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Sigurd

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Sigurd

FESK Sigurd 03.png
Artwork of Sigurd from Genealogy of the Holy War.


Heir to Chalphy, descendant of the crusader Baldr, and Seliph's father. He's courageous and has a strong sense of justice.

Gender

Male

Race
Family
Nationality

Grannvalean (Chalphy)

Title(s)
Starting class
Voiced by

Appearance(s)

We mustn't overlook our duty as knights to protect the people.
— Sigurd

Sigurd (pronounced /⁠ˈsɪɡɚd⁠/[key][1]; Japanese: シグルド Siglud) was a scion of Grannvale's House Chalphy, the son and heir of Duke Byron and, as a descendant of the Crusader Baldr, inheritor of the holy weapon Tyrfing. Knighted as a Holy Knight of Grannvale, during the Grannvale war with Isaach he fought to defend Grannvale's territory from invasions by Verdane and Agustria, but was rapidly embroiled in the plots of Arvis and Manfroy and was framed for crimes against the Grannvale royal family. During his time in Verdane and Agustria, he met his wife Deirdre and had a son, Seliph.

Sigurd is the main character of the first generation of Fire Emblem: Genealogy of the Holy War, with Seliph succeeding him for the second generation.

Biography

Early life

Sigurd, Quan, and Eldigan during their time at the military academy.

Sigurd was the eldest of Byron's two children, the other being his younger sister Ethlyn. Their mother died during their youth, after which the Chalphy household was mostly kept together through Ethlyn's efforts as neither Sigurd nor Byron picked up after themselves.[2] Sigurd was educated at the military academy in Belhalla, where he first met Quan and Eldigan and formed a strong bond of friendship with the two. On one night during their attendance at the academy, the trio swore an oath to aid each other in times of crisis.[3]

The Verdane incursion

Sigurd remained behind in Chalphy with a handful of knights at the onset of Grannvale's war with Isaach in Grann 757, while Byron departed for war with almost the entire military of Chalphy. Upon receiving word of the incursion of Verdane's army into Grannvale, Sigurd immediately rode out with Alec and Naoise to aid Edain at the besieged Yngvi Castle, tasking Arden with the defense of Chalphy and taking Oifey along as a strategist and advisor. He and his forces, backed up by the arrival of Quan, Azelle and Lex, quickly subdued the Verdane occupation in Yngvi, where he learned that Edain had been abducted, and from there crossed the Jun River into Verdane territory to seize Castle Evans. During the battle, Sigurd was approached by Arvis, who provided him with a silver sword as a gift from King Azmur. At Evans, finding no sign of Edain, Sigurd resolved to storm the rest of the country to find her. He was also visited by Filat, a messenger from Belhalla, who informed Sigurd that he had been ordained as a Holy Knight of Grannvale, and tasked him with the defense of the border from Evans.

With Eldigan promising to cover Sigurd from potential aggression from Agustria to the north, Sigurd pressed on into Verdane, freeing Prince Shannan of Isaach and his guardian, Princess Ayra, from Prince Cimbaeth at Castle Genoa. On the way to Castle Marpha, he encountered Edain, who had been freed from captivity in the castle by Jamke. At Castle Marpha, after defeating Prince Munnir, he stepped in to stop a thug harassing Deirdre, with whom he became instantly enamoured; to his surprise, she immediately fled Marpha. The two would soon meet again in Verdane's Spirit Forest, her home, where she offered her assistance in stopping Sandima of the Loptr Church and the two confessed their strong mutual love. With Deirdre's assistance, Sigurd's army slew Sandima and captured the Verdane capital, where he and Oifey found King Batu dying from wounds inflicted by Sandima. Sigurd learned of the existence of the Loptrians and their role in the Verdane aggression from Batu's dying words.

Uprising in Agustria

During Grannvale's occupation of Agustria, Sigurd had a son named Seliph with Deirdre.

Sigurd was entrusted by the capital to govern the Verdane territory following its downfall, using Evans Castle as his base of operations. He and Deirdre were married during their tenure at Evans. During his time in Evans, King Imca of Agustria was assassinated and succeeded by his son, Chagall, who declared war on Grannvale-held Verdane, arrested Eldigan and authorized an attack on Nordion. In response, Sigurd deployed his army to come to Lachesis's aid at Nordion, defeating the forces of Elliot of Heirhein and recruiting Lachesis's support in opposing Chagall. In this skirmish, Sigurd defeated three Agustrian states—Heirhein, Infini and Mackily—and encountered Lewyn, who convinced Sigurd that a peaceful resolution was ideal but that ceasing hostilities now would incur Chagall's wrath upon the citizens. He later met Erinys, a Silessian knight who revealed to him Lewyn's true identity as the errant prince of Silesse, and in an audience with the Grannvale messenger Filat learned of the rise of rumors implicating Sigurd in treasonous conspiracy circulating at home. Eventually Sigurd defeated Chagall at the capital, Agusti, but Chagall was saved by Eldigan. Sigurd negotiated with Eldigan a year of Grannvale occupation, with the intent of restoring peace and order before handing the country back to Chagall. On orders from Belhalla, Sigurd adopted Agusti as his base of operations to govern Agustria in this period, and despite his best efforts to seek a peaceful return of Agustria to Chagall, the orders from home never changed and insisted on his continued military presence.

Six months into Sigurd's occupation, the Grannvale governors deployed throughout Agustria took to abusing their power and inciting dissatisfaction in the country's people, and around the same time Chagall secretly worked to assemble a new Agustrian army at Madino Castle, then launched an attack on Sigurd in a bid to get Agusti back by force. Sigurd responded by attacking and conquering Madino, only to find Chagall had escaped to Sylvale Castle in the west during the battle; while he was fighting, Deirdre was abducted by Manfroy after leaving Agusti to find Sigurd. In a meeting with Claud and Tailtiu, Sigurd learned of Kurth's murder and Byron's disappearance and implication in the crime. After Madino's downfall, Chagall forced Eldigan and the Cross Knights to deploy to fight Sigurd, resulting in Eldigan's death much to Sigurd's distress. Sigurd's army defeated Chagall at Sylvale for a second time, with Chagall dying this time, after which Sigurd was informed by Shannan of Deirdre's disappearance. Sigurd then worked to repel an attack on the Agustrian mainland from the Orgahil pirates, recruiting Brigid and reuniting with Claud, only to be met with the arrival of Lombard and Reptor seeking to arrest him for his alleged involvement in Kurth's murder. With Annand's assistance, Sigurd fled to Silesse and entered Queen Lahna's protection.

Silesse and the Battle of Belhalla

Sigurd and his companions are killed by Arvis and the Rot Ritter.

Most of Sigurd's days in Silesse were spent in quiet frustration, as Lahna's attempts to negotiate Sigurd's innocence with King Azmur consistently fell on deaf ears. Quan and Ethlyn parted his company to return to Leonster and raise an army to assist Sigurd in his struggles with Grannvale. Near the end of his time in Lahna's custody, Sigurd was embroiled in the Silessian civil war and fought on Lahna's behalf to protect the country from an attempted coup by her brothers-in-law, Myos and Daccar, only to find that Grannvale had involved itself in the civil war and, at its end, had already conquered Silesse's easternmost reaches in preparation to invade Silesse and capture Sigurd.

Not wanting to endanger Silesse any further, Sigurd instead departed Silesse to lead his army to attack Grannvale's forces first, with the intent of returning to Grannvale to clear his name by force. He fought Andrey and Lombard at Lubeck Castle, and after capturing it he tasked Oifey and Shannan with taking the infant Seliph, as well as a few other children from his army, and finding refuge in Isaach. He led his army south through the Aed Desert, clearing the Velthomer army out of Phinora Castle en route, only to learn from Phinora's elder that Quan and Ethlyn had been ambushed and killed further south in the desert.

Sigurd's final obstacle was Velthomer Castle, under the guard of Aida, Reptor and their armies. To Sigurd's surprise, Aida commanded her army to turn on Reptor as Sigurd approached and the two successfully defeated Reptor. Following the fight's end, Aida told Sigurd that Arvis had been on his side all along and that he awaited Sigurd's return in Belhalla. Sigurd led his army to Belhalla, where Arvis instead sentenced him and his entire army to death for their crimes of treason, and introduced him to his new wife, Deirdre. Sigurd was confused and pained at seeing how Deirdre no longer remembered him, but before he could do anything Arvis had Deirdre taken back to the castle and ordered his men to execute Sigurd's army. Sigurd was personally killed by Arvis with a blast of Valflame.

Legacy

Initially following his death, Sigurd was still widely considered by the world at large to be a traitor and murderer. However, as the Grannvale Empire under Arvis descended into Loptrian-influenced tyranny, Sigurd's story was spread by bards, and so he regained popularity among the common people of Jugdral and was hailed as a martyr, the first to try fighting Arvis to protect the world from his schemes.[4] His status as Sigurd's son contributed to Seliph gaining popularity as a symbol of hope for Isaach and later the entirety of Jugdral, and stories of Sigurd told by her mother motivated Fee/Hermina to join Seliph's ranks.[5]

Following his defeat of Arvis late in his liberation war, Seliph was visited by Sigurd and Deirdre's ghosts. Sigurd's ghost warned Seliph to understand the suffering of the common people and not take all the credit for Arvis's defeat.

Fire Emblem: Genealogy of the Holy War

Role

Sigurd acts as the main character of the first generation, and is required to seize the enemy castles in every chapter. His death is an automatic Game Over. Sigurd is available from the start of the Prologue to the end of Chapter 5.

Starting stats and growth rates

Portrait sigurd fe04.png
Ma snes02 knight lord sigurd playable.gif Knight Lord
Level 5
Holy Blood SNESHolyBloodBaldr.gif
Movement 9
Authority ★★
Recruitment: Prologue, automatically from the start

Stats Growth Rates

Inventory Skills
Steel Sword
Iron Lance
5,000 Gold
Follow-Up
Weapon Levels
Swords Lances B Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --

Love growths and events

Sigurd is incapable of any love growth with any character; however, in Chapter 1, he automatically gains maximum love points with Deirdre when she is recruited.

  • In the Prologue, Sigurd can be talked to by Lex, Azelle, Quan and Ethlyn as they are recruited, giving no reward.
  • In the Prologue, Arvis (as a partner unit) will talk to Sigurd to give him a Silver Sword, then leave the map once this is accomplished.
  • In Chapter 1, Sigurd can talk to Ayra after Genoa Castle has been seized, recruiting her.
  • In Chapter 2, Sigurd can talk to Lachesis as a partner unit, recruiting her.
  • In Chapter 2, Sigurd can talk to Lewyn once he has been recruited, giving no reward.
  • In Chapter 2, Erinys can talk to Sigurd once she has been recruited, giving no reward.
  • In Chapter 3, Sigurd can talk to Brigid once she has been recruited, giving no reward.
  • In Chapter 3, Claud can talk to Sigurd once he has been recruited, giving no reward.
  • In Chapter 4, Sigurd can talk to Claud at any time, giving no reward.
  • In Chapter 4, Sigurd can talk to Lewyn once Silesse Castle has been seized. This gives no reward, but reminds the player to have Lewyn go to Silesse Castle in order to get Forseti.
  • In Chapter 5, Sigurd can talk to Byron (as a partner unit) in order to receive Tyrfing in a broken state. This must be done before Lubeck Castle has been seized, or Byron will disappear and Tyrfing cannot be obtained.
  • In Chapter 5, Sigurd can talk to Ayra once Lubeck Castle has been seized, giving no reward.
  • In Chapter 5, Sigurd must talk to Aida at Velthomer Castle in order to clear the chapter.

Analysis

This character analysis section may not be accurate to every player's experience.

Sigurd is a prepromoted knight lord and has the stats to match. Unlike other games, his promoted status does not affect his experience gain, and due to the way promotion gains and stat caps are calculated, there is no disadvantage compared to starting out unpromoted. His strength lets him cleanly one-round most early game enemies, and his base speed is enough to double enemies for much of the game. Sigurd's bulk grows quickly as he levels, and between his high HP and defense growths he will quickly reach the point where he can shrug off most physical attacks. Sigurd's strength and speed grow somewhat slower, but between his high bases and generally slow enemies, this barely hurts him. Low resistance is an enduring problem for Sigurd, but between his 9 move and Canto, he can often avoid engaging mages in the first place. He also has 2 points of Authority, which not only gives all adjacent units +10 hit and avoid but also gives himself said bonus, further increasing his longevity and reliability.

Sigurd's only skill is Follow-Up, but this is all he needs. With a ★ in swords and a B in lances, Sigurd has access to all the strongest weaponry in his generation, which easily compensates for a lack of other offensive skills and grants him some ability to manipulate the weapon triangle. He also enjoys a sibling support with Ethlyn, whose unique role as a mounted healer means she will often be near Sigurd.

As the main character of the first generation, Sigurd has perfect availability. The Prologue and Chapter 1 are full of axe-using opponents that Sigurd can easily dispatch without much risk to himself. The Agustria chapters are not so easily trivialized, but if Sigurd has a few levels under his belt he can solo whole brigades of enemies with Ethlyn's healing support. Chapter 4 is the only time that Sigurd struggles, due to the concentration of fast wind mages and terrain inimical to mounts, though with the proper equipment he is more than capable here. In Chapter 5, Sigurd is slowed down by desert terrain, but is otherwise one of the strongest combat units. In sum, Sigurd's movement and stats allow him to spend the whole game charging ahead of the pack, slaughtering enemies at little risk of death.

Sigurd is hardly impacted by the lack of trading Genealogy of the Holy War. He is often far ahead of the rest of the army and must seize every castle, making him a frequent boss killer. He will thus quickly accumulate a collection of rings and items while other units flounder in the arena. Sigurd is also given a Silver Sword at the end of the prologue, which few other units can use this early. Thus for much of the game, Sigurd has little competition for resources that other units are too poor to buy in the pawn shop. Once other units start competing for rings, Sigurd still has the advantage of having expensive items already in his inventory. Moreover, Sigurd is completely capable of one rounding most enemies by virtue of his stats alone; if the player wants to make Sigurd even stronger, they can invest in the Brave Lance or Brave Sword, allowing Sigurd to one round even armor knights.

In Chapter 5, Sigurd will get access to the Tyrfing, which only he can use. Once the Tyrfing is repaired Sigurd will get a massive +10 to skill and speed, along with a +20 to resistance, making him an even more dominant combat force. The resistance bonus is very useful, as Phinora castle is guarded by many Meteor mages who would otherwise deal heavy damage to him.

Overall, Sigurd starts out as one of the strongest units in the first chapter and doesn't drop off in any way in the later chapters either, making him easily one of the best units in the first generation of Genealogy of the Holy War. Genealogy is a game with massive groups of enemies where the best way of tackling them is by having one unit overpower them, and all of Sigurd's strengths make him better than any other generation 1 unit at this. He is one of the best users of the Leg Ring both because of his strong combat and the fact that he is required to clear chapters.

Fire Emblem Awakening

Role

Sigurd is playable as a SpotPass character, released in the Genealogy of the Holy War first-generation character set. Along with Eliwood and Hector, Sigurd is one of three main characters from the series to not have a paid DLC version of himself available.

Sigurd is also present as an enemy in the second and third installments of the Champions of Yore DLC series, the first and third installments of Lost Bloodlines, and the second and third installments of Rogues & Redeemers. He also appears as an NPC in Lost Bloodlines 2 and Rogues & Redeemers 1.

As with several other legacy characters in Awakening, there is a unique weapon named for Sigurd available through the Barracks or event tiles: Sigurd's Lance.

Starting stats and growth rates

Small portrait spotpass sigurd fe13.png
Ma 3ds01 paladin playable.gif Paladin
Level 20
Movement 8
Recruitment: SpotPass, hire him for 17,500 G or defeat him in a skirmish

Stats Growth Rates Cap Modifiers

Max HP 71 Speed 32
Strength 37 Luck 24
Magic 11 Defense 33
Skill 33 Resistance 17+5
Inventory Skills
Tyrfing*
Sigurd's Lance*
Discipline
Outdoor Fighter
Defender
Aegis
Dual Support+
Weapon Levels
Swords A Lances A Axes --
Bows -- Tomes -- Staves --

Reclassing options

Small portrait spotpass sigurd fe13.png
Sigurd
Base classes:*
Paladin --
--
Reclass options:
This unit can reclass to any male class available through reclassing.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/Grandmaster Cavalier Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 80% 55% 40% 50% 45% 60% 55% 30%

Myrmidon Swordmaster Assassin Thief Trickster Wyvern Rider/Wyvern Lord Griffon Rider Priest War Monk Mage/Sage Dark Mage Dark Knight Sorcerer Dread Fighter

Class HP Str Mag Skill Spd Lck Def Res
Myrmidon 80% 60% 25% 60% 55% 60% 50% 25%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 Swords E, Bows E

Skill set

Like all male bonus units in Awakening, Sigurd has access to all base class and advanced class skills available to standard male units. In addition, he also has a personal skill.

Skill set
Skill Learned at
Is 3ds01 dual support+.png Dual Support+ Personal skill
Is 3ds01 veteran.png Veteran Tactician, Level 1
Is 3ds01 solidarity.png Solidarity Tactician, Level 10
Is 3ds01 ignis.png Ignis Grandmaster, Level 5
Is 3ds01 rally spectrum.png Rally Spectrum Grandmaster, Level 15
Is 3ds01 discipline.png Discipline Cavalier, Level 1
Is 3ds01 outdoor fighter.png Outdoor Fighter Cavalier, Level 10
Is 3ds01 defender.png Defender Paladin, Level 5
Is 3ds01 aegis.png Aegis Paladin, Level 15
Is 3ds01 luna.png Luna Great Knight, Level 5
Is 3ds01 dual guard+.png Dual Guard+ Great Knight, Level 15
Is 3ds01 defense +2.png Defense +2 Knight, Level 1
Is 3ds01 indoor fighter.png Indoor Fighter Knight, Level 10
Is 3ds01 rally defense.png Rally Defense General, Level 5
Is 3ds01 pavise.png Pavise General, Level 15
Is 3ds01 avoid +10.png Avoid +10 Myrmidon, Level 1
Is 3ds01 vantage.png Vantage Myrmidon, Level 10
Is 3ds01 astra.png Astra Swordmaster, Level 5
Is 3ds01 swordfaire.png Swordfaire Swordmaster, Level 15
Is 3ds01 armsthrift.png Armsthrift Mercenary, Level 1
Is 3ds01 patience.png Patience Mercenary, Level 10
Is 3ds01 sol.png Sol Hero, Level 5
Is 3ds01 axebreaker.png Axebreaker Hero, Level 15
Is 3ds01 hp +5.png HP +5 Fighter, Level 1
Is 3ds01 zeal.png Zeal Fighter, Level 10
Is 3ds01 rally strength.png Rally Strength Warrior, Level 5
Is 3ds01 counter.png Counter Warrior, Level 15
Is 3ds01 despoil.png Despoil Barbarian, Level 1
Is 3ds01 gamble.png Gamble Barbarian, Level 10
Is 3ds01 wrath.png Wrath Berserker, Level 5
Is 3ds01 axefaire.png Axefaire Berserker, Level 15
Is 3ds01 skill +2.png Skill +2 Archer, Level 1
Is 3ds01 prescience.png Prescience Archer, Level 10
Is 3ds01 hit rate +20.png Hit Rate +20 Sniper, Level 5
Is 3ds01 bowfaire.png Bowfaire Sniper, Level 15
Is 3ds01 rally skill.png Rally Skill Bow Knight, Level 5
Is 3ds01 bowbreaker.png Bowbreaker Bow Knight, Level 15
Is 3ds01 locktouch.png Locktouch Thief, Level 1
Is 3ds01 movement +1.png Movement +1 Thief, Level 10
Is 3ds01 lethality.png Lethality Assassin, Level 5
Is 3ds01 pass.png Pass Assassin, Level 15
Is 3ds01 lucky seven.png Lucky Seven Trickster, Level 5
Is 3ds01 acrobat.png Acrobat Trickster, Level 15
Is 3ds01 strength +2.png Strength +2 Wyvern Rider, Level 1
Is 3ds01 tantivy.png Tantivy Wyvern Rider, Level 10
Is 3ds01 quick burn.png Quick Burn Wyvern Lord, Level 5
Is 3ds01 swordbreaker.png Swordbreaker Wyvern Lord, Level 15
Is 3ds01 deliverer.png Deliverer Griffon Rider, Level 5
Is 3ds01 lancebreaker.png Lancebreaker Griffon Rider, Level 15
Is 3ds01 magic +2.png Magic +2 Mage, Level 1
Is 3ds01 focus.png Focus Mage, Level 10
Is 3ds01 rally magic.png Rally Magic Sage, Level 5
Is 3ds01 tomefaire.png Tomefaire Sage, Level 15
Is 3ds01 hex.png Hex Dark Mage, Level 1
Is 3ds01 anathema.png Anathema Dark Mage, Level 10
Is 3ds01 vengeance.png Vengeance Sorcerer, Level 5
Is 3ds01 tomebreaker.png Tomebreaker Sorcerer, Level 15
Is 3ds01 slow burn.png Slow Burn Dark Knight, Level 5
Is 3ds01 lifetaker.png Lifetaker Dark Knight, Level 15
Is 3ds01 miracle.png Miracle Priest, Level 1
Is 3ds01 healtouch.png Healtouch Priest, Level 10
Is 3ds01 rally luck.png Rally Luck War Monk, Level 5
Is 3ds01 renewal.png Renewal War Monk, Level 15
The above skill list does not include skills obtained exclusively via DLC.

Skirmish team data

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 paladin enemy.gif Sigurd Paladin 20 1 71 37 11 33 32 24 33 17+5 8 Tyrfing Sigurd's Lance
Discipline Outdoor Fighter Defender Aegis Dual Support+
--
Ma 3ds01 paladin enemy.gif Outrealm Paladin 20 1 68 37 5 31 28 25 35 15 8 Silver Sword
Outdoor Fighter Aegis
--
Ma 3ds01 paladin enemy.gif Outrealm Paladin 20 1 67 37 7 38 39 19 26 17 8 Brave Sword
Wrath Aegis
--
Ma 3ds01 general enemy.gif Outrealm General 20 1 68 38 6 31 24 16 42 20 5 Silver Lance
Vantage Pavise
--
Ma 3ds01 great knight enemy.gif Outrealm Great Knight 20 1 74 42 4 33 26 22 37 5 7 Brave Axe
Vantage Luna
--
Ma 3ds01 dark knight enemy.gif Outrealm Dark Knight 20 1 69 21 29 27 24 36 29 17 8 Rexcalibur
Anathema Slow Burn
--
Ma 3ds01 paladin enemy.gif Outrealm Paladin 20 1 62 32 9 37 38 28 26+5 19 8 Gáe Bolg
Sol Aegis
--
Ma 3ds01 valkyrie enemy.gif Outrealm Valkyrie 20 1 50 6 32 27 36 27 14 28 8 Thoron
Demoiselle Focus
--
Ma 3ds01 paladin enemy.gif Outrealm Paladin 20 1 70 35 4 31 28 22 31 14 8 Brave Lance
Miracle Axebreaker
--
Ma 3ds01 bow knight enemy.gif Outrealm Bow Knight 20 1 62 33 12 37 35 23 19 15 8 Silver Bow
Prescience Galeforce
--

Fire Emblem Engage

Role

Sigurd appears as an equippable Emblem Ring in Fire Emblem Engage. He is first used by Lumera as an enemy in Chapter 2, and is later given to Alear after the events of Chapter 3. After Chapter 10, he is taken away from the player, and reappears as a Dark Emblem synced with Zephia in Chapter 17, after which he rejoins the party. Sigurd is the boss of the paralogue The Holy Knight.

Emblem Ring data

Stat modifiers

Small portrait sigurd fe17.png
Stat modifiers
Bond level Dex Def Bld Mov
1 +1 +1 +1 +1
2–3 +1 +2 +1 +1
4–7 +2 +2 +1 +1
8–11 +2 +2 +2 +1
12–13 +2 +3 +2 +1
14–15 +3 +3 +2 +1
16–17 +3 +3 +3 +1
18 +3 +4 +3 +1
19–20 +4 +4 +3 +1

Bond effects

Small portrait sigurd fe17.png
Bond effects
Bond level Effect Type
1 Is ns02 canter.png Canter Sync skill
1 Is ns02 hit +10.png Hit +10 Inheritable skill
1 Is ns02 gallop.png Gallop Engage skill
1 Is ns02 override.png Override Engage attack
1 Is ns02 ridersbane sigurd.png Ridersbane Engage weapon
2 Is ns02 lance power 1.png Lance Power 1 Inheritable skill
3 Is ns02 momentum.png Momentum Sync skill
4 Is ns02 hit +15.png Hit +15 Inheritable skill
5 Is ns02 skill inheritance.png Unit can inherit this Emblem's skills.
6 Is ns02 lance power 2.png Lance Power 2 Inheritable skill
6 FE17RankLance.png Adds Lance proficiency to unit.
7 Is ns02 headlong rush.png Headlong Rush Sync skill
8 Is ns02 lance power 3.png Lance Power 3 Inheritable skill
9 FE17RankSword.png Adds Sword proficiency to unit.
10 Is ns02 brave lance sigurd.png Brave Lance Engage weapon
11 Is ns02 skill inheritance.png Unit stays engaged 1 additional turn.
12 Is ns02 hit +20.png Hit +20 Inheritable skill
13 Is ns02 canter+.png Canter+ Sync skill
14 Is ns02 lance power 4.png Lance Power 4 Inheritable skill
15 Is ns02 tyrfing.png Tyrfing Engage weapon
16 Is ns02 hit +25.png Hit +25 Inheritable skill
17 Is ns02 momentum+.png Momentum+ Sync skill
18 Is ns02 lance power 5.png Lance Power 5 Inheritable skill
19 Is ns02 hit +30.png Hit +30 Inheritable skill
20 Is ns02 skill inheritance.png Unit's engage meter is shortened one step.

Bond conversations

Main article: Sigurd/Bond conversations

As an Emblem, Sigurd has short bond conversations with any playable character upon reaching bond level 5, 10, and 20, which unlock the next bond level. Increasing bond level provides a variety of bonuses, such as raising the stat bonus Marth provides to synchronized units, inheriting weapon proficiencies, unlocking new sync skills and engage weapons, or extending the duration of each engagement.

Stats

Enemy - Paralogue 9

See also: The Holy Knight

Normal Hard Maddening

Small portrait sigurd fe17.png
Ma ns02 emblem sigurd.png Emblem
Level 30
Movement 6+7
Stats
Max HP 52
Revival Stone
Defense 13
Strength 15 Resistance 13
Magic 5 Luck 22
Dexterity 21 Build 13
Speed 22
Inventory Skills
Tyrfing
Brave Lance
Gallop
Momentum+
Canter+
Headlong Rush
Override
Weapon Levels
Swords S Lances S Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Enemy - Fell Xenologue 3

See also: Path to War
As Sigurd does not appear on Normal mode, only statistics on Hard and Maddening modes are listed.

Hard Maddening

Ma ns02 emblem sigurd dark.png Emblem
Level 20
Movement 6+7
Stats
Max HP 40 Defense 18
Strength 19 Resistance 15
Magic 8 Luck 16
Dexterity 16 Build 11
Speed 16
Inventory Skills
Silver Sword
Tyrfing
Gallop
Momentum+
Canter+
Headlong Rush
Weapon Levels
Swords S Lances S Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Fire Emblem Heroes

Role

There are four different variations of Sigurd available to Heroes. The normal variation of Sigurd is one of the characters added to the game in the World of Holy War update, and became available for summoning by players on October 16, 2017. A performance-themed variation of Sigurd was made available between the period of September 8, 2020 through October 8, 2020 as part of the summoning event surrounding the launch of the To Stay Dreaming update; this variation is a Duo Hero, teamed up with Deirdre. A legendary variation of Sigurd was first made available to players on April 28, 2021 as the game's twenty-eighth Legendary Hero. A teatime-themed version of Sigurd was added in the Invitation to Tea update, and was first available to summon on August 8, 2023.

Sigurd: Holy Knight

Starting stats

Sigurd: Holy Knight is only available at 5★ rarity.
Portrait sigurd holy knight feh.png
Rarity ★★★★★
Weapon type Is feh sword.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 18/19/20
Attack 8/9/10 Speed 7/8/9
Defense 5/6/7 Resistance 3/4/5
Skills
Weapon Divine Tyrfing*
Assist --
Special Miracle

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Iron Sword ★★★★★ ★★★★★ 50
Is feh skill weapon.png Steel Sword ★★★★★ ★★★★★ 100
Is feh skill weapon.png Silver Sword ★★★★★ ★★★★★ 200
Is feh skill weapon.png Divine Tyrfing ★★★★★ ★★★★★ 400
Is feh skill special.png Miracle ★★★★★ ★★★★★ 200
Is feh close def 1.pngA Close Def 1 ★★★★★ 60
Is feh close def 2.pngA Close Def 2 ★★★★★ 120
Is feh close def 3.pngA Close Def 3 ★★★★★ 240
Is feh crusader's ward.pngB Crusader's Ward ★★★★★ 300
Is feh spd smoke 1.pngC Spd Smoke 1 ★★★★★ 60
Is feh spd smoke 2.pngC Spd Smoke 2 ★★★★★ 120
Is feh spd smoke 3.pngC Spd Smoke 3 ★★★★★ 240

Sigurd: Destined Duo

Starting stats

Sigurd: Destined Duo is only available at 5★ rarity.
Portrait sigurd destined duo feh.png
Rarity ★★★★★
Weapon type Is feh red tome.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 15/16/17
Attack 7/8/9 Speed 2/3/4
Defense 2/3/4 Resistance 6/7/8
Skills
Weapon Gilt Goblet
Assist Dance
Special --

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Fire ★★★★★ ★★★★★ 50
Is feh skill weapon.png Elfire ★★★★★ ★★★★★ 100
Is feh skill weapon.png Bolganone ★★★★★ ★★★★★ 200
Is feh skill weapon.png Gilt Goblet ★★★★★ ★★★★★ 400
Is feh skill assist.png Dance ★★★★★ ★★★★★ 150
Is feh atk res bond 1.pngA Atk/Res Bond 1 ★★★★★ 60
Is feh atk res bond 2.pngA Atk/Res Bond 2 ★★★★★ 120
Is feh atk res bond 3.pngA Atk/Res Bond 3 ★★★★★ 240
Is feh atk res bond 4.pngA Atk/Res Bond 4 ★★★★★ 300
Is feh lull atk res 1.pngB Lull Atk/Res 1 ★★★★★ 60
Is feh lull atk res 2.pngB Lull Atk/Res 2 ★★★★★ 120
Is feh lull atk res 3.pngB Lull Atk/Res 3 ★★★★★ 240
Is feh fortify res 1.pngC Fortify Res 1 ★★★★★ 50
Is feh fortify res 2.pngC Fortify Res 2 ★★★★★ 100
Is feh fortify res 3.pngC Fortify Res 3 ★★★★★ 200
Is feh joint hone res.pngC Joint Hone Res ★★★★★ 300

Sigurd: Fated Holy Knight

Starting stats

Sigurd: Fated Holy Knight is only available at 5★ rarity.
Portrait sigurd fated holy knight feh.png
Rarity ★★★★★
Weapon type Is feh sword.png
Movement type Cavalry
Legendary Hero
Wind Duel

Initial Stats Level 40 Stats

Maximum HP 18/19/20
Attack 10/11/12 Speed 5/6/7
Defense 8/9/10 Resistance 3/4/5
Skills
Weapon Hallowed Tyrfing
Assist --
Special Dragon Gaze

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Iron Sword ★★★★★ ★★★★★ 50
Is feh skill weapon.png Steel Sword ★★★★★ ★★★★★ 100
Is feh skill weapon.png Silver Sword ★★★★★ ★★★★★ 200
Is feh skill weapon.png Hallowed Tyrfing ★★★★★ ★★★★★ 400
Is feh skill special.png Dragon Gaze ★★★★★ ★★★★★ 100
Is feh skill special.png Draconic Aura ★★★★★ 200
Is feh skill special.png Holy-Knight Aura ★★★★★ 500
Is feh atk def catch 1.pngA Atk/Def Catch 1 ★★★★★ 60
Is feh atk def catch 2.pngA Atk/Def Catch 2 ★★★★★ 120
Is feh atk def catch 3.pngA Atk/Def Catch 3 ★★★★★ 240
Is feh atk def catch 4.pngA Atk/Def Catch 4 ★★★★★ 300
Is feh crusader's ward.pngB Crusader's Ward ★★★★★ 300
Is feh fatal smoke 1.pngC Fatal Smoke 1 ★★★★★ 60
Is feh fatal smoke 2.pngC Fatal Smoke 2 ★★★★★ 120
Is feh fatal smoke 3.pngC Fatal Smoke 3 ★★★★★ 240

Sigurd: Proper Pourer

Starting stats

Sigurd: Proper Pourer is only available at 5★ rarity.
Portrait sigurd proper pourer feh.png
Rarity ★★★★★
Weapon type Is feh blue tome.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 15/16/17 Speed 4/5/6
Defense 4/5/6 Resistance 2/3/4
Skills
Weapon Knightly Manner
Assist --
Special Dragon Gaze

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Light ★★★★★ ★★★★★ 50
Is feh skill weapon.png Ellight ★★★★★ ★★★★★ 100
Is feh skill weapon.png Shine ★★★★★ ★★★★★ 200
Is feh skill weapon.png Knightly Manner ★★★★★ ★★★★★ 400
Is feh skill special.png Dragon Gaze ★★★★★ ★★★★★ 100
Is feh skill special.png Draconic Aura ★★★★★ 200
Is feh skill special.png Chivalric Aura ★★★★★ 500
Is feh armored blow 1.pngA Armored Blow 1 ★★★★★ 50
Is feh sturdy blow 1.pngA Sturdy Blow 1 ★★★★★ 120
Is feh sturdy blow 2.pngA Sturdy Blow 2 ★★★★★ 240
Is feh remote sturdy.pngA Remote Sturdy ★★★★★ 300
Is feh seal res 1.pngB Seal Res 1 ★★★★★ 40
Is feh seal res 2.pngB Seal Res 2 ★★★★★ 80
Is feh seal res 3.pngB Seal Res 3 ★★★★★ 160
Is feh seal res 4.pngB Seal Res 4 ★★★★★ 300

Personality

Sigurd fundamentally means well and legitimately wishes to help people, but is reckless and short-sighted, leaps into battle without thinking it over and does not easily see or think through the full breadth of the consequences of his actions; for instance, as pointed out by Lewyn, Sigurd had failed to realize how his invasion of Agustria endangered its innocent citizens.[6] He is a warrior and a knight first and foremost, and as such his first response to a crisis is usually to lead his soldiers to retaliate with military force, even in cases where it would not be advisable. In spite of his behavior he usually does care for innocent people, especially children, when he is actually aware of or forced to confront their presence in an area, refusing to risk their safety in battle.[7] Like his father, he was similarly messy and lazy in his life at home in Chalphy, with Ethlyn considering him sloppy for how often she had to clean after him prior to marrying Quan.[2]

Endings

Genealogy of the Holy War

And Sigurd, the young heir of Chalphy...

Quotes

Battle quotes

Genealogy of the Holy War

Eldigan: Sigurd... Never did I suspect our blades would someday cross. ...Yet we are knights. This was always our fate.
Sigurd: E-Eldigan! Wait!!

— Sigurd, when fighting Eldigan, in Chapter 3.
Chagall: Sigurd! Feel the full force of your months of humiliation of me!
Sigurd: King Chagall, you've done naught but murder countless innocents. ...And Eldigan... You're as foul as they come!
Chagall: Silence, you fool! You understand nothing of me! You die, Sigurd, here and now!

— Sigurd, when fighting Chagall, in Chapter 3.
Lombard: Bwahaha... Would you look at that. The little brat's made it, as well! How perfect! I'll reunite you with your dearly departed father. He ought to be lonely now!
Sigurd: Lombard... LOMBARD!! You will pay for what you did to my father!

— Sigurd, when fighting Lombard, in Chapter 5.
Reptor: Sigurd! So you've come to spread your evil ways in our holy fatherland, traitor scum!
Sigurd: You're the only traitor here, Reptor! For your fiendish crimes against both my father and the late Prince Kurth, I've come to exact justice upon you!
Reptor: Pah! Don't make me laugh, you naïve twit! Consider this a lesson in politics and power! Your father had no power, and hence he is dead! Even a common knight such as yourself can surely appreciate this fundamental truth!
Sigurd: A knight appreciates honor and justice. I see neither of those in your actions! For too long you've soiled Grannvale's honor. I've come to set the fatherland to rights!
Reptor: Such a pity your hard work is all for naught! Byron died a sad, pitiful traitor, and you will meet his very same fate at my hands! In the face of the supreme power of thunder, Mjölnir, you are but a candle to be snuffed! Sigurd, your dying thought will lament your complete and utter lack of power! Ahahaha...

— Sigurd, when fighting Reptor, in Chapter 5.

Awakening

I show no mercy to cowards who would harm an innocent maiden!
— Sigurd, as an enemy in Champions of Yore 2.
Sigurd: Sheathe your weapon, knave. History shall not see me slain by some brigand!
Walhart: Ha! I like your confidence. But history shall not see ME cowed by some braggart!

— Sigurd, when fighting Walhart, as an enemy in Champions of Yore 2.
Let us end this fight so Deirdre and I might return to our castle!
— Sigurd, as an enemy in Champions of Yore 3.
Walhart: Your eyes are unclouded, as must be your heart. I admire that.
Sigurd: Every man has his doubts, but a strong one never strays from his choices. He stands prepared for the consequences.
Walhart: Ha! A shame you're just an illusion. Were you real, I'd rather enjoy breaking one so proud and noble...

— Sigurd, when fighting Walhart, as an enemy in Champions of Yore 3.
Leave swiftly, or answer to me for your crimes!
— Sigurd, as an enemy in Lost Bloodlines 1.
Sigurd: Are you the enemy commander? You can still leave here with your lives.
Chrom: I appreciate the offer, but would it shock you if I refused?

— Sigurd, when fighting Chrom, as an enemy in Lost Bloodlines 1.
I cannot fail. I have too much to protect!
— Sigurd, as an enemy in Lost Bloodlines 3.
Sigurd: Lead your army hence. I will not ask again.
Chrom: You speak as though you're the only man with a purpose. Think again!

— Sigurd, when fighting Chrom, as an enemy in Lost Bloodlines 3.
You made an enemy of me the moment you sided with that rabble.
— Sigurd, as an enemy in Rogues & Redeemers 2.
Flavia: Well, now. You seem like a man worth fighting!
Sigurd: Your compliments will buy you no mercy.

— Sigurd, when fighting Flavia, as an enemy in Rogues & Redeemers 2.
I ask only that you fight me with the same honor I afford you.
— Sigurd, as an enemy in Rogues & Redeemers 3.
Flavia: Huh? You want to take me on?
Sigurd: I know a seasoned warrior when I see one. You may even be a match for me...
Flavia: Ha! You do know how to compliment a lady!

— Sigurd, when fighting Flavia, as an enemy in Rogues & Redeemers 3.
I am a knight of Grannvale.
— Sigurd's SpotPass parley quote.
War is such an ugly thing...
— SpotPass battle quote.
I need allies of your calibre.
— SpotPass recruitment quote.

Engage

The divine sword Tyrfing is awakened. That marks you as— No. Impossible. As a knight of Grannvale, and a descendant of one of the 12 crusaders, I shall be your end!
— Sigurd fighting Corrupted & Dark God as the equipped Emblem in Chapter 26.

Death quotes

Sigurd: ... Urgh... Everyone... I'm sorry...
Oifey: Oh, sire... We've no hope of victory now...

— Sigurd, in Genealogy of the Holy War.
To be felled by lowly scum like this...It sickens me...
— Sigurd, as an enemy in Champions of Yore 2 in Awakening.
Damn... I cannot fall here... Not while...Deirdre needs me still...
— Sigurd, as an enemy in Champions of Yore 3 in Awakening.
I can boast no longer. You have proven the greater fighter...
— Sigurd, as an enemy in Lost Bloodlines 1 in Awakening.
My defeat...is not the end... The others will finish this... They will defend this land...
— Sigurd, as a NPC in Lost Bloodlines 2 in Awakening.
No...this cannot be where I fall...
— Sigurd, as an enemy in Lost Bloodlines 3 in Awakening.
You can break me, but someone will always carry on...in my stead...
— Sigurd, as a NPC in Rogues & Redeemers 1 in Awakening.
A fighter like you is...nngh...wasted on rogues like them...
— Sigurd, as an enemy in Rogues & Redeemers 2 in Awakening.
Nngh...I regret losing...but it was a good fight...
— Sigurd, as an enemy in Rogues & Redeemers 3 in Awakening.

Heroes quotes

Main article: Sigurd/Quotes (Heroes)

Other appearances

Fire Emblem Trading Card Game

Sigurd was featured on four cards in the Fire Emblem Trading Card Game.

Fire Emblem Trading Card Game data for Sigurd
TCG 1-001.jpg Class: Knight Lord Level 1 Cavalry Direct Attack
Energy: 6 Atk.: 3 / Counter: 2 WLv.: SwordsLances B
Equip: Steel Sword Skills: Seize (Authority LV ★) • CantoFollow-Up
Card #001Rarity: ★★ • Artist: Mayumi Hirota
TCG 1-009.jpg Class: Knight Lord Level 10 Cavalry Direct Attack
Energy: 8 Atk.: 4 / Counter: 2 WLv.: SwordsLances B
Equip: Silver Sword Skills: Seize (Authority LV ★★) • CantoFollow-Up
Card #009Rarity: ★★ • Artist: Katsuyoshi Koya
TCG AN-001.jpg Class: Knight Lord Level 15 Cavalry Direct Attack
Energy: 7 Atk.: 2 / Counter: 2 WLv.: SwordsLances B
Equip: JavelinBody Ring Skills: Seize (Authority LV ★★) • (Constitution ★★★) • CantoFollow-UpRescueCapture
Card #AN-001Rarity: ☆★★ • Artist: Katsuyoshi Koya
TCG P006.jpg Class: Knight Lord Level 1 Cavalry Direct Attack
Energy: 6 Atk.: 3 / Counter: 2 WLv.: SwordsLances B
Equip: Steel Sword Skills: CantoFollow-Up
Card #P006Rarity: ☆★★ • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Fire Emblem Cipher

Sigurd is featured on thirteen cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Sigurd

Normal SR+

TCGCipher B06-001SR.png

The Warrior of Light's Heir, Sigurd
Jugdral

Male

Sword

Mounted
"Deirdre! It really is you! You're... You're my...!"
"All I ask, O gods... Protect my beloved Deirdre in my stead, for all eternity!
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Knight Lord Tier: Advanced Class Change Cost: 4
Darkness-Illuminating Warrior: [Trigger] [Once per turn] [Flip one bond card] When an ally performs a critical hit, you may pay the cost, and if you do: Place a card from your retreat with the same name as that unit in your Bond Area.
Sacred Blade: Tyrfing: [Always] While you have 8 or more cards in your Bond Area, this unit gains +10 attack and the number of orbs this unit's attacks would destroy becomes 2.
Card #B06-001SR(+) • Artist: Rika Suzuki

Normal P05 Box Promo

TCGCipher B06-002N.png

Holy Knight of Grannvale, Sigurd
Jugdral

Male

Sword

Mounted
"O gods above, should our love be a sin, then deliver punishment unto me alone!"
Attack: 60 Support: 20 Range: 1 Deploy Cost: 3
Class: Knight Lord Tier: Advanced Class Change Cost: 2
Bond Skill Blood of Baldr: [Bond] [Activate] [Place this card face-down] Select 1 allied "Sigurd" or "Seliph" card. Until the end of your turn, that unit gains +50 attack. ([Bond] skills can only be used if this card is in the Bond Area.)
Card #B06-002N, P05-001PR • Artist: Rika Suzuki (B06-002N), INTELLIGENT SYSTEMS (P05-001PR)
TCGCipher B06-003HN.png Nobleman of Chalphy, Sigurd
Jugdral

Male

Sword
"That's right. We'll overcome any challenge."
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Junior Lord Tier: Base Class Change Cost: --
Bond Skill Chalphy's Honor: [Bond] [Activate] Return this card to your hand. ([Bond] This skill can only be used while this card is in the bond area).
Attack Support Fate Emblem: [Support] If the attacking unit is Jugdral, draw a card, then choose a card from your hand and place it on top of your deck.
Card #B06-003HN, B06-003ST(+) • Artist: Mayo

Normal ST+

TCGCipher S08-001ST.png

Heir to the Holy Blood, Sigurd
Jugdral

Male

Sword

Mounted
"A knight appreciates honor and justice. I see neither of those in your actions!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Knight Lord Tier: Advanced Class Change Cost: 3
Holy Knight's Crest: [Always] During your turn, if you have a "Sigurd" card in your Bond Area, all other units in the Front Line gain +10 attack.
Forbidden Encounter: [Always] If this unit is in the same row as a "Deirdre" card, this unit gains +10 attack.
Card #S08-001ST(+) • Artist: Rika Suzuki
TCGCipher P06-009PR.png Hero of Grannvale, Sigurd
Jugdral

Male

Sword

Mounted
"I've come to set the fatherland to rights!"
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Knight Lord Tier: Advanced Class Change Cost: 2
Honorable Knight: [Always] During your turn, this unit gains +10 attack for each card in your Bond Area with a Bond Skill.
Card #P06-009PR • Artist: Rokkaku Yamada

Normal R+

TCGCipher B12-083R.png

Knight who Inherits the Blood of Light, Sigurd
Jugdral

Male

Sword

Mounted
"This is... a silver sword! His Majesty saw fit to grant me this? Oh, what an honor!"
Eldigan, please! Lay down your sword! I don't want to fight you!
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Knight Lord Tier: Advanced Class Change Cost: 3
Silver Sword: [Activate] [Once per turn] [Flip one bond card] Until the end of the turn, this unit gains +20 attack.
Birth of a Holy Knight: [Trigger] When this unit's attack destroys an enemy, if this unit has used "Silver Sword" in this turn, choose 1 "Sigurd" from your Retreat Area, and play it in your Bond Area.
Card #B12-083R(+) • Artist: Mayo
TCGCipher B12-084N.png Future Head of Chalphy, Sigurd
Jugdral

Male

Sword
"Eldigan... You know I would never betray you."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Junior Lord Tier: Base Class Change Cost: --
Gallant Young Noble: [Always] If you have 3 or more face-up bond cards, this unit gains +10 attack.
Bond Skill Chalphy's Honor: [Trigger] When you place this card in your Bond Area, look at one of your Orbs.
Card #B12-084N • Artist: Mayo
TCGCipher B17-095SR.png 'Neath Noble Ideals, Sigurd
Jugdral

Male

Sword

Mounted
"These youths fought and bled to realize their vision of a better world. Was it all for naught? And what of the light...?"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Knight Lord Tier: Advanced Class Change Cost: 3
Paladin's Tyrfing: [Always] If an ally is attacking your opponent's lord, that ally gains +10 attack.
Chalphy's Honor: [Activate] [Once per turn] [Flip one bond card] Choose 1 of your face-up bond cards, and deploy it. This skill is only usable if you have 6 or more bond cards.
Card #B17-095SR • Artist: Rika Suzuki
TCGCipher B17-096N.png Future Master of Chalphy, Sigurd
Jugdral

Male

Sword
"There are none I loathe more than your kind. Begone from my sight!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Junior Lord Tier: Base Class Change Cost: --
Chivalrous Soul: [Always] If this unit is attacking your opponent's lord, this unit gains +10 attack.
Attack Support Tandem Emblem: [Support] Until the end of this combat, your Jugdral attacking unit gains +10 attack.
Card #B17-096N • Artist: Rika Suzuki
TCGCipher B19-056HN.png A Soul Who Lived for Love, Sigurd
Jugdral

Male

Sword
"Always remember that there is more than one truth. If you cannot understand that... Then these long years of war will all have been for naught..."
Attack: 0 Support: 20 Range: - Deploy Cost: 0
Class: Knight Lord Tier: Advanced Class Change Cost: 0
As Gallant a Figure as in Life: [Special] This card cannot be stacked on top of "Sigurd" to Class Change him.
"You must know the sorrows of the people.": [Activate] [Tap this unit] Choose 1 other ally. Until the end of your opponent's next turn, that ally gains +10 attack.
A Fleeting Reunion: [Trigger] At the end of your turn, send this unit to the Retreat Area. If you have an allied "Seliph", draw 1 card.
Card #B19-056HN • Artist: Senri Kita
TCGCipher B19-103HR.png Adoring Holy Knight, Sigurd
Jugdral

Male

Sword

Mounted
"Come now, Deirdre. You needn't look so anxious. I'll be back in no time at all… I promise."
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Knight Lord Tier: Advanced Class Change Cost: 3
Holy Knight of Light: [Activate] [Flip two bond cards] Choose 1 enemy, and move them.
A Fight for Love: [Trigger] When this unit's attack destroys an enemy, you may choose 1 card from your hand. and play it in the Bond Area.
Card #B19-103HR • Artist: Rika Suzuki

Normal SR+

TCGCipher B22-003SR.png

Holy Honor-Imparting Knight, Sigurd
Jugdral

Male

Sword

Mounted
"Let us close the book on this dreadful chapter of history—and celebrate the future to come."
"Might you consider joining our cause? I would be glad to count your strength as our own.
"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Knight Lord Tier: Advanced Class Change Cost: 4
Bond with the Future: [Trigger] When this unit is Class Changed into, you may choose 1 card from your Retreat Area, and play it in your Bond Area.
God of Light's Tyrfing: [Activate] [Once per turn] [Flip 1 "Sigurd" or "Seliph" Bond card face-down] Choose 1 ally. Until the end of your opponent's next turn, that ally gains +30 attack.
A Fleeting Reunion: [Always] If you have 7 or more Bond cards, this unit's God of Light's Tyrfing loses [Once per turn].
Card #B22-003SR(+) • Artist: Rika Suzuki
TCGCipher B22-028N.png Lordling of the Blood of Baldr, Sigurd
Jugdral

Male

Sword
"The first duty of any knight is to the people."
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Junior Lord Tier: Base Class Change Cost: --
Descendant of a Crusader: [Trigger] [Once per turn] When a "Sigurd" is placed in your Bond Area, you may choose 1 non-Main Character enemy, and move them.
Attack Support Hero Emblem: [Support] Until the end of this combat, the number of Orbs your Jugdral unit's attack will destroy becomes 2.
Card #B22-028N • Artist: Kazuhiro Taneda
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Sigurd .

Super Smash Bros. Ultimate

Sigurd appears as an Advanced Neutral-type spirit in Super Smash Bros. Ultimate, using his art from Fire Emblem: Genealogy of the Holy War. When equipped to an AI character, Sigurd grants increased defense when at high damage. When equipped to a player character, he grants three support spirit slots and increased damage to sword attacks.

SSBU Spirit Sigurd.png #639
Fire Emblem Series
Sigurd
Type: SSBU spirit type icon neutral.png Neutral
Rank: ★★
Number of support spirit slots: ⬣⬣⬣
Trait: Sword Attack ↑
Slightly increases sword-attack power of fighters like Link and Marth.
Level 1 stats:

Attack: 518
Defense: 921
Power: 1582

Level 99 stats:

Attack: 2095
Defense: 3725
Power: 6402

Notable merchandise

Image Information Price Release date
Exceed Sigurd Figurine.jpg Sigurd has a figure in the first and only volume of the Fire Emblem: Genealogy of the Holy War Exceed trading figure series. ¥714 November 14th, 2006JP
FEH Mini Acrylic Sigurd vol.1.png Sigurd appears in volume 1 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. His volume 1 appearance is based on his standard appearance in Heroes. ¥350 February 2018JP

Flavor text

Game Text
(English)
Text
(Japanese)
Engage
(In battle)
Known as the Emblem of the Holy
War. Boasts high movement and
powerful lance attacks.
通称『聖戦の紋章士』。
聖戦士の血を受け継ぐ清廉なる騎士。
高い移動力を誇り、槍で敵を討つ。
Engage
(Ring reference)
Known as the Emblem of the Holy
War. A noble knight with a mighty
lineage.

Son of the Duke of Chalphy on
Jugdral, a continent in another world.

Killed by the Loptr Church, but his
son carried on his work.
通称『聖戦の紋章士』。
聖戦士の血を受け継ぐ清廉なる騎士。

異界の大陸ユグドラルにある
グランベル王国シアルフィ公爵家の公子。

暗黒神ロプトウスを奉じる教団の陰謀により
亡き人となるが、その意志を息子に託した。
Heroes
(Sigurd: Holy Knight)
Heir to Chalphy, descendant of the crusader
Baldr, and Seliph's father. He's courageous
and has a strong sense of justice. Appears in
Fire Emblem: Genealogy of the Holy War.
シアルフィ公国公子。聖戦士バルドの末裔。
セリスの父。勇敢で、正義感が強い。
(登場:『ファイアーエムブレム 聖戦の系譜』)
Heroes
(Sigurd: Destined Duo)
The duo of Sigurd, heir to Chalphy, and
the devoted Deirdre. This happily married
couple radiates joy. They appear in Fire
Emblem: Genealogy of the Holy War.
シアルフィ公国公子シグルドと、その妻ディアドラ。
仲睦まじく、見る者の心にまで穏やかな幸せを導く。
(登場:『ファイアーエムブレム 聖戦の系譜』)
Heroes
(Sigurd: Fated Holy Knight)
Legendary Hero whose life tragically ended
with a broken heart. But the threads of his fate
went on to weave new hope. Appears in Fire
Emblem: Genealogy of the Holy War.
失意の果てに悲劇的な最期を遂げた伝承の英雄。
運命の糸は嘆きを紡ぎ、絶望を奏で、希望の光を繋ぐ。
(登場:『ファイアーエムブレム 聖戦の系譜』)
Heroes
(Sigurd: Proper Pourer)
Heir to Chalphy, participating in tea parties
to grow closer to his companions. Appears in
Fire Emblem: Genealogy of the Holy War.
シアルフィ家の公子。仲間と親睦を深めるため、
お茶会に参加する。
(登場:『ファイアーエムブレム 聖戦の系譜』)

Meet some of the Heroes entries

Holy Knight Destined Duo Fated Holy Knight Proper Pourer

Sigurd: Holy Knight
FEH mth Sigurd Holy Knight 01.png FEH mth Sigurd Holy Knight 02.png FEH mth Sigurd Holy Knight 03.png FEH mth Sigurd Holy Knight 04.png
Sigurd is the heir to Chalphy, a duchy of Grannvale, and a knight descended from the crusader Baldr! Sigurd is brave and virtuous. When the Kingdom of Verdane invaded a neighboring duchy, he and his army rushed to their aid. During his foray into the forests of Verdane, Sigurd had a fateful encounter with Deirdre, and the two fell in love. How romantic! Afterwards, Sigurd went from battle to battle across the continent of Jugdral. Before long, everyone in the realm would hear about the exploits of the Holy Knight of Grannvale!
Closely Associated Characters
Deirdre Ethlyn {{{Related_name3}}} {{{Related_name4}}} {{{Related_name5}}}
Sigurd's wife, who lived hidden away in the Spirit Forest. She lost the memories of her past. The younger sister of Lord Sigurd of Chalphy with an adventurous spirit. She cares deeply for her family. After she marries Prince Quan of Leonster, the pair have a girl and a boy. {{{Related_blurb3}}} {{{Related_blurb4}}} {{{Related_blurb5}}}

Choose Your Legends placement history

Round Placement Character Votes
CYL 1
(2017)
55 Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
5,282
CYL 2
(2018)
48
(−7)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
4,736
(−546)
CYL 3
(2019)
25
(−28)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
8,975
(+4,239)
CYL 4
(2020)
29
(+4)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
6,198
(−2,777)
CYL 5
(2021)
29
(No change)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
3,595
(−2,603)
CYL 6
(2022)
16
(−13)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
5,121
(+1,526)
CYL 7
(2023)
10
(−6)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
7,142
(+2,021)
CYL 8
(2024)
10
(No change)
Portrait sigurd fe04 cyl.png
Sigurd
Genealogy of the Holy War
8,058
(+916)
Total results This character has 8 entries across all Choose Your Legends polls. 49,107

Trivia

  • Sigurd was the first main character in the Fire Emblem series to be able to wield lances, and also the first to be a mounted unit.
  • Sigurd was the first main character to begin in a promoted class—he begins as a Knight Lord, the promoted form of the Junior Lord.
  • Sigurd is the only main protagonist of a Fire Emblem game to permanently die during the course of said game as part of the story.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sigurd

As of Fire Emblem Awakening. From Sigurðr, more commonly rendered in English as "Sigurd", a prominent hero of Norse mythology.

Japanese

シグルド

Officially romanized as Siglud. A mis-romanization of Sigurðr/Sigurd, as above. Romanized instead as Sigld in the Super Tactics Book.

Spanish

Sigurd

--

French

Sigurd

--

German

Sigurd

--

Italian

Sigurd

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Dutch

Sigurd

Used in Super Smash Bros. Ultimate.

Portuguese

Sigurd

--

Russian

Зигурд

Sigurd; used in Super Smash Bros. Ultimate.

Korean

시구르드

Sigurd

Traditional Chinese

西格爾特

Sigurd; used in Heroes and Super Smash Bros. Ultimate.

Gallery

Main article: Sigurd/Gallery

References

  1. https://www.youtube.com/watch?v=IC3v_Vzp5_s
  2. 2.0 2.1 "Sigurd: Heh heh... you've always had your head on straight, haven't you... You know you did a great job filling mum's shoes after she passed away. When you married into Leonster's royal family, I swore we had a lady on our hands. But you're still the same old Ethlyn. Poor Quan! Hahaha!
    Ethlyn: Sigurd! If I'm a nag, it's because of you and dad! If both of you weren't such slobs!
    " — Sigurd and Ethlyn, Fire Emblem: Genealogy of the Holy War
  3. "Remember the academy? We all met at the military academy back in Belhalla. It was the three of us. You, me, and Eldigan. We were talking late that one night. And we took a vow to help each other out if one of us was ever in a bind." — Quan, Fire Emblem: Genealogy of the Holy War
  4. "Yes. Ah, Lord Seliph's father was your uncle. Lord Sigurd... He was called a villain just a decade ago, but now he's quite popular. He recognized the schemes of the Emperor before anyone else, and died fighting to protect the world. Bards spread his story far and wide, and now he's become a legendary hero. And his son, Lord Seliph, is fighting to fulfill his father's wishes... The people are overjoyed. They wouldn't hesitate to give their lives to his cause. It's the perfect scenario." — August, Fire Emblem: Thracia 776
  5. "I came because I want to see if I can join Isaach's liberation army. When I was little my mum used to tell me about Sigurd, the Holy Knight, and his brave warriors. Their story really stuck with me, and now Sigurd's son is leading an uprising in Isaach. I thought this was my calling, so I grabbed my stuff and shot out of Silesse." — Fee/Hermina, Fire Emblem: Genealogy of the Holy War
  6. "Lewyn: I take it you're that Sigurd guy. You must have an awful lot of free time to be runnin' around startin' wars all over the place!
    Sigurd: Huh? I don't follow. What're you so angry about?
    Lewyn: Try putting yourself into these people's shoes for a second! They're just tryin' to make a livin' here. Then you show up, flashin' your shiny swords around...
    Sigurd: Hmm... I see your point. Geez, I feel awful about the Agustrian people.
    Lewyn: Well, talk is cheap. If you really feel so bad, why don't you pack up and leave?
    Sigurd: Alright then. Look, I'll go consult with my people.
    Lewyn: W-w-whoa! You serious about pullin' out!?
    Sigurd: Yeah, I've been tossing the idea around myself, and you just helped me make up my mind. I'm through fighting. I've got to try and settle this with King Chagall peacefully.
    Lewyn: Ah... that'd be a complete and utter waste of your time. He wouldn't listen to you. And if Grannvale pulls out now, all the citizens who helped you guys out'll be tossed in jail! Doesn't that bother you?
    Sigurd: Well, um... of course it does! But... didn't I, er...
    Lewyn: Hahaha! You're alright, Sigurd. Look, how about I join up with you guys?
    " — Lewyn and Sigurd, Fire Emblem: Genealogy of the Holy War
  7. "Lombard's military is here for us, not Silesse. The Silesians have been too kind to us. This my problem, and I can't drag them into it. We need to move out of Zaxon Castle at once and settle this with Lombard." — Sigurd, Fire Emblem: Genealogy of the Holy War
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map
Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee