Stats Growth Rates Max Stats

Inventory Abilities
  Iron Lance
  Vulnerary
  Bullion   
  Lady Knight
  Sword Prowess Lv 1
  Lance Prowess Lv 1
Combat arts Spells Battalion
  Tempest Lance -- --
Skill Levels
                     
E+ D E E E E E E E D D
    -- -- -- -- -- -- --    

Enemy - Chapter 7

Normal Hard Maddening

 
  Pegasus Knight
Level 14
Movement 7
Crest  
Stats
Max HP 34 Luck 10
Strength 17 Defense 12
Magic 9 Resistance 18
Dexterity 15 Charm 13+5
Speed 19
Inventory Abilities
  Short Spear
  Blessed Lance
  Lady Knight
  Canto
  Lancefaire
  Avo +10
  Lance Prowess Lv 3
  Darting Blow
  Pass
Combat arts Spells Battalion
-- --   Seiros Pegasus Co. Lv 3
  Assembly
Skill Levels
                       
E B E E E E E D E B E  

Enemy - Crimson Flower Chapter 16

Normal Hard Maddening

 
  Falcon Knight
Level 35
Movement 8
Crest  
Stats
Max HP 49 Luck 16
Strength 24 Defense 22
Magic 13 Resistance 32
Dexterity 19 Charm 22+8
Speed 35
Inventory Abilities
  Lúin
  Elixir
  Lady Knight
  Canto
  Lancefaire
  Avo +10
  Lance Prowess Lv 5
  Pass
  Darting Blow
Combat arts Spells Battalion
  Burning Quake --   Galatea Pegasus Co. Lv 5
  Lure
Skill Levels
                       
C A E E E E E B E E B+  

Enemy - Verdant Wind Chapter 17

Normal Hard Maddening

Growth rates when reclassed

Main article: Ingrid/Stats#Growth rates when reclassed

Abilities

Ability set
Ability Learned at
  Lady Knight Personal ability, innate and unremovable
  Sword Prowess Innate; replaced with higher levels at   D+, C+, B+, and A+
  Wrath Strike   D
  Grounder   C
  Axebreaker   B
  Hexblade   A
  Sword Crit +10   S
  Swordfaire   S+
  Lance Prowess Innate; replaced with higher levels at   D+, C+, B+, and A+
  Tempest Lance Innate
  Knightkneeler   C
  Hit and Run   C
  Swordbreaker   B
  Frozen Lance   A
  Lance Crit +10   S
  Lancefaire   S+
  Axe Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Smash   D
  Helm Splitter   C
  Lancebreaker   B
  Axe Crit +10   S
  Axefaire   S+
  Bow Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Curved Shot   D
  Close Counter   C
  Bow Crit +10   S
  Bowfaire   S+
  Brawling Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Fading Blow   D
  Rushing Blow   C
  Healing Focus   B
  Brawl Crit +10   S
  Fistfaire   S+
  Reason   E+; replaced with higher levels at   D+, C+, B+, and A+
  Black Magic Range +1   S
  Black Tomefaire   S+
  Faith   E+; replaced with higher levels at   D+, C+, B+, and A+
  White Magic Range +1   S
  White Tomefaire   S+
  Authority   E+; replaced with higher levels at   D+, C+, B+, and A+
  Rally Magic   D
  Battalion Desperation   C
  Defensive Tactics   B
  Offensive Tactics   S+
  Weight -3   C
  Smite   B
  Weight -5   A
  Armored Effect Null   S+
  Dexterity +4   C
  Movement +1   A+
  Cavalry Effect Null   S+
  Alert Stance   B
  Alert Stance+   A+
  Flying Effect Null   S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Blizzard   D
Thoron   C
Fimbulvetr   A
Heal   D
Nosferatu   D+
Physic   C
Seraphim   B

Analysis

This character analysis section may not be accurate to every player's experience.

Ingrid is a speed-oriented jack-of-all-trades. Ingrid has the second highest speed growth in the game, first barring DLC characters, and lacks a weakness in any particular weapon proficiency. Accordingly, Ingrid's base stats are balanced, with no outstanding stat in any particular area. Nevertheless, Ingrid still has early game options to contribute. At base, Ingrid has the most powerful early game combat art in Tempest Lance bolstering her middling strength base. Moreover, training Ingrid to a D-rank in Bows to get Curved Shot to chip at enemies from a safe distance is also an option to compensate for her middling base stats. Upon reaching level 10, Ingrid can promote into a Pegasus Knight which with its inherent Avoid +10 combined with Ingrid's high speed makes her respectably dodgy and grants her enough speed to resist getting doubled by essentially all enemy units in Part I on maddening. Ingrid also has access to Hit and Run upon achieving a C+ rank in lances which grants her +20 to avoid when initiating combat, giving Ingrid a safe option to chip and dip. Ingrid also has a fairly high charm growth, which in combination with her personal skill of Lady Knight, makes Ingrid reliable at locking enemies down with gambits. Ingrid does have one glaring weakness in her subaverage strength growth. While Ingrid can consistently double in part I, with Darting Blow if playing maddening, her strength growth will hamper her offensive output and leaves her unable to deal much damage to high defense enemies. That being said, Ingrid has options to mitigate this weakness. For instance, putting Ingrid down a more strength-focused class promotion path will raise her strength to be more or less on par with her physically-oriented classmates. Furthermore, upon achieving an A-rank in lances and swords she gets the magical combat arts of Frozen Lance and Hexblade. This in addition to having the highest magical growth of the Blue Lions when compared to the physically oriented units, at least gives Ingrid a viable offensive option against such units. As will become apparent later on, for every weakness Ingrid has, there is a solution she can run to compensate.

Ingrid also has a minor Crest of Daphnel which grants her a 40% chance to raise might by five when using a combat art. Like most crest effects, the effect is generally beneficial, though it is far from reliable and cannot be relied on to proc. Ingrid's crest also grants her access to Lúin's exclusive combat art of Burning Quake. This combat art is an excellent offensive option for Ingrid as in addition to granting eight might, the art's damage output scales with her high speed stat, granting Ingrid a strong offensive option after clearing her paralogue. Since Ingrid has a crest she can also use any of the other Heroes' Relics without the ten HP damage penalty per round of combat, allowing her to use other powerful equipment like the Lance of Ruin, Blutgang, and Thyrsus without depleting her own HP and putting herself at risk.

Due to more or less equivalent bases and equivalent growths in strength and magic and a fantastic spell list, Ingrid can become essentially any class, whether it be physical or magic-oriented, and perform well. In order to capitalize on Ingrid's high speed and make her into a dodge tank in the late game, make Ingrid a Soldier, then Pegasus Knight, then Falcon Knight. While it is unfortunate that there is no class between the Pegasus and Falcon Knight classes, Ingrid can still perform well since the Pegasus Knight is still a great class. Moreover, you could perform side promotions during this time to get Ingrid some valuable mastery skills—i.e. the Brigand's Death Blow and the Cavalier's Desperation—or patch up any lacking stats by raising them to the bases of advanced classes; For example, a side promotion to the Paladin class is beneficial during this time as it raises her strength to a base seventeen and is easily achievable since she should already be training in lances and has a strength in riding. To patch up Ingrid's low strength early on and boost her offenses for the late game, it is best to train Ingrid in axes to become a Fighter, then Brigand, followed by Wyvern Rider then Wyvern Lord. On this path, Ingrid will end up slightly slower than she would as a Falcon Knight, though the Wyvern Lord's high strength is fair compensation, especially on lower difficulties where it is far easier to consistently double enemies. If you wish to capitalize on Ingrid's impressive array of spells, in particular the elusive and incredibly helpful 3-range Thoron, make Ingrid a Monk, then Mage—master the class for Fiendish Blow—followed by a Warlock then a Dark Knight. If you have purchased the DLC, the Dark Flier class is a viable alternative to Warlock and Dark Knight since it has Black Tomefaire and allows Ingrid to be a dodge tank while maintaining the ability to cast Thoron and Physic. If you have no confidence in Ingrid's ability to become an offensive powerhouse, you can send Ingrid on a supportive faith-oriented path by making Ingrid a Bishop to improve her healing ability with Physic. Another supportive role that she can perform solidly in is the Dancer class. Ingrid's naturally high speed and proficiency with swords, coupled with Sword Avoid +20, greatly strengthens her dodge tanking ability, allowing her to safely provide support for her allies while making her nigh impossible for enemies to hit should she be exposed during enemy phase. Ingrid's naturally high growth in Charm gives her a high chance of winning the White Heron Cup, and the Dancer class can serve as a viable fall-back option for her if the player feels that her somewhat low offensive growths may prove unstable in the long run.

Out-of-House Performance

When recruited outside of the Blue Lions, Ingrid comes with training in swords and lances and automatically promotes into a Pegasus Knight. Due to her requirements being very reasonable at a D in flying—the equivalent of five faculty training sessions—and 15 dexterity, Ingrid is among the easiest of the students to recruit, especially if you aim to promote Byleth into a flying class. Despite this ease of recruitment, Ingrid is a unit who benefits from out-of-house recruitment later on in Part I as she gets the boon of a better strength growth and can end up significantly stronger than she would in the Blue Lions; However, a late recruitment can prove to be a double-edged sword as Ingrid does not automatically gain rank in authority, meaning that with a base E-rank, Ingrid cannot equip any flying battalion when recruited and must be reclassed to equip one. Moreover, she does not gain flying rank automatically, meaning she will likely require attention in instruction sessions to get to a flying master class or to attain any class not focused on swords or lances. When recruited in Part I, Ingrid unlocks a paralogue which gives the player access to the relic lance Lúin, which, while not as powerful as the Lance of Ruin, is still powerful nonetheless having a higher might than the Silver Lance and a higher hit rate than both. Considering the ease of her recruitment, recruiting Ingrid solely to obtain Lúin for a unit with Swift Strikes is well worth the effort.

Fire Emblem Heroes

Role

There are two different variations of Ingrid available to Heroes, both based on her storyline appearance in Three Houses Part I. The normal variation of Ingrid, as an Officers Academy student, is one of the characters added to the game in the Night and Day update, and became available for summoning by players on March 5, 2021. A summer variation of Ingrid was first made available to be summoned by players on July 8, 2020 as part of the summoning event surrounding the launch of the Overseas Memories update. Ingrid is one of a very few characters to date who had a special variation made available to players before their normal variation in which the normal variation has actually been added to the game, another example being Selena from The Sacred Stones.

Ingrid: Galatea's Heir

Starting stats

Ingrid: Galatea's Heir is only available at 5★ rarity.
 
Rarity ★★★★★
Weapon type  
Movement type  

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 6/7/8 Speed 9/10/11
Defense 5/6/7 Resistance 7/8/9
Skills
  Lúin
  --
  New Moon

Skill set

Skill set
Skill Rarity SP cost
  Iron Lance Innate
  Steel Lance Innate
  Silver Lance Innate
  Lúin Innate
  New Moon Innate
  Moonbow ★★★★★ 200 SP
 A Atk/Spd Solo 1 ★★★★★ 60 SP
 A Atk/Spd Solo 2 ★★★★★ 120 SP
 A Atk/Spd Solo 3 ★★★★★ 240 SP
 A Atk/Spd Solo 4 ★★★★★ 300 SP
 B Lull Spd/Def 1 ★★★★★ 60 SP
 B Lull Spd/Def 2 ★★★★★ 120 SP
 B Lull Spd/Def 3 ★★★★★ 240 SP
 C Rouse Atk/Spd 1 ★★★★★ 60 SP
 C Rouse Atk/Spd 2 ★★★★★ 120 SP
 C Rouse Atk/Spd 3 ★★★★★ 240 SP

Ingrid: Solstice Knight

Starting stats

Ingrid: Solstice Knight is only available at 5★ rarity.
 
Rarity ★★★★★
Weapon type  
Movement type  

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 5/6/7 Speed 11/12/13
Defense 5/6/7 Resistance 8/9/10
Skills
  Starpoint Lance
  --
  New Moon

Skill set

Skill set
Skill Rarity SP cost
  Iron Lance Innate
  Steel Lance Innate
  Silver Lance Innate
  Starpoint Lance Innate
  New Moon Innate
  Moonbow ★★★★★ 200 SP
 A Armored Blow 1 ★★★★★ 50 SP
 A Sturdy Blow 1 ★★★★★ 120 SP
 A Sturdy Blow 2 ★★★★★ 240 SP
 A Sturdy Impact ★★★★★ 300 SP
 B Guard Bearing 1 ★★★★★ 60 SP
 B Guard Bearing 2 ★★★★★ 120 SP
 B Guard Bearing 3 ★★★★★ 240 SP
 C Odd Spd Wave 1 ★★★★★ 60 SP
 C Odd Spd Wave 2 ★★★★★ 120 SP
 C Odd Spd Wave 3 ★★★★★ 240 SP

Personality and character

Ingrid wants to become a knight, and is described as already possessing a serious nature and knightly air, even Dimitri describes her as "more knightly than most knights". However, her dreams are hampered by possesing a crest. Due to being the only heir of House Galatea tha posseses a crest, Ingrid's father desperately wants her to marry in order to preserve the house's future, sending her letters constantly reminding her of his wishes. While she is exasperated by his insistence and wants to be rid of the burden in pursuit of her own dreams, she is nonetheless grateful to her father who took care of her at his own personal expense, giving her anything she wanted and needed while depriving himself of even the modest basics of living and meals. Despite his insistance, Ingrid's father is shown to cancel any marriage prospects if they could harm Ingrid in any way.

One of Ingrid's fiancé's was Glenn. As she admired Glenn as a knight and harbored romantic feelings for him, his death in Duscur deeply affected her, making her even hold a deep grudge against the people of Duscur. She however does get over her dislike of Duscur after learning about how kind and loyal Dedue is to Dimitri. Glenn is still a sore subject to her, even getting angry at Dimitri and Felix for not appreciating his sacrifice enough.

Ingrid gets easily distracted by delicious food, to the point she once hid in a tower to eat. She is also very tomboysh, mentionig how she's never worn makeup. Ingrid has a very strict training routine that she expects others, such as Bernadetta and Sylvain to follow, show by her breaking Bernadetta's door down so she doesn't skip training.

Ingrid is childhood friends with Sylvain, Felix and Dimitri, however her loyalty to Byleth is far greater than to her friends, family and country.

Supports

Main article: Ingrid/Supports

Endings

Silver Snow, Verdant Wind, and Crimson Flower

Ingrid, Stalwart Knight (single ending)
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule. From her new position, she gave her all to ensure that the people of Galatea lived peaceful lives and put in years of hard work to reform its farming practices. Her efforts bore fruit, to the people's delight, and Galatea became a land of plenty.

Byleth, Wandering Flame/Ruler of Dawn & Ingrid, Stalwart Knight (Silver Snow, Verdant Wind)
Byleth announced his marriage to Ingrid shortly after becoming leader of the United Kingdom of Fódlan. Together they made great strides toward restoring Fódlan to its former glory and beyond. Though Ingrid contributed to the court in her position as queen, she also famously guarded her king in a physical capacity. Most well-known is how the "Warrior Queen" drew her own weapon to repel an assassin's blade meant for her husband, a tale which lived on in chivalric storybooks for generations.

Byleth, Wings of the Hegemon & Ingrid, Stalwart Knight (Crimson Flower)
When the war at last came to an end, Byleth and his wife, Ingrid, relocated to her hometown. Galatea territory had been seized by the Empire, but the emperor granted Ingrid's request to retain governance of it. She and her husband were initially received with skepticism, but together they worked hard to reform the territory and address its food shortages. Through hard work, pure grit, and a truly knightly dedication to the people, they were able to transform the barren landscape into what would, decades later, become known as the most fertile grounds in all of Fódlan.

Claude, King of Unification & Ingrid, Stalwart Knight
Entrusting the future of Fódlan to his friends, Claude left for Almyra with Ingrid, whom he intended to marry. He announced this fact to his father, the king of Almyra, who approved of Claude's strength and Ingrid's virtue and resolved to entrust the monarchy to them. Even after they ascended the throne, Claude and Ingrid argued frequently. But while the queen chasing the fleeing king through the palace was a common occurrence, the couple must have loved one another deeply, for they happily raised many children together.

Felix, Meandering Sword & Ingrid, Stalwart Knight
Even after the war's end, skirmishes continued to break out across Fódlan. Learning that there were still places where he could fight, Felix abandoned his noble title and chose to make a living with his sword. Unwilling to leave him to travel alone, Ingrid, too, relinquished her claim to nobility, and they both became wandering mercenaries. They skirted the line between life and death countless times in their dangerous work, but once they had a child, they settled down in a small farming village far from their homeland. With all but each other left behind, they began a warm and tranquil life as a family.

Ashe, Arrow of Justice & Ingrid, Stalwart Knight
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted and she was appointed to rule, but because she had previously abandoned her noble house, she was not well accepted by the people at first. It was thanks to the help of Ashe, who arrived to serve House Galatea, that she was able to soften the view the people had toward her by restoring the territory and improving its agriculture. As Galatea's prosperity grew, so too did the love between Ingrid and Ashe. Their wedding ceremony was intended to be a simple one, but lavish blessings from the citizenry made it a lively event.

Sylvain, Sincerest of Knights & Ingrid, Stalwart Knight
As Margrave Gautier, Sylvain devoted his life to improving relations with the people of Sreng. Under his leadership, nobles were persuaded that Relics and Crests were not necessary as they'd previously thought. Though he went down in history as an extraordinary lord, he could not have done so without the constant support and counsel of his wife, Ingrid, whose wisdom and tenacity ensured that the people would prosper. Sylvain was ever loyal to his beloved wife. The couple had many children, and while not one of them bore a Crest, they were all equally and wholeheartedly loved.

Ingrid, Stalwart Knight & Raphael, Beast of Leicester
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule. Soon after, Raphael traveled there to pledge his service to Ingrid. He initially signed on as a knight, but quickly discovered that his services were even more desperately needed by the land's farmers, and instead focused his efforts on helping Galatea improve its agriculture. Seeing him work side by side with the commonfolk, Ingrid became enamored with Raphael's character, and eventually asked for his hand in marriage. They held a modest but lively wedding, and the people happily gave their blessing to the union.

Ingrid, Stalwart Knight & Ignatz, Worldly Artist
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule, but because she had previously abandoned her noble house, she was not well accepted by the people. It was thanks to Ignatz that the mood of the people finally softened. He showed them, through his artwork, a side of Ingrid that they had not yet seen: her valor and bravery, fighting in defense of Fódlan. The people were moved, first by the artwork itself, and later by the woman who had inspired it. As time passed, and the region prospered, Ingrid and Ignatz bonded over their reunion. They fell in love and eventually were wed.

Ingrid, Stalwart Knight & Yuri, Underground Lord
When Galatea territory was seized, Ingrid argued strongly for the preservation of its borders. Her request was granted, and she was appointed to rule. Though, since she had previously abandoned her noble house, she was not well accepted by the people. Despite this, she found that the commonfolk carried out her policies with unexpected enthusiasm and efficiency. She soon discovered that it was Yuri who had convinced them of her wisdom. The two were reunited and eventually married, and under their stewardship, Galatea territory flourished. It is said that, after a busy day of governance, Ingrid yearned for nothing more than a home-cooked meal prepared by her husband.

Azure Moon

Ingrid, Stalwart Knight (single ending)
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. After achieving widespread renown, she formed an elite order of pegasus knights who served as personal bodyguards to the nobility. She never took a husband.

Byleth, Guardian of Order & Ingrid, Stalwart Knight
Byleth announced his marriage to Ingrid shortly after succeeding Rhea as the new archbishop. Together they made great strides in helping to restore the Kingdom of Fódlan to its former glory and beyond. Though Ingrid provided counsel to the archbishop as his wife, she also earned renown as a Holy Knight of Seiros. Most famously, she parried an insurgent's blade with her own weapon just before it struck the archbishop's neck. Tales of the archbishop who ended the long war, and his valiant wife Ingrid, lived on in storybooks for generations.

Dimitri, Savior King & Ingrid, Stalwart Knight
After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. At his side every step of the way was Ingrid, who left House Galatea to serve House Blaiddyd as a knight. As they worked together to restore the Kingdom, the pair fell in love and were eventually married. But while Ingrid was happy to play the role of queen, and to support her husband in public and in private, she insisted on taking up a weapon and serving on the front lines in battle.

Dedue, Taciturn Devotee & Ingrid, Stalwart Knight
After the war, Dedue and Ingrid both served as protectors to the newly crowned King Dimitri: the former as his loyal vassal, and the latter as a knight sworn to House Blaiddyd. The pair fought side by side on countless occasions, and were known to be inseparable on the battlefield. Tales of the taciturn vassal and the steadfast lady knight were told by bards all throughout Fódlan, and it is said that their friendship helped spark the reconciliation between the peoples of Faerghus and Duscur.

Felix, The Shield's Successor & Ingrid, Stalwart Knight
After the war, Felix inherited the title of Duke Fraldarius from his late father, Rodrigue. He married Ingrid, the daughter of Count Galatea, and the couple spared no expense in restoring both their territories, paying special attention to Galatea's desperate need for food and funds. Some years later, there was an attack on the castle town, and the duke lost the use of his sword arm from an injury sustained protecting his wife. It is said that he never regretted it, as he was only fulfilling a promise that he made to his beloved wife a long time ago.

Ashe, Arrow of Justice & Ingrid, Stalwart Knight
When the new king was crowned in Faerghus, both Ashe and Ingrid left their homes to travel to Fhirdiad and pledge themselves to the royal family as knights. They each swore to defend the king, come what may, no matter the cost, and to that end they fought side by side in many battles together. They were both praised for their endless devotion and boundless courage, and their names went down in history as peerless knights. Many tales were told of their valor, and how they became indispensable to each other over the years. A handful of those stories went so far as to suggest that they fell in love and became husband and wife, but this may have been an embellishment.

Sylvain, Sincerest of Knights & Ingrid, Stalwart Knight
As Margrave Gautier, Sylvain devoted his life to improving relations with the people of Sreng. Under his leadership, nobles were persuaded that Relics and Crests were not necessary as they'd previously thought. Though he went down in history as an extraordinary lord, he could not have done so without the constant support and counsel of his wife, Ingrid, whose wisdom and tenacity ensured that the people would prosper. Sylvain was ever loyal to his beloved wife. The couple had many children, and while not one of them bore a Crest, they were all equally and wholeheartedly loved.

Ingrid, Stalwart Knight & Raphael, Beast of Leicester
Raphael returned to his home town to serve his liege lord as a knight, and spent his spare time helping out at the inn that his grandfather and sister had opened during his time away. One day, Ingrid, who had abandoned her claim to House Galatea to serve as a knight to the royal family, arrived to persuade Raphael to join her. It did not take much convincing. From that day forward, they served together as partners, fighting together side by side to make their mark on the history of Faerghus.

Ingrid, Stalwart Knight & Ignatz, Worldly Artist
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. Some years later, she was reunited by chance with Ignatz, who had persuaded his family that he should become a painter and traveled all through Fódlan painting beautiful landscapes. Ignatz decided to paint Ingrid that day, and spent much of the rest of his career working to get her likeness just right. There were many depictions of her bravery in battle, of course, but later generations would most fondly remember the way he captured her smile, which was widely believed to be that of a loving wife.

Ingrid, Stalwart Knight & Seteth, Ally of the Archbishop
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. As Faerghus worked with the Church of Seiros to advance policy, Ingrid served as an envoy between the two. In this capacity, she met routinely with Seteth, whose complete trust in Ingrid resulted in fruitful negotiations. Together, Faerghus and the church coordinated extensive relief efforts to return prosperity to Fódlan. After they had accomplished what they set out to do, it is said that Ingrid and Seteth settled down together in a small village, where they spent their days in peace, farming and fishing.

Ingrid, Stalwart Knight & Yuri, Underground Lord
Yuri disappeared into the underworld of the western Kingdom and faded away into obscurity. The only account of him after that comes from a Kingdom knight's journal, uncovered many decades later, which tells of Yuri's efforts to win the king's support for an orphanage and medical clinic to be built in the slums of the castle town. It is believed that the journal belonged to Ingrid, who had declined to rule House Galatea in order to serve House Blaiddyd as a knight. According to a local rumor, Ingrid eventually retired from knighthood to become the owner of an inn. There, it is said she and the man she wrote about cooked dishes loved by rich and poor alike.

Quotes

Battle quotes

I will protect Arianrhod to the bitter end. This I have promised to my ancestors, to His Majesty, and to myself!
— Ingrid, as an enemy in Crimson Flower Chapter 16.
You have chosen to assist the Empire, even while knowing of their deeds. I am truly disappointed in you, Professor. Prepare yourself, heel of the Empire! A wretch like you will never be qualified to rule over Fódlan!
— Ingrid, as an enemy fighting Byleth in Crimson Flower Chapter 16.
Ingrid: Felix, why?
Felix: Urrgh...
Ingrid: You've betrayed His Majesty, Glenn, and Lord Rodrigue. You've betrayed just about everyone!
Felix: You couldn't possibly understand. If you're going to stand in my way, I'll have to kill you.

— Ingrid, as an enemy fighting Felix in Crimson Flower Chapter 16.
Felix: All that talk about chivalry and loyalty, only to turn against your homeland.
Ingrid: Maybe I'm not a knight after all. Not in the traditional sense, anyway. I've betrayed lord and family alike. And I've done so because I believe in the professor. I fight for that which I believe in!
Felix: So, you won't step aside. Then I'll have to kill you.

— Ingrid, as an ally fighting an enemy Felix in Crimson Flower Chapter 16.
Ingrid: Sylvain. This isn't funny. What are you doing?
Sylvain: I'm sorry, Ingrid. I believe in what the professor is trying to do more than I do in my own country.
Ingrid: Perhaps my blade will cut away the scales from your eyes!

— Ingrid, as an enemy fighting Sylvain in Crimson Flower Chapter 16.
Sylvain: Stand down, Ingrid. I know you don't want to die here.
Ingrid: I will not. I'll never ally myself with the likes of you.
Sylvain: Stubborn as ever. I always did like that about you.
Ingrid: And you never cease to amaze me with your false flattery. Don't waste your breath.

— Ingrid, fighting Sylvain in Crimson Flower Chapter 17.
We all choose our paths and I've chosen mine. I fight for my lord, to the death!
— Ingrid, as an enemy in Verdant Wind Chapter 17.
Ingrid: Felix! Get a grip! We don't need to fight!
Felix: Out of my way, Ingrid. I must defeat him.
Ingrid: And then? What will become of you? You never have listened to reason!

— Unused dialogue between Ingrid and an enemy Felix in Azure Moon Chapter 18.

Critical quotes

You're finished!
— Ingrid in Part I
Defenseless, are we?
— Ingrid in Part
This should do the trick!
— Ingrid in Part I
Try this on for size!
— Ingrid in Part I
I could do no less!
— Ingrid in Part II
Prepare yourself!
— Ingrid in Part II
I've got you figured out.
— Ingrid in Part II
I'll end this quickly!
— Ingrid in Part II

Death/retreat quotes

Forgive me. Inexperience got the best of me.
— Ingrid's retreat quote as a playable character in Part I.
Glenn...I'll see you soon. Death isn't sad, not...really.
— Ingrid's death quote in classic mode as a playable character in Part II.
I must retreat. I wish you luck with the battle ahead.
— Ingrid's retreat quote in casual mode as a playable character in Part II.
Maybe...I've become like him...
— Ingrid's death quote as an enemy
Your Highness... I... failed you...
— Ingrid's death quote as an enemy in Verdant Wind Chapter 17.

Other quotes

Main article: Ingrid/Quotes
Main article: Ingrid/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Ingrid is currently featured on four cards in Fire Emblem Cipher.

Three of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Ingrid
  理想の騎士を目指して, Ingrid
 

 

 

  
"It's my duty to get stronger, to fight with all I have in defense of the Kingdom and its people."
Attack: 60 Support: 30 Range: 1 Deploy Cost: 4
Class: Pegasus Knight Tier: Advanced Class Change Cost: 3
Noble-Protecting Flier: [Always] If this unit is in the same area as your Main Character, this unit may attack enemies in the Back Line regardless of range.
A Command to Charge: [Activate] [Once per turn] [ ] Choose 1 card with a Deployment Cost of 3 or lower from your hand, and deploy it.
Sincere Lanceplay: [Always] If this unit's attack has destroyed an enemy in this turn, you may activate this unit's "A Command to Charge" without paying the cost.
Card #B18-030SR • Artist: Might O
  ガラテア家の希望, Ingrid
 

 

 
"Now that you're all the way over here, Professor, care to join me in some training? After training, I love tending to the horses or burying myself in a good pile of books. Ahhh, there's truly nothing better!"
Attack: 30 Support: 30 Range: 1 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
The Makings of a Knight: [Activate] [ ] Choose 1 other   ally, and move them.
  Command Emblem: [Support] Choose 1 ally, other than the attacking unit. You may move that ally.
Card #B18-031N, B18-031ST • Artist: Might O
  Stalwart Knight, Ingrid
 

 

 

  
"There's a bitter fight ahead—that much is certain. You have my lance."
Attack: 60 Support: 30 Range: 1 Deploy Cost: 5
Class: Falcon Knight Tier: Advanced Class Change Cost: 3
  Lúin, the Magic Lance: [Always] During your turn, this unit gains +20 attack, and this unit's attacks are unable to be evaded by non-Main Character enemies. (  is only active if this unit is Class Changed.)
Together, we will prevail!: [Activate] [Once per turn] [ ] Choose 1   card with a Deployment Cost of 1 from your Retreat Area, and deploy it.
Card #B21-014R • Artist: Mayo
  品行方正な女兵士, Ingrid
 

 

 
"I must continue to work hard."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Soldier Tier: Base Class Change Cost: --
Authority Training: [Trigger] At the start of your turn, choose up to 2 other allies, and move them.
  Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B21-015N • Artist: Mayo
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Ingrid .

Super Smash Bros. Ultimate

Ingrid appears as a Novice support spirit in Super Smash Bros. Ultimate using her art from Fire Emblem: Three Houses. When equipped to a player character, she decreases vulnerability when landing.

  #1392
Fire Emblem Series
Ingrid
Rank:
Cost:
Trait: Landing Lag ↓
Reduces vulnerability when landing, making movement possible sooner.

Trivia

  • As an enemy, Ingrid has access to the Pass ability, which she cannot obtain as a playable unit.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Ingrid Brandl Galatea

Full name, known by just Ingrid in most menus. Ingrid is a Scandinavian, German, and Dutch given name meaning "beloved" or "beautiful".

Japanese

イングリット=ブランドル=ガラテア

Ingrid Brandl Galatea

Spanish

Ingrid Brandl Galatea

--

French

Ingrid Brandl Galatea

--

German

Ingrid Brandl Galatea

--

Italian

Ingrid Brandl Galatea

--

Dutch

Ingrid

Used in Super Smash Bros. Ultimate.

Portuguese
(Brazil)

Ingrid Brandl Galatea

As above.[2]

Russian

Ингрид

Ingrid; used in Super Smash Bros. Ultimate.

Korean

잉그리트 브란들 갈라테아

Ingrid Brandl Galatea

Simplified Chinese

英谷莉特·布兰多尔·贾拉提雅

Ingrid Brandl Galatea

Traditional Chinese

英谷莉特‧布蘭多爾‧賈拉提雅

Ingrid Brandl Galatea

Gallery

Official artwork

Heroes artwork

Other appearances

References

  1. 1.0 1.1 Credits
  2. "Meu nome é Ingrid Brandl Galatea. E quero me tornar uma cavaleira nobre e galante." — Ingrid: Solstice Knight when being summoned, Fire Emblem Heroes

External links

  This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Abysskeeper*Duke AegirDuke GerthFlecheGatekeeperGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
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Chapters Part I
 
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant*   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret Merchant*  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
(DLC side story)
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content
Fire Emblem Heroes
Characters Heroes AlfonseAnnaBrunoDagrEirEitriFáfnirFehFehnixFjormFreyjaFreyrGunnthráGustavHelHelbindiHenrietteHrídLaegjarnLaevateinLífLokiMirabilisNóttÓtrPeonyPlumeriaReginnSharenaSummonerSurtrThórrThrasirTriandraVeronicaYlgr
SDatBoL, MotE, NMotE AbelAstramAthenaBantuBarstCaedaCainCamusCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMarthMariaMerricMichalisMinervaNagaNagiNavarreNorneOgmaPallaPhinaRoderickSheenaSiriusTikiWrysXane
Shadows of Valentia AlmBerkutBoeyCatriaCelicaClairCliveConradDeltheaDumaFayeForsythGennyGrayKliffLeonLukasMaeMathildaMilaPythonRineaRudolfSaberSilqueSonyaTobinValbar
Genealogy of the Holy War AltenaAnnandArdenAresArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexQuanSeliphShannanSigurdSilviaTailtiuTravant
Thracia 776 AsbelEyvelFinnKempfLeifMareetaMirandaNannaOlwenOsianReinhardtRonanSaiasSaraTanyaVeld
The Binding Blade BartreBrunnyaCeciliaChadClarineDieckEchidnaFaeFirGalleGeeseGuinivereGwendolynIdunnIgreneKleinLarumLilinaLughMeladyMerlinusNarcianPercevalRaighRoyRutgerShannaSophiaSueTheaWoltZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFarinaFioraFlorinaHawkeyeHeathHectorJaffarKarelKarlaLegaultLeilaLinusLloydLouiseLuciusLynMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSerraSoniaUrsulaZephiel
The Sacred Stones AmeliaCaellachCormagDozlaDuesselEirikaEphraimEwanGerikInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaOrsonRossSalehSelenaSethTanaTethysValter
Path of Radiance AshnardBlack KnightElinciaGatrieGreilIkeIlyanaJillMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaZihark
Radiant Dawn AltinaCaineghisDheginseaElinciaEnaHaarIkeJorgeLeanneLetheMiaMicaiahMordecaiNaesalaNailahOliverRafielRanulfReysonRhysSanakiSotheTibarnYuneZelgius
Awakening AnnaAversaBradyChercheChromCordeliaCynthiaDonnelEmmerynFrederickGaiusGangrelGeromeHenryInigoKjelleLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaNagaNahNoireNowiOliviaOwainPanneRobinSay'riSeveraStahlSullySumiaTharjaTikiVirionWalhartYarne
Fates ArthurAzamaAzuraBerukaCamillaCharlotteCorrinEffieEliseFeliciaFloraForrestGaronGunterHanaHinataHinokaIagoJakobKadenKageroKanaKazeKeatonLaslowLeoLilithMidoriMikotoNilesNinaOboroOdinOpheliaPeriRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses AnnetteBernadettaBylethCatherineClaudeDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynHildaHubertIngridKronyaLinhardtLorenzLysitheaMarianneMercedesNemesisPetraRaphaelRheaSeirosSetethShamirSolonSothisSylvain
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere
Paralogues 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter
Xenologues 1: Detached Princess • 2: The Brink of Chaos • 3: The People's Hero • 4: Whispers of Death • 5: Heavenly Witness
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of DawnWorld of Holy WarWorld of MysteryWorld of RadianceWorld of ShadowsWorld of ThraciaWorld of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelLjósálfheimrMúspellNiflNiðavellirJötunheimr)
Groups, objects, and concepts Aether RaidsBlessed GardensBreidablikChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant Battle) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroic OrdealsLost LoreMjölnir's StrikeOrbOrder of HeroesPawns of LokiRarityRøkkr SiegesSummoning (summoning events) • Special Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtistsCalendarsChoose Your LegendsEvent calendarsFind & Vote Heroes!Fire Emblem Heroes - A Day in the LifeFire Emblem Heroes: Mini Acrylic Figure CollectionList of version differences (Name chart) • Pre-release information (Unused content) • Voting Jubilee