|Icon of assist skills, the type to which Gentle Dream belongs, in Heroes.|
Grants another action to target ally. Grants Atk/Spd/Def/Res+3 and the following status to target ally and allies in cardinal directions of unit and target (excludes unit):
"Unit can move to any ally within 2 spaces." (That turn only. Cannot target an ally with Sing or Dance. This skill is treated as Sing or Dance.)
Gentle Dream is an assist skill which debuted in Fire Emblem Heroes. Gentle Dream could be considered a stronger variation of the Dance and Sing skills, in that it not only refreshes its target, but also boosts all of the stats of its target and any non-user allies in cardinal directions from the target, and also bestows a temporary effect on stat-boosted allies allowing them to move adjacent to any space within two spaces of that ally (regardless of whether or not that ally was affected by this effect). Like Dance and Sing, it cannot target a user of those skills nor can it target another user of Gentle Dream, nor can Dance and Sing target a user of Gentle Dream. (Although Gray Waves is not mentioned in the skill's description, as another enhanced performance skill like Gentle Dream, a user of Gray Waves also cannot target or be targeted by one of Gentle Dream.)
||Refreshes one adjacent ally, allowing them to move again if they have already moved. Boosts the Attack, Speed, Defense, and Resistance by +3 each to target and all non-user allies in a cardinal direction from target, and allows an affected ally to move adjacent to any space within two spaces from an ally (regardless of whether or not that ally is affected by this effect).
Cannot be used on units with the Dance, Sing, or Gray Waves skills, nor on other users of Gentle Dream.
Cost: 400 SP
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes