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Attack/Resistance Link
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Attack/Resistance Link (Japanese: 攻撃魔防の連携 Attack/Resistance Cooperation) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Res Link 1, Atk/Res Link 2, and Atk/Res Link 3 in order from lowest to highest. Units with an Atk/Res Link skill, when the user is involved in a two-unit movement-based assist skill, boost the Attack and Resistance of both the user and the other party involved; the size of the Attack and Resistance boosts are affected by the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Res Link 1) |
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Boosts Attack and Resistance by 2 each for the remainder of the turn for both user and target of a movement assist skill (such as Shove or Pivot) unit is involved in. | -- | -- | Cost: 60 SP |
Heroes (Atk/Res Link 2) |
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Boosts Attack and Resistance by 4 each for the remainder of the turn for both user and target of a movement assist skill (such as Shove or Pivot) unit is involved in. | -- | -- | Cost: 120 SP |
Heroes (Atk/Res Link 3) |
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Boosts Attack and Resistance by 6 each for the remainder of the turn for both user and target of a movement assist skill (such as Shove or Pivot) unit is involved in. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Camilla: Flower of Fantasy • Colm: Capable Thief • Orochi: Merry Diviner • Titania: Warm Knight |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Res Link 1) |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+2 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を 使用した時、または自分に使用された時、 自分と相手の攻撃、魔防+2(1ターン) |
Heroes (Atk/Res Link 2) |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+4 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を 使用した時、または自分に使用された時、 自分と相手の攻撃、魔防+4(1ターン) |
Heroes (Atk/Res Link 3) |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Res+6 to unit and target ally or unit and targeting ally for 1 turn. |
移動系補助(体当たり、引き戻し、回り込み等)を 使用した時、または自分に使用された時、 自分と相手の攻撃、魔防+6(1ターン) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Link |
Abbreviated as Atk/Res Link. |
Japanese |
攻撃魔防の連携 |
Attack/Resistance Cooperation |
Spanish |
Nexo Ataque/Resistencia |
Attack/Resistance link; abbreviated as Nexo Ata/Res in the European localization and as Nexo Atq./Res. in the Latin American localization. |
French |
Union Attaque/Résistance |
Attack/Resistance union; abbreviated as Union Atq/Rés. |
German |
Angriff/Resistenz-Bund |
Attack/Resistance Bond; abbreviated as Agr./Res.-Bund. |
Italian |
Combo Attacco/Resistenza |
Attack/Resistance combo; abbreviated as Combo Att/Res. |
Portuguese (Brazil) |
Elo Ataque/Resistência |
Attack/Resistance link; abbreviated as Elo Atq./Res. |
Traditional Chinese |
攻擊魔防連動 |
Attack/Magic defense link |
See also
- Attack/Defense Link
- Attack/Speed Link
- Defense/Resistance Link
- Speed/Defense Link
- Speed/Resistance Link