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Hit and Run
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|Hit and Run
|Icon of the Hit and Run skill in Heroes.|
If unit initiates attack, unit retreats 1 space after battle.
Hit and Run (Japanese: 一撃離脱 Hit and Run) is a passive type B skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Hit and Run comes in only one tier. Units with Hit and Run, when initiating an attack, take one step backward after combat. It later appears in Fire Emblem Echoes: Shadows of Valentia. A combat art linked to the Iron Lance, Hit and Run is a skill with a simple special effect of granting a significant Avoid boost; the stat alterations granted by the skill aren't impressive otherwise.
In the main Fire Emblem series
In other Fire Emblem series titles
||When initiating combat, user moves one step backward after combat.
||Cost: 150 SP
Echoes: Shadows of Valentia
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||Hit and Run
||Hit and Run