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To Change Fate!
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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To Change Fate! (Japanese: 運命を変える! To change fate!) is an assist skill which debuted in Fire Emblem Heroes. To Change Fate! moves its target to the space opposite of the user, grants the user an additional action, and grants the user and their Pair Up ally a boost to their attack.
Data
Game | Icon | Effect | Range | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (To Change Fate!) |
Moves target ally to space on opposite side of user and grants user another action. Grants +6 attack to user and Pair Up partner for 1 turn, and user and Pair Up partner cannot use or be targeted by assist skills through their next actions. |
1 | 500 | Reposition | ✗ | -- | ||
Heroes (To Change Fate! II) |
Moves target ally to space on opposite side of user. Grants user another action. Grants +6 each to attack and defense and grants +(current bonus on stat) each to attack, speed, defense, and resistance through their next actions for user and Pair Up partner for 1 turn, and user and Pair Up partner cannot use or be targeted by assist skills through their next actions. |
1 | 500 | To Change Fate! | ✗ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
To Change Fate! | To Change Fate! II | |
Unit (★★★★★) | Chrom: Crowned Exalt • Chrom: Fate-Defying Duo | Chrom: Crowned Exalt |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (To Change Fate!) |
Moves target ally to opposite side of unit and
grants another action to unit. Grants Atk+6 to unit and Pair Up cohort (if any) for 1 turn and inflicts【Isolation】on unit and Pair Up cohort (if any) through their next action. (Does not stack.) 【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.) |
対象を自分の反対側の位置に移動させ、
その後、自分を行動可能にする、かつ 自分とダブル相手の攻撃+6(1ターン)、 自分とダブル相手に【補助不可】を付与 (次回行動終了まで) (「その後」以降の効果は1ターンに1回のみ) 【補助不可】 自分は補助スキルを使用できず、 仲間から補助スキルを受けることもできない状態異常 (次回行動終了まで) (不利な状態異常を解除する「レスト」「一喝+」等の 補助スキルを受けることもできない) (補助スキル「踊る」「歌う」も使用できなくなる) |
Heroes (To Change Fate! II) |
Moves target ally to opposite side of unit.
Grants another action to unit, grants Atk/Def+6 and【Bonus Doubler】to unit and Pair Up cohort (if any) for 1 turn, and inflicts【Isolation】 on unit and Pair Up cohort (if any) through their next action. (Once per turn.) 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. 【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.) |
対象を自分の反対側の位置に移動させ、
その後、自分を行動可能にする、かつ 自分とダブル相手の攻撃、守備+6(1ターン)、 【強化増幅】を付与、 自分とダブル相手に【補助不可】を付与 (次回行動終了まで) (「その後」以降の効果は1ターンに1回のみ) 【強化増幅】 戦闘中、攻撃、速さ、守備、魔防が 自分が受けている攻撃、速さ、守備、魔防の 強化の値だけ上昇(能力値ごとに計算) (1ターン) 【補助不可】 自分は補助スキルを使用できず、 仲間から補助スキルを受けることもできない状態異常 (次回行動終了まで) (不利な状態異常を解除する「レスト」「一喝+」等の 補助スキルを受けることもできない) (補助スキル「踊る」「歌う」も使用できなくなる) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
To Change Fate! |
-- |
Japanese |
運命を変える! |
To change fate! |
Spanish |
Cambio de sino |
Change of fate |
French |
Nouveau destin |
New destiny |
German |
Schicksalswende |
Destiny's Change |
Italian |
Svolta fatidica |
Fateful turn |
Portuguese |
Mudar o destino! |
Change destiny! |
Traditional Chinese |
我要改變命運! |
I will change fate! |
See also
Assist skills in Heroes | ||||||||||
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