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Supply convoy

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Portrait convoy fe11.png
Our travels will not be ending anytime soon. We've gained more people and more items, right? It might be good to have help managing our things.
— Hector, on Merlinus's convoy services

The supply convoy is a gameplay service allowing the storage of spare weapons and items. Owing to the limited inventory space possessed by individual units, use of the supply convoy lets units withdraw and deposit items as they need them throughout the course of the game, and in most cases allows them to send newly-obtained items straight to the convoy if their inventory is already full.

The convoy is typically not available at the absolute beginning of a game and is unlocked within the game's first five chapters. Normally, access to the convoy is primarily available through the battle preparations menu prior to starting a chapter, and means of accessing it during the battles themselves are relatively restricted. Earlier games in the series only allow the convoy to be accessed in battle through special stores on maps with limited availability. From The Binding Blade onward, the majority of games tie the convoy to a specific playable unit, usually the game's main lord character, and can be accessed by any unit by standing next to the lord.

Supply convoy access by game

Game Access Capacity Notes
Battle prep /
world map
During
chapters
Unit* Command*
Shadow Dragon and the Blade of Light No Yes (see note) -- Storage Room 40 Accessible only through storage room shops; a 10G fee must be paid per item deposited. Item withdrawal is free of charge.
All chapters except Chapter 1 feature at least one storage room.
Stored items can also be viewed by selecting "Storage Room" on the system menu.
Gaiden Yes No -- --  ?? Alm's party and Celica's party have separate convoy boxes. Items can be transferred between the two parties using a limited number of item couriers found in certain villages.
Mystery of the Emblem Yes Yes Marth Convoy 128 Available from the start in both books.
The convoy is divided into separate sections for weapons and items (including staves and dragonstones), both of which share the same 128 slot limit.
Stored items can also be viewed by selecting "Convoy" on the system menu.
Genealogy of the Holy War Only in castles -- --  ?? per unit Every individual unit has their own item storage box accessable only in castles.
Thracia 776 Yes Yes (see note) -- Supply 128 During chapters, the convoy can only be accessed through supply shops on certain maps.
The Binding Blade Yes If Merlinus is present Merlinus Merch 100 Available from Chapter 2.
If Merlinus is not present in a chapter, the convoy cannot be accessed, but surplus items obtained can still be sent to the convoy.
Fire Emblem: The Blazing Blade Yes If Merlinus is present Merlinus Merch 100 Available from Ch.16E/17H (or Chapter 13x).
Not available at all in Lyn's Tale.
If Merlinus is not present in a chapter, surplus items obtained cannot be sent to the convoy.
The Sacred Stones Yes If Eirika/Ephraim is present Eirika or Ephraim Supply 100 Available from Chapter 2.
The convoy is initially tied to Eirika and will remain so if her route is chosen; if Ephraim's route is chosen the convoy is permanently transferred to being tied to Ephraim.
Path of Radiance Yes No -- -- 200 Available from Chapter 8.
Completely inaccessible during chapters; surplus items obtained will still be sent to the convoy.
Radiant Dawn Yes No -- -- 100/300 The game's three parties (Micaiah's, Elincia's, Ike's) all have separate convoys with 100 capacity, and cannot access each other's.
For each party the convoy becomes accessible at the following:
• Micaiah: Part 1 Chapter 3
• Elincia/Geoffrey/Lucia: Part 2 Chapter 3
• Ike: Part 3 Chapter 2
In Part 3 Chapter 11, Ike and Elincia's convoys are merged into one convoy with 200 capacity.
In the Part 4 Prologue, Micaiah's convoy is merged with it into one convoy with 300 capacity.
Completely inaccessible during chapters; surplus items obtained will still be sent to the convoy.
Shadow Dragon Yes Yes Marth Convoy 200 Available from Chapter 2.
New Mystery of the Emblem Yes Yes Marth Convoy 200 Available from Chapter 1.
Awakening Yes If Chrom is present Chrom Convoy Infinite Available from Chapter 3.
Identical items (same remaining durability, same forged stats, etc) are stored in bundles with a maximum displayed quantity of 99 (although more can be stored and are not displayed).
Fates Yes If Corrin is present Corrin Convoy 500 Available from Chapter 7.
Identical items (same forged stats, etc) are stored in bundles with a maximum display quantity of 99 (although more can be stored and are not displayed).
Unable to access as a replica of Corrin when using the Replicate skill.
Echoes: Shadows of Valentia Yes If Alm/Celica is present Alm or Celica Convoy  ?? Alm's party and Celica's party have separate convoy boxes. Items can be transferred between the two parties using a limited number of item couriers found in certain villages. In Act 6, the convoys merge into one convoy.
Warriors Yes No -- -- 600 Available from Chapter 3.
The convoy can hold 100 of each weapon type (swords, lances, etc).

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English • Convoy
• Supply
• Used in most games.
• Used in The Sacred Stones.
Japanese あずかりじょ
輸送隊
• Storage room. Used in Shadow Dragon and the Blade of Light.
• Used in Mystery of the Emblem.
French Convoi Convoy

Gallery

References

See also

Game mechanics
Out-of-battle management Base (Base conversationMy Castle) • Battle preparationsBonus experienceDungeonsGameplay modes (DifficultyCreature Campaign) • GoldMila ShrinesRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Dance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinEquipmentFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
Other BirthdayGlitchesRankingsSound RoomTactician