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- For the battle stat, see Strength#Attack.
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The act of attacking (Japanese: 攻撃 attack) is a basic command available to all weapon-wielding units, in which an allied unit engages an enemy unit in battle, or vice versa. If a unit of the opposing army is within the range of a unit after said unit has moved, the "Attack" option appears. Selecting the option and choosing a weapon to attack with displays the combat forecast window from Mystery of the Emblem onward, summarising both units' stats (enemy stats only in Mystery of the Emblem) which are relevant to battle (such as attack speed and defense/resistance), or, in later games, the amount of damage to be dealt and whether the unit can double.
In Fire Emblem, combat is fuelled by a set number of calculations: the damage to be dealt by both participants and the defense/resistance mitigating said damage, their mutual attack speeds in comparison to each other, their hit rates and critical hit chances. In most games, most of this data is displayed in some form in a segment of the battle screen, and all of it is displayed beforehand in the combat forecast.
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
The battle screen in Shadow Dragon and the Blade of Light
The battle screen in Gaiden
The battle screen in Mystery of the Emblem
The battle display in The Sacred Stones
The battle display in Path of Radiance
The battle display in Radiant Dawn
The battle display in Shadow Dragon
The battle display in New Mystery of the Emblem