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Weight (unit)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Weight (Japanese: 重量 weight), abbreviated as Wt, is a statistic applied to units which appears only in Fire Emblem: Path of Radiance and Radiant Dawn. As its name obviously suggests, it simulates the unit's body weight and dictates whether or not a unit is light enough or too heavy to be rescued by another unit, and whether or not one unit is able to shove another. The function of the weight stat is similar to that of the constitution stat, and indeed it performs the same functions filled by constitution in other games, even though constitution still exists in Path of Radiance and Radiant Dawn.

Technically speaking, weight is not entirely its own stat but is calculated based on the unit's constitution and class. Every class in the two games adds a class bonus to the unit's constitution stat to produce their weight stat. The class bonus simulates any additions to the unit's actual body weight that come from whether or not they are armored or ride a mount. A side effect of this system is that increasing a unit's constitution using a Statue Frag will also indirectly increase their weight.


Class bonuses

Path of Radiance

Beorc units
+0 RangerClericMyrmidonSwordmasterFighterArcherMageSagePriestBishopThiefAssassin
+1 LordHeroWarriorSniperBandit
+2 BerserkerSoldier (Female units)
+3 Soldier (Male units)Halberdier (Female units)
+4 KnightHalberdier (Male units)
+5 General
+16 Pegasus Knight
+17 Falcon KnightPrincess Crimea
+20 Valkyrie
+22 Bow Knight (Female units)
+23 Sword KnightLance KnightAxe KnightBow Knight (Male units)Paladin (Female units)
+24 Paladin (Male units)
+28 Wyvern Rider
+29 Wyvern Lord
+35 King Daein
Laguz units (unshifted)
−3 Bird Tribe (Heron) (Male and female units)
−1 Bird Tribe (Raven)
+0 Bird Tribe (Hawk)
+5 Dragon Tribe (Red) (Male and female units)Dragon Tribe (White)
+15 Beast Tribe (Cat) (Male and female units)Beast Tribe (Tiger)
+20 Beast Tribe (Lion)
Laguz units (shifted)
−5 Heron (Male and female units)
−3 Raven
−2 Hawk
+10 Cat (Female units)
+12 Cat (Male units)
+15 Tiger
+20 Lion
+26 Red Dragon (Female units)
+33 White Dragon
+56 Red Dragon (Male units)

Radiant Dawn

Beorc units
+0 Light MageLight SageLight PriestessMyrmidonSwordmasterTruebladeFighterArcherFire MageThunder MageWind MageFire SageThunder SageWind SageDark SageArch SagePriestBishopSaintClericDruidThiefRogueWhisperAssassinSummonerEmpressChancellorBanditCitizenVendor
+1 HeroWarriorSniperMarksman
+2 Reaver
+3 Vanguard
+4 Soldier
+5 Halberdier (Female units)Pilgrim
+6 Armored Sword (Female units)Halberdier (Male units)
+7 Sentinel (Female units)
+8 Armored Sword (Male units)Armored LanceArmored AxeSword General (Female units)Sentinel (Male units)
+10 Sword General (Male units)Lance GeneralAxe GeneralMarshall (Female units and Zelgius)
+12 Black Knight
+13 Marshall (Male units)
+16 Pegasus KnightFalconknight
+17 Seraph KnightQueen
+20 Valkyrie
+23 Bow Knight
+24 Sword KnightLance KnightAxe KnightBow Paladin
+25 Blade PaladinLance PaladinAxe Paladin
+26 Gold KnightSilver Knight
+29 Dracoknight
+30 Dragonmaster
+31 Dragonlord
Laguz units (unshifted)
−3 Heron (Male and female units)
−1 Raven (Female units)
+0 Raven (Male units)
+1 HawkRaven King
+2 Hawk King
+5 Cat (Male and female units)Red Dragon (Female units)Dragon Prince
+7 WolfWolf QueenWhite Dragon
+8 Red Dragon (Male units)
+9 Tiger
+10 LionLion KingDragon King
Laguz units (shifted)
−5 Heron (Male and female units)
−1 Raven (Male and female units)Raven King
+0 HawkHawk King
+20 Cat (Male and female units)TigerLionLion KingWolfWolf Queen
+26 Red Dragon (Female units)Black Dragon (Kurthnaga)
+40 Red Dragon (Male units)White DragonBlack Dragon (Dheginsea)
Other units
+0 HorseSpirit
+80 Order Incarnate


Main article: Rescue (command) § Calculations
Game Formula Notes
Path of Radiance If ([Unit A's Wt] - [Unit B's Wt]) ≥ 2, then Unit A can rescue Unit B. --
Radiant Dawn If ([Unit A's Wt] - 2) ≥ (Unit B's Wt), then Unit A can rescue Unit B. --


Main article: Shove
Game Formula Notes
Path of Radiance If ([Unit B's Wt] − [Unit A's Wt]) ≤ 2, then Unit A can shove Unit B. --
Radiant Dawn If ([Unit A's Cn] + 2) > (Unit B's Wt), the Unit A can shove Unit B. --

Flavor text

Game Text
Path of Radiance
The unit's weight.
This affects a non-mounted
unit's ability to shove.
Radiant Dawn
The unit's overall weight.


  • According to Taeko Kaneda, game designer of Path of Radiance, the reason that weight was introduced was due to confusion over what the constitution stat was supposed to represent. According to Kaneda, in the previous titles, constitution included armor and equipment, but this was ambiguous; thus, Path of Radiance separated a unit's constitution (before armor and equipment) from weight.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes








Weight. Abbreviated to Pds due to space restrictions.


  1. "Kaneda: By the way, the concept of "constitution" which appeared on characters in The Binding Blade and The Blazing Blade includes armor and equipment. However, since this wasn't clearly stated anywhere, there were mistaken thoughts on some of the more delicate female characters in illustrations, such as "Is she actually a gigantic woman?" (laughs). Partly for this reason, "Radiance" separately displays constitution (before factoring armor) and weight. One's mental image is important." — xkan, Fire Emblem: Path of Radiance Staff Interview (N.O.M 82 – May 2005), kantopia, Published: 20 April 2020, Retrieved: 12 October 2020

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus