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Sudden Panic
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Sudden Panic (Japanese: 恐慌の惑乱 Panicked Bewilderment) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Sudden Panic 1, Sudden Panic 2, and Sudden Panic 3 in order from lowest to highest. Units with a Sudden Panic skill, at the start of its user's phase, may inflict a status effect turning bonuses into penalties on any enemy with a low enough HP in relation to its user's who is adjacent to another enemy (regardless if that enemy meets the HP threshold); the user's HP threshold required increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Sudden Panic 1) |
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At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose HP is at least 5 less than user's and is adjacent to another enemy unit. | -- | -- | Cost: 60 SP |
Heroes (Sudden Panic 2) |
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At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose HP is at least 3 less than user's and is adjacent to another enemy unit. | -- | -- | Cost: 120 SP |
Heroes (Sudden Panic 3) |
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At start of user's phase, inflicts a status effect turning bonuses on target into penalties through target's next action on enemy units whose HP is less than user's and is adjacent to another enemy unit. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Corrin: Wailing Soul • Gerik: Desert Tiger |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (Sudden Panic 1) |
At start of turn, if any foe's HP ≤ unit's HP-5 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on target into penalties through its next action. |
ターン開始時、敵同士が隣接していて、かつ、 HPが自分より5以上低い敵に 【パニック】を付与 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) |
Heroes (Sudden Panic 2) |
At start of turn, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on target into penalties through its next action. |
ターン開始時、敵同士が隣接していて、かつ、 HPが自分より3以上低い敵に 【パニック】を付与 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) |
Heroes (Sudden Panic 3) |
At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on target into penalties through its next action. |
ターン開始時、敵同士が隣接していて、かつ、 HPが自分より1以上低い敵に 【パニック】を付与 【パニック】 強化を+ではなく-とする状態異常 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Sudden Panic |
-- |
Japanese |
恐慌の惑乱 |
Panicked Bewilderment |
Spanish |
Pánico súbito |
Sudden panic |
French |
Panique subite |
Sudden panic |
German |
Akute Panik |
Acute Panic |
Italian |
Panico brusco |
Sudden panic |
Portuguese (Brazil) |
Pânico súbito |
Sudden panic |
Traditional Chinese |
恐慌錯亂 |
Disordered panic |