Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord!
MediaWiki update: Fire Emblem Wiki has been updated to MediaWiki 1.32.0! If you notice any errors, please report them to a member of our tech support team.

Stormclouds

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Stormclouds

No map available.

Location

Sestohl Plains

Boss(es)

Istvan

I'm surprised. As laguz strategies go, it's not bad at all. We might even win, provided everything goes as planned.
— Soren

Stormclouds (Japanese: 迫り来る軍勢 Approaching Military Forces) is the second chapter of part 3 of Fire Emblem: Radiant Dawn. In this chapter, the Laguz Alliance split their forces to engage with the Begnion Empire's forces.

Plot

Main article: Stormclouds/Script
See also: Stormclouds/Conversations

Ike, Soren, Titania, Skrimir, and Ranulf are back in camp planning their next assault. Soren notes that, as they attempt to approach the capital of Sienne, the Begnion Central Army is sure to be heading their way. Ranulf reveals his plan of action to the group: to have the bird tribes attack the army's supply unit to slow their advance. Afterwards, Ike and company would meet them in the north after they are finished fighting the nobles.

Off the coast of Begnion, Naesala's and Tibarn's forces take a brief break, with Tibarn complimenting Naesala on joining the Laguz Alliance. Tibarn attempts to make Naesala reveal the reason why he became next in line to rule Kilvas, which Naesala promises to reveal if both of them survive the war. Naesala still questions Tibarn's newfound trust in him, however. In a Begnion camp, General Levail notifies a fellow soldier that he was unable to properly warn the nobles of the upcoming danger, and that they are too busy arguing with each other about rewards. Ike's army arrives at the Sestohl Plains, and begin their assault on the grounded troops in the Begnion army.

After they defeat the enemy commander, the army returns and meets up with Ranulf. As they discuss their victory, a Gallian envoy alerts them that the Central Army is approaching from the south. With the army surrounded by forces both in the north and south, Ranulf urges Skrimir to retreat, but he refuses out of pride. To change his mind, Ranulf challenges him to a fight. Ranulf is defeated, but not before injuring Skrimir's leg. Skrimir then orders his men to retreat for the moment.

Meanwhile, a soldier reports to General Zelgius that the Laguz Alliance is retreating. Zelgius is impressed by their adaptability, and orders his men to join their northern forces instead of pursuing the Alliance. In the north, Zelgius meets with Levail, who informs him that the northern forces did not have a central commander, as a result of the arguing nobles. The two also discuss how the power in Begnion has been split between the apostle and the senators, with Zelgius stating that they, as soldiers, should continue to fight in spite of the infighting of their superiors.

Beginning log

The tactics used by the Gallian army prove effective, and like Flaguerre before it, Mugill falls to claw and steel. Before Begnion can react, the laguz overwhelm the remaining border defenses and cross into the Telgam region. With both defensive keeps overrun, Telgam falls like ripe fruit at the feet of the Laguz Alliance. Inspired by their success, the alliance takes advantage of this momentum to strike toward the very heart of the Begnion Empire. Dukes Gaddos and Seliora are horrified by the speed of the laguz advance. Banding together with the landowning nobles of the northern territories, they mass armies in Seliora to oppose the Gallian assault. Using the Ribahn River, a tributary of the mighty Miscale, as a defensive front, the Begnion forces make their camps along its western bank in the Sestohl Plains.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Istvan Player Enemy
Defeat: Ike dies 16 33+14
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter
2,500
2,500
1,250
Clear the chapter in 15/20 turns or less 1,250/625 1,250/625 625/312.5


This map's elemental affinity is Dark.

Character data

Characters
New Units
None
Returning Characters

Small portrait ike hero fe10.pngSmall portrait titania fe10.pngSmall portrait soren fe10.pngSmall portrait mist fe10.pngSmall portrait rolf fe10.pngSmall portrait boyd fe10.pngSmall portrait oscar fe10.pngSmall portrait shinon fe10.pngSmall portrait gatrie fe10.pngSmall portrait rhys fe10.pngSmall portrait mia fe10.pngSmall portrait ilyana fe10.pngSmall portrait nephenee fe10.pngSmall portrait brom fe10.pngSmall portrait heather fe10.pngSmall portrait haar fe10.png

Item data

Items
Name Obtainment Method
Is wii silver card.png Silver Card View base conversation "Item Shop"
(removed from the player after leaving the base)
Is wii recover.png Recover Dropped by enemy Bishop
Is wii statue frag.png Statue Frag Steal from enemy Bishop
Is wii reaper card.png Reaper Card Steal from enemy Axe Paladin
Is wii steel sword.png Steel Sword Steel from enemy Sword General (if unequipped)
Is wii storm sword.png Storm Sword Steal from enemy Sword General (if unequipped)
Is wii coin.png Coin Steal from enemy Axe General
Is wii elthunder.png Elthunder Steal from enemy Thunder Sage (if unequipped)
Is wii bolting.png Bolting Steal from enemy Thunder Sage (if unequipped)
Is wii elixir.png Elixir Steal from Istvan

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii bronze sword.png
Bronze Sword 350
Is wii iron sword.png
Iron Sword 500
Is wii steel sword.png
Steel Sword 800
Is wii iron blade.png
Iron Blade 800
Is wii steel blade.png
Steel Blade 1,400
Is wii wind edge.png
Wind Edge 700

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Bishop 4 1 RecoverThis item is dropped upon this unit's defeat. Statue Frag
Shove
Authority: Istvan
Begnion Halberdier 3 1 Steel Lance
Critical +5 Shove
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Halberdier 4 1 Steel Lance
Critical +5 Shove
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Swordmaster 3 2 Steel Sword
Critical +10 Shove
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Wind Sage 3 1 Elwind
Shove
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Wind Sage 4 1 Elwind
Shove
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Thunder Sage 4 2 Elthunder
Shove
Authority: Istvan
Begnion Dragonmaster 4 2 Steel Axe
Canto
Authority: Istvan
The northern one immediately begins moving unprovoked.
Begnion Dragonmaster 6 1 Steel Axe
Canto
Authority: Istvan
Begnion Dragonmaster 4 1 Steel Lance
Canto
Authority: Istvan
Begnion Axe General 4 2 Hand Axe
Shove
Authority: Istvan
Does not move.
Begnion Blade Paladin 5 1 Steel Blade
Canto
Authority: Istvan
Begnion Blade Paladin 4 1 Steel Blade
Canto
Authority: Istvan
Begnion Axe Paladin 3 1 Steel Axe
Canto
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Axe Paladin 4 1 Steel Axe
Canto
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Axe Paladin 4 2 Steel Poleax
Canto
Authority: Istvan
Begnion Axe Paladin 2 1 Steel Poleax Reaper Card
Canto
Authority: Istvan
Begnion Axe Paladin 5 1 Hand Axe
Canto
Authority: Istvan
Begnion Sword General 5 1 Storm Sword Steel Sword
Shove
Authority: Istvan
Begnion Axe General 5 1 Steel Axe
Shove
Authority: Istvan
Begnion Axe General 5 1 Hammer Coin
Shove
Authority: Istvan
Begnion Dragonmaster 6 1 Steel Greatlance
Canto
Authority: Istvan
Begins moving if Istvan is provoked.
Begnion Dragonmaster 6 1 Steel Poleax
Canto
Authority: Istvan
Begins moving if Istvan is provoked.
Begnion Dragonmaster 5 1 Steel Lance
Canto
Authority: Istvan
Begnion Lance General 6 1 Horseslayer
Shove
Authority: Istvan
Begnion Axe General 3 1 Steel Axe
Shove
Authority: Istvan
Immediately begins moving unprovoked.
Begnion Thunder Sage 5 1 Bolting Elthunder
Shove
Authority: Istvan
Does not move.
Istvan Dragonmaster 11 1 Short Axe Elixir
Canto
Authority:
Reinforcements
Name Class Lv # Inventory and Skills Notes
Begnion Blade Paladin 3 1 Steel Blade
Canto
Authority: Istvan
Begnion Bow Paladin 3 2 Steel Bow
Canto
Authority: Istvan
Begnion Blade Paladin 4 1 Steel Sword
Canto
Authority: Istvan
Begnion Blade Paladin 3 2 Steel Sword
Canto
Authority: Istvan
Begnion Blade Paladin 2 1 Steel Sword
Canto
Authority: Istvan
Begnion Bow Paladin 4 1 Steel Bow
Canto
Authority: Istvan
Begnion Lance Paladin 4 1 Steel Greatlance
Canto
Authority: Istvan
Begnion Axe Paladin 2 1 Steel Poleax
Canto
Authority: Istvan
Begnion Lance Paladin 4 1 Steel Lance
Canto
Authority: Istvan
Begnion Dragonmaster 4 1 Steel Axe
Canto
Authority: Istvan
Begnion Dragonmaster 4 1 Hand Axe
Canto
Authority: Istvan
Begnion Dragonmaster 5 1 Steel Axe
Canto
Authority: Istvan

Reinforcements

Boss data

Main article: Istvan
Small portrait istvan fe10.png
Dragonmaster
Level 11
Affinity Is wii darkaffin.png
Constitution 13
Authority
Stats
Max HP 46 Speed 20
Strength 26 Luck 6
Magic 3 Defense 24
Skill 23 Resistance 9
Movement 9 Weight 43
Inventory Skills
Short Axe
Elixir
Canto
Weapon Levels
WiiRankSword.png -- WiiRankLance.png C WiiRankAxe.png B WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankThunder.png -- WiiRankWind.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Before the battle starts, this chapter provides an excellent chance to buy items thanks to the Silver Card, which cuts all prices in half. Because of this, it is best to stock up on useful items and weapons, mainly 1-2 range weapons, the Wyrmslayer, and forged weapons. Do note, however, that the Silver Card is taken away once the base is left; to make the absolute most of it, the Silver Card should instead be sold once the player has bought everything that they want.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Stormclouds --
Japanese 迫り来る軍勢 Approaching Military Forces
Spanish Tormenta inminente Imminent storm
French Nuages sombres Dark clouds
German Sturmwolken Stormclouds

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Laguz and Beorc Stormclouds River Crossing


Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline