Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter or Tumblr! Engage info: As the game has only recently released, we lack much key information. Please help add any info that you can. |
Beast Follow-Up
| ||||
|
Beast Follow-Up (Japanese: 絶対化身・追撃 Certain transformation · pursuit) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Beast Follow-Up 1, Beast Follow-Up 2, and Beast Follow-Up 3 in order from lowest to highest. Beast Follow-Up removes the requirements for a beast unit to transform and guarantees them a follow-up attack; the HP threshold necessary for the skill to activate varies according to the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Beast Follow-Up 1) |
![]() |
Removes the condition to transform. The user makes a guaranteed follow-up attack during combat. |
User has 100% HP | -- | Cost: 60 SP |
Heroes (Beast Follow-Up 2) |
![]() |
Removes the condition to transform. The user makes a guaranteed follow-up attack during combat. |
User has at least 50% HP | -- | Cost: 120 SP |
Heroes (Beast Follow-Up 3) |
![]() |
Removes the condition to transform. The user makes a guaranteed follow-up attack during combat. |
-- | -- | Cost: 240 SP |
Availability
Beast Follow-Up 1
Units | Fomortiis: Demon King |
Beast Follow-Up 2
Units | Fomortiis: Demon King |
Beast Follow-Up 3
Units | Fomortiis: Demon King |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Beast Follow-Up 1) |
If unit's HP = 100%, removes the condition
to transform. At start of combat, if unit's HP = 100%, unit makes a guaranteed follow-up attack during combat. |
自身のHPが100%なら、
化身状態になる条件を無条件にする 戦闘開始時、自身のHPが100%なら、 戦闘中、絶対追撃 |
Heroes (Beast Follow-Up 2) |
If unit's HP ≥ 50%, removes the condition
to transform. At start of combat, if unit's HP ≥ 50%, unit makes a guaranteed follow-up attack during combat. |
自身のHPが50%以上なら、
化身状態になる条件を無条件にする 戦闘開始時、自身のHPが50%以上なら、 戦闘中、絶対追撃 |
Heroes (Beast Follow-Up 3) |
Removes the condition to transform.
Unit makes a guaranteed follow-up attack during combat. |
化身状態になる条件を無条件にする
戦闘中、絶対追撃 |
Etymology and other languages
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Beast Follow-Up |
-- |
Japanese |
絶対化身・追撃 |
Certain transformation · pursuit |
Spanish |
Ataque doble bestia |
Beast double attack; abbreviated as At. doble bestia. |
French |
Double de bête |
Beast double |
German |
Bestienfolge |
Beast Consequence |
Italian |
Attacco doppi bestia |
Beast double attack; abbreviated as Att. dopp. bestia. |
Portuguese |
Ataque duplo fera |
Beast double attack; abbreviated as Atq. duplo fera. |
Traditional Chinese |
絕對化身・追擊 |
Certain transformation · pursuit |