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Spurn
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Spurn (Japanese: 回避・怒り Avoidance · Wrath) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spurn 1, Spurn 2, Spurn 3, and Spurn 4 in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their speed and their foe's, and boosts their damage when triggering a special skill at low HP; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Spurn 1) |
B | If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 2; maximum: 20)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 25% and user's attack can trigger special, user deals +5 damage when special triggers. |
60 | -- | ✓ | -- | ||
Heroes (Spurn 2) |
B | If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 3; maximum: 30)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 50% and user's attack can trigger special, user deals +5 damage when special triggers. |
120 | Spurn 1 | ✓ | -- | ||
Heroes (Spurn 3) |
B | If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers. |
240 | Spurn 2 | ✓ | -- | ||
Heroes (Spurn 4) |
B | Inflicts −4 each to foe's speed and defense during combat. If user's speed is compared to another unit's, treats user's speed as if granted +7. If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 5; maximum: 50)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers. If foe's attack triggers user's special, user's next attack deals +5 damage. |
300 | Spurn 3 | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spurn 1) |
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit's HP ≤ 25% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを 速さの差×2%軽減(最大20%) (巨影の範囲奥義を除く) 自身のHP25%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 2) |
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit's HP ≤ 50% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを 速さの差×3%軽減(最大30%) (巨影の範囲奥義を除く) 自身のHP50%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 3) |
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit's HP ≤ 75% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) 自身のHP75%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 4) |
Inflicts Spd/Def-4 on foe during combat. If a
skill compares unit's Spd to foe or ally's Spd, treats unit's Spd as if granted +7. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). If unit's HP ≤ 75% and unit's attack can trigger unit's Special, deals +5 damage when Special triggers. If foe's attack triggers unit's Special, unit's next attack deals +5 damage (resets at end of combat). |
戦闘中、敵の速さ、守備-4
速さの差を比較するスキルの比較判定時、 自身の速さ+7として判定 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×5%軽減(最大50%) (巨影の範囲奥義を除く) 自身のHP75%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 敵から攻撃を受ける際に発動する奥義発動時、 次の自分の攻撃のダメージ+5(その戦闘中のみ) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Spurn |
-- |
Japanese |
回避・怒り |
Avoidance · Wrath; a combination of other speed-based damage reduction skills (e.g. Close Call and Repel) and Wrath. |
Spanish |
Aversión |
Aversion |
French |
Refus |
Refusal |
German |
Zurückweisung |
Refusal |
Italian |
Sdegno |
Resentment |
Portuguese |
Aversão |
Aversion |
Traditional Chinese |
迴避・憤怒 |
Avoid · wrath |