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Barrier (monster)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Barrier

Is ns01 barrier.png
Icon used by Barriers in Three Houses.

Reduces damage received and activates a barrier ability. Disabled in one blow when receiving a gambit or effective special attack.

Type(s)

Class

Game(s)

Three Houses

Barriers (Japanese: 障壁 Barrier) are a form of defense used by monsters which debuted in Fire Emblem: Three Houses. They are a special force that surrounds monsters, granting them enhanced survivability, as well as various abilities while they are present.

Overview

An Experimental Demonic Beast with all of its barriers intact.

A barrier is present for each space a monster occupies, and each has its own durability independent of the other barriers. If a space with a barrier is targeted when attacking the monster, the damage dealt to the monster will be reduced, and they also gain access to their barrier abilities. Barriers will be weakened, and eventually destroyed if they endure up to two rounds of combat in which they take damage from their opponent. They will be destroyed instantly if they are the primary target of a gambit, or if they take damage from a weapon or a combat art that they are weak to. Destroying a barrier will deprive one of the monster's spaces of its power, and attacking the space will no longer invoke any barrier abilities or damage reduction for the monster.

When a barrier is destroyed, a monster will additionally be Is ns01 status confusion.png confused, preventing them from counterattacking, no matter which of their spaces is targeted. Destroying all of a monster's barriers results in an Is ns01 status paralysis.png armor break, a more severe form of confusion that also prevents the monster from acting during their next phase. Achieving an armor break will also reward the player with rare materials, such as ores.

If given the chance, monsters can repair damaged barriers or regain barriers that were destroyed previously, usually after preparing a Staggering Blow. Barriers cannot be repaired or regained if the monster was inflicted with an armor break, however.

Data

Game Icon Effect Activation Capacity Notes
Three Houses Is ns01 barrier.png Reduces all damage dealt to the user by 50%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted -- --

Variants

There are several variants of the standard barrier, with different damage reduction percentages or altered behaviors.

Enclosing Wall

Game Icon Effect Activation Capacity Notes
Three Houses
Is ns01 barrier.png Reduces all damage dealt to the user by 50%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted -- Can only endure one round of combat before being destroyed.

Dragon-Scale Wall

Game Icon Effect Activation Capacity Notes
Three Houses
Is ns01 barrier.png Reduces all damage dealt to the user by 70%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted -- --

Heavily Armored Wall

Game Icon Effect Activation Capacity Notes
Three Houses
Is ns01 barrier.png Reduces all damage dealt to the user by 50%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted -- Will not inflict an Is ns01 status paralysis.png armor break to the user upon being destroyed.
Refreshes at the start of each turn.

Essence Barrier

Game Icon Effect Activation Capacity Notes
Three Houses
Is ns01 barrier.png Reduces all damage dealt to the user by 70%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted -- --

Availability

Three Houses

Unobtainable Exclusively used by monster classes

Barrier-exclusive abilities

While barriers can grant nearly any kind of ability when they are intact, there are also a select few abilities that are only available from barriers; most others can be obtained through other methods. The abilities that are exclusive to barriers are the following:

Flavor text

Game Text
(English)
Text
(Japanese)
Three Houses
(status; intact)
Reduces damage received and activates a
barrier ability.
Disabled in one blow when receiving a gambit
or effective special attack.
受けるダメージを軽減し、障壁スキ
ルが発動する。計略か、有効・特効
の攻撃を受けると一撃で解除。
Three Houses
(status; weakened)
Reduces damage received and activates a
barrier ability; disabled once attacked.
受けるダメージを軽減し、
障壁スキルが発動する。
攻撃を受けると解除される。
Three Houses
(Barrier, Enclosing Wall)
Barrier reduces damage by 50% while intact.
Remove it to inflict an armor break.
障壁があるとダメージを50%減。
すべて解除でアーマーブレイクする。
Three Houses
(Dragon-Scale Wall, Essence Barrier)
Barrier reduces damage by 70% while intact.
Remove it to inflict an armor break.
障壁があるとダメージを70%減。
すべて解除でアーマーブレイクする。
Three Houses
(Heavily Armored Wall)
Barrier reduces damage by 50% while intact.
No risk of armor break. Refreshes each turn.
障壁があるとダメージを50%減。
アーマーブレイクせず毎ターン復活。

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Barrier --
Japanese 障壁 Barrier
Spanish Barrera Barrier
French Barrière Barrier
German Barriere Barrier
Italian Barriera Barrier
Korean 배리어 Barrier
Simplified Chinese 防护障壁 Protective barrier
Traditional Chinese 防護障壁 Protective barrier

Gallery

References

Abilities in Fire Emblem: Three Houses
Class and skill level abilities Personal abilities
Bonus damage abilities Armored Effect NullCavalry Effect NullDragon Effect NullEffect NullFlying Effect NullInfantry Effect NullMonster Effect Null Monstrous Appeal
Breaker abilities AxebreakerBowbreakerFistbreakerLancebreakerSwordbreakerTomebreaker --
Debuffing abilities Seal DefenseSeal MagicSeal MovementSeal ResistanceSeal SpeedSeal Strength Blade Breaker
Experience-related abilities Model LeaderParagon AptitudeImperial LineageLeicester LineageMastermindProfessor's GuidanceRoyal Lineage
Faire abilities AxefaireBowfaireBlack TomefaireDark TomefaireFistfaireLancefaireSwordfaireWhite Tomefaire --
Healing abilities Battalion RenewalLifetakerRenewalWhite Magic Heal + Animal FriendCatnapGoody BasketLive to ServeSongstress
Proximity abilities CharmHeartseekerSacred Power AdvocateBorn FighterGuardianHonorable SpiritInfirmary MasterLily's PoiseSongstress
Rally abilities Rally CharmRally DefenseRally DexterityRally LuckRally MagicRally MovementRally ResistanceRally SpeedRally Strength CompassionCrest ScholarPerseverance
Skill level abilities AuthorityAxe ProwessBow ProwessBrawling ProwessFaithLance ProwessReasonSword Prowess --
Stat boosting abilities Alert StanceAvo +10Crit +20Defense +2Defensive TacticsDefiant AvoDefiant CritDefiant DefDefiant MagDefiant ResDefiant SpdDefiant StrDexterity +4Hit +20HP +5Magic +2Movement +1Offensive TacticsPomp & CircumstanceResistance +2Special DanceSpeed +2Strength +2Weight - Business ProsperityCircadian BeatConfidenceDistinguished HouseFighting SpiritHunter's BoonKing of GrapplingLady KnightLone WolfOfficer DutyPersecution ComplexPhilandererRivalryStaunch ShieldSurvival InstinctVeteran KnightWatchful Eye
Turn-related abilities Alert StanceArmored BlowBattalion DesperationBattalion VantageBattalion WrathDarting BlowDeath BlowDesperationDuelist's BlowFiendish BlowLucky SevenPoison StrikeQuick RiposteTransmuteUncanny BlowVantageWarding BlowWrath Blade BreakerMurderous IntentStaunch ShieldSurvival Instinct
Weapon abilities Axe Avo +20Axe Crit +10Black Magic Avo +20Black Magic Crit +10Black Magic Range +1Black Magic Uses x2Bow Avo +20Bow Crit +10BowfaireBowrange +Brawl Avo +20Brawl Crit +10Close CounterDark Magic Avo +20Dark Magic Crit +10Dark Magic Range +1Dark Magic Uses x2Lance Avo +20Lance Crit +10Sword Avo +20Sword Crit +10White Magic Avo +20White Magic Crit +10White Magic Range +1White Magic Uses x2
Miscellaneous abilities AegisCantoCounterattackDanceFireHealLethalityLocktouchMiasma ΔMiraclePassPaviseStealStealthTerrain ResistanceUnarmed Combat
Enemy-exclusive abilities 10 ElitesAnchorAgarthan TechnologyAir of IntimidationAncient DragonskinAncient Dragon WrathAnti-Magic ArmorBarrierBlack Magic Uses x4CommanderCursed PowerDark Magic Uses x4Divine Dragon HornDragon-Scale WallEnhanced FortitudeEssence BarrierGeneralGiant WingsEnclosing WallHeavily Armored WallImmune StatusInfinite MagicKeen IntuitionMagic BindManifest PhantomMighty King of LegendNoncombatantPath of the ConquerorPoisonSurging LightTwin CrestsUmbral LeechUnsealable MagicVital DefenseWhite Magic Uses x4
Game mechanics
Out-of-battle management Base (Base conversationMy Castle) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPreparationsRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmCharmClassConstitution (Aid) • DefenseExperienceFollow-up critical coefficientGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AdjutantAttackAuto-BattleBattalion (Gambit) • Class change (Reclass) • Combat artCrestsDance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinFatigueInventoryLaguz transformationLove (JealousyInheritance) • Move AgainPair UpRecruitmentRescue (Capture) • Skills (Offensive skill) • Staggering BlowStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayGlitchesRankingsSound RoomTacticianMultiple endings