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Sweet Dreams (skill)
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Sweet Dreams (Japanese: あまいゆめ Sweet Dream) is an assist skill which debuted in Fire Emblem Heroes. Like Dance and Sing, Sweet Dreams refreshes its target; it also boosts the target's stats and reduces the stats of the enemies nearest to the target.
Data
Game | Icon | Effect | Range | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Sweet Dreams) |
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Grants target ally another action and grants +3 each to attack, speed, defense, and resistance to target for 1 turn. Inflicts −4 each to attack, speed, defense, and resistance on nearest foes within 4 spaces of target through their next actions. |
1 | 400 | Dance | ![]() |
✗ | Cannot target ally with Sing or Dance. This skill is treated as Sing or Dance. |
Heroes (Sweet Dreams+) |
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Grants target ally another action and grants +5 each to attack, speed, defense, and resistance, "if unit initiates combat, unit makes guaranteed follow-up attack", and Hexblade (Unit deals damage based on lower of foe's defense or resistance for 1 turn) to target for 1 turn. Inflicts −5 each to attack, speed, defense, and resistance on nearest foes within 4 spaces of target through their next actions. |
1 | 400 | Sweet Dreams | ![]() |
✗ | Cannot target ally with Sing or Dance. This skill is treated as Sing or Dance. |
Availability
Heroes
Method | Data | |
---|---|---|
Sweet Dreams | Sweet Dreams+ | |
Unit (★★★★★) | Plumeria: Lewd Dream • Plumeria: Temptation Anew | Plumeria: Lewd Dream |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Sweet Dreams) |
Grants another action to target ally and grants
Atk/Spd/Def/Res+3 to target ally for 1 turn. Inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces of target ally through foes' next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) |
このスキルは「歌う」「踊る」として扱われる
対象を行動可能な状態にし、 対象の攻撃、速さ、守備、魔防+3(1ターン)、かつ 対象の周囲4マス以内にいる最も近い 敵の攻撃、速さ、守備、魔防-4 (敵の次回行動終了まで) 「歌う」「踊る」を持つ対象には使用できない |
Heroes (Sweet Dreams+) |
Grants another action to target ally and grants
Atk/Spd/Def/Res+5, "if unit initiates combat, unit makes a guaranteed follow-up attack," and 【Hexblade】to target ally for 1 turn. Inflicts Atk/Spd/Def/Res-5 on nearest foes within 5 spaces of target ally through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
このスキルは「歌う」「踊る」として扱われる
対象を行動可能な状態にし、 対象の攻撃、速さ、守備、魔防+5、 「自分から攻撃時、絶対追撃」、【魔刃】を付与 (1ターン)、かつ 対象の周囲5マス以内にいる、最も近い 敵の攻撃、速さ、守備、魔防-5 (敵の次回行動終了まで) 「歌う」「踊る」を持つ対象には使用できない 【魔刃】 戦闘中、敵の守備か魔防の低い方でダメージ計算 (1ターン、この効果は戦闘前奥義にも有効) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sweet Dreams |
-- |
Japanese |
あまいゆめ |
Sweet Dream |
Spanish |
Ensueño dulce |
Sweet dream |
French |
Doux rêves |
Sweet dreams |
German |
Süße Träume |
Sweet Dreams |
Italian |
Sogni d'oro |
Sweet dreams; lit. "golden dreams". |
Portuguese |
Doces sonhos |
Sweet dreams |
Traditional Chinese |
甜蜜夢境 |
Sweet dreamland |
See also
Assist skills in Heroes | ||||||||||
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