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Rolf

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Rolf

Path of Radiance Radiant Dawn


FERD Rolf.png
Artwork of Rolf from Radiant Dawn

A member of the Greil Mercenaries. He is Oscar and Boyd’s younger brother, and the youngest member of the troop. An archer of no mean skill, he is Shinon’s student.

Gender

Male

Race

Beorc

Age
  • 12 (Path of Radiance)[1]
  • 15 (Radiant Dawn)[2]
Family
Nationality

Crimean[1][2]

Starting class
Appearance(s)

Rolf (pronounced /ɹɒlf/[key][3]; Japanese: ヨファ Lofa) is an archer in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, being the younger brother of Oscar and Boyd. He is good friends with Mist, who is about the same age, and also is one of the few people Shinon gets along with. He first is playable in Chapter 9, Gallia, in Fire Emblem: Path of Radiance, along with Mist. He comes equipped with Rolf's Bow in both Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn.

Fire Emblem: Path of Radiance

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Rolf
Archer
Level 1
Affinity Is gcn windaffin.png
Constitution 4
Recruitment: Chapter 9, start of chapter

Stats Growth Rates

Inventory Skills
Is gcn rolf's bow.png Rolf's Bow
Is gcn vulnerary.png Vulnerary
Weapon Levels
GCNRankSword.gif -- GCNRankLance.gif -- GCNRankAxe.gif -- GCNRankBow.gif E
GCNRankFire.gif -- GCNRankWind.gif -- GCNRankThunder.gif -- GCNRankStaff.gif --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Sniper +3 +3 +2 +2 +2 +0 +2 +2 +1 +1 --

Analysis

This character analysis section may not be accurate to every player's experience.

Rolf is the second archer to join the party, and joins at level 1. His base stats are incredibly low, he is bow-locked, he has no skills, and he has no mount, so his rate of experience gain is very low since it is difficult for him to get kills and can only get kills on player phase. His durability is also not great, though this matters less due to his use of bows. To his credit, he has his own Rolf's Bow, which is about the power of a Steel Bow with very good accuracy and high usage, alleviating his earlygame. To raise him, he requires a substantial amount of BEXP, which Mist and Marcia (who join in the same chapter) make much better use of.

Rolf's growths are mostly balanced. His only good growths are skill and speed, everything else is about average. Because of his average strength growth and terrible base, he will often struggle to gain strength and deal any significant damage without forges, making it even harder to train him. In the long run, he may turn into a respectable sniper better than Shinon, but he cannot compensate for an inability to fight during enemy phase nor his bad mobility; his main niche as a bow-user is having extra crit, which does not exist for snipers in the Japanese version of the game. He can also participate in the triangle attack with promoted Boyd and Oscar using bows, but this is merely a novelty at best since it requires training all three units, giving Oscar bows instead of axes, and an awkwardly specific setup. He gains a minor crit boost when standing adjacent to Oscar/Boyd/Shinon, which helps his offense.

Rolf has no skills at base. He benefits from Adept since it helps compensate for his mediocre long-term power, and he has a good skill base for a level 1 unit and a good growth in it, so he can activate it frequently; however, other units make better use of Adept because Rolf lacks any sort of enemy phase. He can learn Deadeye from an Occult but this is not recommended since his accuracy is already good and putting enemies to sleep is rarely useful.

Rolf has a wind affinity which gives both avoid and accuracy; neither are particularly useful for him, as he wants strength the most. Rhys gives Rolf a slight attack boost, and is another unit who wants to stay with Rolf in the backlines, but Rhys himself does not benefit much from Rolf's support. Marcia benefits from Rolf's boosts and gives Rolf an attack boost of her own, but she is a flier so it is difficult to keep them together, and she has better options in Kieran and Tanith. Mist has a water support which buffs attack, but she also has better support options and gains a mount after promotion. Shinon and Tauroneo give defense and avoid buffs and are the best partners for Rolf simply because of their bad mobility and lack of other good options.

Fire Emblem: Radiant Dawn

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Rolf
Sniper
Level 1
Affinity Is wii windaffin.png
Constitution 6
Recruitment: Part 3, Prologue, start of chapter

Stats Growth Rates

Inventory Skills
Is wii rolf's bow.png Rolf's Bow
Is wii steel bow.png Steel Bow
Is wii vulnerary.png Vulnerary
Is wii critical +10.png Critical +10
Is wii shove.png Shove
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png B WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankWind.png -- WiiRankThunder.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
Biorhythm
Best
Good
Normal
Bad
Worst
  • Note: The above stats are Rolf's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance, any stat Rolf capped in Path of Radiance will result in a boost to his base in the stat in question in Radiant Dawn.

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Marksman +4 +2 +4 +2 +2 +0 +2 +4 +0 +0 --

Analysis

This character analysis section may not be accurate to every player's experience.

Rolf is one of two snipers in Ike's group in part 3. He starts at level 1 and has lower base stats than Shinon, so he will struggle to double attack immediately and do much damage. He has his own bow which is a respectable accurate bow with high usage, but it is no longer his personal weapon and can be given to Shinon. He can still contribute to the first few chapters of Part 3 thanks to ballista and favorable 2-range situations. However, he will struggle to keep up without significant investment and BEXP, and is generally outclassed by Shinon. He starts with a B rank in bows, so he cannot use Silver Bows nor the Silencer without another weapon rank. Rolf benefits significantly from Path of Radiance transfers, especially with a speed transfer, one of his best PoR growths.

Rolf is bowlocked so his only forms of 1-range combat are crossbows (which lack in power outside of effective damage) and the double bow (only endgame), so he is primarily limited to attacking on player phase. Thus, while Rolf can contribute early on and has room to grow with his excellent strength, when later part 3 and part 4 are more rout-heavy, Rolf becomes very limited. He also is not mounted so his mobility is lacking. He gains a powerful niche of extra range when promoted to a Marksman, having 3-range on most bows in the game; however, he starts at level 1 so he cannot promote very quickly. Rolf's strength growth is one of the best in the game, so if trained, he can reliably always do damage. However, while his speed growth is not bad, his low level and base means he may often struggle to double for much of Part 3 until promotion.

Rolf's primary problem is his sheer inferiority to Shinon, who starts out with an insane 24 speed and 12 levels on him. Shinon's growths are also good enough to ensure he will have very high stats come endgame, so there is really nothing Rolf can do that Shinon cannot. Since he does not possess a personal bow like Leonardo does, there is no reason to pick him over Shinon for the Tower of Guidance unless Shinon has been killed in battle.

Rolf has a wind affinity which gives accuracy and avoid, neither particularly useful for Rolf. Boyd has a fire affinity and appreciates the extra accuracy, and then gives Rolf extra attack. Mia likewise appreciates the extra avoid and has the same fire affinity.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Path of Radiance

Small portrait rolf fe09.png
Rolf
Archer
Is gcn windaffin.png
Small portrait rhys fe09.png
Rhys
Priest Is gcn fireaffin.png
C: 3
B: 6
A: 9
Small portrait shinon fe09.png
Shinon
Sniper Is gcn thunderaffin.png
C: 0
B: 2
A: 4
Small portrait marcia fe09.png
Marcia
Pegasus Knight Is gcn fireaffin.png
C: 2
B: 5
A: 8
Small portrait mist fe09.png
Mist
Cleric Is gcn wateraffin.png
C: 1
B: 3
A: 7
Small portrait tauroneo fe09.png
Tauroneo
General Is gcn thunderaffin.png
C: 1
B: 3
A: 5

[[{{{support6}}}]]
[[]]
C: {{{c6}}}
B: {{{b6}}}
A: {{{a6}}}

[[{{{support7}}}]]
[[]]
C: {{{c7}}}
B: {{{b7}}}
A: {{{a7}}}
Click here for more details on supports.

Radiant Dawn

Bond supports

Small portrait rolf fe10.png
Rolf
Sniper
Default bonds:
Small portrait oscar fe10.png
Oscar
Lance Paladin
Bonus:
10
Small portrait boyd fe10.png
Boyd
Warrior
Bonus:
10
Small portrait shinon fe10.png
Shinon
Sniper
Bonus:
5

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*
Small portrait tauroneo fe10.png
Tauroneo
Lance General
Bonus:
5
Small portrait marcia fe10.png
Marcia
Falcon Knight
Bonus:
5
Small portrait mist fe10.png
Mist
Cleric
Bonus:
5
Small portrait rhys fe10.png
Rhys
Priest
Bonus:
5

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
Click here for more details on supports.

Endings

Radiant Dawn

Rolf, Faithful Student
Rolf remained with the mercenaries. He was always in demand as a tutor of unrivaled marksmanship.

Quotes

Death quote

I... wonder what will happen to me... I'm so scared... Boyd... Broth--
— Rolf, in Path of Radiance.
...So this is what fate...had in store for me... I'm so cold... I still had...a lot...to learn. Oscar... B-Boyd... Shinon...
— Rolf, in Radiant Dawn.
I... I guess it’s over...
— Rolf's retreat quote in part 3 chapter 13 of Radiant Dawn.

Battle quotes

Wow... That was nerve-wracking. Well, I’m off!
— Rolf's escape quote in Path of Radiance.
I-I’m not scared of you! It doesn’t matter if you’re a laguz; an enemy is an enemy!
— Rolf, when fighting Muarim in chapter 15 of Path of Radiance.
Shinon... [...] Uh...huh... Uncle Shinon...
— Rolf, when fighting Shinon in chapter 18 of Path of Radiance.
Phew... My heart’s racing! I’ll head out first!
— Rolf's escape quote in Radiant Dawn.
General Tauroneo... You’re still fighting in the Daein army? Let’s not do this. No matter how strong you are, Daein can’t win this war, and I don’t wanna hurt you. [...] OK, General, if you really wanna. But, just to tell you... Uncle Shinon’s been teaching me, so this might sting...
— Rolf, when fighting Tauroneo in part 3 final chapter of Radiant Dawn.

Other appearances

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Rolf Scandinavian form of a Germanic name (reconstructed as "*Hrōþiwulfaz") meaning famous wolf (compare German "Rudolf", Old English "Hroð(ƿ)ulf"/"Hroþ(ƿ)ulf").[citation needed]
Japanese ヨファ Officially romanized as Lofa.
Spanish Rolf As above.
French Rolf As above.
German Rolf As above.
Italian Rolf As above.

Gallery

Official artwork

Screenshots

Path of Radiance

Radiant Dawn

References

  1. 1.0 1.1 FE PoR: Rolf Character Profile (P. 53) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 31 March 2018
  2. 2.0 2.1 FE RD: Rolf Character Profile (P. 96) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 31 March 2018
  3. Radiant Dawn cutscene
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline