|Icon of the Deadeye skill in Path of Radiance.|
Doubles chance to hit and, in certain instances, puts enemy to sleep.
Deadeye (Japanese: 狙撃 Snipe) is an offensive skill which debuted in Fire Emblem: Path of Radiance, appearing only in it and Radiant Dawn. It is the mastery skill of the Sniper class in the former game, and the Marksman class in the latter game. In both games, when activated, it inflicts sleep status upon the enemy; in Path of Radiance it also provides its user with a doubled hit rate at all times, not just when the sleep-inflicting attack is triggered, and in Radiant Dawn, a Deadeye attack also deals triple the usual damage inflicted on the enemy.
Deadeye returns in Three Houses as a combat art usable by a select few units that are proficient in bows. In Three Houses, it does not inflict sleep status, instead boosting might and range significantly.
Path of Radiance
Fire Emblem Cipher
Deadeye is present as a skill on one card in Fire Emblem Cipher: B03-019N Sharp Sniper, Shinon. It is a manual-activation skill which, for the cost of flipping two bonds, completely disallows the opponent to play an evasion of Shinon's attacks for their flying-type units for the rest of the turn.
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||Romanized as SNIPE in its internal file name in Path of Radiance, and as DEADEYE in the same in Radiant Dawn.
• Ojo letal
|• Marksmanship; only in Path of Radiance.|
• Killer eye; only in Radiant Dawn.
||• Œil vif
• Œil d'aigle
|• Keen eye. Used in other games.|
• Eagle eye. Used in Three Houses.
• Tiro letale
|• Fatality; only in Path of Radiance.|
• Lethal shot; only in Radiant Dawn.