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Speed/Resistance Near Trace
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Speed/Resistance Near Trace (Japanese: 速さ魔防の近影 Speed/Magic defense near image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are S/R Near Trace 1, S/R Near Trace 2, and S/R Near Trace 3 in order from lowest to highest. S/R Near Trace drops the foe's Speed and Resistance during combat, and allows its user to make an additional movement after certain actions based on how many squares remained in their movement beforehand; the Speed and Resistance drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (S/R Near Trace 1) |
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Drops foe's Speed and Resistance by -1 each during combat. User can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used) + 1] squares. |
-- | -- | Cost: 60 SP |
Heroes (S/R Near Trace 2) |
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Drops foe's Speed and Resistance by -2 each during combat. User can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used) + 1] squares. |
-- | -- | Cost: 120 SP |
Heroes (S/R Near Trace 3) |
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Drops foe's Speed and Resistance by -3 each during combat. User can move up to [remaining movement not yet used (0 if a warping skill was used) + 1] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used) + 1] squares. |
-- | -- | Cost: 240 SP |
Availability
Heroes
Units | Nifl: Tropical Ice God • Ninian: Ice-Dragon Oracle |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (S/R Near Trace 1) |
Enables【Canto (Rem. +1)】. Inflicts Spd/Res-1 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.) |
【再移動(残り+1)】を発動可能 戦闘中、敵の速さ、魔防-1 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り+1」マスを超える距離のワープ移動はできない) |
Heroes (S/R Near Trace 2) |
Enables【Canto (Rem. +1)】. Inflicts Spd/Res-2 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.) |
【再移動(残り+1)】を発動可能 戦闘中、敵の速さ、魔防-2 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り+1」マスを超える距離のワープ移動はできない) |
Heroes (S/R Near Trace 3) |
Enables【Canto (Rem. +1)】. Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.) |
【再移動(残り+1)】を発動可能 戦闘中、敵の速さ、魔防-3 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り+1」マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Speed/Resistance Near Trace |
Abbreviated as S/R Near Trace. |
Japanese |
速さ魔防の近影 |
Speed/Magic defense near image |
Spanish |
Rastro cerco Velocidad/Resistencia |
Speed/Resistance near trace; abbreviated as Rastro cer. V/R. |
French |
Trace près Vitesse/Résistance |
Speed/Resistance near trace; abbreviated as Trace pr. V/R. |
German |
Geschwindigkeit/Resistenz Spur nah |
Speed/Resistance near Trace; abbreviated as G/R Spur nah. |
Italian |
Scia vicina Velocità/Resistenza |
Speed/Resistance near trail; abbreviated as Scia vicina V/R. |
Portuguese (Brazil) |
Rastro perto Velocidade/Resistência |
Speed/Resistance close trace; abbreviated as Rastro p. V/R. |
Traditional Chinese |
速度魔防近影 |
Speed/Magic defense near trace |