Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter or Tumblr! Engage info: As the game has only recently released, we lack much key information. Please help add any info that you can. |
Attack/Resistance Far Trace
| ||||
|
Attack/Resistance Far Trace (Japanese: 攻撃魔防の遠影 Attack/Resistance Far Image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are A/R Far Trace 1, A/R Far Trace 2, and A/R Far Trace 3 in order from lowest to highest. Units with an A/R Far Trace skill drop their target's Attack and Resistance during combat, and make an additional movement after acting based on how many squares remained in their movement beforehand; the Attack and Resistance drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (A/R Far Trace 1) |
![]() |
Drops target's Attack and Resistance by -1 each during combat. User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used)] squares. |
-- | -- | Cost: 60 SP |
Heroes (A/R Far Trace 2) |
![]() |
Drops target's Attack and Resistance by -2 each during combat. User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used)] squares. |
-- | -- | Cost: 120 SP |
Heroes (A/R Far Trace 3) |
![]() |
Drops target's Attack and Resistance by -3 each during combat. User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used)] squares. |
-- | -- | Cost: 240 SP |
Availability
Heroes
Units | Hapi: Drawn-Out Sigh • Letizia: Curse Director • Lilina: Beaming Bride • Lysithea: Gifted Students • Mercedes: Unfussed Basker • Thórr: Sun-Kissed Gods |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (S/R Far Trace 1) |
Enables【Canto (Rem.)】. Inflicts Atk/Res-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) |
【再移動(残り)】を発動可能 戦闘中、敵の攻撃、魔防-1 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Heroes (S/R Far Trace 2) |
Enables【Canto (Rem.)】. Inflicts Atk/Res-2 on foe during combat.
|
【再移動(残り)】を発動可能 戦闘中、敵の攻撃、魔防-2 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Heroes (S/R Far Trace 3) |
Enables【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) |
【再移動(残り)】を発動可能 戦闘中、敵の攻撃、魔防-3 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Far Trace |
Abbreviated as A/R Far Trace. |
Japanese |
攻撃魔防の遠影 |
Attack/Resistance Far Image |
Spanish |
Rastro lejano Ataque/Resistencia |
Attack/Resistance Far Trace; abbreaviated as Rastro lej. A/R |
French |
Trace distant Attaque/Résistance |
Attack/Defense Distant Trace; abbreviated as Trace dist. A/R |
German |
Angriff/Resistenz Spur fern |
Attack/Resistance Far Trace; abbreviated as A/R Spur fern |
Italian |
Scia distante Attacco/Resistenza |
Attack/Resistance Distant Trail; abbreviated as Scia dist. A/R |
Portuguese (Brazil) |
Rastro longe Ataque/Resistência |
Attack/Resistance Distant Trace; abbreviated as Rastro l. A/R |
Traditional Chinese |
攻撃魔防遠影 |
Attack/Resistance Far Shadow |