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Desperation
- This article is about the skill. For the Path of Radiance trial map, see Desperation (Trial Map).
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Desperation or Alacrity (Japanese: 攻め立て Incessant Attack) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Desperation 1, Desperation 2, and Desperation 3 in order from lowest to highest. Units with a Desperation skill reorders any of their follow-up attacks to right after their initial attack provided their current HP is below a certain threshold; the maximum HP threshold needed for activation increases with the tier of the skill.
The skill was later introduced to the main series in Three Houses, where it is an ability obtained by mastering the Cavalier class. It retains the same effect and use it had in Heroes. In Engage, its activation criteria is changed to be based on the user's speed relative to the enemy's, rather than based on the user's current HP.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
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Three Houses | ![]() |
Reorders any follow-up attacks to take place right after the initial attack. | If user's HP ≤ 50% and user initiates combat | -- | -- |
Engage (Alacrity) |
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Reorders any follow-up attacks to take place right after the initial attack. | If (user's speed − foe's speed) ≥ 9 and user initiates combat | -- | Cost: 1,000 SP |
Engage (Alacrity+) |
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Reorders any follow-up attacks to take place right after the initial attack. | If (user's speed − foe's speed) ≥ 7 and user initiates combat | -- | Cost: 2,000 SP |
Engage (Alacrity++) |
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Reorders any follow-up attacks to take place right after the initial attack. | If (user's speed − foe's speed) ≥ 5 and user initiates combat | -- | Cost: 3,000 SP |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Desperation 1) |
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Reorders any follow-up attacks to take place right after the initial attack. | If user's HP ≤ 25% and user initiates combat | -- | Cost: 50 SP |
Heroes (Desperation 2) |
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Reorders any follow-up attacks to take place right after the initial attack. | If user's HP ≤ 50% and user initiates combat | -- | Cost: 100 SP |
Heroes (Desperation 3) |
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Reorders any follow-up attacks to take place right after the initial attack. | If user's HP ≤ 75% and user initiates combat | -- | Cost: 200 SP |
Availability
Three Houses
Class mastery | Cavalier (100 class Exp required) |
Engage
This section has been marked as a stub. Please help improve the page by adding information.
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
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Three Houses | If unit initiates combat with HP ≤ 50%,
unit's follow-up attack (if possible) occurs before foe's counterattack. |
HPが50%以下で攻撃した時、
敵の反撃より先に追撃する (追撃発生時のみ) |
Engage (Alacrity) |
If unit initiates combat with a Spd
advantage of 9 or more, unit's follow-up (if possible) occurs before foe can counterattack. |
自分から攻撃した時に、追撃が発生する場合
かつ、速さが相手より9以上高い場合 相手の反撃より前に追撃を行う |
Engage (Alacrity+) |
If unit initiates combat with a Spd
advantage of 7 or more, unit's follow-up (if possible) occurs before foe can counterattack. |
自分から攻撃した時に、追撃が発生する場合
かつ、速さが相手より7以上高い場合 相手の反撃より前に追撃を行う |
Engage (Alacrity++) |
If unit initiates combat with a Spd
advantage of 5 or more, unit's follow-up (if possible) occurs before foe can counterattack. |
自分から攻撃した時に、追撃が発生する場合
かつ、速さが相手より5以上高い場合 相手の反撃より前に追撃を行う |
Heroes (Desperation 1) |
If unit’s HP ≤ 25% and unit initiates combat, unit
can make a follow-up attack before foe can counterattack. |
自分のHPが25%以下で、自分から攻撃した時、
追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (Desperation 2) |
If unit’s HP ≤ 50% and unit initiates combat, unit
can make a follow-up attack before foe can counterattack. |
自分のHPが50%以下で、自分から攻撃した時、
追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (Desperation 3) |
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can counterattack. |
自分のHPが75%以下で、自分から攻撃した時、
追撃可能なら自分の攻撃の直後に追撃を行う |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
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Japanese |
攻め立て |
Incessant Attack |
Spanish |
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French |
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German |
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Italian |
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Portuguese (Brazil) |
Desespero |
Despair |
Korean |
연속 공격 |
Sequence attack |
Simplified Chinese |
强攻 |
Powerful charge |
Traditional Chinese |
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Gallery
See also
Skills in Fire Emblem Engage | ||||||||||||||||
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Type B passive skills in Heroes | ||||||||||||||||
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