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Chill Attack/Defense
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Chill Attack/Defense (Japanese: 攻撃守備の封印 Attack/Defense Seal) is a two-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Chill Atk/Def 1 and Chill Atk/Def 2 in order from lowest to highest. Units with a Chill Atk/Def skill can, at the start of its user's turn, drop the Attack and Defense of the member of the opposing team with the highest combined Attack and Defense through its following action; the size of the both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Chill Atk/Def 1) |
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At start of user's phase, drops Attack and Defense of unit with the highest combined Attack and Speed total on target's team by -3 through its next action. | -- | -- | Cost: 120 SP |
Heroes (Chill Atk/Def 2) |
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At start of user's phase, drops Attack and Defense of unit with the highest combined Attack and Speed total on target's team by -5 through its next action. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Lyn: Ninja-Friend Duo |
Trivia
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology and notes |
English |
Chill Atk/Def 1 |
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Japanese |
攻撃守備の封印 |
Attack/Defense Seal |
Gallery
See also
- Chill Attack/Resistance
- Chill Attack/Speed
- Chill Defense/Resistance
- Chill Speed/Defense
- Chill Speed/Resistance