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Gifted Magic
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Gifted Magic (Japanese: 天与の魔道 Heaven-sent Magic) is a special skill which debuted in Fire Emblem Heroes. Gifted Magic damages the foe and all enemies adjacent to them.
Data
Game | Icon | Effect | Cooldown | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Gifted Magic) |
If user initiates combat, before combat, deals (80% × [user's attack − foe's defense or resistance (based on user's weapon)]) to foe and enemies adjacent to foe. | 2 | 500 | Blazing Flame | ✗ | -- | ||
Heroes (Gifted Magic II) |
If user initiates combat, before combat, deals (user's attack − foe's defense or resistance (based on user's weapon)) to foe and enemies adjacent to foe. After combat, if user's special triggered, grants Canto (1) (Unit can move 1 space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space) to user and allies within 3 rows or columns centered on user for 1 turn (granted even if user's HP reached 0). |
2 | 500 | Gifted Magic | ✗ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
Gifted Magic | Gifted Magic II | |
Unit (★★★★★) | Lilina: Beaming Bride • Lilina: Firelight Leader | Lilina: Firelight Leader |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Gifted Magic) |
Before combat this unit initiates, foes
in an area near target take damage equal to 0.8 × (unit's Atk minus foe's Def or Res). |
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)×0.8のダメージ |
Heroes (Gifted Magic II) |
Before combat this unit initiates, foes
in an area near target take damage equal to (unit's Atk - foe's Def or Res). After combat, if unit's Special triggered, grants【Canto (1)】 to unit and allies within 3 rows or 3 columns centered on unit for 1 turn (granted even if unit's HP reaches 0). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).) |
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)のダメージ 奥義を発動した戦闘後、 自分と、自分を中心とした縦3列と横3列の味方に 【再移動(1)】を付与 (1ターン) (その戦闘で自分のHPが0になっても効果は発動) 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (1マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Gifted Magic |
-- |
Japanese |
天与の魔道 |
Heaven-sent Magic |
Spanish |
Magia prodigiosa |
Prodigious magic |
French |
Don de magie |
Gift of magic |
German |
Magische Begabung |
Magic Gift; abbreviated as Mag. Begabung. |
Italian |
Magia prodigiosa |
Prodigious magic |
Portuguese |
Magia prodigiosa |
Prodigious magic |
Traditional Chinese |
魔道天賦 |
Magic gif |