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Critical rate
This page is about the weapon attribute. For the random increase in damage that this rate determines, see critical hit.
Critical rate (also displayed as "Critical", "Crt", or "Crit") is a weapon attribute present throughout the Fire Emblem series. It, in part, determines the likelyhood of a unit landing a critical hit.
The minimum critical rate for a weapon is 0, though many weapons have higher rates; a series of weapons, most of which have "Killer" at the start of their names, are known for above-average critical rates, the most prominent being the Killing Edge. Additionally, certain weapons in select games, such as bronze weapons in Fire Emblem: Radiant Dawn and Fates, prevent their users from preforming a critical hit at all.
Calculations
In all of its appearances, critical rate is solely used in the calculation of a unit's base critical hit rate; referred to here as weapon crit to avoid confusion.
Game | Formula | Notes |
---|---|---|
Shadow Dragon & the Blade of Light | (Weapon Crit) + (Skill + Luck) / 2 | -- |
Gaiden | (Weapon Crit) + (Skill + Luck) / 2 | -- |
Mystery of the Emblem and Archanea Saga | (Skill) + (Weapon Crit) + (Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Genealogy of the Holy War | Without Critical skill: (Combination bonus) With Critical skill: (Skill) + (Kill bonus - 50) + (Combination bonus) With Wrath: 100%* |
If a unit or their weapon lacks the Critical skill, they are incapable of performing critical hits outside of combination bonuses or Wrath. +20% critical hit rate when the combination bonus is in effect. If any bonus is not relevant, the bonus in question is taken to be 0. |
Thracia 776 | (Skill) + (Weapon Crit) + (Support bonus) With Wrath: 100%* |
In battle, a unit's critical rate on second attacks is affected by their follow-up critical multiplier. Furthermore, the critical rate on the first attack is capped at 25. This does not affect the calculations for the critical rate of the second attack. If any bonus is not relevant, the bonus in question is taken to be 0. |
The Binding Blade | (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) | The class bonus is +30 if the unit is a Swordmaster or Berserker. If any bonus is not relevant, the bonus in question is taken to be 0. When using a Light Brand at indirect range, the critical rate is locked at 0. |
The Blazing Blade | (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) + (S-Level bonus) | The class bonus is +15 if the unit is a Swordmaster or Berserker. The S-Level bonus is +5 if the unit has an S level in their currently equipped weapon. If any bonus is not relevant, the bonus in question is taken to be 0. When using a Light Brand or Wind Sword at indirect range or a Runesword, the critical rate is locked at 0. |
The Sacred Stones | (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) + (S-Level bonus) | The class bonus is +15 if the unit is a Swordmaster, Berserker, Journeyman (3) or Recruit (3). The S-Level bonus is +5 if the unit has an S level in their currently equipped weapon. If any bonus is not relevant, the bonus in question is taken to be 0. When using a Light Brand or Wind Sword at indirect range or a Runesword, the critical rate is locked at 0. |
Path of Radiance | (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) + (Any bonuses from skills) | The class bonus is +15 if the unit is a Swordmaster, Sniper, or Berserker. However, the class bonus does not exist in the Japanese version. If any bonus is not relevant, the bonus in question is taken to be 0. |
Radiant Dawn | (Skill / 2) + (Weapon Crit) + (Bond support bonus) + (Any bonuses from skills) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Shadow Dragon | (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) | The class bonus is +5 if the unit is a Sniper, +10 if a Berserker. If any bonus is not relevant, the bonus in question is taken to be 0. |
New Mystery of the Emblem | If unit's skill < 20: (Skill / 2) + (Weapon Crit) + (Support bonus) + (Class bonus) If unit's skill ≥ 20: (Skill - 10) + (Weapon Crit) + (Support bonus) + (Class bonus) |
The class bonus is +5 if the unit is a Sniper, +10 if a Berserker. If any bonus is not relevant, the bonus in question is taken to be 0. |
Awakening | (Skill / 2) + (Weapon Crit) + (Dual and Pair Up bonus) + (Skill bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Fates | (Weapon Crit) + [(Skill - 4) / 2] + (Dual and Pair Up bonus) + (Skill bonus) + (Class bonus) | The class bonus is +5 if the unit is a Master Ninja, Nine-Tails, Lodestar, or Pegasus Knight; +10 if a Sniper, Sorcerer, Spear Master, Swordmaster, or Witch; and +20 if a Berserker. If any bonus is not relevant, the bonus in question is taken to be 0. |
Shadows of Valentia | (Weapon Crit) + [(Skill + Luck) / 2] + (Support bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Three Houses | (Weapon Crit) + [(Dexterity + Luck) / 2] + (Ability bonus) + (Equipment bonus) + (Battalion bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Engage | (Weapon Crit) + (Dexterity / 2) + (Skill bonus) | If any bonus is not relevant, the bonus in question is taken to be 0. |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Game | Text (English) |
Text (Japanese) |
---|---|---|
The Binding Blade | Chance the weapon will strike a
critical blow, doing triple damage.* |
命中時 必殺の一撃が出る確率です
発生するとダメージ3倍です |
The Blazing Blade | Chance the weapon will strike a
critical blow, doing triple damage. |
命中時 必殺の一撃が出る確率です
発生するとダメージ3倍です |
The Sacred Stones | Chance the weapon will strike a
critical blow, doing triple damage. |
命中時 必殺の一撃が出る確率です
発生するとダメージ3倍です |
Path of Radiance | The chance the weapon will strike a
critical blow and inflict triple damage. |
命中時 必殺の一撃が出る確率です
発生するとダメージが3倍です |
Radiant Dawn | The chance that the current weapon will
strike a critical hit and inflict triple damage. |
命中時に必殺の一撃が出る確率
発動すると敵に与えるダメージが3倍になる |
Awakening | Critical Rate. Affects the
odds of getting a critical hit. |
??
|
Fates | Critical Rate. Affects the
odds of getting a critical hit. |
??
|
Three Houses | Affects the odds of landing a critical hit.
|
??
|
Engage | Critical rate. Determines the odds of
landing a critical hit (triple damage). |
必殺の一撃(ダメージ3倍)の出やすさ
高いほど必殺の一撃が発生しやすくなる |
Trivia
- The weapons with the greatest raw crit in the entire series are the Ashera Staff and Matrona in Radiant Dawn, both of which have 100 crit. The weapon with the next-highest crit is the Great Club in Fates, with 55 crit (45 points behind the two staves).
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Critical rate |
Abbreviated to Crit due to space restrictions. |
Japanese |
必殺 |
Literally "deadly", although whenever the Japanese games use English text, it is referred to by an abbreviation of "Critical" (such as "CLT" in Mystery of the Emblem's battle UI or "CRT" in the GBA games' battle UI). |
Spanish |
Crítico |
Critical. Abbreviated to Crí due to space restrictions. |
French |
Critique |
Critical. Abbreviated to Crit. due to space restrictions. |
German |
Kritischer |
Critical. Abbreviated to Krt. due to space restrictions. |
Italian |
Triplo |
Triple. Abbreviated to Trpl due to space restrictions. |
Dutch |
Kritiek |
Critical. Abbreviated to Krit. due to space restrictions. |