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Heal (ability)

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Heal

Is ns01 heal.png
Icon of the Heal ability in Three Houses.

Allows unit to cast Heal. If Heal is already available, then unit can cast it twice as often.

Type(s)

Class

Game(s)

Three Houses

Heal is an ability which debuted in Fire Emblem: Three Houses. It is a class ability associated with the Priest. It allows the unit to cast the spell of the same name, Heal, even if they unit has not yet learned the spell naturally. If the unit has learned it already, the ability instead doubles how many times the spell can be cast during a single battle.

Data

Game Icon Effect Activation Capacity Notes
Three Houses Is ns01 heal.png Grants access to Heal.
If unit has already learned Heal, multiplies its uses per battle by 2×.
-- -- --

Availability

Three Houses

Classes Priest

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Heal
French Soin Heal

Gallery

References

See also

Abilities in Fire Emblem: Three Houses
Class and skill level abilities Personal abilities
Bonus damage abilities Armored Effect NullCavalry Effect NullDragon Effect NullFlying Effect NullMonster Effect Null --
Breaker abilities AxebreakerBowbreakerFistbreakerLancebreakerSwordbreakerTomebreaker --
Debuffing abilities Seal DefenseSeal MagicSeal MovementSeal ResistanceSeal SpeedSeal Strength Blade Breaker
Experience-related abilities Model LeaderParagon AptitudeImperial LineageLeicester LineageMastermindProfessor's GuidanceRoyal Lineage
Faire abilities AxefaireBowfaireBlack TomefaireDark TomefaireFistfaireLancefaireSwordfaireWhite Tomefaire --
Healing abilities Battalion RenewalLifetakerRenewalWhite Magic Heal + Animal FriendCatnapGoody BasketLive to ServeSongstress
Proximity abilities CharmHeartseekerSacred Power AdvocateBorn FighterGuardianInfirmary MasterLily's PoiseSongstress
Rally abilities Rally CharmRally DefenseRally DexterityRally LuckRally MagicRally MovementRally ResistanceRally SpeedRally Strength CompassionCrest ScholarPerseverance
Skill level abilities AuthorityAxe ProwessBow ProwessBrawling ProwessFaithLance ProwessReasonSword Prowess --
Stat boosting abilities Alert StanceAvo +10Crit +20Defense +2Defensive TacticsDefiant AvoDefiant CritDefiant DefDefiant MagDefiant ResDefiant SpdDefiant StrDexterity +4Hit +20HP +5Magic +2Movement +1Offensive TacticsPomp & CircumstanceResistance +2Special DanceSpeed +2Strength +2Weight - ConfidenceDistinguished HouseFighting SpiritHunter's BoonLady KnightLone WolfOfficer DutyPersecution ComplexPhilandererRivalryStaunch ShieldSurvival InstinctVeteran KnightWatchful Eye
Turn-related abilities Alert StanceArmored BlowBattalion DesperationBattalion VantageBattalion WrathDarting BlowDeath BlowDesperationFiendish BlowPoison StrikeQuick RiposteVantageWarding BlowWrath Blade BreakerStaunch ShieldSurvival Instinct
Weapon abilities Axe Avo +20Axe Crit +10Black Magic Avo +20Black Magic Crit +10Black Magic Range +1Black Magic Uses x2Bow Avo +20Bow Crit +10BowfaireBowrange +Brawl Avo +20Brawl Crit +10Close CounterDark Magic Avo +20Dark Magic Crit +10Dark Magic Range +1Dark Magic Uses x2Lance Avo +20Lance Crit +10Sword Avo +20Sword Crit +10White Magic Avo +20White Magic Crit +10White Magic Range +1White Magic Uses x2
Miscellaneous abilities AegisCantoDanceFireHealLethalityLocktouchMiasma ΔMiraclePassPaviseStealStealthTerrain ResistanceUnarmed Combat
Enemy-exclusive abilities 10 ElitesAnchorAgarthan TechnologyAncient DragonskinAncient Dragon WrathAnti-Magic ArmorBarrierBlack Magic Uses x4CommanderCounterattackCursed PowerDark Magic Uses x4Divine Dragon HornDragon-Scale WallGeneralGiant WingsEnclosing WallHeavily Armored WallImmune StatusInfinite MagicKeen IntuitionMagic BindMighty King of LegendMurderous IntentNoncombatantPoisonSurging LightTwin CrestsUnsealable MagicVital DefenseWhite Magic Uses x4