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Flow Near Trace

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Flow Near Trace

Is feh flow n trace 1.png
Icon of the Flow N Trace 1 skill in Heroes.

Type(s)

Passive (Type B)

First game

Heroes

Flow Near Trace is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Flow N Trace 1, Flow N Trace 2, and Flow N Trace 3 in order from lowest to highest. Flow Near Trace neutralizes effects that prevent its user from making follow-up strikes when initiating combat, and also allows its user to make an additional movement after certain actions based on how many squares remained in their movement beforehand.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Flow N Trace 1)
Is feh flow n trace 1.png If the user has 100% HP and initiates combat, neutralizes effects that deny their follow-up attacks.
User can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] squares after using an attack or assist skill or destroying a structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used) + 1] squares.
-- -- Cost: 60 SP
Heroes
(Flow N Trace 2)
Is feh flow n trace 2.png If the user has at least 50% HP and initiates combat, neutralizes effects that deny their follow-up attacks.
User can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] squares after using an attack or assist skill or destroying a structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used) + 1] squares.
-- -- Cost: 120 SP
Heroes
(Flow N Trace 3)
Is feh flow n trace 3.png If the user initiates combat, neutralizes effects that deny their follow-up attacks.
User can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] squares after using an attack or assist skill or destroying a structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used) + 1] squares.
-- -- Cost: 240 SP

Availability

Heroes

Units Alfred: Floral Protector

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Flow N Trace 1)
Enables【Canto (Rem. +1)】.

At the start of combat, if unit's HP = 100% and
unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
【再移動(残り+1)】を発動可能

戦闘開始時、自身のHPが100%で
自分から攻撃した時、
戦闘中、自分の追撃不可を無効

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(「残り+1」マスを超える距離のワープ移動はできない)
Heroes
(Flow N Trace 2)
Enables【Canto (Rem. +1)】.

At the start of combat, if unit's HP ≥ 50% and
unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
【再移動(残り+1)】を発動可能

戦闘開始時、自身のHPが50%以上で
自分から攻撃した時、
戦闘中、自分の追撃不可を無効

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(「残り+1」マスを超える距離のワープ移動はできない)
Heroes
(Flow N Trace 3)
Enables【Canto (Rem. +1)】.

If unit initiates combat, neutralizes effects
that prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
【再移動(残り+1)】を発動可能

自分から攻撃した時、
戦闘中、自分の追撃不可を無効

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(「残り+1」マスを超える距離のワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Flow Near Trace

Abbreviated as Flow N Trace.

Japanese

怒涛・近影

Surging waves · near image

Spanish

Corriente afín

Related flow

French

Trace près # (Flots)

Near trace # (Waves); abbreviated as Trace pr. # (Flots).

German

Fließender Spur nah

Flow near Trace; abbreviated as Fließ. Spur nah.

Italian

Scia vicina fluida

Fluid near trace; abbreviated as Scia vic. fluida.

Portuguese

Onda rastro perto

Wave near trace; abbreviated as Onda rastro p.

Traditional Chinese

怒濤・近影

Raging waves · near image

Type B passive skills in Heroes
Debuffing skills Armored WallAtrocityAtk CantripAtk/Def BulwarkAtk/Def SnagAtk FeintA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Near TraceAtk/Spd RuseAtk/Spd SnagBeast N TraceBelief in LoveChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCrafty FighterDeadly BalanceDef CantripDef FeintDef/Res RuseDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGuardKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPrescienceRes CantripRes FeintSabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSavvy FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkS/D Far TraceS/D Near TraceSpd/Def RuseSpd/Def SnagSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkS/R Far TraceS/R Near TraceSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res SnagSun-Twin WingVengeful FighterYune's Whispers
Follow-up strike skills Assured RebirthAxebreakerBeast AgilityBeast Follow-UpBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBrash AssaultCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerNull Follow-Up‎Odd Follow-UpQuick RiposteRaging StormR TomebreakerSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWily FighterWindsweepYngvi Ascendant
Healing skills Armored WallFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skills AerobaticsA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceClose CallDrag BackEscape RouteFlier FormationFlow N TraceHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMurderous LionObstructPassRaging StormRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsWarp PowderWings of Mercy
Proximity skills Binding NecklaceMurderous LionSabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skills Atk/Def LinkAtk/Res LinkAtk/Spd LinkBlaze DanceCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpurnTorrent DanceVelocityWrath
Turn-related skills Blue Lion RuleBold FighterBrash AssaultClose CallCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterYngvi Ascendant
Miscellaneous skills Beorc's BlessingBushidoCancel AffinityDazzling ShiftDazzling StaffDisarm TrapDragon WallDragon's WrathGuard BearingLive for BountyLive for HonorMoon-Twin WingNull C-DisruptPoetic JusticeSacae's BlessingTrue Dragon WallWrathful Staff