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A Land in Bloom

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A Land in Bloom

No image available.

Location

Flora Mill Town

New units

Céline, Louis, Chloé

Boss(es)

Rodine

Previous chapter(s)

Hostilities

Next chapter(s)

Retaking the Castle

A Land in Bloom (Japanese: 花の風車村 Windmill village of flowers) is the fourth chapter of Fire Emblem Engage. In this chapter, Alear and their group travel to Firene in order to fend off the Corrupted.

This chapter introduces several gameplay concepts, including the preparations screen, turn rewinding using the Draconic Time Crystal, using mystical, armored, and flying units, as well as Emblem Celica. Additionally, completing this chapter unlocks the world map, armory, item shop, and the ability to inherit skills from Emblems.

Plot

Main article: A Land in Bloom/Script

Alear and Alfred arrive in Firene after traveling from Lythos. Alear asks Alfred to tell them more about the kingdom, and he explains that it is a peace-loving kingdom of plenty. He further explains that its queen, Ève, achieved the kingdom's current peace by forming nonaggression pacts with the neighboring nations of Solm and Brodia, the latter of which being more difficult due to its king's tendency for attacking Elusia. Alfred also mentions that certain Elusians worship the Fell Dragon, which troubles Alear. The two then briefly discuss Firene's Emblem Ring—the Ring of the Caring Princess—and Alfred reveals that he has a sister, Céline.

Alear and Alfred reach Florra Mill Town, where they spot Corrupted attacking the residents. Amidst the chaos, Céline escapes to meet the group while her retainers, Louis and Chloé, hold off the monsters for her. She warns Alear's group that the Elusian army is attacking the castle, and tells that she was ambushed on her way to the port. When she recognizes Alear as the divine dragon, she offers the Emblem Ring, and they summon Celica using an incantation. Alear entrusts the ring to Céline for the time being, and the group moves out to rescue Louis and Chloé. Midway through the battle, the crystal Alear picked up begins glowing, and Marth recognizes it as the Draconic Time Crystal, an artifact capable of reversing time.

After the battle, a single remaining Corrupted attempts to ambush Alear, but is destroyed by the magic of a girl named Veyle. Alear thanks her, and Marth suggests that that they escort her to somewhere safe, but she disappears almost immediately after. Céline then comes up to Alear to thank them, and the latter tries to assure her that they are not as godlike as they may have seemed. Before the group can depart the village, a pair of merchants—Durthon and Anisse—offer their services to Alear, who accepts the two onto the Somniel.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Rodine Player Partner Other Enemy
Defeat: Alear dies 1–7+3 {{{partner}}} 2-2 14+5
File:Cm fe17 4.png
Map dimensions:
21 columns by 18 rows

Character data

Characters
New Units
Céline
Small portrait céline fe17.png
Noble
HP
22
Inventory
Fire
Slim Sword
Vulnerary
Level
5
Automatically from turn 1
Louis
Small portrait louis fe17.png
Lance Armor
HP
30
Inventory
Iron Lance
Vulnerary
Level
6
Automatically from turn 1
Chloé
Small portrait chloé fe17.png
Lance Flier
HP
26
Inventory
Slim Lance
Javelin
Vulnerary
Level
6
Automatically from turn 1
Required Characters
Alear f ​
Available Characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​

Emblem data

Characters
New Units
Celica
Small portrait celica fe17.png
Emblem
HP
N/A
Inventory
Seraphim
Holy Stance
Echo
Warp Ragnarok
Level
N/A
Automatically synced with Céline
Available Characters
Marth ​Sigurd ​

Additionally, Emblem Energy appears in the following locations:

  • Column 11, row 6: South of the northern windmill
  • Column 15, row 9: Just east of the northeastern house entrance

Item data

Items
Name Obtainment Method
Is ns02 hand axe.png Hand Axe Dropped by enemy Axe Cavalier
Is ns02 javelin.png Javelin Visit the southwestern house
Is ns02 gold 02.png 2,000G Visit the northeastern house
Is ns02 gold 02.png 10,000G Automatically at the end of the chapter

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Bld Mov Inventory and Skills
Ma ns02 lance fighter corrupted.png Corrupted Lance Fighter 6 3 25 6 2 9 5 0 3 0 5 4 Iron Lance
• The western two immediately begin moving unprovoked.
• The eastern one begins moving unprovoked on turn 2.
Ma ns02 axe cavalier corrupted.png Corrupted Axe Cavalier 7 1 26 5 1 10 6 0 3 1 6 5 Hand AxeThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma ns02 sword flier corrupted.png Corrupted Sword Flier 7 1 23 4 3 9 9 1 2 6 4 5 Iron Sword
Begins moving unprovoked on turn 2.
Ma ns02 axe armor corrupted.png Corrupted Axe Armor 7 1 28 7 0 8 0 0 10 0 8 4 Iron Axe
Immediately begins moving unprovoked.
Ma ns02 archer corrupted female.png Corrupted Archer 6 2 21 5 0 10 4 0 0 0 4 4 Iron Bow
• The northern one immediately begins moving unprovoked.
• The southern one begins moving unprovoked on turn 2.
Ma ns02 sword flier corrupted.png Corrupted Sword Flier 6 1 23 4 3 8 8 1 1 5 4 5 Iron Sword
Immediately begins moving unprovoked.
Ma ns02 axe cavalier corrupted.png Corrupted Axe Cavalier 7 1 26 5 1 10 6 0 3 1 6 5 Iron Axe
Immediately begins moving unprovoked.
Ma ns02 mage corrupted female.png Corrupted Mage 6 1 19 1 6 7 5 0 0 6 4 4 Fire
• Cannot avoid attacks.
• Immediately begins moving unprovoked.
Ma ns02 mage corrupted female.png Corrupted Mage 6 1 19 1 6 7 5 0 0 6 4 4 Surge
Immediately begins moving unprovoked.
Ma ns02 mage corrupted female.png Corrupted Mage 7 1 19 1 6 7 5 0 0 6 4 4 Fire
• Cannot inflict critical hits.
• Starts in a thicket.
• Begins moving unprovoked on turn 7, or if Rodine is provoked.
Ma ns02 lance armor rodine.png Rodine Lance Armor 10 1 35 8 0 9 3 0 13 2 8 4 Javelin Steel Lance
• Starts on a fort.
• Begins moving unprovoked on turn 7, or if the nearby Mage is provoked.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Def Res Cha Bld Mov Inventory and Skills
Ma ns02 barbarian thief.png Ruffian Barbarian 7 1 29 8 0 2 5 0 2 0 10 4 Iron Axe
Prioritizes destroying the northeastern village.
Ma ns02 axe armor corrupted.png Corrupted Axe Armor 7 1 28 7 0 8 0 0 10 0 8 4 Iron Axe
--
File:Ma ns02 lance armor corrupted female.png Corrupted Lance Armor 7 1 28 7 0 8 1 0 10 0 8 4 Iron Lance
--
Ma ns02 sword flier corrupted.png Corrupted Sword Flier 7 2 23 4 3 9 9 1 2 6 4 5 Iron Sword
--

Reinforcements

NPC data

NPC Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Bld Mov Inventory and Skills
Ma ns02 lance armor louis.png Louis Lance Armor 6 1 30 13 0 11 3 4 16 1 8 4 Iron Lance Vulnerary
Admiration
Becomes playable on turn 1.
Ma ns02 lance flier chloé.png Chloé Lance Flier 6 1 26 8 4 13 13 10 5 9 5 5 Slim Lance Javelin Vulnerary
Fairy-Tale Folk
Becomes playable on turn 1.

Boss data

Main article: Rodine

Normal Hard Maddening

Ma ns02 lance armor rodine.png Lance Armor
Level 10
Movement 4
Stats
Max HP 35 Defense 13
Strength 8 Resistance 2
Magic 0 Luck 0
Dexterity 9 Build 8
Speed 3
Inventory Skills
Javelin
Steel Lance
--
Weapon Levels
Swords -- Lances B Axes -- Bows --
Knives -- Tomes -- Staves -- Arts --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology, and notes
English

A Land in Bloom

--

Japanese

花の風車村

Windmill village of flowers

Spanish

Una tierra floreciente

A blooming land

French

Une terre fleurie

A flowery land

German

Ein blühendes Land

A blooming land

Italian

Una terra in fiore

A land in bloom

Korean

꽃의 풍차 마을

Windmill village of flowers

Simplified Chinese

花之风车村

Windmill village of flowers

Traditional Chinese

花之風車村

Windmill village of flowers

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Hostilities • A Land in Bloom • Retaking the Castle →
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie (TBA)
Bosses AbymeBylethCamillaCelicaChromCorrinEirikaGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNeluccePast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTotchieVeronicaVeyleZephia
Emblems BylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscurité (TBA)
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour Winds
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimeline