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Reclass

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Flavia as a Knight, a class she can reach only by reclassing.
Someone with enough experience could use this to start a new life. It's like running off to join a circus troupe! ...But more classy-like.
— A villager on the Plegian border

Reclassing (Japanese: 兵種変更 class altering) is a process by which a unit transforms from one class to a different class. First implemented in the Fire Emblem series in Fire Emblem: Shadow Dragon, it is a counterpart to the traditional class change progression which, rather than having the unit become an advanced version of their current class, instead allows a unit to take advantage of the stats and skills of a completely different class.

In Fire Emblem: Shadow Dragon and New Mystery of the Emblem

The reclassing menu of Shadow Dragon, selecting a new class for Norne.

Reclassing in the Nintendo DS duology is a quick and simple affair with no fanfare, and is a simple matter of entering the Reclass menu in battle preparations and choosing a new class for a unit. There are no restrictions at all on how many times units can be reclassed, although there is a limit on how many units can be in the same class family at the same time.

When reclassing, the unit's stat changes are equal to the difference between the base stats of their former class and their new class; for a chart of each of these stat change cases, refer to this chart on Serenes Forest. The unit's growth rates are also modified, as different classes have different base growth rates which are added to the unit's own growth rates. Reclassing leaves the unit's level and current amount of experience untouched, unlike Awakening, preventing the reclassing system from being used to repeatedly level-grind for maximum stats.

In both games, reclass options are universal and not restricted based on the individual. Female units can reclass between any female class, while male class options are divided into two groups, access to which depending on the unit's default class. Exclusively in New Mystery, once the game is cleared on Hard Mode or a higher difficulty, the two male class sets are merged into one, allowing all reclass compatible male units to reclass to any class available to normal male units.

Class sets

The class sets in Shadow Dragon are as follows:

Male A Base CavalierArcherMyrmidonMageCurate
Advanced PaladinDracoknightSniperSwordmasterSageBishop
Male B Base KnightMercenaryFighterHunterPirateDark Mage
Advanced GeneralHeroWarriorHorsemanBerserkerSorcerer
Female Base Pegasus KnightArcherMyrmidonMageCleric
Advanced Dracoknight/Falcoknight*PaladinSniperSwordmasterSageBishop

The class sets in New Mystery of the Emblem are as follows:

Male A Base CavalierArcherMyrmidonMageCurate
Advanced PaladinDracoknightSniperSwordmasterSageBishop
Male B Base KnightMercenaryFighterHunterPirateDark Mage
Advanced GeneralHeroWarriorHorsemanBerserkerSorcerer
Female Base Pegasus KnightCavalierArcherMyrmidonMageCleric
Advanced Dracoknight/Falcoknight*PaladinGeneralSniperSwordmasterSageBishop

In both games, Lords, Thieves, Manaketes, Freelancers, Ballisticians and Dancers cannot reclass, nor can any other unit reclass to these classes.

Number limitations

There is a maximum number of units reclassed into the same class allowed at any given time. For each class family, this maximum is equal to (1 + [the number of characters one could have recruited at this point in the game in this class by default]).

For example: In Shadow Dragon, the player could potentially have four Cavaliers or Paladins (Jagen, Abel, Cain, and Frey) by the time that reclassing first becomes available, so the maximum number of units allowed to be in the Cavalier family at the same time at this point is five. By the end of the game, a maximum of 11 Cavaliers/Paladins are allowed to be in the army at any given time, so the maximum number of units allowed to be in the Cavalier family at this point is 12.

The only recourse for overcoming this limit is to reclass other units presently in the desired class family which the player is not currently using into other classes, to make room for other units to be reclassed into the class family.

Legend
Icon Class Icon Class
Is ds pegasus knight.png Peg. Knight/Dracoknight Is ds fighter.png Fighter/Warrior
Is ds cavalier.png Cavalier/Paladin Is ds hunter.png Hunter/Horseman
Is ds knight.png Knight/General Is ds pirate.png Pirate/Berserker
Is ds archer.png Archer/Sniper Is ds dark mage.png Dark Mage/Sorcerer
Is ds mercenary.png Mercenary/Hero Is ds mage.png Mage/Sage
Is ds myrmidon.png Myrmidon/Swordmaster Is ds curate.png Cavalier/Paladin

In Fire Emblem Awakening

Sumia's reclass options.

The Awakening form of reclassing made several significant changes from the Nintendo DS-era form. The most distinct is that a unit's reclass options are now based on them as individuals, rather than the generic class-oriented approach taken by its predecessors; every unit has a pre-defined set of class families they can reclass between.

Reclassing in Awakening is also restricted in that, like normal class changing, it is entirely dependent on access to a special item: a unit must use a Second Seal every time they reclass. Although Second Seals are scarce early in the game, limiting the player's access to reclassing, by the game's midway point they are easily purchased from certain armories on the world map. Similarly, reclassing now acts like class changing in that it resets a unit's level to 1 and allows them to gain even more experience every time they reclass, potentially allowing for significant amounts of grinding to maximise their stats and collect as many skills as one chooses.

Otherwise, reclassing acts the same way with its changes to a unit's stats. When reclassing, the unit's stat changes are equal to the difference between the base stats of their former class and their new class; for an easy way to calculate exactly what these changes will be, refer to this class change stat calculator on Serenes Forest. The unit's growth rates are also modified, as different classes have different base growth rates which are added to the unit's own growth rates.

Class sets

All units in the game have a choice of pre-set class families they can reclass between; normal first-generation units will have three, normally totalling nine classes they can choose from, while Robin and their offspring will have access to all non-special classes available to their gender.

Class sets in Awakening (first-generation units)
Unit Default class family Reclass option 1 Reclass option 2
Chrom Lord
Great Lord
Cavalier
Paladin / Great Knight
Archer
Bow Knight / Sniper
Lissa Cleric
War Cleric / Sage
Pegasus Knight
Falcon Knight / Dark Flier
Troubadour
Valkyrie / War Cleric
Frederick Cavalier
Paladin / Great Knight
Knight
Great Knight / General
Wyvern Rider
Wyvern Lord / Griffon Rider
Sully Cavalier
Paladin / Great Knight
Myrmidon
Swordmaster / Assassin
Wyvern Rider
Wyvern Lord / Griffon Rider
Virion Archer
Bow Knight / Sniper
Wyvern Rider
Wyvern Lord / Griffon Rider
Mage
Sage / Dark Knight
Stahl Cavalier
Paladin / Great Knight
Archer
Bow Knight / Sniper
Myrmidon
Swordmaster / Assassin
Vaike Fighter
Warrior / Hero
Barbarian
Berserker / Warrior
Thief
Assassin / Trickster
Miriel Mage
Sage / Dark Knight
Troubadour
Valkyrie / War Cleric
Dark Mage
Dark Knight / Sorcerer
Sumia Pegasus Knight
Falcon Knight / Dark Flier
Knight
Great Knight / General
Cleric
War Cleric / Sage
Kellam Knight
Great Knight / General
Thief
Assassin / Trickster
Priest
War Monk / Sage
Lon'qu Myrmidon
Swordmaster / Assassin
Thief
Assassin / Trickster
Wyvern Rider
Wyvern Lord / Griffon Rider
Maribelle Troubadour
Valkyrie / War Cleric
Pegasus Knight
Falcon Knight / Dark Flier
Mage
Sage / Dark Knight
Ricken Mage
Sage / Dark Knight
Cavalier
Paladin / Great Knight
Archer
Sniper / Bow Knight
Panne Taguel Thief
Assassin / Trickster
Wyvern Rider
Wyvern Lord / Griffon Rider
Gaius Thief
Assassin / Trickster
Fighter
Warrior / Hero
Myrmidon
Swordmaster / Assassin
Cordelia Pegasus Knight
Falcon Knight / Dark Flier
Mercenary
Hero / Bow Knight
Dark Mage
Dark Knight / Sorcerer
Gregor Mercenary
Hero / Bow Knight
Barbarian
Berserker / Warrior
Myrmidon
Swordmaster / Assassin
Nowi Manakete Wyvern Rider
Wyvern Lord / Griffon Rider
Mage
Sage / Dark Knight
Libra Priest
War Monk / Sage
Mage
Sage / Dark Knight
Dark Mage
Dark Knight / Sorcerer
Tharja Dark Mage
Dark Knight / Sorcerer
Knight
Great Knight / General
Archer
Bow Knight / Sniper
Olivia Dancer Myrmidon
Swordmaster / Assassin
Pegasus Knight
Falcon Knight / Dark Flier
Cherche Wyvern Rider
Wyvern Lord / Griffon Rider
Troubadour
Valkyrie / War Cleric
Cleric
War Cleric / Sage
Henry Dark Mage
Dark Knight / Sorcerer
Barbarian
Berserker / Warrior
Thief
Assassin / Trickster
Say'ri Myrmidon
Swordmaster / Assassin
Pegasus Knight
Falcon Knight / Dark Flier
Wyvern Rider
Wyvern Lord / Griffon Rider
Basilio Fighter
Warrior / Hero
Knight
Great Knight / General
Barbarian
Berserker / Warrior
Flavia Mercenary
Hero / Bow Knight
Knight
Great Knight / General
Thief
Assassin / Trickster
Donnel Villager Fighter
Warrior / Hero
Mercenary
Hero / Bow Knight
Anna Thief
Assassin / Trickster
Archer
Bow Knight / Sniper
Mage
Sage / Dark Knight
Tiki Manakete Wyvern Rider
Wyvern Lord / Griffon Rider
Mage
Sage / Dark Knight
Gangrel Thief
Assassin / Trickster
Barbarian
Berserker / Warrior
Dark Mage
Dark Knight / Sorcerer
Walhart Conqueror Knight
Great Knight / General
Wyvern Rider
Wyvern Lord / Griffon Rider
Emmeryn Cleric
War Cleric / Sage
Pegasus Knight
Falcon Knight / Dark Flier
Troubadour
Valkyrie / War Cleric
Yen'fay Myrmidon
Swordmaster / Assassin
Archer
Bow Knight / Sniper
Wyvern Rider
Wyvern Lord / Griffon Rider
Aversa Pegasus Knight
Falcon Knight / Dark Flier
Wyvern Rider
Wyvern Lord / Griffon Rider
Dark Mage
Dark Knight / Sorcerer
Priam Mercenary
Hero / Bow Knight
Fighter
Warrior / Hero
Myrmidon
Swordmaster / Assassin

As part of the game's inheritance system, children characters share the class sets of their parents: in addition to having a default set of classes available dependent on their non-variable parent (their mother for everyone except Lucina and female Morgan), they will also inherit all the class sets of their variable parent (their father for everyone except Lucina and female Morgan), adjusted to take into account gender restrictions on class access. This chart depicts the class sets each child will always inherit from their non-variable parent.

Class sets in Awakening (children units)
Unit Default class family Reclass option 1 Reclass option 2 Reclass option 3
Lucina Lord
Great Lord
Cavalier
Paladin / Great Knight
Archer
Bow Knight / Sniper
--
Owain Myrmidon
Swordmaster / Assassin
Barbarian
Berserker / Warrior
Priest
War Monk / Sage
--
Inigo Mercenary
Hero / Bow Knight
Barbarian
Berserker / Warrior
Myrmidon
Swordmaster / Assassin
--
Brady Priest
War Monk / Sage
Cavalier
Paladin / Great Knight
Mage
Sage / Dark Knight
--
Kjelle Knight
Great Knight / General
Cavalier
Paladin / Great Knight
Myrmidon
Swordmaster / Assassin
Wyvern Rider
Wyvern Lord / Griffon Rider
Cynthia Pegasus Knight
Falcon Knight / Dark Flier
Knight
Great Knight / General
Cleric
War Cleric / Sage
--
Severa Mercenary
Hero / Bow Knight
Pegasus Knight
Falcon Knight / Dark Flier
Dark Mage
Dark Knight / Sorcerer
--
Gerome Wyvern Rider
Wyvern Lord / Griffon Rider
Fighter
Warrior / Hero
Priest
War Monk / Sage
--
Morgan All classes available to their gender; their base class varies depending on their parent.
For details, see here.
Yarne Taguel Barbarian
Berserker / Warrior
Thief
Assassin / Trickster
--
Laurent Mage
Sage / Dark Knight
Barbarian
Berserker / Warrior
Dark Mage
Dark Knight / Sorcerer
--
Noire Archer
Bow Knight / Sniper
Knight
Great Knight / General
Dark Mage
Dark Knight / Sorcerer
--
Nah Manakete Wyvern Rider
Wyvern Lord / Griffon Rider
Mage
Sage / Dark Knight
--

In Fire Emblem Fates

The Fire Emblem Fates system mostly retains the mechanics of the Awakening system, where each character has a set of personalized class options which they can reclass to. The biggest differences are that reclassing does not reset a unit's level, and that units are locked to reclassing into classes on the same class tier as their current class (for instance, Effie as a General would not be able to reclass to the base classes Knight and Troubadour, only their promoted forms); reclassing to or from a special class leaves a base class's level untouched, and for advanced classes, modifies the unit's current level into its special-class counterpart by adding or subtracting 20. These two changes prevent reclassing being abused to infinitely grind for maximum stats and all the skills available to a unit, as Awakening allowed.

The Heart Seal is now the item used to initiate reclassing. Two further items, the Partner Seal and the Friendship Seal, allow units with S or A+ supports to also access the classes of their romantic partner.

Otherwise, reclassing acts the same way with its changes to a unit's stats. When reclassing, the unit's stat changes are equal to the difference between the base stats of their former class and their new class. The unit's growth rates are also modified, as different classes have different base growth rates which are added to the unit's own growth rates.

Class sets


This section has been marked as a stub. Please help improve the page by adding information.


All units in the game have a choice of pre-set class families they can reclass between. Unlike in Awakening, most units only have two class sets, normally totalling six classes to choose from, but a few (primarily units who are already promoted when recruited) have three sets instead. Also unlike in Awakening, Corrin only has two class sets, with the secondary one outside their default class being determined during the avatar creation process by picking a "nature".

Class sets in Fates (first-generation units present in all campaigns)
Unit Default class family Reclass option 1 Reclass option 2
Corrin Nohr Prince/Princess
Nohr Noble / Hoshido Noble
Determined when creating an avatar
Gunter Cavalier
Paladin / Great Knight
Mercenary
Hero / Bow Knight
Wyvern Rider
Wyvern Lord / Malig Knight
Felicia Troubadour
Strategist / Maid
Mercenary
Hero / Bow Knight
--
Jakob Troubadour
Strategist / Butler
Cavalier
Paladin / Great Knight
--
Kaze Ninja
Master Ninja / Mechanist
Samurai
Swordmaster / Master of Arms
--
Azura Songstress Sky Knight
Falcon Knight / Kinshi Knight
--
Silas Cavalier
Paladin / Great Knight
Mercenary
Hero / Bow Knight
--
Shura Outlaw
Adventurer / Bow Knight
Ninja
Master Ninja / Mechanist
Fighter
Berserker / Hero
Izana Monk
Onmyoji / Great Master
Samurai
Swordmaster / Master of Arms
Apothecary
Merchant / Mechanist
Mozu Villager
Master of Arms / Merchant
Archer
Sniper / Kinshi Knight
--
Class sets in Fates (first-generation units present in Birthright/Revelation)
Unit Default class family Reclass option 1 Reclass option 2
Rinkah Oni Savage
Oni Chieftain / Blacksmith
Ninja
Master Ninja / Mechanist
--
Sakura Shrine Maiden
Onmyoji / Priestess
Sky Knight
Falcon Knight / Kinshi Knight
--
Hana Samurai
Swordmaster / Master of Arms
Shrine Maiden
Onmyoji / Priestess
--
Subaki Sky Knight
Falcon Knight / Kinshi Knight
Samurai
Swordmaster / Master of Arms
--
Saizo Ninja
Master Ninja / Mechanist
Samurai
Swordmaster / Master of Arms
--
Orochi Diviner
Basara / Onmyoji
Apothecary
Merchant / Mechanist
--
Hinoka Sky Knight
Falcon Knight / Kinshi Knight
Spear Fighter
Spear Master / Basara
--
Azama Monk
Onmyoji / Great Master
Apothecary
Merchant / Mechanist
--
Setsuna Archer
Sniper / Kinshi Knight
Ninja
Master Ninja / Mechanist
--
Hayato Diviner
Basara / Onmyoji
Oni Savage
Oni Chieftain / Blacksmith
--
Oboro Spear Fighter
Spear Master / Basara
Apothecary
Merchant / Mechanist
--
Hinata Samurai
Swordmaster / Master of Arms
Oni Savage
Oni Chieftain / Blacksmith
--
Takumi Archer
Sniper / Kinshi Knight
Spear Fighter
Spear Master / Basara
--
Kagero Ninja
Master Ninja / Mechanist
Diviner
Basara / Onmyoji
--
Reina Sky Knight
Falcon Knight / Kinshi Knight
Diviner
Basara / Onmyoji
Ninja
Master Ninja / Mechanist
Kaden Kitsune
Nine-Tails
Diviner
Basara / Onmyoji
--
Ryoma Samurai
Swordmaster / Master of Arms
Sky Knight
Falcon Knight / Kinshi Knight
--
Scarlet Wyvern Rider
Wyvern Lord / Malig Knight
Outlaw
Adventurer / Bow Knight
Knight
Great Knight / General
Yukimura Apothecary
Merchant / Mechanist
Samurai
Swordmaster / Master of Arms
Monk
Onmyoji / Great Master
Class sets in Fates (first-generation units present in Conquest/Revelation)
Unit Default class family Reclass option 1 Reclass option 2
Elise Troubadour
Strategist / Maid
Wyvern Rider
Wyvern Lord / Malig Knight
--
Arthur Fighter
Berserker / Hero
Cavalier
Paladin / Great Knight
--
Effie Knight
Great Knight / General
Troubadour
Strategist / Maid
--
Odin Dark Mage
Sorcerer / Dark Knight
Samurai
Swordmaster / Master of Arms
--
Niles Outlaw
Adventurer / Bow Knight
Dark Mage
Sorcerer / Dark Knight
--
Nyx Dark Mage
Sorcerer / Dark Knight
Outlaw
Adventurer / Bow Knight
--
Camilla Wyvern Rider
Wyvern Lord / Malig Knight
Dark Mage
Sorcerer / Dark Knight
--
Selena Mercenary
Hero / Bow Knight
Sky Knight
Falcon Knight / Kinshi Knight
--
Beruka Wyvern Rider
Wyvern Lord / Malig Knight
Fighter
Berserker / Hero
--
Laslow Mercenary
Hero / Bow Knight
Ninja
Master Ninja / Mechanist
--
Peri Cavalier
Paladin / Great Knight
Dark Mage
Sorcerer / Dark Knight
--
Benny Knight
Great Knight / General
Fighter
Berserker / Hero
--
Charlotte Fighter
Berserker / Hero
Troubadour
Strategist / Maid
--
Keaton Wolfskin
Wolfssegner
Fighter
Berserker / Hero
--
Leo Dark Mage
Sorcerer / Dark Knight
Troubadour
Strategist / Butler
--
Xander Cavalier
Paladin / Great Knight
Wyvern Rider
Wyvern Lord / Malig Knight
--
Flora Troubadour
Strategist / Maid
Dark Mage
Sorcerer / Dark Knight
Mercenary
Hero / Bow Knight
Class sets in Fates (first-generation units present in Revelation/DLC)
Unit Default class family Reclass option 1 Reclass option 2
Fuga Samurai
Swordmaster / Master of Arms
Oni Savage
Oni Chieftain / Blacksmith
Monk
Onmyoji / Great Master
Anna Outlaw
Adventurer / Bow Knight
Troubadour
Strategist / Maid
Apothecary
Merchant / Mechanist

As part of the game's inheritance system, children characters share the class sets of their parents: in addition to having a default set of classes available dependent on their non-variable parent (their father for everyone except Shigure and male Kana), they will also inherit one of the class sets of their variable parent (their mother for everyone except Shigure and male Kana), adjusted to take into account gender restrictions on class access. This chart depicts the class sets each child will always inherit from their non-variable parent.

Class sets in Fates (second-generation units present in all campaigns)
Unit Default class family Reclass option 1
Kana Nohr Prince/Princess
Nohr Noble / Hoshido Noble
Corrin's talent
Shigure Sky Knight
Falcon Knight / Kinshi Knight
Troubadour
Strategist / Butler
Dwyer Troubadour
Strategist / Butler
Cavalier
Paladin / Great Knight
Sophie Cavalier
Paladin / Great Knight
Mercenary
Hero / Bow Knight
Midori Apothecary
Merchant / Mechanist
Ninja
Master Ninja / Mechanist
Class sets in Fates (second-generation units present in Birthright/Revelation)
Unit Default class family Reclass option 1
Shiro Spear Fighter
Spear Master / Basara
Samurai
Swordmaster / Master of Arms
Kiragi Archer
Sniper / Kinshi Knight
Spear Fighter
Spear Master / Basara
Asugi Ninja
Master Ninja / Mechanist
Samurai
Swordmaster / Master of Arms
Selkie Kitsune
Nine-Tails
Diviner
Basara / Onmyoji
Hisame Samurai
Swordmaster / Master of Arms
Oni Savage
Oni Chieftain / Blacksmith
Mitama Shrine Maiden
Onmyoji / Priestess
Apothecary
Merchant / Mechanist
Caeldori Sky Knight
Falcon Knight / Kinshi Knight
Samurai
Swordmaster / Master of Arms
Rhajat Diviner
Basara / Onmyoji
Oni Savage
Oni Chieftain / Blacksmith
Class sets in Fates (second-generation units present in Conquest/Revelation)
Unit Default class family Reclass option 1
Siegbert Cavalier
Paladin / Great Knight
Wyvern Rider
Wyvern Lord / Malig Knight
Forrest Troubadour
Strategist / Butler
Dark Mage
Sorcerer / Dark Knight
Ignatius Knight
Great Knight / General
Fighter
Berserker / Hero
Velouria Wolfskin
Wolfssegner
Fighter
Berserker / Hero
Percy Wyvern Rider
Wyvern Lord / Malig Knight
Fighter
Berserker / Hero
Ophelia Dark Mage
Sorcerer / Dark Knight
Samurai
Swordmaster / Master of Arms
Soleil Mercenary
Hero / Bow Knight
Ninja
Master Ninja / Mechanist
Nina Outlaw
Adventurer / Bow Knight
Dark Mage
Sorcerer / Dark Knight

References

See also

Game mechanics
Out-of-battle management Base (Base conversation) • Battle preparationsBonus experienceDungeonsGameplay modes (Creature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play/Sing (Galdrar) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Effective damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician