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Rising Wind

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Rising Wind

Is feh skill special.png
Icon of special skills, the type to which Rising Wind belongs, in Heroes.
Type(s)

Special

Game(s)

Rising Wind is a special skill which debuted in Fire Emblem Heroes. Rising Wind allows the player to deal damage to all foes within its range based on the game's typical damage formulas. Rising Wind can be considered a weaker variation of two other special skills, one being Growing Wind dealing the same amount of damage but in a wider radius, the other being Blazing Wind keeping the same radius but increasing the damage output.

Data

Game Icon Effect Activation Capacity Notes
Heroes Is feh skill special.png At the start of combat, foes within a specific range of the target take damage based on the formula -- -- Cooldown: 4
Formula: User's Attack - Target's Defense/Resistance
Cost: 150 SP

Availability

Heroes

Units HinokaMerricNavarreSoleilSoren

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Rising Wind

Trivia

Gallery

See also

Special skills in Heroes
Area-of-effect skills Blazing FlameBlazing LightBlazing ThunderBlazing WindGrowing FlameGrowing LightGrowing ThunderGrowing WindRising FlameRising LightRising ThunderRising Wind
Defensive skills AegisBucklerEscutcheonHoly VestmentsIce MirrorMiraclePaviseSacred Cowl
Healing skills AetherDaylightHeavenly LightImbueNoontimeSol
Offensive skills AetherAstraBlack LunaBonfireChilling WindDraconic AuraDragon FangDragon GazeGlaciesGlimmerGlowing EmberIcebergIgnisLunaMoonbowNew MoonNight SkyRegnal AstraReprisalRetributionVengeance
Staff specials Heavenly LightImbueKindled-Fire BalmSolid-Earth BalmStill-Water BalmSwift-Winds Balm
Miscellaneous skills Galeforce