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Bonus unit

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
A mysterious traveller from the Outrealms.
— The help description of every bonus unit and generic Outrealm foe

In Fire Emblem Awakening, a bonus unit is any playable unit outside of the core 49 units in the game's main story. Bonus units are obtained through the game's connectivity functions, StreetPass, SpotPass and paid downloadable content; the former allows the player to obtain the avatars of other players of Awakening as playable units, while the latter two allow the player to recruit from a vast number of legacy characters from the preceding twelve Fire Emblem series games.

Bonus units serve both a practical use in being able to help bolster a player's ranks if they keep letting normal units die, as with the replacement units of Shadow Dragon and New Mystery of the Emblem, and an aesthetic use in allowing the player to have their Awakening-owning friends and their favorite characters from the rest of the series playable, as a form of fan service.

Mechanics

Arthur is a typical example of a legacy bonus unit's portrait.

Distinguishing traits

All bonus units are physically based on avatar builds. While StreetPass bonus units are obviously the avatars of other players, the battle models of the legacy bonus units are instead pre-set loose approximations of the designs of these legacy characters using avatar design components (this is why many SpotPass characters possess designs inexact to their original appearance, as the system often has insufficient pieces to accurately portray them), accompanied by a portrait consisting of their official artwork from their game of origin (or from their DLC package, in the case of most DLC bonus units) mounted on a card background. Additionally, all legacy bonus units are constantly surrounded by a blue aura.

After being recruited, bonus units possess no unique dialogue of their own, instead all sharing the same generic set of level-up, death, shop and event tile quotes, mostly consisting only of ellipses. While StreetPass bonus units retain whichever battle voice choice their creator originally set to them, the SpotPass and DLC bonus units are pre-set to be completely mute (however, a glitch in the NA release gives female legacy characters one of the avatar voices when the game is set to Japanese audio). Similarly, bonus units are incapable of establishing support relationships with anyone, though they can still participate in the Pair Up and Dual systems and will still give and receive a +10 hit rate Dual bonus (or more, if Dual Support+ is used).

All bonus units are avatars, either literally or functionally, and so all have access to every normal class available to their given gender through reclassing and can be any of these classes in the first place when recruited; additionally, a small few legacy bonus units have access to special classes inaccessible to other bonus units. In every class, every bonus unit has the class's default model and palette; no bonus unit has unique models or palettes like most normal units do.

Accessing and recruiting

Parleying with Rob, a bonus unit encountered through StreetPass.

When the player receives a StreetPass hit, a bonus unit appears on the world map; here, they lead a team of up to ten units. By parleying with a bonus team on the world map, the player can pay a sum of gold to directly recruit the bonus unit, challenge the team to a skirmish with the reward of recruiting the bonus unit for free, buy items from them, view the team's stats, or dismiss the unit from the map. SpotPass bonus units function in the same way as StreetPass ones, except they do not appear on the world map automatically; instead, they must be manually summoned onto the map through the Bonus Box menu. DLC bonus characters are not handled through this means; instead, at the end of their respective DLC episode, the player is prompted as to whether or not they wish to recruit them.

A save file may only have twenty bonus units recruited at a time; upon attempting to gain any further bonus units, the player will be prompted to dismiss a currently-possessed bonus unit to keep the limit of 20. Additionally, only nine bonus units may be present on the world map at a time (assuming the map is sufficiently large at the time); until room is made on the world map, no further StreetPass hits will summon a team, and SpotPass bonus teams cannot be summoned.

Avatar Logbook

When recruiting a bonus unit (or declining to do so), the unit is saved in the Avatar Logbook, a repository of bonus units shared between all three save files on a single copy of Awakening. The avatar of each save file can also be added to the Logbook for use as a bonus unit in other save files; the player may manually add their avatar at any time once the Logbook becomes available, and it is also automatically added whenever the Endgame is completed. Bonus units saved in the Avatar Logbook can be directly re-hired into any save file for a fee calculated based on their accrued stats and skills. Additionally, saved bonus units and the save file's avatar can have their Logbook entry manually updated to include any changes in class, level, stats or skills.

The Logbook has a maximum capacity of 99 bonus units; units can be deleted from the Logbook at any time.

References

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map