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Staggering Blow

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Staggering Blows (Japanese: 猛撃 Ferocious Blow) are a special kind of attack introduced in Fire Emblem: Three Houses. They are powerful area-of-effect attacks that are exclusively used by enemy monster units. These attacks are very large and typically have high raw might, though they are offset by the fact that a monster must prepare to use them beforehand. On top of their high power and wide range, they also typically have other secondary effects, ranging from lowering stats to changing the terrain briefly.

Overview

Staggering Blows are almost entirely physical attacks which use the user's strength and target the foe's defense stat. The most notable exceptions are Rapids and Gale, which are magical attacks used by only a few unique monsters. All Staggering Blows have an area of effect—usually spreading out from the space in front of the monster—and can damage multiple units at once. They are not limited to damaging player units; if there are other units of the same affiliation as the user within range of a Staggering Blow, they will be affected by them as well.

Each Staggering Blow has its own might, hit, and range stats. The damage dealt by a Staggering Blow scales like most weapon types, being boosted by the user's strength or magic, and reduced by the target's defense or resistance. Staggering Blows can never be counter-attacked in any way, though Staggering Blows themselves can also never double attack. Unlike the similar area-of-effect Gambits, Staggering Blows hit their targets independently; a single Staggering Blow may hit hit some targets while missing others. Staggering Blows can additionally kill multiple units at once.

Before a monster can use a Staggering Blow, they must prepare to do so first; this is typically indicated by the monster unit roaring. When a monster is preparing a Staggering Blow, hovering over the monster will display the attack's intended area-of-effect. A monster must stay in place for one phase for the Staggering Blow to be unleashed; if there are no longer any targets in range when the monster's phase comes along, the monster will stop preparing it, and instead move to the nearest target to use a regular attack. If a monster unleashes its Staggering Blow, or it prepares it and does not use a regular attack in the next turn, all of the monster's barriers will be refreshed, unless the monster has previously suffered an armor break.

Staggering Blows in the Fire Emblem series

Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16
Thorns of Ruin X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts -5 speed debuff on targets on contact.
Heavy Strike X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts Is ns01 status rattled.png rattled status on targets on contact.
Poison Breath X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts Is ns01 status poison.png poison status on targets on contact.
Flame Breath X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts -5 defense debuff on targets on contact.
Brimstone Breath X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts -5 defense debuff on targets on contact.
Arm Press X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts -5 speed debuff on targets on contact.
Annihilation X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Magic attack. Inflicts -5 resistance debuff on targets on contact.
Light-Lance Barrage X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Magic attack. Inflicts -5 resistance debuff on targets on contact.
Titanomachy X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts -5 speed debuff on targets on contact.
Light Breath X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Magic attack. Inflicts -5 strength debuff on targets on contact.
Aurora Breath X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts Is ns01 status rattled.png rattled status on targets on contact. Does not affect units of the same affiliation as the user.
Hoarfrost X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Range: 1-8. Ignores enemy defense. Heals units of the same affiliation as the user.
Gale X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Magic attack. Inflicts Is ns01 status rattled.png rattled status on targets on contact.
Rapids X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Magic attack. Inflicts Is ns01 status rattled.png rattled status on targets on contact.
Sky Fissure X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts Is ns01 status frozen.png frozen status on targets on contact.
Sandstorm X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts Is ns01 status frozen.png frozen status on targets on contact.
Cyclone X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Inflicts Is ns01 status frozen.png frozen status on targets on contact.
Wilted Flower X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png X mark.png Yes check.png Range: 1-6. Ignores enemy defense. Inflicts Is ns01 status rattled.png rattled status on targets on contact.
A Yes check.png means that the weapon is available in that game, while a X mark.png indicates the contrary.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Staggering Blow
Japanese 猛撃 Ferocious Blow
French Attaque furieuse Furious attack

Gallery

References

See also

Game mechanics
Out-of-battle management Base (Base conversationMy Castle) • Bonus experienceDungeonsGameplay modes (DifficultyCreature Campaign) • GoldMila ShrinesPreparationsRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmCharmClassConstitution (Aid) • DefenseExperienceFollow-up critical coefficientGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AdjutantAttackAuto-BattleBattalion (Gambit) • Class change (Reclass) • Combat artCrestsDance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinFatigueInventoryLaguz transformationLove (JealousyInheritance) • Move AgainPair UpRecruitmentRescue (Capture) • SkillsStaggering BlowStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayGlitchesNew Game +RankingsSound RoomTactician
Gambits and Staggering Blows
Physical gambits AbsorptionAshes and DustAssault TroopAssemblyBattleground Clean UpBlazeDisturbanceFlash-Fire ArrowsFusilladeGroup Lance AttackLine of LancesLinked HorsesLureMad MeleeOnslaughtPoisoned ArrowsPoison TacticRaging FlamesRandom ShotReversalWave Attack
Magical gambits Group FlamesGroup IceGroup LightningResonant FlamesResonant IceResonant Lightning
Support gambits Absolute DefenseBag of TricksBattleground CaféBlessingDance of the GoddessImpregnable WallRecovery RoarResonant White MagicRetributionSacred ShieldStride
Staggering Blows AnnihilationArm PressAurora BreathBrimstone BreathCycloneFlame BreathGaleHeavy StrikeHoarfrostLight BreathLight-Lance BarragePoison BreathRapidsSandstormSky FissureThorns of RuinTitanomachyWilted Flower