Chill Attack/Resistance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
| ||||
|
Chill Attack/Resistance (Japanese: 攻撃魔防の封印 Attack/Resistance Seal) is a two-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Chill Atk/Res 1 and Chill Atk/Res 2 in order from lowest to highest. Units with a Chill Atk/Res skill can, at the start of its user's turn, drop the Attack and Resistance of the member of the opposing team with the highest combined Attack and Resistance through its following action; the size of the both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Chill Atk/Res 1) |
![]() |
At start of user's phase, drops Attack and Resistance of unit with the highest combined Attack and Resistance total on target's team by -3 through its next action. | -- | -- | Cost: 120 SP |
Heroes (Chill Atk/Res 2) |
![]() |
At start of user's phase, drops Attack and Resistance of unit with the highest combined Attack and Resistance total on target's team by -5 through its next action. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Est: Springtime Flier |
Trivia
Etymology and other languages
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology and notes |
English |
Chill Atk/Res 1 |
|
Japanese |
攻撃魔防の封印 |
Attack/Resistance Seal |