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Einherjar (often synonym with bonus units) are a type of bonus unit appearing in the Nintendo 3DS games of the Fire Emblem series, Fire Emblem Awakening and Fire Emblem Fates. There are two main kinds of Einherjar in each game, one based around Avatars, the other based around story characters.
Einherjar first appear in Awakening as legacy characters mainly obtained via SpotPass and downloadable content. Up to 20 Einherjar can be part of a player's party at any time, and up to 99 Einherjar can be in a player's Avatar Logbook at any time.
Einherjar encountered via SpotPass can be added to a player's team by encountering them on the world map, then choosing to either defeat their team in a battle and choosing to recruit their leader for free, or paying a fee to recruit the leader directly without a battle. These actions add the Einherjar to the Avatar Logbook in any event. Einherjar can also be bought directly from the Avatar Logbook, but at a higher price.
The legacy character variety of Einherjar are notable in the fact that most of the first series of downloadable content maps surrounds the Einherjar (only the three maps comprising the Golden Pack in international versions are not centered around the Einherjar among the first series). In this saga, Einherjar take the form of cards originating from the Outrealms, these Outrealms in particular resembling locations from series history; Old Hubba, an inhabitant of the Outrealms, is a keeper of Einherjar cards and also capable of sealing rogue Einherjar back into their cards once weakened by a capable army.
The first arc of the Einherjar saga, Champions of Yore, deals with Chrom and his Shepherds having to deal with a vixen constantly conning Old Hubba into giving up his cards and keeping the characters within them in check, taking place in an Archanean backdrop. The other three arcs deal with Einherjar that are capable of independent behavior, and all three play out similarly, with the Shepherds first having to team up with each of the two sides in a battle of independent Einherjar, followed by a decisive battle where the two sides team up against the Shepherds, in which victory for the Shepherds allows Old Hubba to seal them back into their cards. The second arc, Lost Bloodlines, primarily themes around Archanea against Jugdral on the latter's turf with one chapter also featuring characters from Valentia; the third arc, Smash Brethren, primarily themes around Elibe and Magvel against Tellius on Elibean turf; the fourth and final arc, Rogues & Redeemers, primarily themes around powerful heroic Einherjar against powerful villainous Einherjar taking place on a Tellian backdrop. Each chapter of the Einherjar saga rewards the player a card upon completion, as do non-Einherjar saga chapters Infinite Regalia, the three chapters of the Challenge Pack provided an additional condition is met, and Apotheosis on the normal route.
All told, a total of 123 legacy characters appear as Einherjar in Awakening, 119 via SpotPass (including two varieties of Marth) and 17 via downloadable content, only 4 of which do not have a variant available via SpotPass.
Einherjar in Awakening are capable of accessing every standard class available to their gender, in the same fashion as the player's own avatar, Robin. In addition, the three varieties of Marth Einherjar are capable of accessing the Lodestar class, and the Einherjar depicting young Tiki is capable of accessing the Manakete class.
Due to a glitch in non-Japanese versions of Awakening, players who include SpotPass Einherjar (and presumably Eldigan as well, due to Eldigan's Einherjar existing in the base game but only awarded via Infinite Regalia) in their StreetPass teams will have their teams show up with generic units instead. This is not a problem in the Japanese version of the game.
Einherjar return in Fates as one of four types of bonus units that can be saved to the Avatar Logbook, the other three being bond units, guest units (legacy characters obtained via either amiibo interaction or promotional downloadable content), and prisoners. As in Awakening, a player can have up to 20 bonus units on a team and 99 bonus units in their Avatar Logbook, with Einherjar included in both counts.
Einherjar in Fates take three forms--Avatars, storyline characters, and generic units--and again primarily take the form of cards. Einherjar of Avatars and storyline characters are capable of being won for free whenever players battle in another player's My Castle and win without any handicaps in place (players also have the choice of buying a skill known by an Einherjar for a discount); this also adds the Einherjar to their Avatar Logbook (as does purchasing a skill). Players who win against a player in any My Castle battle, be it the player's or their opponent's and regardless of handicaps, can add an Einherjar to their Avatar Logbook as their reward.
Players who complete chapter 11 (be it in Birthright, Conquest, or Revelation) have the option of building an Einherjar Shop in their My Castle at the cost of 1 Dragon Vein point. Players who complete chapter 17 (be it in Birthright, Conquest, or Revelation) have the option of upgrading the shop to level 2 at the cost of an additional Dragon Vein point; players who complete chapter 23 (be it in Birthright, Conquest, or Revelation) have the option of upgrading the shop to level 3 at the cost of one more Dragon Vein point. Einherjar Shops are shops that sell Einherjar cards, the variety of which depends on the player's campaign and the level of their shop:
||First three characters in the seller's StreetPass team
First three generic Hoshidan Einherjar
|First three characters in the seller's StreetPass team
First three generic Nohrian Einherjar
|First three characters in the seller's StreetPass team|
First three generic Hoshidan Einherjar
Three generic Nohrian Einherjar
||First six characters in the seller's StreetPass team
First six generic Hoshidan Einherjar
|First six characters in the seller's StreetPass team
First six generic Nohrian Einherjar
|First six characters in the seller's StreetPass team|
First six generic Hoshidan Einherjar
Six generic Nohrian Einherjar
||All ten characters in the seller's StreetPass team
All nine generic Hoshidan Einherjar
|All ten characters in the seller's StreetPass team
All eight generic Nohrian Einherjar
|All ten characters in the seller's StreetPass team|
All seventeen generic Hoshidan & Nohrian Einherjar
Einherjar based on a player's Avatar or story characters vary in price based on their overall statistics, whereas generic Einherjar have a base price of 1500 gold. In all cases, the same Einherjar are more expensive when purchased from the Avatar Logbook as opposed to an Einherjar Shop, and the price of an indivdual Einherjar can be discounted based on the class of the character running the shop.
Einherjar based on Avatars and story characters maintain the same class selection a normal version of those characters would have access to, whereas generic Einherjar have access only to their base class tree and potentially any downloadable content classes accessible to characters of their gender.
The generic Einherjar have their bases as follows:
Generic base stats: Hoshidan
Generic base stats: Nohrian
- Two opposite-gendered pairs of generic Fates Hoshidan Einherjar share an overlapping promoted class, both involving one of the two females among generic Hoshidan Einherjar; both the male Jitaro and female Konoe can become Kinshi Knights, while the male Musashi and female Minori can become Onmyoji. Making the necessary purchases, level-ups, and promotions easily allow players to see any differences generic Kinshi Knight and Onmyoji have between the genders. There are no Nohrian Einherjar that have this quality; the lone female Nohrian Einherjar, Trim, is of a class that does not have any promoted class overlap.
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||In Norse mythology, the einherjar (Old Norse "single (or once) fighters") are those who have died in battle and are brought to Valhalla by valkyries.