Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Chapter

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
The title screen of Chapter 3 of Fates.

Chapters in the Fire Emblem series generally refer to the individual levels of a game, usually consisting of a single map during which the story progresses at the start of the battle, and upon its completion. Each chapter is assigned a number and title, with the usual exception of the first and final chapters of the game, which are instead designated "Prologue" and "Endgame", respectively, in place of chapter numbers.

Players travel through a game's chapters in numerical order; however, occasionally a player will be presented with an alternate route, in which the story and gameplay briefly diverges based on certain conditions, or a side quest, an optional additional chapter which is typically unlocked by fulfilling certain conditions in the previous chapter, such as ensuring the survival of certain NPCs. Equivalent chapters of alternate routes are assigned the same number, while side quest chapters in most games are assigned the same number as the preceding chapter, albeit with an "x" prepended; in Awakening and Fates, side quests instead follow their own numbering schemes independent of the chapters of the main story.

Main series games

Fire Emblem: Shadow Dragon & the Blade of Light

Main article: List of chapters in Fire Emblem: Shadow Dragon & the Blade of Light

Fire Emblem Gaiden

Main article: List of Acts in Fire Emblem Gaiden

Unlike most games in the series, Gaiden only features five Acts, each consisting of several maps which the player may challenge at their leisure via the world map.

Fire Emblem: Mystery of the Emblem

Main article: List of chapters in Fire Emblem: Mystery of the Emblem

Fire Emblem: Genealogy of the Holy War

Main article: List of chapters in Fire Emblem: Genealogy of the Holy War

Genealogy of the Holy War consists of twelve chapters, which is fewer than most games; however, each chapter is significantly longer than those of other games, with maps spanning entire countries of Jugdral.

Fire Emblem: Thracia 776

Main article: List of chapters in Fire Emblem: Thracia 776

Thracia 776 is notable as the first game to feature alternate routes, in which the story and gameplay diverges based on certain conditions, but later reconverge, and side quests, additional chapters which may be unlocked by fulfilling certain objectives in the preceding chapter.

Fire Emblem: The Binding Blade

Main article: List of chapters in Fire Emblem: The Binding Blade

Fire Emblem: The Blazing Blade

Main article: List of chapters in Fire Emblem: The Blazing Blade

Fire Emblem: The Sacred Stones

Main article: List of chapters in Fire Emblem: The Sacred Stones

The Sacred Stones is the final title to date to feature alternate routes. Like Gaiden, its chapters are accessed via a world map, and the player may choose to play them in order, or to take on skirmishes or purchase items between chapters.

Fire Emblem: Path of Radiance

Main article: List of chapters in Fire Emblem: Path of Radiance

Fire Emblem: Radiant Dawn

Main article: List of chapters in Fire Emblem: Radiant Dawn

In Radiant Dawn, chapters are divided among four "parts" of varying length, with each part following a different playable army and story, before the plot, and all playable armies, converge in Part IV. The chapters of each part have their own numbering schemes, including their own Prologue and Endgame chapters.

Fire Emblem: Shadow Dragon

Main article: List of chapters in Fire Emblem: Shadow Dragon

Fire Emblem: New Mystery of the Emblem

Main article: List of chapters in Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow

Fire Emblem Awakening

Main article: List of chapters in Fire Emblem Awakening

In Awakening and later games, sidequests are labeled as "Paralogues", and may be completed in any order the player chooses after they become available. Like in Gaiden and The Sacred Stones, a world map is featured, from which the player may choose to proceed to the next available chapter, complete a paralogue, fight a skirmish, or purchase items. Awakening also introduces downloadable content chapters to the series; like paralogues, these may be played at any time after the player has purchased them, by visiting the Outrealm Gate. DLC chapters do not follow any numbering scheme.

Fire Emblem Fates

Main article: List of chapters in Fire Emblem Fates

Fates features three sets of branching routes – Birthright, Conquest, and Revelation – which split off from each other at the end of Chapter 5. Each consists of completely different chapters, and these routes never converge or overlap at any point.

Fire Emblem Echoes: Shadows of Valentia

Main article: List of Acts in Fire Emblem Echoes: Shadows of Valentia

Unlike most games in the series (but similarly to Gaiden), Shadows of Valentia only features a short prologue, consisting of one battle, and six chapters, each consisting of several maps which the player may challenge at their leisure via the world map. Unlike other games in the series, chapters are instead known as "Acts", presumably to differentiate them from the more conventionally-structured chapters of other games.

Fire Emblem: Three Houses

Main article: List of chapters in Fire Emblem: Three Houses

Three Houses has two parts. The first twelve chapters share the same chapters with only slight changes. Part II is anywhere from six chapters long to ten. The chapters change in Part II based on which house is picked in Part I and certain choices made when in the Black Eagle House. In between chapters, the main player can decide to lecture, skip, rest, explore, or battle on free days. Typically there is 2 to 4 free days a month. When picking battle, there are paralogues like in previous games and also skirmish like battles. Sometimes quests found while exploring can point a player to a unique skirmish with extra rewards.

Fire Emblem Engage

Main article: List of chapters in Fire Emblem Engage

Engage features twenty-seven chapters (including the Prologue) and fifteen paralogues; the DLC adds six paralogues (termed "Divine Paralogues") and a six-chapter-long side-story named the "Fell Xenologue". With two exceptions, paralogues focus on the various Emblem Rings, and completing them unlocks additional abilities for the Emblems.

Spin-off games

Spin-off games do not necessarily follow the same conventions as main series titles, and so may follow different rules for organizing chapters, or may not divide the story into chapters at all.

Tokyo Mirage Sessions ♯FE

Main article: List of chapters in Tokyo Mirage Sessions ♯FE

Fire Emblem Heroes

Main article: List of chapters in Fire Emblem Heroes

Fire Emblem Warriors

Main article: List of chapters in Fire Emblem Warriors

Fire Emblem Warriors: Three Hopes

Main article: List of chapters in Fire Emblem Warriors: Three Hopes

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Chapter

--

Japanese


• EP.

• Chapter; used in most names.
• Episode; used in Three Houses, which uses the normal for its parts.

French

Chapitre

Chapter

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus