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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Byleth in formation with a battalion in Three Houses.

Battalions (Japanese: 騎士団 Order of knights) are a mechanic introduced in Fire Emblem: Three Houses tied to the authority skill level introduced in the same game. Battalions provide bonuses to stats and can level up to increase those bonuses, have their own endurance, and allow the use of gambits.


Battalions can be equipped to units based on two factors: authority level and movement type. Similarly to weapon level requirements, a unit must have an equal or greater authority level in order to equip a battalion. Additionally, battalions, like units, have movement types—infantry, armored, cavalry, and flying—that limit which battalions they may equip; infantry, armored, and cavalry units may equip all battalions, but flying units are limited to flying battalions. Authority level and movement type also determine the icon used by a battalion.

Battalion icons
Authority Movement type
Infantry Armored Cavalry Flying
E & D Is ns01 battalion infantry.png Is ns01 battalion armored.png Is ns01 battalion cavalry.png Is ns01 battalion flying.png
C & B Is ns01 battalion infantry silver.png Is ns01 battalion armored silver.png Is ns01 battalion cavalry silver.png Is ns01 battalion flying silver.png
A Is ns01 battalion infantry gold.png Is ns01 battalion armored gold.png Is ns01 battalion cavalry gold.png Is ns01 battalion flying gold.png

An equipped battalion may boost or penalize any number of the following stats: physical attack, magical attack, hit rate, critical hit, avoidance, protection, resilience, and charm. In general, battalions that require high authority provide higher bonuses. These bonuses can be increased further by leveling up a battalion. Battalions start at level 1 and can grow to level 5. Upon leveling up, the battalion gains a fixed increase in certain stats determined by the battalion; these stat increases can be stored as decimals, though the effective value will be truncated, allowing for increases other than 1 on subsequent level-ups (e.g. the Jeralt's Mercenaries battalion gains 2.5 points of avoid per level, meaning it gains 2 points on the first and third level-ups, but 3 points on the second and fourth).[1]

A unit equipped with a battalion can use the gambit tied to that battalion. When a battle is finished, all expended uses for the gambit are recharged. While gambits are not necessarily unique to any movement type, some gambits are tied closely to a particular type—such as Assembly to flying—and some gambits are unique to only a single battalion—such as Sacred Shield to the Kingdom Heavy Knights.

Battalions have an endurance stat, similar to HP, which increments from 0 to some number, 30 at the lowest. Each battalion has a unique maximum endurance which does not increase with a level-up, unlike the other stats. When a unit takes damage, their equipped battalion takes half the damage (rounded down in case of decimals) from their endurance. Additionally, when a round of combat would reduce a battalion's endurance to below one- or two-thirds its maximum, the rest of the damage is prevented and the battalion is reduced to exactly one- or two-thirds respectively. When a battalion's endurance hits 0, the unit it's equipped to can no longer gain the benefit of its stat boosts nor use its gambit. Unlike HP, battalion endurance does not refresh once a battle is done, requiring instead to be replenished at the battalion guild; unlike units, battalions reduced to 0 endurance are not permanently lost, and their endurance can be replenished like any other battalion.

The main method of acquiring battalions is by hiring them from the battalion guild. The battalions available from the guild vary by route, allowing battalions tied to the homeland of the relevant class or route to be hired. Multiple battalions are obtained as rewards from completing paralogues, requiring that a particular character be recruited. These battalions generally reference a character's homeland and are usually equipped by the required character when encountered as an enemy. Many battalions are acquired instead as rewards from completing quests; these battalions tend to not be aligned with any particular place and cannot be hired from the battalion guild.

Abilities affecting battalions

Abilities providing equipping bonus
Item Effect Games
Is ns01 model leader.png Model Leader Doubles experience earned by an equipped battalion. Three Houses
Is ns01 defensive tactics.png Defensive Tactics Halves damage taken by an equipped battalion. Three Houses

Abilities affected by battalions

Abilities triggered by battalions
Item Effect Games
Is ns01 skill self buff.png Lone Wolf +5 attack dealt by unit when not in formation with a battalion or adjutant. Three Houses
Is ns01 skill self buff.png Fighting Spirit -5 damage taken by unit when it's not in formation with a battalion or adjutant. Three Houses
Is ns01 distinguished house.png Distinguished House +2 damage dealt by unit when it's in formation with a battalion. Three Houses
Is ns01 distinguished house.png Veteran Knight -2 damage taken by unit when it's in formation with a battalion. Three Houses
Is ns01 battalion renewal.png Battalion Renewal Restores 30% of the user's HP at the beginning of the user's phase if a battalion is equipped and its endurance ≤ 33%. Three Houses
Is ns01 battalion wrath.png Battalion Wrath +50 critical rate to the user if a battalion is equipped, its endurance ≤ 33%, and foe initiates combat. Three Houses
Is ns01 battalion desperation.png Battalion Desperation Reorders any follow-up attacks to take place right after the initial attack if a battalion is equipped, its endurance ≤ 33%, and unit initiates combat. Three Houses
Is ns01 battalion vantage.png Battalion Vantage The user always strikes first if a battalion is equipped, its endurance ≤ 33%, and foe initiates combat. Three Houses


Is ns01 battalion infantry black.png Is ns01 battalion armored black.png Is ns01 battalion cavalry black.png Is ns01 battalion flying black.png
Three Houses's unused battalion icons.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes





Order of knights















Order of knights

Simplified Chinese


Knight squadron

Traditional Chinese


Knight squadron



  1. Battalions, Serenes Forest, Retrieved: March 27, 2020
Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus
Player-available Enemy-only
Infantry battalions Melee Alliance BrawlersAlliance DuelistsAlliance GuardAlliance InfantryAlliance Veteran DuelistsAlliance YouthsBanditsBergliez War GroupBlue Lion DancersBrigid HuntersBrigid MercenariesChurch of Seiros SoldiersChurch SoldiersDuscur InfantryEmpire BrawlersEmpire InfantryEmpire RaidersEmpire WarriorsEmpire YouthsFraldarius SoldiersGoneril ValkyriesHolst's ChosenJeralt's MercenariesKing of Lions CorpsKingdom BrawlersKingdom Brave Lance Co.Kingdom InfantryKingdom Lance Co.Kingdom YouthsLeicester Dicers CorpsDLCLeicester MercenariesMerchant MilitaryMockingbird's ThievesDLCNuvelle Chamberlain Co.DLCNuvelle Stewards Co.DLCOpera Co. VolunteersPiratesRemire MilitiaRoguesRoyal GuardSeiros BrawlersSeiros MercenariesThievesVictor Private Military Ancient InfantryDahlman PMCDLCDaphnel DuelistsDark InfantryDuscur InfantryEinherjarEnhanced InfantryGaspard ArchersGaspard MilitiaIron King's ThievesKronya SubordinatesMiklan Private MilitiaMysterious InfantryPallardó BodyguardsPhantasmal InfantryReaper InfantryWest Church CorpsWest Church Mercenaries
Archers Alliance ArchersAlliance Master ArchersAlliance SnipersAlmyra MercenariesEdmund TroopsEmpire ArchersEmpire SnipersGolden Deer ArchersKingdom ArchersKingdom SnipersSauin MilitiaSeiros ArchersVarley Archers House Rowe ArchersPhantasmal Archers
Mages Alliance Magic CorpsAlliance Magic UsersAlliance PhysiciansAlliance SagesBlue Lion Magic CorpsCethleann MonksEmpire Holy Magic UsersEmpire Magic CorpsEmpire Magic UsersEssar Research GroupHevring Prayer TroopsKingdom Magic CorpsKingdom Magic UsersKingdom PriestsMacuil Evil Repelling Co.Morfis Magic CorpsNuvelle Attendants Co.DLCOrdelia Sorcery Co.School of Sorcery SoldiersSeiros Holy MonksSeiros Sacred MonksSeiros Magic CorpsTimotheos Magi CorpsDLCVestra Sorcery Engineers Arundel Magic CorpsDahlman GuardDLCDahlman Magic Co.DLCDark Magic CorpsMysterious Magic UsersPhantasmal Magic CorpsSolon SubordinatesWest Church Sages
Armored battalions Alliance Armored Co.Alliance Pavise Co.Black Eagle Heavy AxesDuscur Heavy SoldiersEmpire Armored Co.Empire Heavy SoldiersEmpire Pavise Co.Gaspard KnightsImperial GuardIndech Sword FightersKingdom Armored Co.Kingdom Heavy KnightsKingdom Heavy SoldiersSeiros Armored Co.Supreme Armored Co. Ancient Armored Co.Dahlman Armored GroupDLCFlame Emperor Co.Rowe Armored Co.
Cavalry battalions Aegir Astral KnightsAlliance CavalryAlliance KnightsBlack Eagle CavalryBlue Lion KnightsDuscur CavalryEmpire CavalryEmpire KnightsGautier KnightsGloucester KnightsGolden Deer CavalryHoly Knights of SeirosKingdom CavalryKingdom Holy KnightsKingdom KnightsKnights of SeirosReaper Knights* Almyra CavalryEnhanced CavalryGaspard KnightsPhantasmal CavalryReaper KnightsRowe CavalryRowe Knights
Flying battalions Alliance Pegasus Co.Alliance Wyvern Co.Black Eagle Pegasus Co.Cichol Wyvern Co.Empire Elite Wyvern Co.Empire Pegasus Co.Empire Wyvern Co.Galatea Pegasus Co.Golden Deer Wyvern Co.Kingdom Pegasus Co.Kingdom Wyvern Co.Immortal CorpsNuvelle Fliers CorpsDLCSecret Transport ForceDLCSeiros Pegasus Co. Almyra Wyvern Co.Mysterious Wyvern Co.Phantasmal Wyvern Co.
Unused Ancient CavalryAncient SorcerersAncient Wyvern Co.Bandit Pegasus CorpsCliff Bandit MarksmenDark Wyvern Co.Dominic CavalryDuscur InfantryEnhanced Heavy Co.Enhanced SorcerersEnhanced Wyvern Co.Mysterious Magic CorpsPirate MarksmenPirate Pegasus CorpsRampaging VillagersThief MarksmenThief Pegasus CorpsWest Church ArchersWest Church KnightsWest Church Pegasus Co.