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Rockslide Dance
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Rockslide Dance (Japanese: 疾風大地の舞い Gale-Earth Dance) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Rockslide Dance 1, Rockslide Dance 2, and Rockslide Dance 3, in order from lowest to highest. When its user uses a refresh assist skill on an ally, Rockslide boosts that ally's speed and defense; the size of the stat boost increases with the skill's tier, with the third tier additionally allowing the user to move 1 space after certain actions and boosting the target's damage based on their speed.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Rockslide Dance 1) |
B | When user uses Sing or Dance, grants +2 speed and +3 defense to target. | 120 | Gale Dance 1 or Earth Dance 1 | ✓ | -- | ||
Heroes (Rockslide Dance 2) |
B | When user uses Sing or Dance, grants +3 speed and +4 defense to target. | 240 | Rockslide Dance 1 | ✓ | -- | ||
Heroes (Rockslide Dance 3) |
B | When user uses Sing or Dance, enables Canto (1) (Unit can move 1 space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space) on user and grants +6 each to speed and defense and Dodge (If unit's speed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials)) to target for 1 turn. | 300 | Rockslide Dance 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Rockslide Dance 1 | Rockslide Dance 2 | Rockslide Dance 3 | |
Unit (★★★★) | Lara: Step Lively | — | — |
Unit (★★★★★) | Elincia: Estival Princess • Peony: Cherished Dream | Elincia: Estival Princess • Lara: Step Lively • Peony: Cherished Dream | Peony: Cherished Dream |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Rockslide Dance 1) |
If Sing or Dance is used, grants Spd+2 and
Def+3 to target. |
「歌う」「踊る」使用時、
対象の速さ+2、守備+3 |
Heroes (Rockslide Dance 2) |
If Sing or Dance is used, grants Spd+3 and
Def+4 to target. |
「歌う」「踊る」使用時、
対象の速さ+3、守備+4 |
Heroes (Rockslide Dance 3) |
If Sing or Dance is used, enables【Canto (1)】
on unit and grants Spd/Def+6 and【Dodge】 to target ally for 1 turn. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).) 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
「歌う」「踊る」使用時、
【再移動(1)】を発動可能 「歌う」「踊る」使用時、 対象の速さ、守備+6、 【回避】を付与 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (1マスを超える距離のワープ移動はできない) 【回避】 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) (1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Rockslide Dance |
-- |
Japanese |
疾風大地の舞い |
Gale-Earth Dance |
Spanish |
Alud bailarín |
Avalanche dancer |
French |
Danse tornade |
Tornado dance |
German |
Erdrutschtanz |
Landslide dance |
Italian |
Danza frana |
Landslide dancer |
Portuguese |
Dança tremor |
Tremor dance |
Traditional Chinese |
疾風大地之舞 |
Gale earth dance |