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Weapon Sync
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Weapon Sync is a two-tiered skill which debuted in Fire Emblem Engage. A skill associated with Emblem Edelgard, it increases the user's attack power if their synced Emblem's primary weapon is of the same type as the user's. If the user is engaged, then they gain the attack bonus regardless of weapon difference.
The following are considered the primary weapons of the Emblems:
- Sword: Marth, Sigurd, Leif, Roy, Erika, Ike, Lucina, Corrin, Byleth
- Lance: Ephraim, Dimitri
- Axe: Hector, Camilla, Edelgard
- Tome: Celica, Micaiah, Soren
- Bow: Lyn, Claude
- Special: Tiki
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Engage (Weapon Sync) |
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+5 attack during combat when active. | If user's equipped weapon type is the same as that of their synced Emblem Ring, or if user is engaged | -- | Cost: 3,000 SP |
Engage (Weapon Sync+) |
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+7 attack during combat when active. | If user's equipped weapon type is the same as that of their synced Emblem Ring, or if user is engaged | -- | Cost: 5,000 SP |
Availability
Engage
Weapon Sync
Emblem Bracelets | Edelgard (bond level 12) |
Weapon Sync+
Emblem Bracelets | Edelgard (bond level 17) |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Game | Text (English) |
Text (Japanese) |
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Engage (Weapon Sync) |
If unit initiates combat using same
weapon type as the synced Emblem, grants Atk+5. If engaged, grants Atk+5 regardless of weapon type. |
??
|
Engage (Weapon Sync+) |
If unit initiates combat using same
weapon type as the synced Emblem, grants Atk+7. If engaged, grants Atk+7 regardless of weapon type. |
??
|
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Weapon Sync |
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