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Deadeye (Japanese: 狙撃 Snipe) is an offensive skill which debuted in Fire Emblem: Path of Radiance, appearing only in it and Radiant Dawn. It is the mastery skill of the Sniper class in the former game, and the Marksman class in the latter game. In both games, when activated, it inflicts sleep status upon the enemy; in Path of Radiance it also provides its user with a doubled hit rate at all times, not just when the sleep-inflicting attack is triggered, and in Radiant Dawn, a Deadeye attack also deals triple the usual damage inflicted on the enemy.
|Path of Radiance|| Multiplies user's battle hit rate by 2.
When activated, it inflicts sleep status on the target.
|(Skill)%||20|| The hit rate boost is in effect at all times when a unit has Deadeye, not just when the skill is triggered.|
For further mechanics, see here.
|Radiant Dawn||Deals 3x damage and inflicts sleep status on the target.||(Skill/2)%||25||For further mechanics, see here.|
Path of Radiance
TCG Fire Emblem 0 (Cipher)
Deadeye is present as a skill on one card in Fire Emblem Cipher: B03-019N Salty Sniper, Shinon. It is a manual-activation skill which, for the cost of flipping two bonds, completely disallows the opponent to play an evasion of Shinon's attacks for their flying-type units for the rest of the turn.
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
|Japanese||狙撃||Romanized as SNIPE in its internal file name in Path of Radiance, and as DEADEYE in the same in Radiant Dawn.|
|Spanish|| • Puntería
• Ojo letal
| • Marksmanship; only in Path of Radiance.|
• Killer eye; only in Radiant Dawn.
|French||Œil vif||Keen eye|
|Italian|| • Fatalità
• Tiro letale
| • Fatality; only in Path of Radiance.|
• Lethal shot; only in Radiant Dawn.